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https://github.com/InfinityLoader/IL-GSC.git
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24 lines
835 B
Plaintext
24 lines
835 B
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animscripts\traverse\jump_up_80.gsc
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* Game: Call of Duty: Ghosts
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 29 ms
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* Timestamp: 10/27/2023 1:22:59 AM
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*******************************************************************/
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//Function Number: 1
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func_4FDD()
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{
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self endon("killanimscript");
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self traversemode("nogravity");
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self traversemode("noclip");
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var_00 = self getnegotiationstartnode();
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self orientmode("face angle",var_00.angles[1]);
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var_01 = var_00.var_82CB - var_00.origin[2];
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thread animscripts/traverse/shared::func_8022(var_01 - 80);
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self clearanim(%root,0.2);
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self setflaggedanimrestart("jump_up_80",level.dogtraverseanims["jump_up_80"],1,0.2,1);
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animscripts/shared::func_2986("jump_up_80");
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} |