mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-10 10:27:55 -05:00
673 lines
17 KiB
Plaintext
673 lines
17 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animscripts\atv.gsc
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* Game: Call of Duty: Ghosts
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* Platform: PC
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* Function Count: 27
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* Decompile Time: 475 ms
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* Timestamp: 10/27/2023 1:23:15 AM
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*******************************************************************/
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//Function Number: 1
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func_4FDD()
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{
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self.current_event = "none";
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self.var_742C = undefined;
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atv_geton();
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func_4FE7();
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}
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//Function Number: 2
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atv_geton()
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{
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self.grenadeawareness = 0;
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self.a.var_60B1 = "crouch";
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maps\_utility::func_2788();
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self.allowpain = 0;
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self.flashbangimmunity = 1;
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self.var_3B63 = ::atv_getoff;
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self.var_78EB = ::atv_normal_death;
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self.var_279D = 1;
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}
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//Function Number: 3
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atv_getoff()
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{
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self.allowpain = 1;
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self.flashbangimmunity = 0;
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maps\_utility::gun_recall();
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self.onatv = undefined;
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self.var_2214["combat"] = undefined;
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self.var_2214["stop"] = undefined;
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self.var_3B63 = undefined;
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self.var_78EB = undefined;
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self.a.var_78F5 = undefined;
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self.var_279D = undefined;
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}
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//Function Number: 4
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func_4FE7()
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{
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var_00 = self.var_66AC.driver_shooting || self.var_66AC.var_66A8.size == 1;
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func_103F(var_00);
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if(var_00)
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{
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animscripts/shared::placeweaponon(self.primaryweapon,"left");
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self.rightaimlimit = 90;
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self.leftaimlimit = -90;
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animscripts/track::setanimaimweight(1,0.2);
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thread func_1043();
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thread atv_loop_driver_shooting();
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}
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else
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{
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animscripts/shared::placeweaponon(self.primaryweapon,"none");
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thread atv_loop_driver();
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}
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atv_handle_events("driver");
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}
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//Function Number: 5
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atv_loop_driver()
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{
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self endon("death");
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self endon("killanimscript");
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var_00 = "left2right";
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var_01 = [];
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var_01["left2right"] = getanimlength(animscripts/utility::animarray("left2right"));
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var_01["right2left"] = getanimlength(animscripts/utility::animarray("right2left"));
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self setanimknoball(%atv_turn,%body,1,0);
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self setanim(animscripts/utility::animarray("drive"),1,0);
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self setanimknob(animscripts/utility::animarray(var_00),1,0);
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self setanimtime(animscripts/utility::animarray(var_00),0.5);
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for(;;)
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{
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if(self.var_66AC.var_7BE7)
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{
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var_02 = 0.5 * 1 + maps\_vehicle_code::update_steering(self.var_66AC);
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var_03 = self getanimtime(animscripts/utility::animarray(var_00));
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if(var_00 == "right2left")
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{
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var_03 = 1 - var_03;
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}
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var_04 = 20 * abs(var_03 - var_02);
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if(var_03 < var_02)
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{
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var_00 = "left2right";
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var_04 = var_04 * var_01["left2right"];
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}
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else
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{
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var_00 = "right2left";
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var_04 = var_04 * var_01["right2left"];
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var_03 = 1 - var_03;
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}
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}
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else
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{
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var_00 = "left2right";
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var_04 = 0;
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var_03 = 0.5;
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}
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self setanimknoblimited(animscripts/utility::animarray(var_00),1,0.1,var_04);
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self setanimtime(animscripts/utility::animarray(var_00),var_03);
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wait(0.05);
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}
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}
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//Function Number: 6
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atv_loop_driver_shooting()
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{
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self endon("death");
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self endon("killanimscript");
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var_00 = 0.05;
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var_01 = 0;
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self setanimknoball(%atv_aiming,%body,1,0);
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self setanimknob(animscripts/utility::animarray("idle"),1,0);
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for(;;)
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{
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if(self.current_event != "none")
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{
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self waittill("atv_event_finished");
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continue;
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}
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var_02 = maps\_vehicle_code::update_steering(self.var_66AC);
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var_03 = 1 - abs(var_02);
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var_04 = max(0,0 - var_02);
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var_05 = max(0,var_02);
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self setanimlimited(animscripts/utility::animarray("straight_level_center"),var_03,var_00);
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self setanimlimited(animscripts/utility::animarray("straight_level_left"),var_04,var_00);
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self setanimlimited(animscripts/utility::animarray("straight_level_right"),var_05,var_00);
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if(self.bulletsinclip <= 0)
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{
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animscripts/weaponlist::refillclip();
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var_01 = gettime() + 3000;
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}
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if(var_01 <= gettime())
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{
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atv_start_shooting();
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}
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self setanimknoblimited(animscripts/utility::animarray("add_aim_left_center"),var_03,var_00);
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self setanimlimited(animscripts/utility::animarray("add_aim_left_left"),var_04,var_00);
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self setanimlimited(animscripts/utility::animarray("add_aim_left_right"),var_05,var_00);
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self setanimknoblimited(animscripts/utility::animarray("add_aim_right_center"),var_03,var_00);
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self setanimlimited(animscripts/utility::animarray("add_aim_right_left"),var_04,var_00);
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self setanimlimited(animscripts/utility::animarray("add_aim_right_right"),var_05,var_00);
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thread atv_stop_shooting();
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wait(0.05);
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}
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}
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//Function Number: 7
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atv_do_event(param_00)
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{
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self endon("death");
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self.var_66AC.var_7BE7 = 0;
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self setflaggedanimknoblimitedrestart("atv_event",param_00,1,0.17);
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animscripts/shared::func_2986("atv_event",::atv_waitfor_start_lean);
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self setanimknoblimited(animscripts/utility::animarray("event_restore"),1,0.1);
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self.var_66AC.var_7BE7 = 1;
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self.current_event = "none";
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self notify("atv_event_finished");
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}
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//Function Number: 8
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atv_handle_events(param_00)
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{
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self endon("death");
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self endon("killanimscript");
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var_01 = self.var_66AC;
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for(;;)
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{
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if(var_01.event["jump"][param_00])
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{
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var_01.event["jump"][param_00] = 0;
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self notify("atv_event_occurred");
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self.current_event = "jump";
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var_01.var_7BE7 = 0;
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self setflaggedanimknoblimitedrestart("jump",animscripts/utility::animarray("event_jump"),1,0.17);
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}
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if(var_01.event["bump"][param_00])
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{
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var_01.event["bump"][param_00] = 0;
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self notify("atv_event_occurred");
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if(self.current_event != "bump_big")
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{
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thread atv_do_event(animscripts/utility::animarray("event_bump"));
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}
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}
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if(var_01.event["bump_big"][param_00])
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{
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var_01.event["bump_big"][param_00] = 0;
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self notify("atv_event_occurred");
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self.current_event = "bump_big";
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thread atv_do_event(animscripts/utility::animarray("event_bump_big"));
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}
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if(var_01.event["sway_left"][param_00])
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{
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var_01.event["sway_left"][param_00] = 0;
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self notify("atv_event_occurred");
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if(self.current_event != "bump_big")
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{
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thread atv_do_event(animscripts/utility::animarray("event_sway")["left"]);
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}
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}
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if(var_01.event["sway_right"][param_00])
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{
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var_01.event["sway_right"][param_00] = 0;
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self notify("atv_event_occurred");
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if(self.current_event != "bump_big")
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{
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thread atv_do_event(animscripts/utility::animarray("event_sway")["right"]);
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}
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}
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wait(0.05);
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}
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}
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//Function Number: 9
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atv_start_shooting()
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{
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self notify("want_shoot_while_driving");
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self setanim(%atv_add_fire,1,0.2);
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if(isdefined(self.var_742C))
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{
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}
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self.var_742C = 1;
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thread atv_decide_shoot();
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thread func_1040();
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}
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//Function Number: 10
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atv_stop_shooting()
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{
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self endon("killanimscript");
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self endon("want_shoot_while_driving");
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wait(0.05);
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self notify("end_shoot_while_driving");
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self.var_742C = undefined;
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self clearanim(%atv_add_fire,0.2);
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}
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//Function Number: 11
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atv_decide_shoot()
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{
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self endon("killanimscript");
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self endon("end_shoot_while_driving");
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self.a.var_78F5 = ::func_1047;
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atv_decide_shoot_internal();
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self.var_742C = undefined;
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}
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//Function Number: 12
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atv_decide_shoot_internal()
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{
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self endon("atv_event_occurred");
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animscripts/shoot_behavior::func_2439("normal");
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}
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//Function Number: 13
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func_1047()
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{
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if(!isdefined(self.enemy))
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{
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self.var_7439 = undefined;
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self.var_7445 = undefined;
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self.var_744B = "none";
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}
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self.var_7439 = self.enemy;
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self.var_7445 = self.enemy getshootatpos();
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var_00 = distancesquared(self.origin,self.enemy.origin);
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if(var_00 < 1000000)
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{
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self.var_744B = "full";
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}
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else if(var_00 < 4000000)
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{
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self.var_744B = "burst";
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}
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else
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{
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self.var_744B = "single";
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}
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if(isdefined(self.enemy.vehicle))
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{
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var_01 = 0.5;
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var_02 = self.var_7439.vehicle;
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var_03 = self.var_66AC;
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var_04 = var_03.origin - var_02.origin;
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var_05 = anglestoforward(var_02.angles);
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var_06 = anglestoright(var_02.angles);
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var_07 = vectordot(var_04,var_05);
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if(var_07 < 0)
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{
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var_08 = var_02 vehicle_getspeed() * var_01;
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var_08 = var_08 * 17.6;
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if(var_08 > 50)
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{
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var_09 = vectordot(var_04,var_06);
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var_09 = var_09 / 3;
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if(var_09 > 128)
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{
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var_09 = 128;
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}
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else if(var_09 < -128)
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{
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var_09 = -128;
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}
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if(var_09 > 0)
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{
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var_09 = 128 - var_09;
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}
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else
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{
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var_09 = -128 - var_09;
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}
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self.var_7439 = undefined;
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self.var_7445 = var_02.origin + var_08 * var_05 + var_09 * var_06;
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}
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}
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}
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}
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//Function Number: 14
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func_1040()
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{
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self endon("killanimscript");
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self endon("end_shoot_while_driving");
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self notify("doing_shootWhileDriving");
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self endon("doing_shootWhileDriving");
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for(;;)
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{
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if(!self.bulletsinclip)
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{
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wait(0.5);
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continue;
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}
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animscripts/combat_utility::func_744D();
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}
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}
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//Function Number: 15
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atv_reload()
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{
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if(!self.var_66AC.var_7BE7)
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{
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return 0;
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}
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if(!animscripts/combat_utility::func_5596(0))
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{
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return 0;
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}
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if(!animscripts/utility::usingriflelikeweapon())
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{
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return 0;
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}
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atv_reload_internal();
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self notify("abort_reload");
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return 1;
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}
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//Function Number: 16
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atv_reload_internal()
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{
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self endon("atv_event_occurred");
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self.var_7C07 = 1;
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self waittill("start_blending_reload");
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self setanim(%atv_aiming,0,0.25);
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self setflaggedanimrestart("gun_down",animscripts/utility::animarray("gun_down"),1,0.25);
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animscripts/shared::func_2986("gun_down");
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self clearanim(animscripts/utility::animarray("gun_down"),0);
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self setflaggedanimknoballrestart("reload_anim",animscripts/utility::animarray("reload"),%body,1,0.25);
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animscripts/shared::func_2986("reload_anim");
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self clearanim(%atv_reload,0.2);
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self setflaggedanimrestart("gun_up",animscripts/utility::animarray("gun_up"),1,0.25);
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self.gun_up_for_reload = 1;
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animscripts/shared::func_2986("gun_up",::atv_waitfor_start_aim);
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self.var_7C07 = undefined;
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self clearanim(%atv_reload,0.1);
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self setanim(%atv_aiming,1,0.1);
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if(isdefined(self.gun_up_for_reload))
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{
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self.gun_up_for_reload = undefined;
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animscripts/shared::func_2986("gun_up",::atv_waitfor_end);
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self clearanim(animscripts/utility::animarray("gun_up"),0);
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}
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}
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//Function Number: 17
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atv_waitfor_start_aim(param_00)
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{
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if(param_00 == "start_aim")
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{
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return 1;
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}
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}
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//Function Number: 18
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atv_waitfor_end(param_00)
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{
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if(param_00 == "end")
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{
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return 1;
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}
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}
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//Function Number: 19
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atv_waitfor_start_lean(param_00)
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{
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if(param_00 == "start_lean")
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{
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return 1;
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}
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}
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//Function Number: 20
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func_1043()
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{
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self endon("killanimscript");
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self endon("stop tracking");
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var_00 = 0.05;
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var_01 = 8;
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var_02 = 0;
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var_03 = 0;
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var_04 = 1;
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for(;;)
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{
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animscripts/track::incranimaimweight();
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var_05 = (self.origin[0],self.origin[1],self geteye()[2]);
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var_06 = self.var_7445;
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if(isdefined(self.var_7439))
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{
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var_06 = self.var_7439 getshootatpos();
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}
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if(!isdefined(var_06))
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{
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var_03 = 0;
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var_07 = self getanglestolikelyenemypath();
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if(isdefined(var_07))
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{
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var_03 = angleclamp180(self.angles[1] - var_07[1]);
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}
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}
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else
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{
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var_08 = var_06 - var_05;
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var_09 = vectortoangles(var_08);
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var_03 = self.angles[1] - var_09[1];
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var_03 = angleclamp180(var_03);
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}
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if(var_03 > self.rightaimlimit || var_03 < self.leftaimlimit)
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{
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var_03 = 0;
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}
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if(var_04)
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{
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var_04 = 0;
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}
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else
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{
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var_0A = var_03 - var_02;
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if(abs(var_0A) > var_01)
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{
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var_03 = var_02 + var_01 * common_scripts\utility::sign(var_0A);
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}
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}
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var_02 = var_03;
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var_0B = min(max(0 - var_03,0),90) / 90 * self.a.aimweight;
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var_0C = min(max(var_03,0),90) / 90 * self.a.aimweight;
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self setanimlimited(%atv_aim_4,var_0B,var_00);
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self setanimlimited(%atv_aim_6,var_0C,var_00);
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wait(0.05);
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}
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}
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//Function Number: 21
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atv_get_death_anim(param_00,param_01,param_02)
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{
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var_03 = undefined;
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var_04 = undefined;
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var_05 = 0;
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for(var_06 = 0;var_06 < param_00.size;var_06++)
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{
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var_07 = animscripts/utility::absangleclamp180(param_02 - param_01[var_06]);
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if(!isdefined(var_03) || var_07 < var_05)
|
|
{
|
|
var_04 = var_03;
|
|
var_03 = param_00[var_06];
|
|
var_05 = var_07;
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(var_04))
|
|
{
|
|
var_04 = param_00[var_06];
|
|
}
|
|
}
|
|
|
|
var_08 = var_03;
|
|
if(isdefined(level.var_615E) && var_08 == level.var_615E && gettime() - level.var_615F < 500)
|
|
{
|
|
var_08 = var_04;
|
|
}
|
|
|
|
anim.var_615E = var_08;
|
|
anim.var_615F = gettime();
|
|
return var_08;
|
|
}
|
|
|
|
//Function Number: 22
|
|
atv_death_launchslide()
|
|
{
|
|
var_00 = self.var_66AC;
|
|
var_01 = var_00.var_6164;
|
|
var_01 = (var_01[0],var_01[1],randomfloatrange(200,400)) * 0.75;
|
|
if(lengthsquared(var_01) > 1000000)
|
|
{
|
|
var_01 = vectornormalize(var_01) * 1000;
|
|
}
|
|
|
|
var_02 = spawn("script_origin",self.origin);
|
|
var_02 moveslide((0,0,40),15,var_01);
|
|
self linkto(var_02);
|
|
var_02 thread func_2597();
|
|
}
|
|
|
|
//Function Number: 23
|
|
atv_normal_death()
|
|
{
|
|
var_00 = [];
|
|
var_00[0] = level.scr_anim["atv"]["small"]["death"]["back"];
|
|
var_00[1] = level.scr_anim["atv"]["small"]["death"]["right"];
|
|
var_00[2] = level.scr_anim["atv"]["small"]["death"]["left"];
|
|
var_01 = [];
|
|
var_01[0] = -180;
|
|
var_01[1] = -90;
|
|
var_01[2] = 90;
|
|
var_02 = atv_get_death_anim(var_00,var_01,self.damageyaw);
|
|
animscripts/death::func_5D59(var_02);
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_1030()
|
|
{
|
|
var_00 = self.var_66AC;
|
|
if(!isdefined(var_00))
|
|
{
|
|
return atv_normal_death();
|
|
}
|
|
|
|
var_01 = var_00.var_6164;
|
|
atv_death_launchslide();
|
|
var_02 = vectortoangles(var_01);
|
|
var_03 = angleclamp180(var_02[1] - self.angles[1]);
|
|
var_04 = [];
|
|
var_04[0] = level.scr_anim["atv"]["big"]["death"]["back"];
|
|
var_04[1] = level.scr_anim["atv"]["big"]["death"]["left"];
|
|
var_04[2] = level.scr_anim["atv"]["big"]["death"]["front"];
|
|
var_04[3] = level.scr_anim["atv"]["big"]["death"]["right"];
|
|
var_05 = [];
|
|
var_05[0] = -180;
|
|
var_05[1] = -90;
|
|
var_05[2] = 0;
|
|
var_05[3] = 90;
|
|
var_06 = atv_get_death_anim(var_04,var_05,var_03);
|
|
animscripts/death::func_5D59(var_06);
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 25
|
|
func_2597()
|
|
{
|
|
var_00 = self.origin;
|
|
for(var_01 = 0;var_01 < 60;var_01++)
|
|
{
|
|
wait(0.05);
|
|
var_00 = self.origin;
|
|
}
|
|
|
|
wait(3);
|
|
if(isdefined(self))
|
|
{
|
|
self delete();
|
|
}
|
|
}
|
|
|
|
//Function Number: 26
|
|
atv_setanim_common(param_00)
|
|
{
|
|
self.a.var_ED8["idle"] = level.scr_anim["atv"][param_00]["idle"];
|
|
self.a.var_ED8["drive"] = level.scr_anim["atv"][param_00]["drive"];
|
|
self.a.var_ED8["fire"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["single"] = animscripts/utility::func_ED8(level.scr_anim["atv"][param_00]["single"]);
|
|
self.a.var_ED8["burst2"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["burst3"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["burst4"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["burst5"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["burst6"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["semi2"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["semi3"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["semi4"] = level.scr_anim["atv"][param_00]["fire"];
|
|
self.a.var_ED8["semi5"] = level.scr_anim["atv"][param_00]["fire"];
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_103F(param_00)
|
|
{
|
|
self.a.var_ED8 = [];
|
|
atv_setanim_common("driver");
|
|
self.a.var_ED8["left2right"] = level.scr_anim["atv"]["driver"]["left2right"];
|
|
self.a.var_ED8["right2left"] = level.scr_anim["atv"]["driver"]["right2left"];
|
|
self.a.var_ED8["straight_level_left"] = level.scr_anim["atv"]["driver"]["straight_level"]["left"];
|
|
self.a.var_ED8["straight_level_center"] = level.scr_anim["atv"]["driver"]["straight_level"]["center"];
|
|
self.a.var_ED8["straight_level_right"] = level.scr_anim["atv"]["driver"]["straight_level"]["right"];
|
|
self.a.var_ED8["add_aim_left_left"] = level.scr_anim["atv"]["driver"]["add_aim_left"]["left"];
|
|
self.a.var_ED8["add_aim_left_center"] = level.scr_anim["atv"]["driver"]["add_aim_left"]["center"];
|
|
self.a.var_ED8["add_aim_left_right"] = level.scr_anim["atv"]["driver"]["add_aim_left"]["right"];
|
|
self.a.var_ED8["add_aim_right_left"] = level.scr_anim["atv"]["driver"]["add_aim_right"]["left"];
|
|
self.a.var_ED8["add_aim_right_center"] = level.scr_anim["atv"]["driver"]["add_aim_right"]["center"];
|
|
self.a.var_ED8["add_aim_right_right"] = level.scr_anim["atv"]["driver"]["add_aim_right"]["right"];
|
|
if(param_00)
|
|
{
|
|
self.a.var_ED8["event_jump"] = level.scr_anim["atv"]["driver"]["shoot_jump"];
|
|
self.a.var_ED8["event_bump"] = level.scr_anim["atv"]["driver"]["shoot_bump"];
|
|
self.a.var_ED8["event_bump_big"] = level.scr_anim["atv"]["driver"]["shoot_bump_big"];
|
|
self.a.var_ED8["event_sway"] = [];
|
|
self.a.var_ED8["event_sway"]["left"] = level.scr_anim["atv"]["driver"]["shoot_sway_left"];
|
|
self.a.var_ED8["event_sway"]["right"] = level.scr_anim["atv"]["driver"]["shoot_sway_right"];
|
|
self.a.var_ED8["event_restore"] = %atv_aiming;
|
|
}
|
|
|
|
self.a.var_ED8["event_jump"] = level.scr_anim["atv"]["driver"]["drive_jump"];
|
|
self.a.var_ED8["event_bump"] = level.scr_anim["atv"]["driver"]["drive_bump"];
|
|
self.a.var_ED8["event_bump_big"] = level.scr_anim["atv"]["driver"]["drive_bump_big"];
|
|
self.a.var_ED8["event_sway"] = [];
|
|
self.a.var_ED8["event_sway"]["left"] = level.scr_anim["atv"]["driver"]["drive_sway_left"];
|
|
self.a.var_ED8["event_sway"]["right"] = level.scr_anim["atv"]["driver"]["drive_sway_right"];
|
|
self.a.var_ED8["event_restore"] = %atv_turn;
|
|
} |