mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 10:27:55 -05:00
34 lines
1005 B
Plaintext
34 lines
1005 B
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: traverse\window_over_40.gsc
|
|
* Game: Call of Duty: Advanced Warfare
|
|
* Platform: PC
|
|
* Function Count: 2
|
|
* Decompile Time: 52 ms
|
|
* Timestamp: 4/22/2024 1:59:47 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
main()
|
|
{
|
|
if(self.type == "dog")
|
|
{
|
|
animscripts\traverse\shared::dog_wall_and_window_hop("window_40",40);
|
|
return;
|
|
}
|
|
|
|
jump_through_window_human();
|
|
}
|
|
|
|
//Function Number: 2
|
|
jump_through_window_human()
|
|
{
|
|
var_00 = [];
|
|
var_00["traverseAnim"] = %traverse_window_m_2_run;
|
|
var_00["traverseToCoverAnim"] = %traverse_window_m_2_stop;
|
|
var_00["coverType"] = "Cover Crouch";
|
|
var_00["traverseHeight"] = 36;
|
|
var_00["interruptDeathAnim"][0] = animscripts\utility::array(%traverse_window_death_start);
|
|
var_00["interruptDeathAnim"][1] = animscripts\utility::array(%traverse_window_death_end);
|
|
animscripts\traverse\shared::dotraverse(var_00);
|
|
} |