mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
1470 lines
31 KiB
Plaintext
1470 lines
31 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 1363.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 51
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* Decompile Time: 55 ms
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* Timestamp: 10/27/2023 3:25:47 AM
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*******************************************************************/
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//Function Number: 1
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anchor(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08)
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{
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if(isdefined(level.zmb_player_last_stand_protection))
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{
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if([[ level.zmb_player_last_stand_protection ]](self))
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{
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self.var_BC = 1;
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return;
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}
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}
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self notify("enter_last_stand");
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func_7BEA(param_00,param_01,param_02,param_03,param_04,param_05,param_06);
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var_09 = lib_0547::func_AC4B(self.var_116,"last_stand");
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var_09 lib_0547::func_AC47(self);
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var_09 lib_0547::func_AC4D();
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if(level.var_32CF < level.var_6082)
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{
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self.var_32CE = level.var_32CF;
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level.var_32CF = level.var_32CF + 1;
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setmatchdata("down_count",maps\mp\_utility::func_2315(level.var_32CF));
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setmatchdata("downs",self.var_32CE,"round_downed",maps\mp\_utility::func_2315(level.var_A980));
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setmatchdata("downs",self.var_32CE,"player_index",maps\mp\_utility::func_2314(self.var_2418));
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var_0A = maps\mp\_utility::func_467B();
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setmatchdata("downs",self.var_32CE,"down_time",maps\mp\_utility::func_2315(var_0A));
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setmatchdata("downs",self.var_32CE,"down_pos",0,maps\mp\_utility::func_2315(int(self.var_116[0])));
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setmatchdata("downs",self.var_32CE,"down_pos",1,maps\mp\_utility::func_2315(int(self.var_116[1])));
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setmatchdata("downs",self.var_32CE,"down_pos",2,maps\mp\_utility::func_2315(int(self.var_116[2])));
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if(!common_scripts\utility::func_562E(level.door_data_out_of_date))
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{
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setmatchdata("downs",self.var_32CE,"down_zone_index",lib_0547::getplayerddlzonename());
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}
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if(function_012A("MeansOfDeath",param_03))
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{
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setmatchdata("downs",self.var_32CE,"means_of_death",param_03);
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}
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if(isdefined(param_01.var_A4B) && function_012A("ZombieType",param_01.var_A4B))
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{
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setmatchdata("downs",self.var_32CE,"attacker",param_01.var_A4B);
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}
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}
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else
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{
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self.var_32CE = level.var_6082;
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}
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var_0B = self getcurrentprimaryweapon();
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if(maps\mp\_utility::func_4431(var_0B) == self.var_76D8)
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{
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self.var_A9BA[self.var_76D9].var_32D0 = self.var_A9BA[self.var_76D9].var_32D0 + 1;
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}
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else
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{
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var_0C = lib_0547::func_4837(self,var_0B);
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if(var_0C == -1)
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{
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self.var_76D8 = "";
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self.var_76D9 = -1;
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}
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else
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{
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self.var_A9BA[var_0C].var_32D0 = self.var_A9BA[var_0C].var_32D0 + 1;
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self.var_76D8 = maps\mp\_utility::func_4431(var_0B);
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self.var_76D9 = var_0C;
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}
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}
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if(laststandentergameshouldend(self,param_03,1))
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{
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self.var_A219 = 1;
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if(self.var_32CE < level.var_6082)
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{
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setmatchdata("downs",self.var_32CE,"died",1);
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}
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self.var_6881++;
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maps\mp\_utility::func_728();
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func_AC1F(undefined,param_03);
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return;
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}
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if(!func_60AD(self))
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{
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self.var_A219 = 0;
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if(self.var_32CE < level.var_6082)
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{
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setmatchdata("downs",self.var_32CE,"died",1);
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}
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self.var_6881++;
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maps\mp\_utility::func_728();
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if(level.var_744A.size < 2)
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{
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func_AC1F(undefined,param_03);
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}
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return;
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}
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self notify("begin_last_stand");
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self.var_5378 = 1;
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self.var_E8 = 1;
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lib_0547::func_8623(1);
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self.var_BC = 1;
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self method_812A(0);
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self.var_6882++;
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if(lib_0586::func_72C3())
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{
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lib_0586::func_790("blimp_battery_zm");
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lib_0586::func_78E(self.var_6A54);
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self allowjump(1);
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}
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var_0D = self getweaponslist("combat_role");
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var_0E = self rolegetpower();
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foreach(var_10 in var_0D)
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{
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if(var_0E > 0)
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{
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self roleapplypowerchange(-1 * var_0E);
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}
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lib_0533::func_2F9E(var_10);
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}
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lib_0547::func_7ACD();
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if(isdefined(level.var_5F20))
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{
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[[ level.var_5F20 ]]();
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}
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self.var_479D = func_AC5F();
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func_806A();
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func_47AC(self.var_479D,1);
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setlaststandweaponammo(self.var_479D);
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thread lib_0547::func_AC16(0,"laststand");
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common_scripts\utility::func_601();
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self method_8326();
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common_scripts\utility::func_600();
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if(isdefined(param_03) && param_03 == "MOD_SUICIDE")
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{
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self method_8555();
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}
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thread func_5BF1(param_00,param_01,param_04,param_07,param_03);
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if(!func_4B87())
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{
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thread lib_0576::func_83C6();
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}
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thread lib_056A::func_5BFE();
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if(isdefined(level.var_5BEB))
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{
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self thread [[ level.var_5BEB ]]();
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}
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if(maps/mp/agents/_agent_utility::func_45C7(self) > 0)
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{
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thread func_9E18(param_03);
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}
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level.var_400E[level.var_400E.size] = ["assassin_set 3 -1",self];
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level.var_400E[level.var_400E.size] = ["survivalist_set 0 -1",self];
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level.var_400E[level.var_400E.size] = ["mountain_man_set 1 -1",self];
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level.var_400E[level.var_400E.size] = ["mountain_man_set 3 -1",self];
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level.var_400E[level.var_400E.size] = ["bat_elite_set 3 -1",self];
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}
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//Function Number: 2
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func_9E18(param_00)
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{
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self endon("death");
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self endon("disconnect");
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self endon("revive");
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level endon("game_ended");
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while(maps/mp/agents/_agent_utility::func_45C7(self) > 0)
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{
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wait 0.05;
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}
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if(func_3FD3(self,1))
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{
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thread func_5A4D(param_00);
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}
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}
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//Function Number: 3
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func_5A4D(param_00)
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{
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level endon("game_ended");
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self.var_A219 = 1;
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if(self.var_32CE < level.var_6082)
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{
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setmatchdata("downs",self.var_32CE,"died",1);
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}
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self.var_6881++;
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maps\mp\_utility::func_728();
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func_AC1F(undefined,param_00);
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}
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//Function Number: 4
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func_806A(param_00)
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{
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if(!isdefined(param_00))
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{
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param_00 = 1;
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}
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if(lib_057A::func_A260())
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{
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lib_057A::func_259D();
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}
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self.var_5B98 = self getcurrentprimaryweapon();
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var_01 = self getweaponslistprimaries();
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if(!isdefined(self.var_5B98) || self.var_5B98 == "none" || lib_0547::func_585B(self.var_5B98) || !lib_0547::func_5836(self.var_5B98))
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{
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self.var_5B98 = "none";
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foreach(var_03 in var_01)
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{
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var_04 = getweapondisplayname(var_03);
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if(lib_0547::func_5836(var_04))
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{
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self.var_5B98 = lib_0586::func_632(var_03);
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break;
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}
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}
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}
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self.var_7707 = [];
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foreach(var_03 in var_01)
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{
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var_07 = getweapondisplayname(var_03);
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if(lib_0547::func_5836(var_07))
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{
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self.var_7707[self.var_7707.size] = lib_0586::func_632(var_03);
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}
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}
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if(self.var_5B98 == "search_dstry_bomb_defuse_mp" && isdefined(self.var_5BC5) && isdefined(common_scripts\utility::func_F7E(self.var_7707,self.var_5BC5)))
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{
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self.var_5B98 = self.var_5BC5;
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}
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if(issubstr(self.var_5B98,"killstreak"))
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{
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self.var_5B98 = self.var_7707[0];
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}
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foreach(var_03 in self.var_7707)
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{
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self.var_7708[var_03]["ammoInfo"] = lib_0586::func_4129(var_03);
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}
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self.var_9A8A = self.var_5B98;
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self.var_9A8B = lib_0547::func_4747(self,self.var_9A8A);
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if(issubstr(self.var_9A8A,"titan"))
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{
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self.var_9A8B = 0;
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}
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foreach(var_0C in self.var_7707)
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{
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if(!issubstr(var_0C,"titan"))
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{
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if(param_00)
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{
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lib_0586::func_790(var_0C);
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}
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var_0D = lib_0547::func_4747(self,var_0C);
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if(var_0D > self.var_9A8B)
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{
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self.var_9A8A = var_0C;
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self.var_9A8B = var_0D;
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}
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}
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}
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}
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//Function Number: 5
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func_7B86()
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{
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foreach(var_01 in self.var_7707)
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{
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self.var_7708[var_01]["fillMax"] = 1;
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}
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}
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//Function Number: 6
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func_AC5F()
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{
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var_00 = self;
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var_01 = ["m1911_pap_zm","luger_pap_zm","m712_pap_zm","m712_zm","luger_auto_zm","m1911_zm","luger_zm"];
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var_02 = undefined;
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foreach(var_04 in var_00 getweaponslistprimaries())
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{
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var_05 = var_00 lib_0586::func_632(var_04);
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var_06 = lib_0547::func_AAF9(var_05);
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if(var_06 == "none" || function_01AA(var_06) != "pistol")
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{
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continue;
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}
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var_02 = var_05;
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if(lib_0547::func_5868(var_05))
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{
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break;
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}
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}
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if(!isdefined(var_02))
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{
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var_08 = var_01[var_01.size - 1];
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var_02 = maps\mp\zombies\_zombies_magicbox::func_454B(self,var_08);
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}
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if(func_4B87())
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{
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var_02 = maps\mp\zombies\_zombies_magicbox::func_454B(self,"m1911_zm");
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var_09 = lib_0586::func_78B(var_02);
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if(isdefined(var_09))
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{
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return var_09;
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}
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else
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{
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return "m1911_pap_zm";
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}
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}
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for(var_0A = 0;var_0A < var_01.size;var_0A++)
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{
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if(lib_0547::func_73F9(self,var_01[var_0A],1,1,0))
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{
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var_0B = lib_0586::func_78A(var_01[var_0A]);
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if(isdefined(var_0B))
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{
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var_02 = lib_0586::func_632(var_0B);
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break;
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}
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}
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}
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return var_02;
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}
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//Function Number: 7
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laststandentergameshouldend(param_00,param_01,param_02)
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{
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if(level.var_744A.size <= 1)
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{
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if(param_00 func_4B87())
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{
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return 0;
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}
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if(param_00 lib_0547::func_73BF())
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{
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return 0;
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}
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if(isdefined(param_01) && param_01 == "MOD_SUICIDE")
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{
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return 1;
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}
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}
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if(lib_0547::func_F51(param_00,1))
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{
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return 0;
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}
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else
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{
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if(isdefined(param_02) && param_02 && func_0F50(param_00))
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{
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return 0;
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}
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|
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if(param_00 lib_0547::func_73BF())
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{
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return 0;
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}
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}
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param_00.var_2AB8 = gettime();
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return 1;
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}
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|
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//Function Number: 8
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func_3FD3(param_00,param_01,param_02)
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{
|
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if(level.var_744A.size <= 1)
|
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{
|
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if(lib_0547::func_577E(param_00) && param_00 func_4B87())
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{
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return 0;
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|
}
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|
|
if(lib_0547::func_577A(param_00,1))
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|
{
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|
return 0;
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|
}
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|
|
|
if(isdefined(param_01) && param_01 == "MOD_SUICIDE")
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|
{
|
|
return 1;
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}
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|
}
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|
|
if(lib_0547::func_F51(param_00,1))
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|
{
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|
return 0;
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|
}
|
|
else if(isdefined(param_02) && param_02 && func_0F50(param_00))
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{
|
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return 0;
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|
}
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|
|
|
param_00.var_2AB8 = gettime();
|
|
return 1;
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|
}
|
|
|
|
//Function Number: 9
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|
func_0F50(param_00)
|
|
{
|
|
var_01 = maps/mp/agents/_agent_utility::func_43FD("all");
|
|
foreach(var_03 in var_01)
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|
{
|
|
if(!isalliedsentient(var_03,param_00))
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|
{
|
|
continue;
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|
}
|
|
|
|
if(isalliedsentient(var_03,param_00) && common_scripts\utility::func_562E(var_03.shouldnotpreventlaststand))
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|
{
|
|
continue;
|
|
}
|
|
|
|
if(lib_0547::func_577E(var_03))
|
|
{
|
|
continue;
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|
}
|
|
|
|
return 1;
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|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 10
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|
func_7B38()
|
|
{
|
|
foreach(var_01 in level.var_744A)
|
|
{
|
|
setmatchdata("players",var_01.var_2418,"end_total_xp",var_01.var_AB46["xp"]);
|
|
setmatchdata("players",var_01.var_2418,"end_prestige",0);
|
|
setmatchdata("players",var_01.var_2418,"end_rank",var_01.var_AB46["rank"]);
|
|
setmatchdata("players",var_01.var_2418,"end_xp",var_01.var_AB46["xp"] - var_01.var_AB46["totalXP"]);
|
|
var_02 = lib_0547::func_4745(var_01,"totalTimePlayed") + var_01.var_9A06["total"];
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var_03 = lib_0547::func_4745(var_01,"totalGames");
|
|
setmatchdata("players",var_01.var_2418,"end_total_time_played",var_02);
|
|
setmatchdata("players",var_01.var_2418,"end_zm_games_played",var_03 + 1);
|
|
var_04 = lib_0547::func_4745(var_01,"totalHeadshots") + var_01.var_4BF7;
|
|
var_05 = lib_0547::func_4745(var_01,"totalKills") + var_01.var_E3;
|
|
var_06 = lib_0547::func_4745(var_01,"totalRevives") + var_01.var_21;
|
|
var_07 = lib_0547::func_4745(var_01,"totalMoneyEarned") + var_01.var_62D7;
|
|
var_08 = lib_0547::func_4745(var_01,"totalRounds") + level.var_A980;
|
|
setmatchdata("players",var_01.var_2418,"end_lifetime_headshots",var_04);
|
|
setmatchdata("players",var_01.var_2418,"end_lifetime_kills",var_05);
|
|
setmatchdata("players",var_01.var_2418,"end_lifetime_revives",var_06);
|
|
setmatchdata("players",var_01.var_2418,"end_lifetime_score",var_07);
|
|
setmatchdata("players",var_01.var_2418,"end_lifetime_waves",var_08);
|
|
setmatchdata("players",var_01.var_2418,"play_time",var_01.var_9A06["total"]);
|
|
if(var_01.var_32CE < level.var_6082)
|
|
{
|
|
setmatchdata("downs",var_01.var_32CE,"died",1);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 11
|
|
func_AC1F(param_00,param_01,param_02)
|
|
{
|
|
if(!common_scripts\utility::func_562E(param_02) && !func_3FD3(self,param_01))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(game["state"] == "postgame" || level.var_3F9D)
|
|
{
|
|
return;
|
|
}
|
|
|
|
func_7B38();
|
|
level.var_3B5C = level.var_3772;
|
|
if(!isdefined(param_00))
|
|
{
|
|
param_00 = "survivors_eliminated";
|
|
}
|
|
|
|
if(common_scripts\utility::func_562E(level.iszombiesshotgun))
|
|
{
|
|
var_03 = common_scripts\utility::func_562E(level.zmb_shotgun_game_won);
|
|
}
|
|
else
|
|
{
|
|
var_03 = isdefined(param_01) && param_01 == "zombies_completed";
|
|
}
|
|
|
|
if(var_03)
|
|
{
|
|
level.finalkillcam_winnter = level.var_746E;
|
|
if(!function_0371())
|
|
{
|
|
function_03C1();
|
|
}
|
|
}
|
|
else if(!function_0371())
|
|
{
|
|
function_03C2();
|
|
}
|
|
|
|
level thread maps\mp\gametypes\_gamelogic::func_36B9(level.var_3B5C,game["end_reason"][param_00]);
|
|
setnojipscore(0);
|
|
setnojipzombieswave(0);
|
|
maps\mp\_utility::func_2CED(0.05,::lib_0554::func_20CB,"game_over");
|
|
}
|
|
|
|
//Function Number: 12
|
|
func_60AD(param_00)
|
|
{
|
|
if(param_00 maps\mp\_utility::func_9AC1())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 13
|
|
func_7BEA(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
|
var_07 = spawnstruct();
|
|
var_07.var_35A9 = param_00;
|
|
var_07.var_1180 = param_01;
|
|
var_07.var_502C = param_02;
|
|
var_07.var_1192 = param_01.var_116;
|
|
var_07.var_8CD7 = param_03;
|
|
var_07.var_953E = param_04;
|
|
var_07.var_A2B1 = param_05;
|
|
var_07.var_8B0A = param_06;
|
|
var_07.var_5BF4 = gettime();
|
|
if(isdefined(param_01) && isplayer(param_01) && param_01 getcurrentprimaryweapon() != "none")
|
|
{
|
|
var_07.var_912F = param_01 getcurrentprimaryweapon();
|
|
}
|
|
else
|
|
{
|
|
var_07.var_912F = undefined;
|
|
}
|
|
|
|
self.var_5BEF = var_07;
|
|
}
|
|
|
|
//Function Number: 14
|
|
func_4B86()
|
|
{
|
|
return isdefined(self.var_6F66) && isdefined(self.var_6F66["quickrevive"]);
|
|
}
|
|
|
|
//Function Number: 15
|
|
func_4B87()
|
|
{
|
|
return level.var_744A.size <= 1 && func_4B86();
|
|
}
|
|
|
|
//Function Number: 16
|
|
func_A233()
|
|
{
|
|
lib_0555::func_83DD("blitz_revive",self);
|
|
thread func_5BF2();
|
|
level thread func_83CB(self);
|
|
}
|
|
|
|
//Function Number: 17
|
|
func_5BF1(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self endon("revive");
|
|
level endon("game_ended");
|
|
level notify("player_last_stand");
|
|
self notify("force_cancel_placement");
|
|
var_05 = func_0634(self);
|
|
lib_0555::func_83DD("down",self);
|
|
thread lib_054E::func_741A();
|
|
thread func_5BFC();
|
|
thread func_5BED();
|
|
thread func_5BEE();
|
|
thread laststandmonitordeath();
|
|
var_06 = spawn("script_model",self.var_116);
|
|
var_06 setmodel("tag_origin");
|
|
var_06 setcursorhint("HINT_NOICON");
|
|
var_06 sethintstring(&"PLATFORM_REVIVE");
|
|
var_06 makeusable();
|
|
var_06.var_54F5 = 0;
|
|
var_06.var_28D5 = 0;
|
|
var_06.var_A23F = level.var_5BFA;
|
|
var_06.var_A22B = 1;
|
|
var_06.var_502A = "last_stand";
|
|
var_06.var_1A5 = "revive_trigger";
|
|
var_06.var_117 = self;
|
|
var_06 linkto(self,"tag_origin",(0,0,20),(0,0,0));
|
|
var_06 thread maps\mp\gametypes\_damage::func_2D44();
|
|
self.var_7E5D = func_2826("hint_health_zm",8,8,(0.5,1,0.99));
|
|
thread func_5BF7(var_06,var_05);
|
|
thread func_5BF8(var_06);
|
|
self hudoutlineenable(1,0);
|
|
var_06 thread func_7E58();
|
|
var_06 thread func_7E65();
|
|
var_06 thread func_5BFD();
|
|
if(func_581E())
|
|
{
|
|
func_A233();
|
|
thread func_5BE9();
|
|
}
|
|
else
|
|
{
|
|
func_0F34(self);
|
|
thread func_5BF6(var_05,var_06);
|
|
}
|
|
|
|
var_06 endon("death");
|
|
maps\mp\gametypes\_hostmigration::func_A6F5(var_05);
|
|
while(isdefined(var_06.var_54F5) && var_06.var_54F5)
|
|
{
|
|
wait 0.05;
|
|
}
|
|
|
|
if(isdefined(self.laststandlastmomentcallback))
|
|
{
|
|
self [[ self.laststandlastmomentcallback ]]();
|
|
}
|
|
|
|
if(isdefined(self.linkedbubblefx))
|
|
{
|
|
playfx(common_scripts\utility::func_44F5("force_zombie_bubble_pop"),self.var_116);
|
|
self.linkedbubblefx delete();
|
|
}
|
|
|
|
self hudoutlinedisable();
|
|
self method_8322();
|
|
thread func_1788();
|
|
}
|
|
|
|
//Function Number: 18
|
|
func_581E()
|
|
{
|
|
return func_4B87();
|
|
}
|
|
|
|
//Function Number: 19
|
|
func_2826(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(isdefined(self.var_7E5D))
|
|
{
|
|
self.var_7E5D destroy();
|
|
}
|
|
|
|
var_04 = newteamhudelem(self.var_1A7);
|
|
var_04 setshader(param_00,param_01,param_02);
|
|
var_04 setwaypoint(1,1);
|
|
var_04 settargetent(self);
|
|
var_04.var_56 = param_03;
|
|
return var_04;
|
|
}
|
|
|
|
//Function Number: 20
|
|
func_0F34(param_00)
|
|
{
|
|
var_01 = maps/mp/gametypes/zombies::func_4480(param_00);
|
|
var_02 = int(var_01 * 0.1);
|
|
var_03 = int(common_scripts\utility::func_627D(var_02,10));
|
|
var_02 = var_02 - var_03;
|
|
param_00 maps/mp/gametypes/zombies::func_90F5(var_02);
|
|
param_00.var_7E5E = var_02;
|
|
}
|
|
|
|
//Function Number: 21
|
|
func_1788()
|
|
{
|
|
self notify("bleedout");
|
|
level notify("player_bleedout",self);
|
|
var_00 = lib_0547::func_AC4B(self.var_116,"bleedout");
|
|
var_00 lib_0547::func_AC47(self);
|
|
var_00 lib_0547::func_AC4D();
|
|
if(isdefined(self.var_7E5D))
|
|
{
|
|
self.var_7E5D destroy();
|
|
}
|
|
|
|
var_01 = "ui_zm_character_" + self.characterclientindex + "_alive";
|
|
setomnvar(var_01,0);
|
|
var_01 = "ui_zm_character_" + self.characterclientindex + "_bleedout_endtime";
|
|
setomnvar(var_01,0);
|
|
if(self.var_32CE < level.var_6082)
|
|
{
|
|
setmatchdata("downs",self.var_32CE,"died",1);
|
|
}
|
|
|
|
self.var_6881++;
|
|
self suicide();
|
|
if(func_3FD3(self))
|
|
{
|
|
func_AC1F();
|
|
return;
|
|
}
|
|
|
|
lib_0554::func_20CB("player_died",self);
|
|
lib_0555::func_83DD("dead",self);
|
|
}
|
|
|
|
//Function Number: 22
|
|
func_5BF2()
|
|
{
|
|
self endon("disconnect");
|
|
self setclientomnvar("ui_use_bar_text",3);
|
|
self setclientomnvar("ui_use_bar_start_time",int(gettime()));
|
|
self.var_28D5 = 0;
|
|
self.var_A22B = 1;
|
|
self.var_A23F = 8000;
|
|
var_00 = -1;
|
|
while(maps\mp\_utility::func_57A0(self) && isdefined(self.var_E8) && !level.var_3F9D)
|
|
{
|
|
var_01 = int(gettime());
|
|
self setclientomnvar("ui_use_bar_current_time",var_01);
|
|
if(var_00 != self.var_A22B)
|
|
{
|
|
if(self.var_28D5 > self.var_A23F)
|
|
{
|
|
self.var_28D5 = self.var_A23F;
|
|
}
|
|
|
|
if(self.var_A22B > 0)
|
|
{
|
|
var_02 = gettime();
|
|
var_03 = self.var_28D5 / self.var_A23F;
|
|
var_04 = var_02 + 1 - var_03 * self.var_A23F / self.var_A22B;
|
|
self setclientomnvar("ui_use_bar_end_time",int(var_04));
|
|
}
|
|
|
|
var_00 = self.var_A22B;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
|
|
self setclientomnvar("ui_use_bar_end_time",0);
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_83CB(param_00)
|
|
{
|
|
while(!level.var_3F9D && maps\mp\_utility::func_57A0(param_00) && param_00.var_28D5 < param_00.var_A23F)
|
|
{
|
|
param_00.var_28D5 = param_00.var_28D5 + 50 * param_00.var_A22B;
|
|
if(param_00.var_28D5 >= param_00.var_A23F)
|
|
{
|
|
param_00 notify("revive_trigger");
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_7E65()
|
|
{
|
|
self endon("death");
|
|
level endon("game_ended");
|
|
for(;;)
|
|
{
|
|
self makeusable();
|
|
self waittill("trigger",var_00);
|
|
if(should_ignore_revive_attempt(self.var_117,var_00))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
self makeunusable();
|
|
var_01 = getdvarint("scr_reviveTime",3000);
|
|
var_02 = var_00 func_4B86();
|
|
var_03 = common_scripts\utility::func_562E(var_00.var_569F) && var_00 lib_0547::func_4BA7("specialty_class_recon_medic_zm");
|
|
if(var_02 && var_03)
|
|
{
|
|
var_01 = 0;
|
|
}
|
|
else if(var_02)
|
|
{
|
|
var_01 = var_01 * 0.5;
|
|
}
|
|
else if(var_03)
|
|
{
|
|
var_01 = var_01 * 0.5;
|
|
}
|
|
|
|
if(var_01 > 0)
|
|
{
|
|
self.var_28D5 = 0;
|
|
self.var_54F5 = 1;
|
|
self.var_117.var_172C = 1;
|
|
self.var_117 lib_0547::func_7ACD();
|
|
var_00 freezecontrols(1);
|
|
var_00 common_scripts\utility::func_603();
|
|
var_00 method_812B(0);
|
|
var_00.var_57AB = 1;
|
|
thread func_7E66(var_00);
|
|
var_04 = maps\mp\gametypes\_damage::func_7E5A(var_00,var_01,0);
|
|
self.var_54F5 = 0;
|
|
if(isdefined(self.var_117))
|
|
{
|
|
self.var_117.var_172C = 0;
|
|
self.var_117 lib_0547::func_7ACD();
|
|
}
|
|
|
|
if(isdefined(var_00) && maps\mp\_utility::func_57A0(var_00))
|
|
{
|
|
self notify("reviveTriggerThinkZombies_cleanup");
|
|
if(!isdefined(var_04))
|
|
{
|
|
var_00 maps\mp\gametypes\_gameobjects::func_A18A(self,0);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var_04 = 1;
|
|
}
|
|
|
|
if(isdefined(var_04) && var_04)
|
|
{
|
|
if(isdefined(self.var_117))
|
|
{
|
|
self.var_117 notify("revive_trigger",var_00);
|
|
}
|
|
|
|
func_476A(self.var_117,var_00);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 25
|
|
should_ignore_revive_attempt(param_00,param_01)
|
|
{
|
|
if(!isdefined(level.additional_player_revive_rules))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
foreach(var_03 in level.additional_player_revive_rules)
|
|
{
|
|
if([[ var_03 ]](param_00,param_01))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 26
|
|
func_476A(param_00,param_01)
|
|
{
|
|
var_02 = param_01;
|
|
if(!isplayer(var_02) && isplayer(var_02.var_117))
|
|
{
|
|
var_02 = var_02.var_117;
|
|
}
|
|
|
|
if(isdefined(param_00) && isdefined(param_00.var_7E5E))
|
|
{
|
|
var_02 maps/mp/gametypes/zombies::func_4798(param_00.var_7E5E);
|
|
}
|
|
|
|
func_145A(var_02);
|
|
if(isdefined(level.zmb_events_player_on_teammate_revived))
|
|
{
|
|
[[ level.zmb_events_player_on_teammate_revived ]](param_00,param_01);
|
|
}
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_145A(param_00)
|
|
{
|
|
if(!isdefined(param_00.var_7E62) || !isdefined(param_00.var_A986) || param_00.var_A986 != level.var_A980)
|
|
{
|
|
param_00.var_7E62 = 0;
|
|
}
|
|
|
|
param_00.var_7E62 = param_00.var_7E62 + 1;
|
|
param_00.var_A986 = level.var_A980;
|
|
if(param_00.var_7E62 < 3)
|
|
{
|
|
param_00 maps\mp\zombies\_zombies_rank::func_AC23("revive");
|
|
}
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_7E66(param_00)
|
|
{
|
|
common_scripts\utility::func_A70C(self,"death",self,"reviveTriggerThinkZombies_cleanup");
|
|
param_00 freezecontrols(0);
|
|
param_00 method_812B(1);
|
|
param_00 common_scripts\utility::func_617();
|
|
param_00.var_57AB = 0;
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_5BFD()
|
|
{
|
|
level endon("game_ended");
|
|
var_00 = self.var_117;
|
|
var_00 endon("becameSpectator");
|
|
var_00 endon("death");
|
|
var_00 endon("disconnect");
|
|
var_00 waittill("revive_trigger",var_01);
|
|
var_02 = 0;
|
|
if(var_00 func_581E())
|
|
{
|
|
var_02 = 1;
|
|
if(!isdefined(var_00.numselfrevivedowns))
|
|
{
|
|
var_00.numselfrevivedowns = 0;
|
|
}
|
|
|
|
var_00.numselfrevivedowns++;
|
|
setmatchdata("downs",var_00.var_32CE,"reviver_player_index",maps\mp\_utility::func_2314(var_00.var_2418));
|
|
var_00 lib_056A::func_95F0();
|
|
var_01 = var_00;
|
|
}
|
|
|
|
if(isdefined(var_01) && isplayer(var_01))
|
|
{
|
|
var_01 maps\mp\_utility::func_50EA("assists",1);
|
|
var_01 maps\mp\_utility::func_50E9("assists",1);
|
|
var_01.var_21 = var_01 maps\mp\_utility::func_4607("assists");
|
|
if(var_01 != var_00)
|
|
{
|
|
var_00 thread lib_054E::func_7448(var_01);
|
|
var_00 thread maps\mp\gametypes\_hud_message::func_73C2("revived",var_01);
|
|
lib_0555::func_83DD("revived",var_01,var_00 getentitynumber());
|
|
setmatchdata("downs",var_00.var_32CE,"reviver_player_index",maps\mp\_utility::func_2314(var_01.var_2418));
|
|
var_01 maps\mp\gametypes\_persistence::func_933A("round","assists",var_01.var_21);
|
|
if(lib_0547::func_577E(var_01))
|
|
{
|
|
var_01.var_801C++;
|
|
}
|
|
}
|
|
}
|
|
|
|
var_03 = lib_0547::func_AC4B(var_00.var_116,"revived");
|
|
var_03 lib_0547::func_AC47(var_00);
|
|
var_03 lib_0547::func_AC42("self_revive",var_02);
|
|
var_03 lib_0547::func_AC4D();
|
|
var_04 = "ui_zm_character_" + var_00.characterclientindex + "_bleedout_endtime";
|
|
setomnvar(var_04,0);
|
|
if(var_00 isreloading())
|
|
{
|
|
while(var_00 isreloading())
|
|
{
|
|
wait 0.05;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
|
|
var_00 func_7DB4(1);
|
|
var_00 thread lib_0537::func_6B7E(var_01);
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_7E58()
|
|
{
|
|
self endon("death");
|
|
if(isdefined(self.var_117.var_7E5D))
|
|
{
|
|
var_00 = self.var_117.var_7E5D;
|
|
}
|
|
else
|
|
{
|
|
var_00 = undefined;
|
|
}
|
|
|
|
self.var_117 common_scripts\utility::knock_off_battery("revive_trigger","disconnect","becameSpectator");
|
|
if(isdefined(self.var_117) && isdefined(self.var_117.var_7E5D))
|
|
{
|
|
self.var_117.var_7E5D destroy();
|
|
}
|
|
else if(isdefined(var_00))
|
|
{
|
|
var_00 destroy();
|
|
}
|
|
|
|
self delete();
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_4777()
|
|
{
|
|
self.var_7708[self.var_479D]["lastStandAmmoInfo"] = lib_0586::func_4129(self.var_479D);
|
|
lib_0586::func_790(self.var_479D);
|
|
self.var_479D = undefined;
|
|
var_00 = undefined;
|
|
if(issubstr(self.var_5B98,"turrethead"))
|
|
{
|
|
var_01 = -1;
|
|
for(var_02 = 0;var_02 < self.var_7707.size;var_02++)
|
|
{
|
|
var_03 = maps\mp\zombies\_zombies_magicbox::func_454B(self,self.var_7707[var_02]);
|
|
var_04 = lib_0547::func_4747(self,self.var_7707[var_02]);
|
|
if(var_04 > var_01)
|
|
{
|
|
var_00 = var_03;
|
|
var_01 = var_04;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_00))
|
|
{
|
|
var_00 = self.var_5B98;
|
|
}
|
|
|
|
foreach(var_06 in self.var_7707)
|
|
{
|
|
func_47BC(var_06,0);
|
|
}
|
|
|
|
lib_0586::func_78E(var_00,1);
|
|
}
|
|
|
|
//Function Number: 32
|
|
func_7DB4(param_00)
|
|
{
|
|
self notify("revive");
|
|
level notify("player_revived",self);
|
|
self method_812A(1);
|
|
self.var_E8 = undefined;
|
|
self.var_5378 = 0;
|
|
self.var_BA = "";
|
|
self.var_BC = self.var_FB;
|
|
self.var_CE = 0;
|
|
self.var_509C = undefined;
|
|
self.var_AC5B = 0;
|
|
self.var_AC5C = undefined;
|
|
self.var_172C = 0;
|
|
self.var_5BD7 = gettime();
|
|
if(self.var_32CE < level.var_6082)
|
|
{
|
|
var_01 = maps\mp\_utility::func_467B();
|
|
setmatchdata("downs",self.var_32CE,"spawn_time",maps\mp\_utility::func_2315(var_01));
|
|
var_02 = self.var_116;
|
|
setmatchdata("downs",self.var_32CE,"spawn_pos",0,maps\mp\_utility::func_2315(int(var_02[0])));
|
|
setmatchdata("downs",self.var_32CE,"spawn_pos",1,maps\mp\_utility::func_2315(int(var_02[1])));
|
|
setmatchdata("downs",self.var_32CE,"spawn_pos",2,maps\mp\_utility::func_2315(int(var_02[2])));
|
|
setmatchdata("downs",self.var_32CE,"round_spawned",level.var_A980);
|
|
self.var_32CE = level.var_32CF;
|
|
}
|
|
|
|
self hudoutlinedisable();
|
|
self laststandrevive();
|
|
if(isdefined(self.var_7E5D))
|
|
{
|
|
self.var_7E5D destroy();
|
|
}
|
|
|
|
if(common_scripts\utility::func_562E(param_00))
|
|
{
|
|
self setstance("stand");
|
|
func_4777();
|
|
common_scripts\utility::func_614();
|
|
if(isdefined(level.var_5F1D))
|
|
{
|
|
[[ level.var_5F1D ]]();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
self notify("spectator_revive");
|
|
}
|
|
|
|
self method_8327();
|
|
thread lib_0547::func_AC16(1,"laststand");
|
|
self method_8323();
|
|
common_scripts\utility::func_615();
|
|
lib_0547::func_7ACD();
|
|
maps\mp\_utility::func_2401("last_stand");
|
|
maps\mp\_utility::func_47A2("specialty_pistoldeath");
|
|
self method_8308(1);
|
|
checktemporaryperks();
|
|
if(!canspawn(self.var_116))
|
|
{
|
|
maps\mp\_movers::func_A047(self,0);
|
|
}
|
|
}
|
|
|
|
//Function Number: 33
|
|
func_1925()
|
|
{
|
|
return common_scripts\utility::func_562E(level.var_1CBA);
|
|
}
|
|
|
|
//Function Number: 34
|
|
func_1926()
|
|
{
|
|
var_00 = common_scripts\utility::func_7A33(level.var_1CBB);
|
|
return var_00.var_116;
|
|
}
|
|
|
|
//Function Number: 35
|
|
checktemporaryperks()
|
|
{
|
|
if(lib_0547::func_4BA7("specialty_class_aftertaste_zm"))
|
|
{
|
|
self luinotifyeventextraplayer(&"trigger_mod_proc_and_remove",1,"specialty_class_aftertaste_zm");
|
|
}
|
|
}
|
|
|
|
//Function Number: 36
|
|
func_7E59()
|
|
{
|
|
self endon("disconnect");
|
|
if(common_scripts\utility::func_562E(self.is_reviving_from_spectate_mode))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(common_scripts\utility::func_562E(self.var_A6F0))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(common_scripts\utility::func_562E(self.var_A6F1))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(common_scripts\utility::func_562E(self.var_5DED))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_00 = self.var_178;
|
|
self.is_reviving_from_spectate_mode = 1;
|
|
wait(1);
|
|
if(!common_scripts\utility::func_562E(self.var_CA4))
|
|
{
|
|
maps\mp\gametypes\_playerlogic::func_50F8(self.var_1A7,"reviveFromSpectateMode");
|
|
}
|
|
|
|
self.var_CA4 = 1;
|
|
self.var_12C["lives"] = 1;
|
|
thread maps\mp\gametypes\_playerlogic::func_9035();
|
|
thread lib_0547::func_865A(self.var_20D8,0);
|
|
wait(0.1);
|
|
func_7DB4(0);
|
|
self.is_reviving_from_spectate_mode = 0;
|
|
}
|
|
|
|
//Function Number: 37
|
|
func_47BC(param_00,param_01)
|
|
{
|
|
func_47AC(param_00,param_01);
|
|
if(isdefined(self.var_7708[param_00]["fillMax"]))
|
|
{
|
|
self givemaxammo(param_00);
|
|
self.var_7708[param_00]["fillMax"] = undefined;
|
|
return;
|
|
}
|
|
|
|
lib_0586::func_F21(param_00,self.var_7708[param_00]["ammoInfo"]);
|
|
}
|
|
|
|
//Function Number: 38
|
|
func_47AC(param_00,param_01)
|
|
{
|
|
lib_0586::func_78C(param_00);
|
|
if(param_01)
|
|
{
|
|
lib_0586::func_78E(param_00,1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 39
|
|
setlaststandweaponammo(param_00)
|
|
{
|
|
if(!isdefined(self.givenlaststandammoround) || isdefined(self.givenlaststandammoround) && self.givenlaststandammoround < level.var_A980)
|
|
{
|
|
var_01 = weaponclipsize(param_00,self);
|
|
self method_82FA(param_00,var_01,"right");
|
|
if(issubstr(param_00,"akimbo"))
|
|
{
|
|
self method_82FA(param_00,var_01,"left");
|
|
}
|
|
|
|
self setweaponammostock(param_00,var_01 * 3);
|
|
self.givenlaststandammoround = level.var_A980;
|
|
return;
|
|
}
|
|
|
|
if(isdefined(self.givenlaststandammoround) && self.givenlaststandammoround >= level.var_A980 && isdefined(self.var_7708) && isdefined(self.var_7708[param_00]) && isdefined(self.var_7708[param_00]["lastStandAmmoInfo"]))
|
|
{
|
|
lib_0586::func_F21(param_00,self.var_7708[param_00]["lastStandAmmoInfo"]);
|
|
}
|
|
}
|
|
|
|
//Function Number: 40
|
|
func_5BFC()
|
|
{
|
|
self endon("disconnect");
|
|
self endon("revive");
|
|
level endon("game_ended");
|
|
self waittill("death");
|
|
self.var_E8 = undefined;
|
|
self.var_5378 = 0;
|
|
self.var_CE = 0;
|
|
self.var_509C = undefined;
|
|
self.var_AC5B = 0;
|
|
self.var_AC5C = undefined;
|
|
}
|
|
|
|
//Function Number: 41
|
|
func_5BED()
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self endon("revive");
|
|
level endon("game_ended");
|
|
for(;;)
|
|
{
|
|
self.var_BC = 2;
|
|
wait 0.05;
|
|
self.var_BC = 1;
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
//Function Number: 42
|
|
laststandmonitordeath()
|
|
{
|
|
self endon("disconnect");
|
|
self endon("revive");
|
|
self endon("player_bleedout");
|
|
level endon("game_ended");
|
|
self waittill("death");
|
|
var_00 = "ui_zm_character_" + self.characterclientindex + "_alive";
|
|
setomnvar(var_00,0);
|
|
var_00 = "ui_zm_character_" + self.characterclientindex + "_bleedout_endtime";
|
|
setomnvar(var_00,0);
|
|
}
|
|
|
|
//Function Number: 43
|
|
func_5BEE()
|
|
{
|
|
level endon("game_ended");
|
|
self endon("disconnect");
|
|
self endon("revive_trigger");
|
|
self endon("horde_end_spectate");
|
|
self notify("monitor_abandonment");
|
|
for(;;)
|
|
{
|
|
level waittill("player_disconnected");
|
|
if(func_3FD3(self))
|
|
{
|
|
self.var_A219 = 1;
|
|
if(self.var_32CE < level.var_6082)
|
|
{
|
|
setmatchdata("downs",self.var_32CE,"died",1);
|
|
}
|
|
|
|
maps\mp\_utility::func_728();
|
|
func_AC1F();
|
|
return;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
//Function Number: 44
|
|
deathmonitorabandonment()
|
|
{
|
|
self notify("monitor_abandonment");
|
|
level endon("game_ended");
|
|
self endon("disconnect");
|
|
self endon("spawned_player");
|
|
self endon("monitor_abandonment");
|
|
for(;;)
|
|
{
|
|
level waittill("player_disconnected");
|
|
if(func_3FD3(self))
|
|
{
|
|
func_AC1F();
|
|
return;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
//Function Number: 45
|
|
func_5BF8(param_00)
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self endon("revive");
|
|
level endon("game_ended");
|
|
param_00 endon("death");
|
|
var_01 = (1,1,1);
|
|
for(;;)
|
|
{
|
|
while(!param_00.var_54F5)
|
|
{
|
|
wait 0.05;
|
|
}
|
|
|
|
var_02 = self.var_7E5D.var_56;
|
|
self.var_7E5D = func_2826("hint_health_zm",8,8,var_01);
|
|
while(param_00.var_54F5)
|
|
{
|
|
wait 0.05;
|
|
}
|
|
|
|
if(self.var_7E5D.var_56 != var_01)
|
|
{
|
|
var_02 = self.var_7E5D.var_56;
|
|
}
|
|
|
|
self.var_7E5D = func_2826("hint_health_zm",8,8,var_02);
|
|
}
|
|
}
|
|
|
|
//Function Number: 46
|
|
func_5BF7(param_00,param_01)
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self endon("revive");
|
|
level endon("game_ended");
|
|
param_00 endon("death");
|
|
maps\mp\_utility::func_7210();
|
|
wait(param_01 / 3);
|
|
while(param_00.var_54F5)
|
|
{
|
|
wait 0.05;
|
|
}
|
|
|
|
self.var_7E5D.var_56 = (1,0.5,0);
|
|
maps\mp\_utility::func_7210();
|
|
wait(param_01 / 3);
|
|
while(param_00.var_54F5)
|
|
{
|
|
wait 0.05;
|
|
}
|
|
|
|
self.var_7E5D.var_56 = (0.99,0.19,0.22);
|
|
maps\mp\_utility::func_7210();
|
|
}
|
|
|
|
//Function Number: 47
|
|
laststandwatchfordisconnectzombies(param_00,param_01)
|
|
{
|
|
param_00 endon("death");
|
|
param_00 endon("revive");
|
|
level endon("game_ended");
|
|
param_00 waittill("disconnect");
|
|
setomnvar(param_01,0);
|
|
}
|
|
|
|
//Function Number: 48
|
|
func_5BF6(param_00,param_01)
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self endon("revive");
|
|
level endon("game_ended");
|
|
var_02 = gettime() + param_00 * 1000;
|
|
var_03 = undefined;
|
|
var_03 = "ui_zm_character_" + self.characterclientindex + "_bleedout_endtime";
|
|
thread laststandwatchfordisconnectzombies(self,var_03);
|
|
for(;;)
|
|
{
|
|
setomnvar(var_03,var_02);
|
|
level waittill("host_migration_begin");
|
|
setomnvar(var_03,0);
|
|
var_04 = maps\mp\gametypes\_hostmigration::func_A782();
|
|
var_02 = var_02 + var_04;
|
|
}
|
|
}
|
|
|
|
//Function Number: 49
|
|
func_5BE9()
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self endon("revive");
|
|
level endon("game_ended");
|
|
var_00 = 1;
|
|
for(;;)
|
|
{
|
|
wait(var_00);
|
|
var_01 = self getcurrentweapon();
|
|
var_02 = self method_817F(var_01);
|
|
if(var_02 == 0)
|
|
{
|
|
var_03 = weaponclipsize(var_01);
|
|
self setweaponammostock(var_01,var_03);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 50
|
|
func_0634(param_00)
|
|
{
|
|
var_01 = 30;
|
|
if(lib_0547::func_F0F("specialty_class_preventative_medicine_zm"))
|
|
{
|
|
var_01 = var_01 * 2;
|
|
}
|
|
|
|
if(isdefined(level.var_744A) && isdefined(param_00))
|
|
{
|
|
foreach(var_03 in level.var_744A)
|
|
{
|
|
if(var_03 != param_00 && var_03 lib_0547::func_4BA7("specialty_class_preventative_medicine_zm"))
|
|
{
|
|
param_00 luinotifyeventextraplayer(&"add_teammate_mod_buffs",3,"specialty_class_preventative_medicine_zm",1,var_03);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return int(var_01);
|
|
}
|
|
|
|
//Function Number: 51
|
|
func_53E2(param_00)
|
|
{
|
|
if(maps\mp\_utility::func_57A0(self))
|
|
{
|
|
self notify("revive_trigger",param_00);
|
|
func_476A(self,param_00);
|
|
}
|
|
} |