Files
IL-GSC/GHOSTS/PC/SP/maps/_audio_ambient.gsc
2023-10-27 03:49:01 -04:00

325 lines
6.1 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps\_audio_ambient.gsc
* Game: Call of Duty: Ghosts
* Platform: PC
* Function Count: 19
* Decompile Time: 275 ms
* Timestamp: 10/27/2023 1:27:13 AM
*******************************************************************/
//Function Number: 1
init_ambient()
{
if(isdefined(level._audio.ambient))
{
return;
}
level._audio.ambient = spawnstruct();
level._audio.ambient.var_8090 = 0;
level._audio.ambient.var_21E6 = "";
level._audio.ambient.current = [];
level._audio.ambient.current["zone"] = [];
level._audio.ambient.var_2C07 = [];
level._audio.ambient.cached_ambients = [];
level._audio.ambient.cached_elems = [];
level._audio.ambient.var_50E1 = 15;
level._audio.ambient.sound_ents = [];
}
//Function Number: 2
func_79EF(param_00)
{
func_79EE("zone",param_00);
}
//Function Number: 3
func_79EE(param_00,param_01,param_02,param_03,param_04)
{
maps\_audio_code::cache_ambient(param_01);
if(!isdefined(level._audio.ambient.cached_ambients[param_01]))
{
}
level._audio.ambient.var_21E6 = param_01;
if(!level._audio.ambient.var_8090)
{
level thread ambient_event_thread();
}
}
//Function Number: 4
func_7C0A(param_00,param_01)
{
if(param_00 == "")
{
}
if(level._audio.ambient.var_21E6 == param_00)
{
level._audio.ambient.var_21E6 = "";
fade_ambient_elems(param_00,param_01);
}
}
//Function Number: 5
func_7C1A()
{
if(level._audio.ambient.var_21E6 == "")
{
}
func_7C0A(level._audio.ambient.var_21E6);
}
//Function Number: 6
func_7C08()
{
func_7C0A(level._audio.ambient.var_21E6);
}
//Function Number: 7
fade_ambient_elems(param_00,param_01)
{
if(!isdefined(param_01))
{
param_01 = 1;
}
foreach(var_03 in level._audio.ambient.sound_ents)
{
if(!isdefined(var_03.ambient) || var_03.ambient != param_00)
{
continue;
}
var_03 thread fade_ambient_elem_internal(param_01);
}
}
//Function Number: 8
fade_ambient_elem_internal(param_00)
{
if(isdefined(self.fading))
{
}
self endon("sounddone");
self.fading = 1;
thread func_312E();
self scalevolume(0,param_00);
wait(param_00);
self stopsounds();
self notify("sounddone");
}
//Function Number: 9
func_312E()
{
self waittill("sounddone");
self scalevolume(1);
self.fading = undefined;
}
//Function Number: 10
func_7D8F(param_00,param_01,param_02,param_03)
{
func_7D8E(param_00,param_01);
func_7D8E(param_02,param_03);
}
//Function Number: 11
func_7D8E(param_00,param_01)
{
if(isdefined(param_00) && param_00 != "" && param_00 != "none")
{
if(param_01 == 0)
{
func_7C0A(param_00);
}
func_79EF(param_00);
}
}
//Function Number: 12
ambient_event_thread()
{
level endon("stop_ambient_event_thread");
var_00 = "";
level._audio.ambient.var_8090 = 1;
for(;;)
{
var_01 = gettime();
if(level._audio.ambient.var_21E6 != "")
{
var_02 = level._audio.ambient.var_21E6;
var_03 = level._audio.ambient.cached_ambients[var_02];
if(isdefined(var_03.var_6E10))
{
if(!isdefined(var_03.var_55DC))
{
var_03 func_6F32(1);
}
if(var_03.var_55DC <= var_01)
{
if(var_03.var_3039.size > 1)
{
for(var_04 = var_03 func_3973();var_04.elem == var_00;var_04 = var_03 func_3973())
{
wait(0.05);
}
}
else
{
var_04 = var_04.var_3039[0];
}
func_5CA6(var_04,var_02);
if(level._audio.ambient.var_21E6 != "")
{
var_00 = var_04.elem;
var_03 func_6F32(1);
}
}
}
else
{
foreach(var_04 in var_03.var_3039)
{
if(!isdefined(var_04.var_55DC))
{
var_04 func_6F32();
}
if(var_04.var_55DC <= var_01)
{
level thread func_5CA6(var_04,var_02);
var_04 func_6F32();
}
}
}
}
wait(0.05);
}
}
//Function Number: 13
func_7C09()
{
level notify("stop_ambient_event_thread");
level._audio.ambient.var_8090 = 0;
}
//Function Number: 14
func_5CA6(param_00,param_01)
{
var_02 = level._audio.ambient.cached_elems[param_00.elem];
func_5CA7(var_02,param_01);
}
//Function Number: 15
func_5CA7(param_00,param_01)
{
var_02 = param_00["alias"];
var_03 = get_sound_ent();
if(!isdefined(var_03))
{
maps\_audio_code::func_2402("^3play_ambient_elem_oneshot cannot play, out of sound ents");
}
maps\_audio_code::func_2402("play_ambient_elem_oneshot -- ambient: \" + param_01 + "\" alias: \" + var_02 + "\");
var_03.ambient = param_01;
var_03.is_playing = 1;
var_04 = get_elem_position(param_00);
var_03.origin = var_04 + level.player.origin;
var_03 playsound(var_02,"sounddone");
var_03 waittill("sounddone");
wait(0.1);
var_03.ambient = undefined;
var_03.is_playing = 0;
}
//Function Number: 16
get_elem_position(param_00)
{
var_01 = randomfloatrange(param_00["range"][0],param_00["range"][1]);
var_02 = undefined;
if(isdefined(param_00["cone"]))
{
var_02 = randomfloatrange(param_00["cone"][0],param_00["cone"][1]);
}
else
{
var_02 = randomfloatrange(0,360);
}
var_03 = anglestoforward((0,var_02,0)) * var_01;
return (var_03[0],var_03[1],0);
}
//Function Number: 17
func_6F32(param_00)
{
if(isdefined(param_00))
{
var_01 = level._audio.ambient.cached_ambients[level._audio.ambient.var_21E6].data;
}
else
{
var_01 = level._audio.ambient.cached_elems[self.elem];
}
var_02 = randomfloatrange(var_01["time"][0],var_01["time"][1]);
self.var_55DC = gettime() + var_02 * 1000;
}
//Function Number: 18
func_3973()
{
var_00 = 0;
foreach(var_02 in self.var_3039)
{
var_00 = var_00 + var_02.weight;
}
var_04 = randomfloat(var_00);
var_05 = 0;
var_06 = undefined;
foreach(var_02 in self.var_3039)
{
var_05 = var_05 + var_02.weight;
if(var_04 < var_05)
{
var_06 = var_02;
break;
}
}
return var_06;
}
//Function Number: 19
get_sound_ent()
{
foreach(var_01 in level._audio.ambient.sound_ents)
{
if(!var_01.is_playing)
{
return var_01;
}
}
if(level._audio.ambient.sound_ents.size < level._audio.ambient.var_50E1)
{
var_01 = spawn("script_origin",(0,0,0));
var_01.is_playing = 0;
level._audio.ambient.sound_ents[level._audio.ambient.sound_ents.size] = var_01;
return var_01;
}
return undefined;
}