mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
337 lines
6.0 KiB
Plaintext
337 lines
6.0 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 1402.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 15
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* Decompile Time: 5 ms
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* Timestamp: 10/27/2023 3:26:02 AM
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*******************************************************************/
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//Function Number: 1
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func_52A4()
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{
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lib_0561::initconsumablesfromtable("weapons",::func_A249,::func_1F8A,::func_472E);
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}
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//Function Number: 2
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func_1F8A(param_00)
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{
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if(!lib_0561::func_1F7B())
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{
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return 0;
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}
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if(!common_scripts\utility::func_668())
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{
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return 0;
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}
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if(!isdefined(self.var_4BA6) || !self.var_4BA6)
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{
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return 1;
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}
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if(isdefined(self.var_A9C1) && func_259B(param_00) == self.var_A9C1)
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 3
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func_472E(param_00)
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{
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if(!isdefined(param_00))
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{
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param_00 = "";
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}
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switch(param_00)
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{
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case "epic":
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return 4;
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case "legendary":
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return 3;
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case "rare":
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return 2;
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case "common":
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return 1;
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default:
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return 0;
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}
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}
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//Function Number: 4
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func_A249(param_00)
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{
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self endon("disconnect");
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self endon("begin_last_stand");
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var_01 = self.var_259F[param_00].var_109;
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func_259C(var_01);
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thread func_259E(var_01);
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level.var_400E[level.var_400E.size] = ["survivalist_set 3 -1",self];
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level.var_400E[level.var_400E.size] = ["survivalist_set 4 -1",self];
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self endon("weapon_consumable_used");
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childthread func_A9A6();
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var_02 = 0;
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var_03 = common_scripts\utility::func_A715("death","weapon_consumable_timeout","weapon_consumable_force_take");
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if(var_03 == "weapon_consumable_force_take")
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{
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var_02 = 1;
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}
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func_259D(var_02);
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}
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//Function Number: 5
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func_259E(param_00,param_01)
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{
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var_02 = consumable_getappendstring(param_00);
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if(!isdefined(param_01))
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{
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param_01 = func_A9A8();
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}
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self setclientomnvar("ui_zm_" + var_02,gettime() + int(param_01 * 1000));
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thread maps\mp\gametypes\_hud_message::func_9102("zm_consumable_" + var_02);
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thread consumable_uisplash_kill(param_00,param_01);
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}
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//Function Number: 6
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consumable_uisplash_kill(param_00,param_01)
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{
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self endon("weapon_consumable_timeout");
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self endon("death");
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var_02 = consumable_getappendstring(param_00);
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if(isdefined(param_01))
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{
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common_scripts\utility::func_A70D(param_01,self,"weapon_consumable_taken",self,"weapon_consumable_used");
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}
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else
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{
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common_scripts\utility::knock_off_battery("weapon_consumable_taken","weapon_consumable_used");
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}
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self setclientomnvar("ui_zm_" + var_02,0);
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}
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//Function Number: 7
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consumable_getappendstring(param_00)
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{
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switch(param_00)
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{
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case "consumable_zm_weapon_bazooka":
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return "bazooka";
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case "consumable_zm_weapon_panzerschreck":
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return "panzerschreck";
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case "consumable_zm_weapon_flamethrower":
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return "flamethrower";
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case "consumable_zm_weapon_ability":
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return "ability";
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case "consumable_zm_weapon_shield":
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return "shield";
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default:
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return "";
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}
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}
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//Function Number: 8
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func_259B(param_00)
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{
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if(!isdefined(param_00))
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{
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return "";
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}
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switch(param_00)
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{
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case "consumable_zm_weapon_bazooka":
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return "bazooka_zm";
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case "consumable_zm_weapon_panzerschreck":
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return "panzerschreck_zm";
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case "consumable_zm_weapon_flamethrower":
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return "flamethrower_zm";
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default:
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return "";
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}
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}
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//Function Number: 9
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func_259C(param_00)
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{
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self method_8615("zmb_pickup_general");
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if(func_A260())
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{
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if(isdefined(self.var_A9C1) && self hasweapon(self.var_A9C1))
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{
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lib_0586::func_790(self.var_A9C1);
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if(self.var_A9C1 == "flamethrower_zm")
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{
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self method_802E("npc_usa_flamethrower_backpack");
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}
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}
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self notify("weapon_consumable_used");
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}
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else
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{
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self.var_5B98 = self getcurrentprimaryweapon();
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}
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self.var_A9C1 = func_259B(param_00);
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self.var_4BA6 = 1;
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lib_0586::func_78C(self.var_A9C1);
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lib_0586::func_78E(self.var_A9C1);
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thread lib_054E::playeruseconsumableweapon();
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if(self.var_A9C1 == "flamethrower_zm")
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{
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self attach("npc_usa_flamethrower_backpack");
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}
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childthread func_A9B6();
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childthread weapon_switch_listener(self.var_A9C1);
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}
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//Function Number: 10
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func_259D(param_00)
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{
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if(!func_A260())
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{
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return;
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}
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self.var_4BA6 = 0;
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if(common_scripts\utility::func_562E(param_00))
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{
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self notify("weapon_consumable_taken");
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}
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var_01 = 0;
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var_02 = "";
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if((isdefined(self.var_5378) && self.var_5378) || param_00)
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{
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var_01 = 1;
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}
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if(!var_01)
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{
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if(isdefined(self.var_5B98) && self hasweapon(self.var_5B98))
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{
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var_02 = self.var_5B98;
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}
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else
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{
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var_03 = self getweaponslistprimaries();
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foreach(var_05 in var_03)
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{
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if(!issubstr(var_05,"combatknife"))
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{
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var_02 = var_05;
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break;
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}
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}
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}
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lib_0586::func_78E(var_02);
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self.var_5B98 = undefined;
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}
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if(self hasweapon(self.var_A9C1))
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{
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lib_0586::func_790(self.var_A9C1);
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}
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if(self.var_A9C1 == "flamethrower_zm")
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{
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self method_802E("npc_usa_flamethrower_backpack");
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}
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self.var_A9C1 = undefined;
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}
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//Function Number: 11
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func_A260()
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{
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return isdefined(self.var_4BA6) && self.var_4BA6;
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}
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//Function Number: 12
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func_A9A6()
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{
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self endon("death");
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self endon("weapon_consumable_used");
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self endon("weapon_consumable_taken");
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var_00 = func_A9A8();
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wait(var_00);
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self notify("weapon_consumable_timeout");
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}
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//Function Number: 13
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weapon_switch_listener(param_00)
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{
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self endon("death");
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self endon("weapon_consumable_used");
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self endon("weapon_consumable_taken");
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self endon("weapon_consumable_force_take");
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for(;;)
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{
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self waittill("weapon_change",var_01);
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if(lib_0547::func_577E(self))
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{
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return;
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}
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if(var_01 == param_00 || var_01 == "none")
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{
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continue;
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}
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if(lib_0547::func_5865(var_01))
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{
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continue;
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}
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break;
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}
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self notify("weapon_consumable_force_take");
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}
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//Function Number: 14
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func_A9B6()
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{
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self endon("weapon_consumable_timeout");
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self endon("weapon_consumable_used");
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self endon("weapon_consumable_taken");
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self endon("death");
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var_00 = self.var_A9C1;
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for(;;)
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{
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self waittill("reload");
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var_01 = self getweaponammostock(var_00);
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if(var_01 == 0)
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{
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self setweaponammostock(var_00,1);
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}
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}
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}
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//Function Number: 15
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func_A9A8()
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{
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return 30 + maps\mp\zombies\_zombies_perks::func_633();
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} |