Files
IL-GSC/AW/PC/SP/animscripts/traverse/jump_up_80.gsc
2023-10-27 03:49:01 -04:00

24 lines
866 B
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: animscripts\traverse\jump_up_80.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 1
* Decompile Time: 32 ms
* Timestamp: 10/27/2023 1:53:47 AM
*******************************************************************/
//Function Number: 1
main()
{
self endon("killanimscript");
self traversemode("nogravity");
self traversemode("noclip");
var_00 = self getnegotiationstartnode();
self orientmode("face angle",var_00.angles[1]);
var_01 = var_00.traverse_height - var_00.origin[2];
thread animscripts\traverse\shared::teleportthread(var_01 - 80);
self clearanim(%animscript_root,0.2);
self setflaggedanimrestart("jump_up_80",level.dogtraverseanims["jump_up_80"],1,0.2,1);
animscripts\shared::donotetracks("jump_up_80");
}