IL-GSC/AW/PC/animscripts/scripted.gsc
InfinityLoader b2389dbcb9 Full AW Dump
2024-04-22 02:38:24 -04:00

63 lines
1.7 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripted.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 2
* Decompile Time: 42 ms
* Timestamp: 4/22/2024 2:00:50 AM
*******************************************************************/
//Function Number: 1
main()
{
self endon("death");
self notify("killanimscript");
self notify("clearSuppressionAttack");
self.a.suppressingenemy = 0;
self.codescripted["root"] = %body;
self endon("end_sequence");
self startscriptedanim(self.codescripted["notifyName"],self.codescripted["origin"],self.codescripted["angles"],self.codescripted["anim"],self.codescripted["animMode"],self.codescripted["root"],self.codescripted["goalTime"]);
self.codescripted = undefined;
if(isdefined(self.scripted_dialogue) || isdefined(self.facial_animation))
{
animscripts\face::sayspecificdialogue(self.facial_animation,self.scripted_dialogue,0.9,"scripted_anim_facedone");
self.facial_animation = undefined;
self.scripted_dialogue = undefined;
}
if(isdefined(self.deathstring_passed))
{
self.deathstring = self.deathstring_passed;
}
self waittill("killanimscript");
}
//Function Number: 2
init(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
{
self.codescripted["notifyName"] = param_00;
self.codescripted["origin"] = param_01;
self.codescripted["angles"] = param_02;
self.codescripted["anim"] = param_03;
if(isdefined(param_04))
{
self.codescripted["animMode"] = param_04;
}
else
{
self.codescripted["animMode"] = "normal";
}
if(isdefined(param_05))
{
self.codescripted["root"] = param_05;
}
else
{
self.codescripted["root"] = %body;
}
self.codescripted["goalTime"] = param_06;
}