Files
IL-GSC/IW/PC/ALL/scripts/asm/pamgrier/pamgrier_asm.gsc
2023-10-27 03:49:01 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\asm\pamgrier\pamgrier_asm.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 42
* Decompile Time: 2421 ms
* Timestamp: 10/27/2023 12:02:03 AM
*******************************************************************/
//Function Number: 1
pamgrierinit(param_00,param_01,param_02,param_03)
{
lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
var_04 = self method_80FE("teleport_out","revive_player");
}
//Function Number: 2
isvalidaction(param_00)
{
switch(param_00)
{
case "teleport":
case "melee_attack":
case "revive_player":
return 1;
}
return 0;
}
//Function Number: 3
setaction(param_00)
{
self.requested_action = param_00;
}
//Function Number: 4
clearaction()
{
self.requested_action = undefined;
}
//Function Number: 5
ispamchillin(param_00,param_01,param_02,param_03)
{
return scripts\common\utility::istrue(self.bchillin);
}
//Function Number: 6
ispamdonechillin(param_00,param_01,param_02,param_03)
{
return !ispamchillin(param_00,param_01,param_02,param_03);
}
//Function Number: 7
shouldplayentranceanim(param_00,param_01,param_02,param_03)
{
return 0;
}
//Function Number: 8
playanimandlookatenemy(param_00,param_01,param_02,param_03)
{
thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\pamgrier\pamgrier_agent::getenemy());
var_04 = lib_0A1D::func_2337(param_00,param_01);
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
}
//Function Number: 9
isanimdone(param_00,param_01,param_02,param_03)
{
if(lib_0A1A::func_232B(param_01,"end"))
{
return 1;
}
if(lib_0A1A::func_232B(param_01,"early_end"))
{
return 1;
}
if(lib_0A1A::func_232B(param_01,"finish_early"))
{
return 1;
}
if(lib_0A1A::func_232B(param_01,"code_move"))
{
return 1;
}
return 0;
}
//Function Number: 10
isrevivedone(param_00,param_01,param_02,param_03)
{
if(!isdefined(self.reviveplayer))
{
return 1;
}
if(!scripts\common\utility::istrue(self.reviveplayer.inlaststand))
{
return 1;
}
return 0;
}
//Function Number: 11
dorevive(param_00,param_01)
{
self endon(param_00 + "_finished");
param_01 endon("disconnect");
var_02 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
wait(var_02.revive_wait_time);
if(!isdefined(param_01.reviveent))
{
return;
}
param_01.reviveent notify("pg_trigger",self);
}
//Function Number: 12
playreviveanim(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
if(isdefined(self.reviveplayer))
{
thread lib_0C73::func_6A6A(param_01,self.reviveplayer);
thread dorevive(param_01,self.reviveplayer);
}
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
}
//Function Number: 13
meleenotehandler(param_00,param_01,param_02,param_03)
{
if(param_00 == "hit")
{
var_04 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
if(isdefined(var_04))
{
if(distancesquared(var_04.origin,self.origin) < -25536)
{
self notify("attack_hit",var_04);
if(isdefined(var_04.maxhealth))
{
lib_0C73::func_5904(var_04,var_04.maxhealth,"MOD_IMPACT");
}
else
{
lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
}
}
else
{
self notify("attack_miss",var_04);
}
}
if(!scripts\common\utility::istrue(self.bmovingmelee))
{
self notify("stop_melee_face_enemy");
}
}
}
//Function Number: 14
shouldabortaction(param_00,param_01,param_02,param_03)
{
if(scripts\common\utility::istrue(self.btraversalteleport))
{
return 0;
}
if(!isdefined(self.requested_action))
{
return 1;
}
if(isdefined(param_03))
{
if(self.requested_action != param_03)
{
return 1;
}
}
return 0;
}
//Function Number: 15
shoulddoaction(param_00,param_01,param_02,param_03)
{
if(!isdefined(self.requested_action))
{
return 0;
}
if(isdefined(param_03) && param_03 != "")
{
if(self.requested_action == param_03)
{
return 1;
}
return 0;
}
if(self.requested_action == param_02)
{
return 1;
}
return 0;
}
//Function Number: 16
playanimwithplaybackrate(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
var_04 = param_03;
var_05 = lib_0A1D::func_2337(param_00,param_01);
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
}
//Function Number: 17
func_BEA0(param_00,param_01,param_02,param_03)
{
var_04 = func_81DE();
if(abs(angleclamp180(var_04)) > self.var_129AF)
{
return 1;
}
return 0;
}
//Function Number: 18
func_81DE(param_00)
{
var_01 = undefined;
var_02 = undefined;
var_03 = 0;
if(isdefined(self.desiredyaw))
{
var_03 = angleclamp180(self.desiredyaw - self.angles[1]);
}
if(isdefined(param_00))
{
var_03 = scripts\common\utility::func_8094(0.5,param_00);
}
return var_03;
}
//Function Number: 19
func_3F0A(param_00,param_01,param_02)
{
var_03 = func_81DE();
if(var_03 < 0)
{
var_04 = "right";
}
else
{
var_04 = "left";
}
var_03 = abs(var_03);
var_05 = 0;
if(var_03 > 157.5)
{
var_05 = 180;
}
else if(var_03 > 112.5)
{
var_05 = 135;
}
else if(var_03 > 67.5)
{
var_05 = 90;
}
else
{
var_05 = 45;
}
var_06 = var_04 + "_" + var_05;
var_07 = lib_0A1A::func_2358(param_01,var_06);
var_08 = self method_8101(param_01,var_07);
return var_07;
}
//Function Number: 20
func_D56A(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
var_04 = lib_0A1D::func_2337(param_00,param_01);
var_05 = self.var_233;
self method_8289("face angle abs",self.angles);
self method_8281("anim deltas");
lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
if(!isdefined(var_05) && isdefined(self.var_233))
{
self method_841F();
}
lib_0A1D::func_237F("face current");
lib_0A1D::func_237E("code_move");
}
//Function Number: 21
playmeleeattack(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
var_04 = lib_0A1D::func_2337(param_00,param_01);
lib_0A1D::func_2365(param_00,param_01,param_02,var_04,param_03);
}
//Function Number: 22
choosemeleeattack(param_00,param_01,param_02)
{
var_03 = "attack_moving_";
var_04 = func_81DE(scripts\mp\agents\pamgrier\pamgrier_agent::getenemy());
if(var_04 < 0)
{
var_05 = "right";
}
else
{
var_05 = "left";
}
var_04 = abs(var_04);
var_06 = 0;
if(var_04 > 157.5)
{
var_06 = 180;
}
else if(var_04 > 112.5)
{
var_06 = 135;
}
else if(var_04 > 67.5)
{
var_06 = 90;
}
else if(var_04 > 30)
{
var_06 = 45;
}
else
{
var_06 = undefined;
}
if(isdefined(var_06))
{
var_07 = "attack_moving_" + var_05 + "_" + var_06;
}
else
{
var_07 = "attack_moving";
}
var_08 = lib_0A1A::func_2358(param_01,var_07);
return var_08;
}
//Function Number: 23
func_3EE4(param_00,param_01,param_02)
{
return lib_0F3C::func_3EF4(param_00,param_01,param_02);
}
//Function Number: 24
playmovingpainanim(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata().min_moving_pain_dist)
{
var_04 = func_3EE4(param_00,"pain_generic",param_03);
self method_8289("face angle abs",self.angles);
lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
return;
}
lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
}
//Function Number: 25
chooseteleportoutanim(param_00,param_01,param_02)
{
var_03 = lib_0A1A::func_2358(param_01,self.teleporttype);
if(self.teleporttype == "revive_player")
{
self.reviveanimindex = var_03 - 5;
}
return var_03;
}
//Function Number: 26
needschilltransition(param_00,param_01,param_02,param_03)
{
if(scripts\common\utility::istrue(self.bneedschilltransition))
{
return 1;
}
return 0;
}
//Function Number: 27
playchillpassivetransition(param_00,param_01,param_02,param_03)
{
self.bneedschilltransition = undefined;
lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
}
//Function Number: 28
choosechillinidle(param_00,param_01,param_02)
{
if(scripts\common\utility::istrue(self.bpassive))
{
var_03 = lib_0A1A::func_2358(param_01,"passive");
}
else
{
var_03 = lib_0A1A::func_2358(param_02,"ready");
}
return var_03;
}
//Function Number: 29
gopassivesoon(param_00,param_01)
{
self endon(param_00 + "_finished");
wait(param_01);
scripts\mp\agents\pamgrier\pamgrier_agent::setpassive();
}
//Function Number: 30
shouldplaychilltwitch(param_00,param_01,param_02,param_03)
{
if(!scripts\common\utility::istrue(self.bpassive))
{
return 0;
}
if(!scripts\common\utility::istrue(self.btimefortwitch))
{
return 0;
}
self.btimefortwitch = undefined;
return 1;
}
//Function Number: 31
handletwitch(param_00)
{
self endon(param_00 + "_finished");
var_01 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
wait(randomfloatrange(var_01.min_wait_for_twitch_time,var_01.max_wait_for_twitch_time));
self.btimefortwitch = 1;
}
//Function Number: 32
playchillinanim(param_00,param_01,param_02,param_03)
{
if(scripts\common\utility::istrue(self.bpassive))
{
thread handletwitch(param_01);
}
else
{
thread gopassivesoon(param_01,scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata().chill_time_before_going_passive);
}
if(isdefined(self.teleportangles))
{
self method_8289("face angle abs",(0,self.teleportangles[1],0));
}
lib_0A1D::func_235F(param_00,param_01,param_02,param_03);
}
//Function Number: 33
choosereviveanim(param_00,param_01,param_02)
{
if(!isdefined(self.reviveanimindex))
{
self.reviveanimindex = lib_0F3C::func_3EF4(param_00,param_01,param_02);
}
return self.reviveanimindex;
}
//Function Number: 34
chooseteleportinanim(param_00,param_01,param_02)
{
if(scripts\common\utility::istrue(self.bpassive))
{
return lib_0A1A::func_2358(param_01,"passive_teleport");
}
return lib_0A1A::func_2358(param_01,"teleport");
}
//Function Number: 35
playteleportin(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
var_04 = self.teleportpos - self.origin;
var_04 = (var_04[0],var_04[1],0);
var_05 = vectornormalize(var_04);
var_06 = vectortoangles(var_05);
playanimwithplaybackrate(param_00,param_01,param_02,param_03);
}
//Function Number: 36
isplayerintheway(param_00)
{
var_01 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
foreach(var_03 in level.players)
{
if(!isalive(var_03))
{
continue;
}
if(scripts\common\utility::istrue(var_03.inlaststand))
{
continue;
}
var_04 = distance2dsquared(param_00,var_03.origin);
if(var_04 < var_01.player_too_close_teleport_dist_sq)
{
return 1;
}
}
return 0;
}
//Function Number: 37
isvalidteleportpos(param_00)
{
var_01 = self.teleportpos;
self.teleportpos = getclosestpointonnavmesh(self.teleportpos);
var_02 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
if(distance2dsquared(var_01,self.teleportpos) > var_02.navmesh_correction_dist_sq)
{
return 0;
}
if(isplayerintheway(self.teleportpos))
{
return 0;
}
if(isdefined(param_00))
{
var_03 = scripts\common\trace::func_48CC(1);
if(!scripts\common\trace::func_DCF1(self.teleportpos + (0,0,24),param_00 + (0,0,24),self,var_03))
{
return 0;
}
}
return 1;
}
//Function Number: 38
faceplayer(param_00,param_01)
{
self endon(param_00 + "_finished");
for(;;)
{
if(isdefined(param_01))
{
self method_8289("face angle abs",(0,vectortoyaw(param_01.origin - self.origin),0));
}
else
{
break;
}
scripts\common\utility::func_136F7();
}
}
//Function Number: 39
playteleportout(param_00,param_01,param_02,param_03)
{
self endon(param_01 + "_finished");
var_04 = param_03;
if(!isdefined(var_04))
{
var_04 = 1;
}
var_05 = lib_0A1D::func_2337(param_00,param_01);
var_06 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
self setscriptablepartstate("movement","teleport");
self.ishidden = 1;
wait(0.1);
self setscriptablepartstate("movement","neutral");
self hide();
if(isdefined(var_06) && self.teleporttype == "teleport_attack")
{
var_07 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
var_08 = var_06 getvelocity();
var_09 = length2d(var_08);
var_0A = vectornormalize(var_06.origin - self.origin);
self.teleportpos = var_06.origin - var_0A * var_07.teleport_attack_dist_to_target;
if(!isvalidteleportpos(var_06.origin))
{
if(var_09 == 0)
{
var_0B = anglestoforward(var_06.angles);
}
else
{
var_0B = vectornormalize(var_09) * -1;
}
self.teleportpos = var_06.origin + var_0B * var_07.teleport_behind_target_dist;
if(!isvalidteleportpos(var_06.origin))
{
self.teleportpos = getclosestpointonnavmesh(var_06.origin);
}
}
self.teleportangles = vectortoangles(var_06.origin - self.teleportpos);
self.teleportangles = (0,self.teleportangles[1],0);
}
self dontinterpolate();
self setorigin(self.teleportpos,0);
if(isdefined(self.teleportangles))
{
self.angles = (0,self.teleportangles[1],0);
}
if(isdefined(self.teleporttype))
{
if(self.teleporttype == "teleport_attack" && isdefined(var_06))
{
thread lib_0C73::func_6A6A(param_01,var_06);
}
else if(self.teleporttype == "revive_player" && isdefined(self.reviveplayer))
{
thread faceplayer(param_01,self.reviveplayer);
}
else
{
self method_8289("face angle abs",(0,self.teleportangles[1],0));
}
}
else
{
self method_8289("face angle abs",(0,self.teleportangles[1],0));
}
self.teleportpos = undefined;
self method_8286(self.origin);
self method_841F();
thread showmelater();
thread gibnearbyenemies(0.1);
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
if(scripts\common\utility::istrue(self.btraversalteleport))
{
self.var_9CEC = undefined;
self.btraversalteleport = undefined;
self notify("traverse_end");
lib_0A1A::func_237C("decide_idle",param_03);
}
}
//Function Number: 40
showmelater()
{
self endon("death");
wait(0.1);
self show();
self setscriptablepartstate("movement","teleport");
self.ishidden = 0;
wait(0.1);
self setscriptablepartstate("movement","neutral");
}
//Function Number: 41
gibnearbyenemies(param_00)
{
if(isdefined(param_00))
{
wait(param_00);
}
var_01 = scripts\mp\_mp_agent::func_7DAF();
var_02 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
var_03 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
foreach(var_05 in var_01)
{
if(var_05 == self)
{
continue;
}
if(var_05.team == "allies")
{
continue;
}
if(isdefined(var_02) && var_05 == var_02)
{
continue;
}
if(var_05.agent_type == "ratking")
{
continue;
}
var_06 = distancesquared(self.origin,var_05.origin);
if(var_06 > var_03.telefrag_dist_sq)
{
continue;
}
var_05 gibthyself();
}
}
//Function Number: 42
gibthyself()
{
self.nocorpse = 1;
self.full_gib = 1;
self dodamage(self.health + -15536,self.origin);
}