mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
89 lines
1.5 KiB
Plaintext
89 lines
1.5 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 1320.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 4
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 3:25:11 AM
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*******************************************************************/
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//Function Number: 1
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func_52F3()
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{
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level.var_9854["allies"] = 0;
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level.var_9854["axis"] = 0;
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level.var_9850["allies"] = 0;
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level.var_9850["axis"] = 0;
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level.var_3CE0 = undefined;
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level.var_2694 = undefined;
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}
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//Function Number: 2
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func_A0E0()
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{
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foreach(var_01 in level.var_744A)
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{
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if(level.var_984D)
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{
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var_01 func_A150();
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continue;
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}
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var_01 func_A14F();
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}
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}
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//Function Number: 3
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func_A150()
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{
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var_00 = 0;
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var_01 = "allies";
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if(self.var_1A7 == "axis")
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{
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var_01 = "axis";
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}
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if(level.var_9854[var_01])
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{
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var_00 = -2;
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}
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else if(level.var_9850[var_01])
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{
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var_00 = -1;
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}
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else if(level.var_9854[maps\mp\_utility::func_45DE(var_01)])
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{
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var_00 = 2;
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}
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else if(level.var_9850[maps\mp\_utility::func_45DE(var_01)])
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{
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var_00 = 1;
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}
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self setclientomnvar("ui_minimap_antiair_state",var_00);
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}
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//Function Number: 4
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func_A14F()
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{
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var_00 = 0;
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if(isdefined(level.var_3CE0))
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{
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var_00 = 2;
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if(level.var_3CE0 != self)
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{
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var_00 = var_00 * -1;
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}
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}
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else if(isdefined(level.var_2694))
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{
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var_00 = 1;
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if(level.var_2694 != self)
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{
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var_00 = var_00 * -1;
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}
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}
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self setclientomnvar("ui_minimap_antiair_state",var_00);
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} |