IL-GSC/AW/PC/soundscripts/_snd_timescale.gsc
InfinityLoader b2389dbcb9 Full AW Dump
2024-04-22 02:38:24 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: _snd_timescale.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 11
* Decompile Time: 167 ms
* Timestamp: 4/22/2024 2:04:07 AM
*******************************************************************/
//Function Number: 1
snd_timescale_init()
{
snd_load_timescale_presets();
snd_set_current_timescale_preset_name("");
}
//Function Number: 2
snd_set_current_timescale_preset_name(param_00)
{
level._snd.timescale.current_preset_name = param_00;
}
//Function Number: 3
snd_get_current_timescale_preset_name()
{
return level._snd.timescale.current_preset_name;
}
//Function Number: 4
snd_load_timescale_presets()
{
level._snd.timescale = spawnstruct();
var_00 = [];
var_00[var_00.size] = "soundtables/sp_defaults.csv";
var_00[var_00.size] = "soundtables/" + level.script + ".csv";
level._snd.timescale.presets = soundscripts\_snd::snd_parse_soundtables("Timescale",var_00,3,"timescale_names","zone_names;reverb_names;filter_names;occlusion_names;timescale_names;dynamic_ambience_names;components;loop_defs;whizby_preset_names;mix_names;healthfx_params");
}
//Function Number: 5
snd_set_timescale(param_00)
{
var_01 = snd_get_timescale_preset(param_00);
if(!isdefined(var_01))
{
return;
}
if(snd_get_current_timescale_preset_name() != param_00)
{
thread snd_set_timescale_threaded(var_01);
}
}
//Function Number: 6
snd_get_timescale_preset(param_00)
{
if(isdefined(level._snd.timescale.presets) && isdefined(level._snd.timescale.presets[param_00]))
{
return level._snd.timescale.presets[param_00];
}
return undefined;
}
//Function Number: 7
snd_set_timescale_threaded(param_00)
{
var_01 = soundscripts\_snd::snd_get_throttler();
foreach(var_03 in param_00.settings)
{
var_04 = var_03["dsp_bus_name"];
if(var_04 == "all")
{
var_05 = soundscripts\_snd_filters::snd_get_dsp_buses();
foreach(var_07 in var_05)
{
soundsettimescalefactor(var_07,var_03["scalefactor"]);
var_01 soundscripts\_snd::snd_throttle_wait();
}
continue;
}
soundsettimescalefactor(var_04,var_03["scalefactor"]);
}
}
//Function Number: 8
snd_set_timescale_all(param_00)
{
thread snd_set_timescale_all_threaded(param_00);
}
//Function Number: 9
snd_set_timescale_all_threaded(param_00)
{
var_01 = soundscripts\_snd::snd_get_throttler();
var_02 = soundscripts\_snd_filters::snd_get_dsp_buses();
foreach(var_04 in var_02)
{
soundsettimescalefactor(var_04,param_00);
var_01 soundscripts\_snd::snd_throttle_wait();
}
}
//Function Number: 10
snd_set_timescale_array_to_value(param_00,param_01)
{
thread snd_set_timescale_array_to_value_threaded(param_00,param_01);
}
//Function Number: 11
snd_set_timescale_array_to_value_threaded(param_00,param_01)
{
var_02 = soundscripts\_snd::snd_get_throttler();
foreach(var_04 in param_00)
{
soundsettimescalefactor(var_04,param_01);
var_02 soundscripts\_snd::snd_throttle_wait();
}
}