mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-27 18:07:53 -05:00
24 lines
866 B
Plaintext
24 lines
866 B
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: animscripts\traverse\jump_up_80.gsc
|
|
* Game: Call of Duty: Advanced Warfare
|
|
* Platform: PC
|
|
* Function Count: 1
|
|
* Decompile Time: 32 ms
|
|
* Timestamp: 10/27/2023 1:53:47 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
main()
|
|
{
|
|
self endon("killanimscript");
|
|
self traversemode("nogravity");
|
|
self traversemode("noclip");
|
|
var_00 = self getnegotiationstartnode();
|
|
self orientmode("face angle",var_00.angles[1]);
|
|
var_01 = var_00.traverse_height - var_00.origin[2];
|
|
thread animscripts\traverse\shared::teleportthread(var_01 - 80);
|
|
self clearanim(%animscript_root,0.2);
|
|
self setflaggedanimrestart("jump_up_80",level.dogtraverseanims["jump_up_80"],1,0.2,1);
|
|
animscripts\shared::donotetracks("jump_up_80");
|
|
} |