mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-07 22:27:51 -05:00
529 lines
12 KiB
Plaintext
529 lines
12 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\killstreaks\_nuke.gsc
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* Game: Call of Duty: Ghosts
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* Platform: PC
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* Function Count: 29
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* Decompile Time: 498 ms
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* Timestamp: 10/27/2023 1:21:17 AM
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*******************************************************************/
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//Function Number: 1
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func_44DF()
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{
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level.nukevisionset = "aftermath_post";
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level._effect["nuke_player"] = loadfx("fx/explosions/player_death_nuke");
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level._effect["nuke_flash"] = loadfx("fx/explosions/player_death_nuke_flash");
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level._effect["nuke_aftermath"] = loadfx("fx/dust/nuke_aftermath_mp");
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level.killstreakfuncs["nuke"] = ::func_8442;
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setdvarifuninitialized("scr_nukeTimer",10);
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setdvarifuninitialized("scr_nukeCancelMode",0);
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level.nuketimer = getdvarint("scr_nukeTimer");
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level.cancelmode = getdvarint("scr_nukeCancelMode");
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if(level.multiteambased)
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{
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for(var_00 = 0;var_00 < level.teamnamelist.size;var_00++)
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{
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level.teamnukeemped[level.teamnamelist[var_00]] = 0;
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}
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}
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else
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{
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level.teamnukeemped["allies"] = 0;
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level.teamnukeemped["axis"] = 0;
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}
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level.nukeemptimeout = 60;
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level.nukeemptimeremaining = int(level.nukeemptimeout);
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level.nukeinfo = spawnstruct();
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level.nukeinfo.xpscalar = 2;
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level.nukedetonated = undefined;
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level thread func_595D();
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}
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//Function Number: 2
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func_8442(param_00,param_01,param_02)
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{
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if(isdefined(level.nukeincoming))
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{
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self iprintlnbold(&"KILLSTREAKS_NUKE_ALREADY_INBOUND");
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return 0;
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}
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if(maps\mp\_utility::func_4995() && !isdefined(level.gtnw) || !level.gtnw)
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{
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return 0;
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}
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if(!isdefined(param_02))
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{
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param_02 = 1;
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}
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thread func_29B6(param_02);
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self notify("used_nuke");
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maps\mp\_matchdata::func_4F1D("nuke",self.origin);
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return 1;
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}
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//Function Number: 3
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delaythread_nuke(param_00,param_01)
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{
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level endon("nuke_cancelled");
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maps\mp\gametypes\_hostmigration::func_8B0D(param_00);
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thread [[ param_01 ]]();
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}
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//Function Number: 4
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func_29B6(param_00)
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{
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level endon("nuke_cancelled");
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level.nukeinfo.player = self;
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level.nukeinfo.team = self.pers["team"];
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level.nukeincoming = 1;
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level.prevuibombtimer = int(getomnvar("ui_bomb_timer"));
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setomnvar("ui_bomb_timer",4);
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if(level.teambased)
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{
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thread maps\mp\_utility::func_7FA0("used_nuke",self,self.team);
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}
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else if(!level.hardcoremode)
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{
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self iprintlnbold(&"KILLSTREAKS_FRIENDLY_TACTICAL_NUKE");
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}
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if(!isdefined(level.donuke_fx) || ![[ level.donuke_fx ]]())
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{
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if(!isdefined(level.nuke_soundobject))
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{
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level.nuke_soundobject = spawn("script_origin",(0,0,1));
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level.nuke_soundobject hide();
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}
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level thread delaythread_nuke(level.nuketimer - 3.3,::func_5767);
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level thread delaythread_nuke(level.nuketimer,::func_5766);
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level thread delaythread_nuke(level.nuketimer,::nukeslowmo);
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level thread delaythread_nuke(level.nuketimer,::func_575D);
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level thread delaythread_nuke(level.nuketimer + 0.25,::func_5769);
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level thread delaythread_nuke(level.nuketimer + 1.5,::func_5758);
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level thread delaythread_nuke(level.nuketimer + 1.5,::func_575B);
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level thread func_5751();
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if(level.cancelmode && param_00)
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{
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level thread cancelnukeondeath(self);
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}
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}
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level thread func_86BA();
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if(!isdefined(level.nuke_clockobject))
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{
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level.nuke_clockobject = spawn("script_origin",(0,0,0));
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level.nuke_clockobject hide();
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}
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for(var_01 = level.nuketimer;var_01 > 0;var_01--)
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{
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level.nuke_clockobject playsound("ui_mp_kem_timer");
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wait(1);
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}
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}
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//Function Number: 5
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donukesimple()
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{
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level.nukeinfo.player = self;
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level.nukeinfo.team = self.pers["team"];
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level.nukeincoming = 1;
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level thread delaythread_nuke(level.nuketimer - 3.3,::func_5767);
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level thread delaythread_nuke(level.nuketimer,::func_5766);
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level thread delaythread_nuke(level.nuketimer,::nukeslowmo);
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level thread delaythread_nuke(level.nuketimer,::func_575D);
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level thread delaythread_nuke(level.nuketimer + 0.25,::func_5769);
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level thread delaythread_nuke(level.nuketimer + 1.5,::nukedeathsimple);
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level thread delaythread_nuke(level.nuketimer + 1.5,::func_575B);
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if(!isdefined(level.nuke_soundobject))
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{
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level.nuke_soundobject = spawn("script_origin",(0,0,1));
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level.nuke_soundobject hide();
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}
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}
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//Function Number: 6
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nukedeathsimple()
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{
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level notify("nuke_death");
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}
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//Function Number: 7
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cancelnukeondeath(param_00)
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{
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param_00 common_scripts\utility::func_8B2A("death","disconnect");
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if(isdefined(param_00) && level.cancelmode == 2)
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{
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param_00 thread maps\mp\killstreaks\_emp::emp_use(0,0);
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}
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func_5755();
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level.nukeincoming = undefined;
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level notify("nuke_cancelled");
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}
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//Function Number: 8
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func_5767()
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{
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level endon("nuke_cancelled");
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if(isdefined(level.nuke_soundobject))
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{
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level.nuke_soundobject playsound("nuke_incoming");
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}
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}
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//Function Number: 9
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func_5766()
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{
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level endon("nuke_cancelled");
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if(isdefined(level.nuke_soundobject))
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{
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level.nuke_soundobject playsound("nuke_explosion");
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level.nuke_soundobject playsound("nuke_wave");
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}
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}
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//Function Number: 10
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func_5755()
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{
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var_00 = 0;
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if(isdefined(level.prevuibombtimer))
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{
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var_00 = level.prevuibombtimer;
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}
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setomnvar("ui_bomb_timer",var_00);
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}
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//Function Number: 11
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func_575D()
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{
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level endon("nuke_cancelled");
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func_5755();
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level.nukedetonated = 1;
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foreach(var_01 in level.players)
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{
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level thread func_575C(var_01);
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}
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}
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//Function Number: 12
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func_575C(param_00)
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{
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level endon("nuke_cancelled");
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param_00 endon("disconnect");
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common_scripts\utility::func_8AFE();
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var_01 = undefined;
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var_02 = undefined;
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if(!isdefined(level.nukeloc))
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{
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var_03 = (0,param_00.angles[1],0);
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var_02 = anglestoforward(var_03);
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var_04 = 5000;
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var_01 = param_00.origin + var_02 * var_04;
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}
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else
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{
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var_01 = level.nukeloc;
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}
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var_05 = undefined;
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var_06 = (0,0,1);
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if(!isdefined(level.nukeangles))
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{
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var_05 = anglestoright((0,param_00.angles[1] + 180,0));
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}
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else
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{
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var_05 = anglestoforward(level.nukeangles);
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var_06 = anglestoup(level.nukeangles);
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}
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var_07 = spawnfxforclient(level._effect["nuke_flash"],var_01,param_00,var_06,var_05);
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triggerfx(var_07);
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param_00 thread cleanupnukeeffect(var_07,30);
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}
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//Function Number: 13
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cleanupnukeeffect(param_00,param_01)
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{
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maps\mp\_utility::waitfortimeornotify(param_01,"disconnect");
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param_00 delete();
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}
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//Function Number: 14
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func_5751()
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{
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level endon("nuke_cancelled");
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level waittill("spawning_intermission");
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var_00 = getentarray("mp_global_intermission","classname");
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var_00 = var_00[0];
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var_01 = anglestoup(var_00.angles);
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var_02 = anglestoright(var_00.angles);
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playfx(level._effect["nuke_aftermath"],var_00.origin,var_01,var_02);
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}
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//Function Number: 15
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nukeslowmo()
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{
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level endon("nuke_cancelled");
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setslowmotion(1,0.25,0.5);
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level waittill("nuke_death");
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setslowmotion(0.25,1,2);
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}
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//Function Number: 16
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func_5769()
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{
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level endon("nuke_cancelled");
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level.nukevisioninprogress = 1;
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visionsetpostapply("mpnuke",3);
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maps\mp\gametypes\_hostmigration::func_8B0D(2);
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visionsetpostapply("nuke_global_flash",0.1);
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setexpfog(0,956,0.72,0.61,0.39,0.968,0.85,1,0.298,0.273,0.266,0.25,(0,0,-1),84,118,2.75,0.984,124,100);
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setdvar("r_materialBloomHQScriptMasterEnable",0);
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maps\mp\gametypes\_hostmigration::func_8B0D(0.5);
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level notify("nuke_aftermath_post_started");
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visionsetpostapply("aftermath_post",0.5);
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level waittill("nuke_death");
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level thread func_9557();
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level func_9453(5);
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}
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//Function Number: 17
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func_5758()
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{
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level endon("nuke_cancelled");
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level endon("game_ended");
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level notify("nuke_death");
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maps\mp\gametypes\_hostmigration::func_8BBA();
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foreach(var_01 in level.characters)
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{
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if(nukecankill(var_01))
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{
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if(isplayer(var_01))
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{
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var_01.nuked = 1;
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if(maps\mp\_utility::func_4945(var_01))
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{
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var_01 thread maps\mp\gametypes\_damage::func_329F(level.nukeinfo.player,level.nukeinfo.player,999999,0,"MOD_EXPLOSIVE","nuke_mp",var_01.origin,(0,0,1),"none",0,0);
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}
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continue;
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}
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var_01 maps/mp/agents/_agents::agent_damage_finished(level.nukeinfo.player,level.nukeinfo.player,999999,0,"MOD_EXPLOSIVE","nuke_mp",var_01.origin,(0,0,1),"none",0);
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}
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}
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level thread nuke_empjam();
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level.nukeincoming = undefined;
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}
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//Function Number: 18
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nukecankill(param_00)
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{
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if(!isdefined(level.nukeinfo))
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{
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return 0;
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}
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if(level.teambased)
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{
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if(isdefined(level.nukeinfo.team) && param_00.team == level.nukeinfo.team)
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{
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return 0;
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}
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}
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else
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{
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var_01 = isdefined(level.nukeinfo.player) && param_00 == level.nukeinfo.player;
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var_02 = isdefined(level.nukeinfo.player) && isdefined(param_00.owner) && param_00.owner == level.nukeinfo.player;
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if(var_01 || var_02)
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{
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return 0;
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}
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}
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return 1;
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}
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//Function Number: 19
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func_575B()
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{
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level endon("nuke_cancelled");
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level waittill("nuke_death");
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}
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//Function Number: 20
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nuke_empjam()
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{
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level endon("game_ended");
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if(level.teambased)
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{
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level func_575F(maps\mp\_utility::getotherteam(level.nukeinfo.team));
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}
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level.teamnukeemped[level.nukeinfo.team] = 1;
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level.teamnukeemped[maps\mp\_utility::getotherteam(level.nukeinfo.team)] = 1;
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func_575E(level.nukeinfo.player);
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}
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//Function Number: 21
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func_575F(param_00)
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{
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level endon("game_ended");
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level notify("nuke_EMPJam");
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level endon("nuke_EMPJam");
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level.teamnukeemped[param_00] = 1;
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foreach(var_02 in level.players)
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{
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if(var_02 lib_05FE::func_74B9())
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{
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var_02 lib_05FE::applyperplayerempeffects();
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}
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}
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level notify("nuke_emp_update");
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level maps\mp\killstreaks\_jammer::func_2654(level.nukeinfo.player,param_00);
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level maps\mp\killstreaks\_air_superiority::func_2640(level.nukeinfo.player,param_00);
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level thread keepnukeemptimeremaining();
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maps\mp\gametypes\_hostmigration::func_8B0D(level.nukeemptimeout);
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level.teamnukeemped[param_00] = 0;
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foreach(var_02 in level.players)
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{
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if(var_02.team == param_00 && !var_02 lib_05FE::func_74B9())
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{
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var_02 lib_05FE::func_65A7();
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var_02.nuked = undefined;
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}
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}
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level notify("nuke_emp_update");
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level notify("nuke_emp_ended");
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}
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//Function Number: 22
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func_575E(param_00)
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{
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level notify("nuke_EMPJam");
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level endon("nuke_EMPJam");
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if(!isdefined(param_00))
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{
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}
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foreach(var_02 in level.players)
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{
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if(var_02 lib_05FE::func_74B9())
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{
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var_02 lib_05FE::applyperplayerempeffects();
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}
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}
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level notify("nuke_emp_update");
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level maps\mp\killstreaks\_jammer::func_2654(level.nukeinfo.player);
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level maps\mp\killstreaks\_air_superiority::func_2640(level.nukeinfo.player);
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level thread keepnukeemptimeremaining();
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maps\mp\gametypes\_hostmigration::func_8B0D(level.nukeemptimeout);
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level.nukeinfo.player = undefined;
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foreach(var_02 in level.players)
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{
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if((!isdefined(param_00) || var_02 != param_00) && !var_02 lib_05FE::func_74B9())
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{
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var_02 lib_05FE::func_65A7();
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}
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}
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level notify("nuke_emp_update");
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level notify("nuke_emp_ended");
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}
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//Function Number: 23
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keepnukeemptimeremaining()
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{
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level notify("keepNukeEMPTimeRemaining");
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level endon("keepNukeEMPTimeRemaining");
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level endon("nuke_emp_ended");
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level.nukeemptimeremaining = int(level.nukeemptimeout);
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while(level.nukeemptimeremaining)
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{
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wait(1);
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level.nukeemptimeremaining--;
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}
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}
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//Function Number: 24
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func_595D()
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{
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for(;;)
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{
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level waittill("connected",var_00);
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var_00 thread onplayerspawned();
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}
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}
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//Function Number: 25
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onplayerspawned()
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{
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self endon("disconnect");
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for(;;)
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{
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self waittill("spawned_player");
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if(isdefined(level.nukedetonated))
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{
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thread func_7213();
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}
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}
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}
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//Function Number: 26
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func_7213()
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{
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wait(0.1);
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self visionsetpostapplyforplayer(level.nukevisionset,0);
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}
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//Function Number: 27
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func_86BA()
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{
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level endon("game_ended");
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level endon("disconnect");
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level endon("nuke_cancelled");
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level endon("nuke_death");
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var_00 = level.nuketimer * 1000 + gettime();
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setomnvar("ui_nuke_end_milliseconds",var_00);
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level waittill("host_migration_begin");
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var_01 = maps\mp\gametypes\_hostmigration::func_8BBA();
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if(var_01 > 0)
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{
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setomnvar("ui_nuke_end_milliseconds",var_00 + var_01);
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}
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}
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|
//Function Number: 28
|
|
func_9557()
|
|
{
|
|
level endon("game_ended");
|
|
for(;;)
|
|
{
|
|
level waittill("host_migration_end");
|
|
level func_9453(0);
|
|
}
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_9453(param_00)
|
|
{
|
|
if(isdefined(level.nukedeathvisionfunc))
|
|
{
|
|
level thread [[ level.nukedeathvisionfunc ]]();
|
|
}
|
|
|
|
visionsetpostapply(level.nukevisionset,param_00);
|
|
} |