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52 lines
1.6 KiB
Plaintext
52 lines
1.6 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: traverse\slide_across_car.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 3
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* Decompile Time: 65 ms
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* Timestamp: 4/22/2024 1:59:39 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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if(self.type == "dog")
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{
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slide_across_car_dog();
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return;
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}
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slide_across_car_human();
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}
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//Function Number: 2
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slide_across_car_human()
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{
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var_00 = [];
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var_00["traverseAnim"] = %slide_across_car;
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var_00["traverseToCoverAnim"] = %slide_across_car_2_cover;
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var_00["coverType"] = "Cover Crouch";
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var_00["traverseHeight"] = 38;
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var_00["interruptDeathAnim"][0] = animscripts\utility::array(%slide_across_car_death);
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var_00["traverseSound"] = "npc_car_slide_hood";
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var_00["traverseToCoverSound"] = "npc_car_slide_cover";
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animscripts\traverse\shared::dotraverse(var_00);
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}
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//Function Number: 3
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slide_across_car_dog()
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{
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self endon("killanimscript");
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self traversemode("noclip");
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var_00 = self getnegotiationstartnode();
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self orientmode("face angle",var_00.angles[1]);
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self clearanim(%animscript_root,0.1);
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self setflaggedanimrestart("traverse",level.dogtraverseanims["jump_up_40"],1,0.1,1);
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animscripts\shared::donotetracks("traverse");
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thread common_scripts\utility::play_sound_in_space("anml_dog_bark",self gettagorigin("tag_eye"));
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self clearanim(%animscript_root,0);
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self setflaggedanimrestart("traverse",level.dogtraverseanims["jump_down_40"],1,0,1);
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animscripts\shared::donotetracks("traverse");
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self traversemode("gravity");
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} |