mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-08 01:27:51 -05:00
122 lines
2.9 KiB
Plaintext
122 lines
2.9 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: _snd_timescale.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 11
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* Decompile Time: 167 ms
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* Timestamp: 4/22/2024 2:04:07 AM
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*******************************************************************/
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//Function Number: 1
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snd_timescale_init()
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{
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snd_load_timescale_presets();
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snd_set_current_timescale_preset_name("");
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}
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//Function Number: 2
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snd_set_current_timescale_preset_name(param_00)
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{
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level._snd.timescale.current_preset_name = param_00;
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}
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//Function Number: 3
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snd_get_current_timescale_preset_name()
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{
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return level._snd.timescale.current_preset_name;
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}
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//Function Number: 4
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snd_load_timescale_presets()
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{
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level._snd.timescale = spawnstruct();
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var_00 = [];
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var_00[var_00.size] = "soundtables/sp_defaults.csv";
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var_00[var_00.size] = "soundtables/" + level.script + ".csv";
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level._snd.timescale.presets = soundscripts\_snd::snd_parse_soundtables("Timescale",var_00,3,"timescale_names","zone_names;reverb_names;filter_names;occlusion_names;timescale_names;dynamic_ambience_names;components;loop_defs;whizby_preset_names;mix_names;healthfx_params");
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}
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//Function Number: 5
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snd_set_timescale(param_00)
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{
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var_01 = snd_get_timescale_preset(param_00);
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if(!isdefined(var_01))
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{
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return;
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}
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if(snd_get_current_timescale_preset_name() != param_00)
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{
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thread snd_set_timescale_threaded(var_01);
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}
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}
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//Function Number: 6
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snd_get_timescale_preset(param_00)
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{
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if(isdefined(level._snd.timescale.presets) && isdefined(level._snd.timescale.presets[param_00]))
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{
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return level._snd.timescale.presets[param_00];
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}
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return undefined;
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}
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//Function Number: 7
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snd_set_timescale_threaded(param_00)
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{
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var_01 = soundscripts\_snd::snd_get_throttler();
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foreach(var_03 in param_00.settings)
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{
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var_04 = var_03["dsp_bus_name"];
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if(var_04 == "all")
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{
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var_05 = soundscripts\_snd_filters::snd_get_dsp_buses();
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foreach(var_07 in var_05)
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{
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soundsettimescalefactor(var_07,var_03["scalefactor"]);
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var_01 soundscripts\_snd::snd_throttle_wait();
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}
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continue;
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}
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soundsettimescalefactor(var_04,var_03["scalefactor"]);
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}
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}
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//Function Number: 8
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snd_set_timescale_all(param_00)
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{
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thread snd_set_timescale_all_threaded(param_00);
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}
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//Function Number: 9
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snd_set_timescale_all_threaded(param_00)
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{
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var_01 = soundscripts\_snd::snd_get_throttler();
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var_02 = soundscripts\_snd_filters::snd_get_dsp_buses();
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foreach(var_04 in var_02)
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{
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soundsettimescalefactor(var_04,param_00);
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var_01 soundscripts\_snd::snd_throttle_wait();
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}
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}
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//Function Number: 10
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snd_set_timescale_array_to_value(param_00,param_01)
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{
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thread snd_set_timescale_array_to_value_threaded(param_00,param_01);
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}
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//Function Number: 11
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snd_set_timescale_array_to_value_threaded(param_00,param_01)
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{
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var_02 = soundscripts\_snd::snd_get_throttler();
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foreach(var_04 in param_00)
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{
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soundsettimescalefactor(var_04,param_01);
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var_02 soundscripts\_snd::snd_throttle_wait();
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}
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} |