mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 18:27:57 -05:00
349 lines
5.6 KiB
Plaintext
349 lines
5.6 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\_riotshield.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 15
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* Decompile Time: 262 ms
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* Timestamp: 10/27/2023 3:21:39 AM
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*******************************************************************/
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//Function Number: 1
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func_00D5()
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{
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level.var_7E95 = [];
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level.var_7E95[level.var_7E95.size] = "riotshield_mp";
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}
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//Function Number: 2
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func_4B8C()
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{
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return isdefined(self.var_3EF6) || isdefined(self.var_14EA);
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}
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//Function Number: 3
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func_4B8D()
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{
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return isdefined(self.var_3EF6);
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}
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//Function Number: 4
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func_A9C9(param_00)
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{
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if(!isdefined(level.var_7E95))
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{
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return 0;
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}
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var_01 = getweapondisplayname(param_00);
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if(!isdefined(var_01))
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{
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var_01 = param_00;
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}
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foreach(var_03 in level.var_7E95)
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{
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if(var_03 == var_01)
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{
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return 1;
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}
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}
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return 0;
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}
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//Function Number: 5
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func_45DD(param_00)
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{
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var_01 = 0;
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var_02 = self getweaponslistprimaries();
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foreach(var_04 in var_02)
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{
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if(func_A9C9(var_04))
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{
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if(var_04 == param_00 && !var_01)
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{
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var_01 = 1;
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continue;
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}
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return var_04;
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}
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}
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return undefined;
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}
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//Function Number: 6
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func_A118(param_00,param_01)
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{
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self.var_3EF6 = undefined;
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self.var_14EA = undefined;
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if(!isdefined(param_00))
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{
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param_00 = self getcurrentprimaryweapon();
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}
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if(func_A9C9(param_00))
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{
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self.var_3EF6 = getweaponmodel(param_00);
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if(isdefined(self.riotshield_backpack) && self.var_267E[3] == 0)
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{
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self.var_267E[3] = self.riotshield_backpack;
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self setcostumemodels(self.var_267E,self.var_1A7,1);
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self.riotshield_backpack = undefined;
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}
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}
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var_02 = func_45DD(param_00);
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if(isdefined(var_02))
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{
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self.var_14EA = getweaponmodel(var_02);
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if(!isdefined(self.riotshield_backpack) && self.var_267E[3] != 0)
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{
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self.riotshield_backpack = self.var_267E[3];
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}
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if(isdefined(self.riotshield_backpack) && self.var_267E[3] != 0)
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{
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self.var_267E[3] = 0;
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self setcostumemodels(self.var_267E,self.var_1A7,1);
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}
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}
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if(!isdefined(param_01))
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{
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param_01 = 0;
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}
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self method_84D2(param_00,param_01);
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}
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//Function Number: 7
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func_7E96()
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{
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self.var_3EF6 = undefined;
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self.var_14EA = undefined;
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self.riotshield_backpack = undefined;
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}
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//Function Number: 8
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func_37C2()
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{
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if(!self islinked())
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{
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return 0;
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}
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var_00 = self method_852C();
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if(!isdefined(var_00))
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{
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return 0;
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}
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switch(var_00)
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{
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case "tag_inhand":
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case "tag_shield_back":
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return 1;
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}
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return 0;
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}
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//Function Number: 9
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func_7E99()
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{
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if(function_0367() && getdvarint("spv_hub_riotshield_kswitch",0) == 1)
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{
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return;
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}
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self endon("death");
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self endon("disconnect");
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self endon("faux_spawn");
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self endon("riotshield_change_weapon");
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var_00 = undefined;
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self waittill("weapon_change",var_00);
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self notify("riotshield_change_weapon",var_00);
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}
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//Function Number: 10
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func_7E9B()
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{
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if(function_0367() && getdvarint("spv_hub_riotshield_kswitch",0) == 1)
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{
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return;
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}
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self endon("death");
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self endon("disconnect");
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self endon("faux_spawn");
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self endon("riotshield_change_weapon");
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var_00 = undefined;
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for(;;)
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{
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self waittill("weapon_switch_started",var_00);
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if(self method_801D())
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{
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thread func_7E9A();
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break;
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}
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if(isdefined(self.var_3EF6) && isdefined(self.var_14EA))
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{
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wait(0.5);
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break;
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}
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}
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self notify("riotshield_change_weapon",var_00);
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}
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//Function Number: 11
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func_7E9A()
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{
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if(function_0367())
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{
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return;
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}
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self endon("death");
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self endon("disconnect");
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self endon("faux_spawn");
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self endon("weapon_change");
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while(self method_801D())
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{
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wait 0.05;
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}
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self notify("riotshield_change_weapon",self getcurrentprimaryweapon());
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}
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//Function Number: 12
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func_9BC6()
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{
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if(function_0367())
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{
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if(getdvarint("spv_hub_riotshield_kswitch",0) == 1)
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{
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return;
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}
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if(common_scripts\utility::func_562E(self.activeshieldthread))
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{
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return;
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}
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self.activeshieldthread = 1;
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}
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self endon("death");
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self endon("disconnect");
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self endon("faux_spawn");
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self notify("track_riot_shield");
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self endon("track_riot_shield");
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var_00 = 0;
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if(common_scripts\utility::func_562E(self.hideshieldmodels))
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{
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var_00 = 1;
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}
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func_A118(self.var_2954,var_00);
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if(!func_4B8C())
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{
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if(function_0367())
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{
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self.activeshieldthread = 0;
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}
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return;
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}
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self.var_5BC4 = "none";
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for(;;)
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{
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var_01 = self getcurrentweapon();
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thread func_7E99();
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thread func_7E9B();
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self waittill("riotshield_change_weapon",var_02);
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var_03 = 0;
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if(common_scripts\utility::func_562E(self.hideshieldmodels))
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{
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var_03 = 1;
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}
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if(func_A9C9(var_02))
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{
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if(func_4B8C())
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{
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if(isdefined(self.var_7EA3))
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{
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self takeweapon(self.var_7EA3);
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self.var_7EA3 = undefined;
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}
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}
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if(func_5832(var_01))
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{
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self.var_5BC4 = var_01;
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}
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}
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else if(issubstr(var_02,"killstreak_uav") || issubstr(var_02,"super_soldier_syrum"))
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{
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continue;
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}
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func_A15C(var_02,var_03);
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}
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}
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//Function Number: 13
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func_A15C(param_00,param_01)
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{
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if(self method_82E4() && param_00 == "none")
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{
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return;
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}
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func_A118(param_00,param_01);
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}
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//Function Number: 14
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func_5832(param_00)
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{
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if(maps\mp\_utility::func_5740(param_00))
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{
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return 0;
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}
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if(param_00 == "none")
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{
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return 0;
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}
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if(maps\mp\gametypes\_class::func_5826(param_00,1) || maps\mp\gametypes\_class::func_5826(param_00,0))
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{
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return 0;
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}
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if(func_A9C9(param_00))
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{
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return 0;
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}
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if(function_01AA(param_00) == "ball")
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 15
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func_A93C(param_00,param_01)
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{
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param_00 endon("death");
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common_scripts\utility::knock_off_battery("damageThenDestroyRiotshield","death","disconnect","weapon_change","deploy_riotshield");
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param_00 method_81D6(param_01);
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} |