Files
IL-GSC/GHOSTS/PC/MP/maps/mp/killstreaks/_dronehive.gsc
2023-10-27 03:49:01 -04:00

475 lines
11 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\mp\killstreaks\_dronehive.gsc
* Game: Call of Duty: Ghosts
* Platform: PC
* Function Count: 21
* Decompile Time: 380 ms
* Timestamp: 10/27/2023 1:20:40 AM
*******************************************************************/
//Function Number: 1
func_44DF()
{
level.killstreakfuncs["drone_hive"] = ::tryusedronehive;
level.dronemissilespawnarray = getentarray("remoteMissileSpawn","targetname");
foreach(var_01 in level.dronemissilespawnarray)
{
var_01.targetent = getent(var_01.target,"targetname");
}
}
//Function Number: 2
tryusedronehive(param_00,param_01)
{
return func_87B7(self,param_00);
}
//Function Number: 3
func_87B7(param_00,param_01)
{
if(isdefined(self.underwater) && self.underwater)
{
return 0;
}
param_00 maps\mp\_utility::func_720F("remotemissile");
param_00 maps\mp\_utility::func_350E(1);
param_00 common_scripts\utility::_disableweaponswitch();
level thread func_537F(param_00);
level thread func_5390(param_00);
level thread func_53B1(param_00);
var_02 = param_00 maps\mp\killstreaks\_killstreaks::func_4649("drone_hive");
if(var_02 == "success")
{
param_00 maps\mp\_utility::func_350E(0);
level thread func_698A(param_00,param_01);
}
else
{
param_00 notify("end_kill_streak");
param_00 maps\mp\_utility::func_1D59();
param_00 common_scripts\utility::_enableweaponswitch();
}
return var_02 == "success";
}
//Function Number: 4
watchhostmigrationstartedinit(param_00)
{
param_00 endon("killstreak_disowned");
param_00 endon("disconnect");
level endon("game_ended");
self endon("death");
for(;;)
{
level waittill("host_migration_begin");
if(isdefined(self))
{
param_00 visionsetmissilecamforplayer(game["thermal_vision"],0);
param_00 maps\mp\_utility::set_visionset_for_watching_players("default",0,undefined,1);
param_00 thermalvisionfofoverlayon();
continue;
}
param_00 setclientomnvar("ui_predator_missile",2);
}
}
//Function Number: 5
watchhostmigrationfinishedinit(param_00)
{
param_00 endon("killstreak_disowned");
param_00 endon("disconnect");
level endon("game_ended");
self endon("death");
for(;;)
{
level waittill("host_migration_end");
if(isdefined(self))
{
param_00 setclientomnvar("ui_predator_missile",1);
param_00 setclientomnvar("ui_predator_missiles_left",self.missilesleft);
continue;
}
param_00 setclientomnvar("ui_predator_missile",2);
}
}
//Function Number: 6
func_698A(param_00,param_01)
{
param_00 endon("killstreak_disowned");
level endon("game_ended");
param_00 notifyonplayercommand("missileTargetSet","+attack");
param_00 notifyonplayercommand("missileTargetSet","+attack_akimbo_accessible");
var_02 = func_3A3C(param_00,level.dronemissilespawnarray);
var_03 = var_02.origin;
var_04 = var_02.targetent.origin;
var_05 = vectornormalize(var_03 - var_04);
var_03 = var_05 * 14000 + var_04;
var_06 = magicbullet("drone_hive_projectile_mp",var_03,var_04,param_00);
var_06 setcandamage(1);
var_06 disablemissileboosting();
var_06 setmissileminimapvisible(1);
var_06.team = param_00.team;
var_06.lifeid = param_01;
var_06.type = "remote";
var_06.owner = param_00;
var_06.entitynumber = var_06 getentitynumber();
level.rockets[var_06.entitynumber] = var_06;
level.remotemissileinprogress = 1;
level thread func_537D(var_06,1);
level thread func_5375(var_06);
if(isdefined(param_00.killsthislifeperweapon))
{
param_00.killsthislifeperweapon["drone_hive_projectile_mp"] = 0;
param_00.killsthislifeperweapon["switch_blade_child_mp"] = 0;
}
func_52C3(param_00,var_06);
param_00 setclientomnvar("ui_predator_missile",1);
var_06 thread watchhostmigrationstartedinit(param_00);
var_06 thread watchhostmigrationfinishedinit(param_00);
var_07 = 0;
var_06.missilesleft = 2;
param_00 setclientomnvar("ui_predator_missiles_left",2);
for(;;)
{
var_08 = var_06 common_scripts\utility::func_8B33("death","missileTargetSet");
maps\mp\gametypes\_hostmigration::func_8BBA();
if(var_08 == "death")
{
break;
}
if(!isdefined(var_06))
{
break;
}
if(var_07 < 2)
{
level thread func_78C2(var_06,var_07);
var_07++;
var_06.missilesleft = 2 - var_07;
param_00 setclientomnvar("ui_predator_missiles_left",var_06.missilesleft);
if(var_07 == 2)
{
var_06 enablemissileboosting();
}
}
}
thread func_6687(param_00);
}
//Function Number: 7
func_53A3()
{
level endon("game_ended");
self endon("death");
var_00 = [];
var_01 = [];
for(;;)
{
var_02 = [];
var_00 = func_3A99();
foreach(var_04 in var_00)
{
var_05 = self.owner worldpointinreticle_circle(var_04.origin,65,90);
if(var_05)
{
self.owner thread maps\mp\_utility::func_2A7E(self.origin,var_04.origin,10,(0,0,1));
var_02[var_02.size] = var_04;
}
}
if(var_02.size)
{
var_01 = sortbydistance(var_02,self.origin);
self.lasttargetlocked = var_01[0];
maps\mp\gametypes\_hostmigration::func_8B0D(0.25);
}
wait(0.05);
maps\mp\gametypes\_hostmigration::func_8BBA();
}
}
//Function Number: 8
func_3A99(param_00)
{
var_01 = [];
foreach(var_03 in level.participants)
{
if(param_00 maps\mp\_utility::isenemy(var_03) && !var_03 maps\mp\_utility::_hasperk("specialty_blindeye"))
{
var_01[var_01.size] = var_03;
}
}
var_05 = maps\mp\gametypes\_weapons::func_4EE2();
if(var_01.size && var_05.size)
{
var_06 = common_scripts\utility::array_combine(var_01,var_05);
return var_06;
}
if(var_02.size)
{
return var_02;
}
return var_06;
}
//Function Number: 9
func_78C2(param_00,param_01)
{
param_00.owner playlocalsound("ammo_crate_use");
var_02 = param_00 gettagangles("tag_camera");
var_03 = anglestoforward(var_02);
var_04 = anglestoright(var_02);
var_05 = (35,35,35);
var_06 = (15000,15000,15000);
if(param_01)
{
var_05 = var_05 * -1;
}
var_07 = bullettrace(param_00.origin,param_00.origin + var_03 * var_06,0,param_00);
var_06 = var_06 * var_07["fraction"];
var_08 = param_00.origin + var_04 * var_05;
var_09 = param_00.origin + var_03 * var_06;
var_0A = param_00.owner func_3A99(param_00.owner);
var_0B = magicbullet("switch_blade_child_mp",var_08,var_09,param_00.owner);
foreach(var_0D in var_0A)
{
if(distance2dsquared(var_0D.origin,var_09) < 262144)
{
var_0B missile_settargetent(var_0D);
break;
}
}
var_0B setcandamage(1);
var_0B setmissileminimapvisible(1);
var_0B.team = param_00.team;
var_0B.lifeid = param_00.lifeid;
var_0B.type = param_00.type;
var_0B.owner = param_00.owner;
var_0B.entitynumber = var_0B getentitynumber();
level.rockets[var_0B.entitynumber] = var_0B;
level thread func_537D(var_0B,0);
}
//Function Number: 10
func_4F89(param_00,param_01)
{
param_01 endon("death");
level endon("game_ended");
self endon("death");
for(;;)
{
triggerfx(param_00);
wait(0.25);
}
}
//Function Number: 11
getnextmissilespawnindex(param_00)
{
var_01 = param_00 + 1;
if(var_01 == level.dronemissilespawnarray.size)
{
var_01 = 0;
}
return var_01;
}
//Function Number: 12
func_5375(param_00)
{
param_00 endon("death");
for(;;)
{
param_00.owner waittill("missileTargetSet");
param_00 notify("missileTargetSet");
}
}
//Function Number: 13
func_3A3C(param_00,param_01)
{
var_02 = [];
foreach(var_04 in level.players)
{
if(!maps\mp\_utility::func_4945(var_04))
{
continue;
}
if(var_04.team == param_00.team)
{
continue;
}
if(var_04.team == "spectator")
{
continue;
}
var_02[var_02.size] = var_04;
}
if(!var_02.size)
{
return param_01[randomint(param_01.size)];
}
var_06 = common_scripts\utility::array_randomize(param_01);
var_07 = var_06[0];
foreach(var_09 in var_06)
{
var_09.sightedenemies = 0;
for(var_0A = 0;var_0A < var_02.size;var_0A++)
{
var_0B = var_02[var_0A];
if(!maps\mp\_utility::func_4945(var_0B))
{
var_02[var_0A] = var_02[var_02.size - 1];
var_02[var_02.size - 1] = undefined;
var_0A--;
continue;
}
if(bullettracepassed(var_0B.origin + (0,0,32),var_09.origin,0,var_0B))
{
var_09.sightedenemies = var_09.sightedenemies + 1;
return var_09;
}
wait(0.05);
maps\mp\gametypes\_hostmigration::func_8BBA();
}
if(var_09.sightedenemies == var_02.size)
{
return var_09;
}
if(var_09.sightedenemies > var_07.sightedenemies)
{
var_07 = var_09;
}
}
return var_07;
}
//Function Number: 14
func_52C3(param_00,param_01)
{
var_02 = 1;
param_00 maps\mp\_utility::func_350E(1);
param_00 cameralinkto(param_01,"tag_origin");
param_00 controlslinkto(param_01);
param_00 visionsetmissilecamforplayer("default",var_02);
param_00 thread maps\mp\_utility::set_visionset_for_watching_players("default",var_02,undefined,1);
param_00 visionsetmissilecamforplayer(game["thermal_vision"],1);
param_00 thread delayedfofoverlay();
level thread func_85A0(param_00,var_02);
}
//Function Number: 15
delayedfofoverlay()
{
self endon("death");
self endon("disconnect");
level endon("game_ended");
maps\mp\gametypes\_hostmigration::func_8B0D(0.25);
self thermalvisionfofoverlayon();
}
//Function Number: 16
func_85A0(param_00,param_01,param_02)
{
param_00 endon("disconnect");
maps\mp\gametypes\_hostmigration::func_8B0D(param_01 - 0.35);
param_00 maps\mp\_utility::func_350E(0);
}
//Function Number: 17
func_537F(param_00)
{
param_00 endon("disconnect");
param_00 endon("end_kill_streak");
param_00 waittill("killstreak_disowned");
level thread func_6687(param_00);
}
//Function Number: 18
func_5390(param_00)
{
param_00 endon("disconnect");
param_00 endon("end_kill_streak");
level waittill("game_ended");
level thread func_6687(param_00);
}
//Function Number: 19
func_53B1(param_00)
{
param_00 endon("end_kill_streak");
param_00 endon("disconnect");
level waittill("objective_cam");
level thread func_6687(param_00,1);
}
//Function Number: 20
func_537D(param_00,param_01)
{
param_00 waittill("death");
maps\mp\gametypes\_hostmigration::func_8BBA();
if(isdefined(param_00.targeffect))
{
param_00.targeffect delete();
}
if(isdefined(param_00.entitynumber))
{
level.rockets[param_00.entitynumber] = undefined;
}
if(param_01)
{
level.remotemissileinprogress = undefined;
}
}
//Function Number: 21
func_6687(param_00,param_01)
{
if(!isdefined(param_00))
{
}
param_00 setclientomnvar("ui_predator_missile",2);
param_00 notify("end_kill_streak");
param_00 maps\mp\_utility::func_350E(1);
param_00 thermalvisionfofoverlayoff();
param_00 controlsunlink();
if(!isdefined(param_01))
{
maps\mp\gametypes\_hostmigration::func_8B0D(0.95);
}
param_00 cameraunlink();
param_00 setclientomnvar("ui_predator_missile",0);
param_00 maps\mp\_utility::func_1D59();
param_00 common_scripts\utility::_enableweaponswitch();
}