mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-02 12:27:51 -05:00
752 lines
15 KiB
Plaintext
752 lines
15 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\asm\pamgrier\pamgrier_asm.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 42
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* Decompile Time: 2421 ms
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* Timestamp: 10/27/2023 12:02:03 AM
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*******************************************************************/
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//Function Number: 1
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pamgrierinit(param_00,param_01,param_02,param_03)
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{
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lib_0C75::func_13F9A(param_00,param_01,param_02,param_03);
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var_04 = self method_80FE("teleport_out","revive_player");
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}
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//Function Number: 2
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isvalidaction(param_00)
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{
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switch(param_00)
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{
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case "teleport":
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case "melee_attack":
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case "revive_player":
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return 1;
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}
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return 0;
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}
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//Function Number: 3
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setaction(param_00)
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{
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self.requested_action = param_00;
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}
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//Function Number: 4
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clearaction()
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{
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self.requested_action = undefined;
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}
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//Function Number: 5
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ispamchillin(param_00,param_01,param_02,param_03)
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{
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return scripts\common\utility::istrue(self.bchillin);
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}
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//Function Number: 6
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ispamdonechillin(param_00,param_01,param_02,param_03)
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{
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return !ispamchillin(param_00,param_01,param_02,param_03);
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}
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//Function Number: 7
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shouldplayentranceanim(param_00,param_01,param_02,param_03)
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{
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return 0;
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}
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//Function Number: 8
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playanimandlookatenemy(param_00,param_01,param_02,param_03)
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{
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thread lib_0C73::func_6A6A(param_01,scripts\mp\agents\pamgrier\pamgrier_agent::getenemy());
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var_04 = lib_0A1D::func_2337(param_00,param_01);
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lib_0A1D::func_2365(param_00,param_01,param_02,var_04,1);
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}
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//Function Number: 9
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isanimdone(param_00,param_01,param_02,param_03)
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{
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if(lib_0A1A::func_232B(param_01,"end"))
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{
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return 1;
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}
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if(lib_0A1A::func_232B(param_01,"early_end"))
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{
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return 1;
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}
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if(lib_0A1A::func_232B(param_01,"finish_early"))
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{
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return 1;
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}
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if(lib_0A1A::func_232B(param_01,"code_move"))
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 10
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isrevivedone(param_00,param_01,param_02,param_03)
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{
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if(!isdefined(self.reviveplayer))
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{
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return 1;
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}
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if(!scripts\common\utility::istrue(self.reviveplayer.inlaststand))
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 11
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dorevive(param_00,param_01)
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{
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self endon(param_00 + "_finished");
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param_01 endon("disconnect");
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var_02 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
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wait(var_02.revive_wait_time);
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if(!isdefined(param_01.reviveent))
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{
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return;
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}
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param_01.reviveent notify("pg_trigger",self);
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}
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//Function Number: 12
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playreviveanim(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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if(isdefined(self.reviveplayer))
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{
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thread lib_0C73::func_6A6A(param_01,self.reviveplayer);
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thread dorevive(param_01,self.reviveplayer);
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}
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lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
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}
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//Function Number: 13
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meleenotehandler(param_00,param_01,param_02,param_03)
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{
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if(param_00 == "hit")
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{
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var_04 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
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if(isdefined(var_04))
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{
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if(distancesquared(var_04.origin,self.origin) < -25536)
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{
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self notify("attack_hit",var_04);
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if(isdefined(var_04.maxhealth))
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{
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lib_0C73::func_5904(var_04,var_04.maxhealth,"MOD_IMPACT");
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}
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else
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{
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lib_0C73::func_5904(var_04,self.var_B601,"MOD_IMPACT");
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}
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}
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else
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{
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self notify("attack_miss",var_04);
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}
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}
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if(!scripts\common\utility::istrue(self.bmovingmelee))
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{
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self notify("stop_melee_face_enemy");
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}
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}
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}
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//Function Number: 14
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shouldabortaction(param_00,param_01,param_02,param_03)
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{
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if(scripts\common\utility::istrue(self.btraversalteleport))
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{
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return 0;
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}
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if(!isdefined(self.requested_action))
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{
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return 1;
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}
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if(isdefined(param_03))
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{
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if(self.requested_action != param_03)
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{
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return 1;
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}
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}
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return 0;
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}
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//Function Number: 15
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shoulddoaction(param_00,param_01,param_02,param_03)
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{
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if(!isdefined(self.requested_action))
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{
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return 0;
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}
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if(isdefined(param_03) && param_03 != "")
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{
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if(self.requested_action == param_03)
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{
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return 1;
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}
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return 0;
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}
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if(self.requested_action == param_02)
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 16
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playanimwithplaybackrate(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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var_04 = param_03;
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var_05 = lib_0A1D::func_2337(param_00,param_01);
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lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
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}
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//Function Number: 17
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func_BEA0(param_00,param_01,param_02,param_03)
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{
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var_04 = func_81DE();
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if(abs(angleclamp180(var_04)) > self.var_129AF)
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 18
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func_81DE(param_00)
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{
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var_01 = undefined;
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var_02 = undefined;
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var_03 = 0;
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if(isdefined(self.desiredyaw))
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{
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var_03 = angleclamp180(self.desiredyaw - self.angles[1]);
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}
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if(isdefined(param_00))
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{
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var_03 = scripts\common\utility::func_8094(0.5,param_00);
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}
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return var_03;
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}
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//Function Number: 19
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func_3F0A(param_00,param_01,param_02)
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{
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var_03 = func_81DE();
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if(var_03 < 0)
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{
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var_04 = "right";
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}
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else
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{
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var_04 = "left";
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}
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var_03 = abs(var_03);
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var_05 = 0;
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if(var_03 > 157.5)
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{
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var_05 = 180;
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}
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else if(var_03 > 112.5)
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{
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var_05 = 135;
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}
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else if(var_03 > 67.5)
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{
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var_05 = 90;
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}
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else
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{
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var_05 = 45;
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}
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var_06 = var_04 + "_" + var_05;
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var_07 = lib_0A1A::func_2358(param_01,var_06);
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var_08 = self method_8101(param_01,var_07);
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return var_07;
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}
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//Function Number: 20
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func_D56A(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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var_04 = lib_0A1D::func_2337(param_00,param_01);
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var_05 = self.var_233;
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self method_8289("face angle abs",self.angles);
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self method_8281("anim deltas");
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lib_0A1D::func_2365(param_00,param_01,param_02,var_04);
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if(!isdefined(var_05) && isdefined(self.var_233))
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{
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self method_841F();
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}
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lib_0A1D::func_237F("face current");
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lib_0A1D::func_237E("code_move");
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}
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//Function Number: 21
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playmeleeattack(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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var_04 = lib_0A1D::func_2337(param_00,param_01);
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lib_0A1D::func_2365(param_00,param_01,param_02,var_04,param_03);
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}
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//Function Number: 22
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choosemeleeattack(param_00,param_01,param_02)
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{
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var_03 = "attack_moving_";
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var_04 = func_81DE(scripts\mp\agents\pamgrier\pamgrier_agent::getenemy());
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if(var_04 < 0)
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{
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var_05 = "right";
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}
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else
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{
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var_05 = "left";
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}
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var_04 = abs(var_04);
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var_06 = 0;
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if(var_04 > 157.5)
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{
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var_06 = 180;
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}
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else if(var_04 > 112.5)
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{
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var_06 = 135;
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}
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else if(var_04 > 67.5)
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{
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var_06 = 90;
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}
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else if(var_04 > 30)
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{
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var_06 = 45;
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}
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else
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{
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var_06 = undefined;
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}
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if(isdefined(var_06))
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{
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var_07 = "attack_moving_" + var_05 + "_" + var_06;
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}
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else
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{
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var_07 = "attack_moving";
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}
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var_08 = lib_0A1A::func_2358(param_01,var_07);
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return var_08;
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}
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//Function Number: 23
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func_3EE4(param_00,param_01,param_02)
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{
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return lib_0F3C::func_3EF4(param_00,param_01,param_02);
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}
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//Function Number: 24
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playmovingpainanim(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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if(!isdefined(self.var_233) || self method_841E() < scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata().min_moving_pain_dist)
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{
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var_04 = func_3EE4(param_00,"pain_generic",param_03);
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self method_8289("face angle abs",self.angles);
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lib_0A1D::func_2365(param_00,"pain_generic",param_02,var_04,1);
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return;
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}
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lib_0A1D::func_2364(param_01,param_02,param_03,var_04);
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}
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//Function Number: 25
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chooseteleportoutanim(param_00,param_01,param_02)
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{
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var_03 = lib_0A1A::func_2358(param_01,self.teleporttype);
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if(self.teleporttype == "revive_player")
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{
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self.reviveanimindex = var_03 - 5;
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}
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return var_03;
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}
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//Function Number: 26
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needschilltransition(param_00,param_01,param_02,param_03)
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{
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if(scripts\common\utility::istrue(self.bneedschilltransition))
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 27
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playchillpassivetransition(param_00,param_01,param_02,param_03)
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{
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self.bneedschilltransition = undefined;
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lib_0A1D::func_2364(param_00,param_01,param_02,param_03);
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}
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//Function Number: 28
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choosechillinidle(param_00,param_01,param_02)
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{
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if(scripts\common\utility::istrue(self.bpassive))
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{
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var_03 = lib_0A1A::func_2358(param_01,"passive");
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}
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else
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{
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var_03 = lib_0A1A::func_2358(param_02,"ready");
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}
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return var_03;
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}
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//Function Number: 29
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gopassivesoon(param_00,param_01)
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{
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self endon(param_00 + "_finished");
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wait(param_01);
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scripts\mp\agents\pamgrier\pamgrier_agent::setpassive();
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}
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//Function Number: 30
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shouldplaychilltwitch(param_00,param_01,param_02,param_03)
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{
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if(!scripts\common\utility::istrue(self.bpassive))
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{
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return 0;
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}
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if(!scripts\common\utility::istrue(self.btimefortwitch))
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{
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return 0;
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}
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self.btimefortwitch = undefined;
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return 1;
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}
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//Function Number: 31
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handletwitch(param_00)
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{
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self endon(param_00 + "_finished");
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var_01 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
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wait(randomfloatrange(var_01.min_wait_for_twitch_time,var_01.max_wait_for_twitch_time));
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self.btimefortwitch = 1;
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}
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//Function Number: 32
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playchillinanim(param_00,param_01,param_02,param_03)
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{
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if(scripts\common\utility::istrue(self.bpassive))
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{
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thread handletwitch(param_01);
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}
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else
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{
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thread gopassivesoon(param_01,scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata().chill_time_before_going_passive);
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}
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if(isdefined(self.teleportangles))
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{
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self method_8289("face angle abs",(0,self.teleportangles[1],0));
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}
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lib_0A1D::func_235F(param_00,param_01,param_02,param_03);
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}
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//Function Number: 33
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choosereviveanim(param_00,param_01,param_02)
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{
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if(!isdefined(self.reviveanimindex))
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{
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self.reviveanimindex = lib_0F3C::func_3EF4(param_00,param_01,param_02);
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}
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return self.reviveanimindex;
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}
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//Function Number: 34
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chooseteleportinanim(param_00,param_01,param_02)
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{
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if(scripts\common\utility::istrue(self.bpassive))
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{
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return lib_0A1A::func_2358(param_01,"passive_teleport");
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}
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return lib_0A1A::func_2358(param_01,"teleport");
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}
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//Function Number: 35
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playteleportin(param_00,param_01,param_02,param_03)
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{
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self endon(param_01 + "_finished");
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var_04 = self.teleportpos - self.origin;
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var_04 = (var_04[0],var_04[1],0);
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var_05 = vectornormalize(var_04);
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var_06 = vectortoangles(var_05);
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playanimwithplaybackrate(param_00,param_01,param_02,param_03);
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}
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//Function Number: 36
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isplayerintheway(param_00)
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{
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var_01 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
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foreach(var_03 in level.players)
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{
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if(!isalive(var_03))
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{
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continue;
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}
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if(scripts\common\utility::istrue(var_03.inlaststand))
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{
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continue;
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}
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var_04 = distance2dsquared(param_00,var_03.origin);
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if(var_04 < var_01.player_too_close_teleport_dist_sq)
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{
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return 1;
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}
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}
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return 0;
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}
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//Function Number: 37
|
|
isvalidteleportpos(param_00)
|
|
{
|
|
var_01 = self.teleportpos;
|
|
self.teleportpos = getclosestpointonnavmesh(self.teleportpos);
|
|
var_02 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
|
if(distance2dsquared(var_01,self.teleportpos) > var_02.navmesh_correction_dist_sq)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(isplayerintheway(self.teleportpos))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(isdefined(param_00))
|
|
{
|
|
var_03 = scripts\common\trace::func_48CC(1);
|
|
if(!scripts\common\trace::func_DCF1(self.teleportpos + (0,0,24),param_00 + (0,0,24),self,var_03))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 38
|
|
faceplayer(param_00,param_01)
|
|
{
|
|
self endon(param_00 + "_finished");
|
|
for(;;)
|
|
{
|
|
if(isdefined(param_01))
|
|
{
|
|
self method_8289("face angle abs",(0,vectortoyaw(param_01.origin - self.origin),0));
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
|
|
scripts\common\utility::func_136F7();
|
|
}
|
|
}
|
|
|
|
//Function Number: 39
|
|
playteleportout(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon(param_01 + "_finished");
|
|
var_04 = param_03;
|
|
if(!isdefined(var_04))
|
|
{
|
|
var_04 = 1;
|
|
}
|
|
|
|
var_05 = lib_0A1D::func_2337(param_00,param_01);
|
|
var_06 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
|
|
self setscriptablepartstate("movement","teleport");
|
|
self.ishidden = 1;
|
|
wait(0.1);
|
|
self setscriptablepartstate("movement","neutral");
|
|
self hide();
|
|
if(isdefined(var_06) && self.teleporttype == "teleport_attack")
|
|
{
|
|
var_07 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
|
var_08 = var_06 getvelocity();
|
|
var_09 = length2d(var_08);
|
|
var_0A = vectornormalize(var_06.origin - self.origin);
|
|
self.teleportpos = var_06.origin - var_0A * var_07.teleport_attack_dist_to_target;
|
|
if(!isvalidteleportpos(var_06.origin))
|
|
{
|
|
if(var_09 == 0)
|
|
{
|
|
var_0B = anglestoforward(var_06.angles);
|
|
}
|
|
else
|
|
{
|
|
var_0B = vectornormalize(var_09) * -1;
|
|
}
|
|
|
|
self.teleportpos = var_06.origin + var_0B * var_07.teleport_behind_target_dist;
|
|
if(!isvalidteleportpos(var_06.origin))
|
|
{
|
|
self.teleportpos = getclosestpointonnavmesh(var_06.origin);
|
|
}
|
|
}
|
|
|
|
self.teleportangles = vectortoangles(var_06.origin - self.teleportpos);
|
|
self.teleportangles = (0,self.teleportangles[1],0);
|
|
}
|
|
|
|
self dontinterpolate();
|
|
self setorigin(self.teleportpos,0);
|
|
if(isdefined(self.teleportangles))
|
|
{
|
|
self.angles = (0,self.teleportangles[1],0);
|
|
}
|
|
|
|
if(isdefined(self.teleporttype))
|
|
{
|
|
if(self.teleporttype == "teleport_attack" && isdefined(var_06))
|
|
{
|
|
thread lib_0C73::func_6A6A(param_01,var_06);
|
|
}
|
|
else if(self.teleporttype == "revive_player" && isdefined(self.reviveplayer))
|
|
{
|
|
thread faceplayer(param_01,self.reviveplayer);
|
|
}
|
|
else
|
|
{
|
|
self method_8289("face angle abs",(0,self.teleportangles[1],0));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
self method_8289("face angle abs",(0,self.teleportangles[1],0));
|
|
}
|
|
|
|
self.teleportpos = undefined;
|
|
self method_8286(self.origin);
|
|
self method_841F();
|
|
thread showmelater();
|
|
thread gibnearbyenemies(0.1);
|
|
lib_0A1D::func_2365(param_00,param_01,param_02,var_05,var_04);
|
|
if(scripts\common\utility::istrue(self.btraversalteleport))
|
|
{
|
|
self.var_9CEC = undefined;
|
|
self.btraversalteleport = undefined;
|
|
self notify("traverse_end");
|
|
lib_0A1A::func_237C("decide_idle",param_03);
|
|
}
|
|
}
|
|
|
|
//Function Number: 40
|
|
showmelater()
|
|
{
|
|
self endon("death");
|
|
wait(0.1);
|
|
self show();
|
|
self setscriptablepartstate("movement","teleport");
|
|
self.ishidden = 0;
|
|
wait(0.1);
|
|
self setscriptablepartstate("movement","neutral");
|
|
}
|
|
|
|
//Function Number: 41
|
|
gibnearbyenemies(param_00)
|
|
{
|
|
if(isdefined(param_00))
|
|
{
|
|
wait(param_00);
|
|
}
|
|
|
|
var_01 = scripts\mp\_mp_agent::func_7DAF();
|
|
var_02 = scripts\mp\agents\pamgrier\pamgrier_agent::getenemy();
|
|
var_03 = scripts\mp\agents\pamgrier\pamgrier_tunedata::gettunedata();
|
|
foreach(var_05 in var_01)
|
|
{
|
|
if(var_05 == self)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_05.team == "allies")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_02) && var_05 == var_02)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_05.agent_type == "ratking")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_06 = distancesquared(self.origin,var_05.origin);
|
|
if(var_06 > var_03.telefrag_dist_sq)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_05 gibthyself();
|
|
}
|
|
}
|
|
|
|
//Function Number: 42
|
|
gibthyself()
|
|
{
|
|
self.nocorpse = 1;
|
|
self.full_gib = 1;
|
|
self dodamage(self.health + -15536,self.origin);
|
|
} |