mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-10 15:37:58 -05:00
1643 lines
34 KiB
Plaintext
1643 lines
34 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\odin_util.gsc
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* Game: Call of Duty: Ghosts
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* Platform: Console
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* Function Count: 71
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* Decompile Time: 959 ms
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* Timestamp: 10/27/2023 1:37:00 AM
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*******************************************************************/
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//Function Number: 1
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move_player_to_start_point(param_00)
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{
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var_01 = getent(param_00,"targetname");
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level.player setorigin(var_01.origin);
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var_02 = undefined;
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if(isdefined(var_01.target))
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{
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var_02 = getent(var_01.target,"targetname");
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}
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if(isdefined(var_02))
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{
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level.player setangles(vectortoangles(var_02.origin - var_01.origin));
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return;
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}
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level.player setangles(var_01.angles);
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}
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//Function Number: 2
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actor_teleport(param_00,param_01)
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{
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var_02 = getent(param_01,"targetname");
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if(isplayer(param_00))
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{
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param_00 setangles(var_02.angles);
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param_00 setorigin(var_02.origin);
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}
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if(isai(param_00))
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{
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param_00 method_81FA(var_02.origin,var_02.angles);
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}
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}
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//Function Number: 3
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func_69DE(param_00)
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{
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var_01 = getent(param_00,"targetname");
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if(!isdefined(var_01))
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{
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}
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var_01 notify("trigger");
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if(var_01.classname == "trigger_once" || isdefined(var_01.spawnflags) && var_01.spawnflags & 64)
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{
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var_01 delete();
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}
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}
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//Function Number: 4
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func_69DD(param_00)
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{
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var_01 = getent(param_00,"script_noteworthy");
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if(!isdefined(var_01))
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{
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}
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var_01 notify("trigger");
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if(var_01.classname == "trigger_once" || isdefined(var_01.spawnflags) && var_01.spawnflags & 64)
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{
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var_01 delete();
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}
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}
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//Function Number: 5
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func_800F(param_00,param_01)
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{
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if(!isdefined(param_01))
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{
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var_02 = ["ALLY_ALPHA","ALLY_BRAVO","ALLY_CHARLIE","ALLY_DELTA","ALLY_ECHO"];
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}
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else
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{
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var_02 = ["ALLY_ALPHA","ALLY_BRAVO","ALLY_CHARLIE"];
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}
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for(var_03 = 0;var_03 < var_02.size;var_03++)
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{
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actor_teleport(level.squad[var_02[var_03]],var_02[var_03] + "_" + param_00 + "_teleport");
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var_04 = getnode(var_02[var_03] + "_" + param_00 + "_node","targetname");
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level.squad[var_02[var_03]] method_8224(var_04);
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}
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}
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//Function Number: 6
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func_8010(param_00,param_01)
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{
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actor_teleport(level.squad[param_01],param_01 + "_" + param_00 + "_teleport");
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var_02 = getnode(param_01 + "_" + param_00 + "_node","targetname");
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level.squad[param_01] method_8224(var_02);
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}
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//Function Number: 7
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func_69D1(param_00)
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{
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func_69CE(getentarray(param_00,"targetname"));
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}
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//Function Number: 8
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func_69D0(param_00)
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{
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func_69CE(getentarray(param_00,"script_noteworthy"));
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}
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//Function Number: 9
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func_69CD(param_00)
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{
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if(isdefined(param_00))
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{
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param_00 delete();
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}
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}
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//Function Number: 10
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func_69CE(param_00)
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{
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foreach(var_02 in param_00)
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{
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func_69CD(var_02);
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}
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}
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//Function Number: 11
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add_debug_dialogue(param_00,param_01,param_02)
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{
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if(getdvarint("loc_warnings",0))
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{
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}
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if(!isdefined(level.var_23DC))
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{
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level.var_23DC = [];
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}
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var_03 = "^3";
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if(isdefined(param_02))
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{
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switch(param_02)
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{
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case "red":
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case "r":
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var_03 = "^1";
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break;
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case "green":
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case "g":
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var_03 = "^2";
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break;
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case "yellow":
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case "y":
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var_03 = "^3";
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break;
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case "blue":
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case "b":
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var_03 = "^4";
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break;
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case "cyan":
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case "c":
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var_03 = "^5";
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break;
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case "purple":
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case "p":
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var_03 = "^6";
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break;
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case "white":
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case "w":
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var_03 = "^7";
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break;
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case "black":
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case "bl":
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var_03 = "^8";
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break;
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}
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}
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var_04 = maps\_hud_util::createfontstring("default",1.5);
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var_04.location = 0;
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var_04.alignx = "left";
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var_04.aligny = "top";
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var_04.foreground = 1;
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var_04.sort = 20;
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var_04.alpha = 0;
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var_04 fadeovertime(0.5);
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var_04.alpha = 1;
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var_04.x = 40;
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var_04.y = 325;
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var_04.label = " " + var_03 + "< " + param_00 + " > ^7" + param_01;
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var_04.color = (1,1,1);
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level.var_23DC = common_scripts\utility::array_insert(level.var_23DC,var_04,0);
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foreach(var_07, var_06 in level.var_23DC)
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{
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if(var_07 == 0)
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{
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continue;
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}
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if(isdefined(var_06))
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{
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var_06.y = 325 - var_07 * 18;
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}
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}
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wait(2);
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var_08 = 40;
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var_04 fadeovertime(3);
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var_04.alpha = 0;
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for(var_07 = 0;var_07 < var_08;var_07++)
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{
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var_04.color = (1,1,0 / var_08 - var_07);
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wait(0.05);
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}
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wait(4);
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var_04 destroy();
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common_scripts\utility::array_removeundefined(level.var_23DC);
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}
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//Function Number: 12
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func_8014()
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{
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var_00 = common_scripts\utility::func_39BD();
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if(!isdefined(var_00.angles))
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{
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var_00.angles = self.angles;
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}
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self method_81FA(var_00.origin,var_00.angles);
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}
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//Function Number: 13
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func_7805(param_00,param_01)
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{
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var_02 = getentarray(param_00,"targetname");
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var_03 = [];
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foreach(var_05 in var_02)
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{
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var_03[var_03.size] = var_05 func_7806(param_01);
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}
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return var_03;
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}
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//Function Number: 14
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spawn_odin_actor_single(param_00,param_01)
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{
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var_02 = getent(param_00,"targetname");
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if(!isdefined(var_02))
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{
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return undefined;
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}
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var_03 = var_02 func_7806(param_01);
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return var_03;
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}
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//Function Number: 15
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func_7806(param_00,param_01)
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{
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if(!isdefined(self))
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{
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return undefined;
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}
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if(!isdefined(param_01))
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{
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param_01 = 0;
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}
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var_02 = maps\_utility::func_7766(param_01);
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if(maps\_utility::func_77BE(var_02))
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{
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}
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var_02 thread maps\_space_ai::enable_space();
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var_03 = common_scripts\utility::func_39BD();
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if(isdefined(var_03))
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{
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if(!isdefined(var_03.angles))
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{
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var_03.angles = self.angles;
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}
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var_02 method_81FA(var_03.origin,var_03.angles);
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}
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if(isdefined(var_03.target))
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{
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var_02.default_node = getnode(var_03.target,"targetname");
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if(isdefined(var_02.default_node))
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{
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var_02 method_8224(var_02.default_node);
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var_02.goalradius = 4;
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}
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}
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return var_02;
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}
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//Function Number: 16
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add_light_to_actor(param_00)
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{
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var_01 = common_scripts\utility::func_7836();
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var_02 = self gettagorigin("tag_eye");
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var_01.origin = var_02 + (-9,0,2);
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var_01 linkto(self,"tag_eye");
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var_03 = common_scripts\utility::func_3AB9("light_blue_steady_FX");
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if(param_00 == "ally")
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{
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var_03 = common_scripts\utility::func_3AB9("light_blue_steady_FX");
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}
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if(param_00 == "axis")
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{
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var_03 = common_scripts\utility::func_3AB9("amber_light_45_beacon_nolight_glow");
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}
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while(isalive(self))
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{
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playfxontag(var_03,var_01,"tag_origin");
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wait(0.2);
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stopfxontag(var_03,var_01,"tag_origin");
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wait(0.8);
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}
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var_01 delete();
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}
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//Function Number: 17
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func_6F25()
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{
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function_0168("cg_fov",level.odin_fov);
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if(!common_scripts\utility::flag("spin_start_exterior_dialogue"))
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{
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maps\_utility::func_4D7C(0.05,level.odin_fov);
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}
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common_scripts\utility::flag_wait("ally_gun_struggle_FOV_change");
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maps\_utility::func_4D7C(1,level.odin_fov + 10);
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common_scripts\utility::flag_wait("saved_ally");
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maps\_utility::func_4D7C(3,level.odin_fov);
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common_scripts\utility::flag_wait("start_transition_to_youngblood");
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maps\_utility::func_4D7C(5,65);
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}
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//Function Number: 18
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func_5EBB()
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{
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level endon("kickoff_player_finale");
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if(isdefined(level.player.var_5BE1) && level.player.var_5BE1)
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{
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}
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level.player.var_5BE1 = 1;
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var_00 = 0.15;
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var_01 = 64;
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for(;;)
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{
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if(common_scripts\utility::flag("player_spin_decomp_anim_done"))
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{
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var_00 = 0.2;
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var_01 = 96;
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}
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physicsexplosionsphere(level.player.origin,var_01,1,var_00);
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wait(0.05);
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}
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}
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//Function Number: 19
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ally_physics_pulse()
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{
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level endon("kickoff_player_finale");
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if(isdefined(level.ally.var_5BE1) && level.ally.var_5BE1)
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{
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}
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level.ally.var_5BE1 = 1;
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for(;;)
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{
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physicsexplosionsphere(level.ally.origin,45,32,0.15);
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wait(0.05);
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}
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}
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//Function Number: 20
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npc_physics_pulse()
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{
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self endon("death");
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if(isdefined(self.var_5BE1) && self.var_5BE1)
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{
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}
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self.var_5BE1 = 1;
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for(;;)
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{
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physicsexplosionsphere(self.origin,45,32,0.15);
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wait(0.05);
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}
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}
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//Function Number: 21
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func_3432(param_00,param_01)
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{
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var_02 = func_7805(param_00,1);
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foreach(var_04 in var_02)
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{
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var_04.var_5613 = 1;
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var_04.ignoreall = 1;
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var_04.ignoreme = 1;
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var_04.var_29AA = 1;
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var_04.team = "neutral";
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var_04.diequietly = 1;
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var_04.var_5629 = 1;
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var_04.var_563A = 1;
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var_04.forceragdollimmediate = 1;
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var_04.var_757F = 1;
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}
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wait(1);
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if(isdefined(param_01))
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{
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common_scripts\utility::flag_wait(param_01);
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}
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foreach(var_04 in var_02)
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{
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var_04 method_82E7();
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}
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}
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//Function Number: 22
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load_transient(param_00)
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{
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function_020B();
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devsetminimapdvarsettings(param_00);
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}
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//Function Number: 23
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func_7E26()
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{
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while(!function_020C())
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{
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wait(0.05);
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}
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}
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//Function Number: 24
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func_54DA(param_00)
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{
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var_01 = undefined;
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var_02 = undefined;
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var_03 = undefined;
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var_04 = getentarray(param_00,"script_noteworthy");
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foreach(var_06 in var_04)
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{
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if(var_06.script_parameters == "moving_object_origin")
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{
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var_03 = var_06;
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}
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}
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foreach(var_06 in var_04)
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{
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if(var_06.script_parameters == "moving_object")
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{
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var_06 linkto(var_03);
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}
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if(var_06.script_parameters == "path_connector")
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{
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var_06 linkto(var_03);
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var_03.var_1EBF = var_06;
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}
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if(var_06.script_parameters == "path_disconnector")
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{
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var_06 linkto(var_03);
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var_03.var_27CB = var_06;
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}
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}
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thread func_5B21(var_03.var_27CB,var_03.var_1EBF);
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return var_03;
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}
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|
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//Function Number: 25
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func_5B21(param_00,param_01)
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{
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self endon("death");
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self endon("stop_scripts");
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var_02 = getentarray("moving_platform_path_trigger","targetname");
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var_03 = getentarray("path_connector","script_noteworthy");
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var_04 = getentarray("path_disconnector","script_noteworthy");
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for(;;)
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{
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param_00 solid();
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param_01 solid();
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param_00 disconnectpaths();
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param_01 connectpaths();
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param_00 notsolid();
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param_01 notsolid();
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wait(0.2);
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}
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}
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|
|
//Function Number: 26
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create_sliding_space_door(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
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var_07 = getentarray(param_00,"script_noteworthy");
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if(!isdefined(var_07) || var_07.size == 0)
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{
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iprintln("create_sliding_space_door failed. No parts");
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}
|
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|
|
var_08 = undefined;
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var_09 = undefined;
|
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var_0A = undefined;
|
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foreach(var_0C in var_07)
|
|
{
|
|
if(var_0C.classname == "script_origin")
|
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{
|
|
if(isdefined(var_0C.targetname))
|
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{
|
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if(var_0C.targetname == "door_closed_node")
|
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{
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var_08 = var_0C;
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continue;
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}
|
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|
|
if(var_0C.targetname == "door_node")
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{
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var_09 = var_0C;
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continue;
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}
|
|
|
|
if(var_0C.targetname == "door_open_node")
|
|
{
|
|
var_0A = var_0C;
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}
|
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}
|
|
}
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}
|
|
|
|
var_08.door = var_09;
|
|
var_08.var_29D0 = var_0A;
|
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var_08.time = param_01;
|
|
var_08.accel = param_02;
|
|
var_08.delay = param_03;
|
|
var_08.var_11B6 = param_04;
|
|
var_08.var_4ECE = param_05;
|
|
var_08.unlock_flag = param_06;
|
|
var_08.door_name = param_00;
|
|
var_0E = getentarray(var_08.door.target,"targetname");
|
|
var_08.parts = var_0E;
|
|
foreach(var_0C in var_0E)
|
|
{
|
|
var_0C linkto(var_08.door);
|
|
}
|
|
|
|
var_08.trigger = spawn("trigger_radius",var_08.origin,3,var_08.radius,64);
|
|
if(isdefined(param_04) && param_04 == 1)
|
|
{
|
|
var_08.trigger common_scripts\utility::func_837B();
|
|
var_08 thread func_11B8();
|
|
}
|
|
else
|
|
{
|
|
var_08 thread func_75EB();
|
|
}
|
|
|
|
var_08 thread func_75EA();
|
|
return var_08;
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_11B8()
|
|
{
|
|
self endon("death");
|
|
level endon(self.var_4ECE);
|
|
self.state = "open";
|
|
self.trigger.var_83B7 = 0;
|
|
self.trigger thread automatic_sliding_door_detector(self.var_4ECE);
|
|
for(;;)
|
|
{
|
|
if(self.trigger.var_83B7)
|
|
{
|
|
if(isdefined(self.unlock_flag) && !common_scripts\utility::flag(self.unlock_flag))
|
|
{
|
|
wait(0.5);
|
|
continue;
|
|
}
|
|
|
|
if(self.state == "closing" || self.state == "closed")
|
|
{
|
|
self.state = "open";
|
|
if(self.delay > 0)
|
|
{
|
|
wait(self.delay);
|
|
}
|
|
|
|
self.door moveto(self.var_29D0.origin,self.time,self.accel);
|
|
thread maps/odin_audio::func_72E1(self);
|
|
}
|
|
}
|
|
else if(self.state == "opening" || self.state == "open")
|
|
{
|
|
self.state = "closed";
|
|
if(self.delay > 0)
|
|
{
|
|
wait(self.delay);
|
|
}
|
|
|
|
self.door moveto(self.origin,self.time,self.accel);
|
|
thread maps/odin_audio::func_72E0(self);
|
|
}
|
|
|
|
wait(0.1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 28
|
|
automatic_sliding_door_detector(param_00)
|
|
{
|
|
self endon("death");
|
|
level endon(param_00);
|
|
for(;;)
|
|
{
|
|
self.var_83B7 = 0;
|
|
self waittill("trigger");
|
|
self.var_83B7 = 1;
|
|
wait(0.5);
|
|
}
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_75EB()
|
|
{
|
|
self endon("death");
|
|
level endon(self.var_4ECE);
|
|
if(isdefined(self.unlock_flag) && !common_scripts\utility::flag(self.unlock_flag))
|
|
{
|
|
self.state = "closed";
|
|
self.door moveto(self.origin,0.1,self.accel);
|
|
common_scripts\utility::flag_wait(self.unlock_flag);
|
|
if(self.state == "closing" || self.state == "closed")
|
|
{
|
|
self.state = "open";
|
|
if(self.delay > 0)
|
|
{
|
|
wait(self.delay);
|
|
}
|
|
|
|
self.door moveto(self.var_29D0.origin,self.time,self.accel);
|
|
if(self.door_name == "post_z_door" || self.door_name == "escape_door_blocker")
|
|
{
|
|
thread maps/odin_audio::func_7290();
|
|
}
|
|
|
|
if(self.door_name == "spin_decomp_door")
|
|
{
|
|
thread maps/odin_audio::func_7277();
|
|
}
|
|
|
|
thread maps/odin_audio::func_72E1(self);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_75EA()
|
|
{
|
|
level endon("start_transition_to_youngblood");
|
|
self endon("death");
|
|
level waittill(self.var_4ECE);
|
|
self.state = "closed";
|
|
if(self.delay > 0)
|
|
{
|
|
wait(self.delay);
|
|
}
|
|
|
|
self.door moveto(self.origin,self.time,self.accel);
|
|
thread maps/odin_audio::func_72E0(self);
|
|
if(isdefined(self.trigger))
|
|
{
|
|
self.trigger common_scripts\utility::trigger_off();
|
|
self.trigger delete();
|
|
}
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_567D(param_00,param_01,param_02)
|
|
{
|
|
if(param_02 > param_01)
|
|
{
|
|
return 1;
|
|
}
|
|
else if(param_02 < param_00)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return param_02 - param_00 / param_01 - param_00;
|
|
}
|
|
|
|
//Function Number: 32
|
|
func_312A(param_00,param_01,param_02)
|
|
{
|
|
return param_01 * param_02 + param_00 * 1 - param_02;
|
|
}
|
|
|
|
//Function Number: 33
|
|
func_1B49(param_00,param_01,param_02)
|
|
{
|
|
var_03 = self method_8260(level.scr_anim[param_00][param_01]);
|
|
if(var_03 >= param_02)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 34
|
|
god_rays_from_moving_source(param_00,param_01,param_02)
|
|
{
|
|
var_03 = 0;
|
|
var_04 = 0;
|
|
var_05 = maps\_utility::create_sunflare_setting("default");
|
|
while(!common_scripts\utility::flag(param_02))
|
|
{
|
|
var_06 = param_00.origin;
|
|
var_03 = atan(level.player.origin[2] - var_06[2] / sqrt(squared(level.player.origin[0] - var_06[0]) + squared(level.player.origin[1] - var_06[1])));
|
|
if(level.player.origin[0] < var_06[0])
|
|
{
|
|
var_04 = atan(level.player.origin[1] - var_06[1] / level.player.origin[0] - var_06[0]);
|
|
}
|
|
else
|
|
{
|
|
var_04 = 180 + atan(level.player.origin[1] - var_06[1] / level.player.origin[0] - var_06[0]);
|
|
}
|
|
|
|
var_05.position = (var_03,var_04,0);
|
|
maps\_art::func_7D49("default",0);
|
|
wait(0.05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 35
|
|
func_461D()
|
|
{
|
|
var_00 = func_6A53();
|
|
var_01 = getent("sat_intro_initial_position","targetname");
|
|
var_00 moveto(var_01.origin,0.1);
|
|
var_00 rotateto(var_01.angles,0.1);
|
|
var_00 waittill("movedone");
|
|
wait(4);
|
|
var_02 = [];
|
|
var_02["odin_sat_section_04_pod_doorL_01"] = level.animated_sat_part["odin_sat_section_04_pod_doorL_01"];
|
|
var_02["odin_sat_section_04_pod_doorL_02"] = level.animated_sat_part["odin_sat_section_04_pod_doorL_02"];
|
|
var_02["odin_sat_section_04_pod_doorL_03"] = level.animated_sat_part["odin_sat_section_04_pod_doorL_03"];
|
|
var_02["odin_sat_section_04_pod_doorL_04"] = level.animated_sat_part["odin_sat_section_04_pod_doorL_04"];
|
|
var_02["odin_sat_section_04_pod_doorR_01"] = level.animated_sat_part["odin_sat_section_04_pod_doorR_01"];
|
|
var_02["odin_sat_section_04_pod_doorR_02"] = level.animated_sat_part["odin_sat_section_04_pod_doorR_02"];
|
|
var_02["odin_sat_section_04_pod_doorR_03"] = level.animated_sat_part["odin_sat_section_04_pod_doorR_03"];
|
|
var_02["odin_sat_section_04_pod_doorR_04"] = level.animated_sat_part["odin_sat_section_04_pod_doorR_04"];
|
|
level thread maps\odin_fx::fx_sat_doors_close(var_02);
|
|
level.var_57FB thread maps\_anim::anim_single(level.animated_sat_part,"sat_blossom_close");
|
|
}
|
|
|
|
//Function Number: 36
|
|
func_5561(param_00,param_01,param_02)
|
|
{
|
|
level endon("stop_nag");
|
|
level endon(param_01);
|
|
var_03 = 8;
|
|
var_04 = 20;
|
|
var_05 = 0.5;
|
|
var_06 = 1.5;
|
|
if(!isdefined(param_00))
|
|
{
|
|
param_00 = randomizer_create(["factory_bkr_hurryuprook","factory_bkr_comeon","factory_bkr_theholdup"]);
|
|
}
|
|
else
|
|
{
|
|
param_00 = randomizer_create(param_00);
|
|
}
|
|
|
|
for(;;)
|
|
{
|
|
wait(var_03 + randomfloatrange(-2,2));
|
|
var_07 = param_00 func_633C();
|
|
if(isdefined(param_02))
|
|
{
|
|
maps\_utility::smart_radio_dialogue(var_07);
|
|
}
|
|
else
|
|
{
|
|
thread maps\_utility::func_7628(var_07);
|
|
}
|
|
|
|
if(var_03 < var_04)
|
|
{
|
|
var_03 = var_03 + randomfloatrange(var_05,var_06);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 37
|
|
randomizer_create(param_00)
|
|
{
|
|
var_01 = addstruct();
|
|
var_01.var_ED8 = param_00;
|
|
return var_01;
|
|
}
|
|
|
|
//Function Number: 38
|
|
func_633C()
|
|
{
|
|
var_00 = undefined;
|
|
if(self.var_ED8.size > 1 && isdefined(self.var_4C06))
|
|
{
|
|
var_00 = randomint(self.var_ED8.size - 1);
|
|
if(var_00 >= self.var_4C06)
|
|
{
|
|
var_00++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var_00 = randomint(self.var_ED8.size);
|
|
}
|
|
|
|
self.var_4C06 = var_00;
|
|
return self.var_ED8[var_00];
|
|
}
|
|
|
|
//Function Number: 39
|
|
func_5562(param_00,param_01,param_02,param_03)
|
|
{
|
|
level endon("stop_nag");
|
|
self endon(param_01);
|
|
var_04 = 10;
|
|
var_05 = 20;
|
|
var_06 = 0.5;
|
|
var_07 = 1.5;
|
|
param_00 = randomizer_create(param_00);
|
|
for(;;)
|
|
{
|
|
wait(var_04 + randomfloatrange(-2,2));
|
|
var_08 = param_00 func_633C();
|
|
thread add_debug_dialogue(param_02,var_08,param_03);
|
|
if(var_04 < var_05)
|
|
{
|
|
var_04 = var_04 + randomfloatrange(var_06,var_07);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 40
|
|
func_3407()
|
|
{
|
|
var_00 = spawn("script_model",(0,0,0));
|
|
var_00 setmodel("tag_origin");
|
|
var_00 method_8021(self,"tag_flash",(0,0,0),(0,0,0),1);
|
|
playfxontag(level._effect["flashlight"],var_00,"tag_origin");
|
|
}
|
|
|
|
//Function Number: 41
|
|
func_7D06(param_00)
|
|
{
|
|
playfxontag(level._effect["flashlight"],param_00,"tag_light");
|
|
common_scripts\utility::flag_wait("teleport_player_to_z_trans");
|
|
wait(1);
|
|
stopfxontag(level._effect["flashlight"],param_00,"tag_light");
|
|
}
|
|
|
|
//Function Number: 42
|
|
func_6A53()
|
|
{
|
|
if(!isdefined(level.satellite_script_mover))
|
|
{
|
|
var_00 = getent("satellite_link_org","targetname");
|
|
level.satellite_script_mover = var_00;
|
|
func_7777(var_00);
|
|
var_01 = getentarray("spacejump_sat","targetname");
|
|
foreach(var_03 in var_01)
|
|
{
|
|
var_03 linkto(var_00);
|
|
level.var_6A3F[level.var_6A3F.size] = var_03;
|
|
}
|
|
|
|
maps\odin_fx::func_3673();
|
|
}
|
|
|
|
return level.satellite_script_mover;
|
|
}
|
|
|
|
//Function Number: 43
|
|
func_7777(param_00)
|
|
{
|
|
level.var_57FB = param_00;
|
|
var_01 = getentarray("odin_satellite_animated","targetname");
|
|
level.var_582F = getent("odin_sat_section_03_rot","script_noteworthy");
|
|
level.var_6A3F[level.var_6A3F.size] = level.var_582F;
|
|
level.var_582F.animname = "odin_sat_section_03_rot";
|
|
level.var_582F maps\_utility::assign_animtree("odin_sat_section_03_rot");
|
|
level.animated_sat_part = [];
|
|
foreach(var_03 in var_01)
|
|
{
|
|
if(isdefined(var_03.script_noteworthy) && var_03.script_noteworthy != "odin_sat_section_03_rot")
|
|
{
|
|
var_03.animname = var_03.script_noteworthy;
|
|
level.animated_sat_part[var_03.script_noteworthy] = var_03;
|
|
level.animated_sat_part[var_03.script_noteworthy] maps\_utility::assign_animtree(var_03.script_noteworthy);
|
|
var_03 linkto(level.var_57FB);
|
|
level.var_6A3F[level.var_6A3F.size] = var_03;
|
|
}
|
|
}
|
|
|
|
level.var_57FB maps\_anim::anim_first_frame(level.animated_sat_part,"sat_blossom_close");
|
|
level.var_582F linkto(level.var_57FB);
|
|
foreach(var_06 in level.animated_sat_part)
|
|
{
|
|
var_06 linkto(level.var_57FB);
|
|
}
|
|
|
|
level.var_57FB thread maps\_anim::anim_loop_solo(level.var_582F,"odin_sat_blossom_close_spin","stop_sat_loops");
|
|
foreach(var_06 in level.animated_sat_part)
|
|
{
|
|
var_06 method_8252();
|
|
}
|
|
}
|
|
|
|
//Function Number: 44
|
|
func_6A5A(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = func_6A53();
|
|
var_05 = getent(param_00,"targetname");
|
|
if(isdefined(param_02))
|
|
{
|
|
var_04 moveto(var_05.origin,param_01,param_02,param_03);
|
|
}
|
|
|
|
var_04 moveto(var_05.origin,param_01);
|
|
}
|
|
|
|
//Function Number: 45
|
|
func_2BCF()
|
|
{
|
|
if(!isdefined(level.var_2BD2))
|
|
{
|
|
var_00 = getentarray("spin_earth","targetname");
|
|
var_01 = undefined;
|
|
var_02 = undefined;
|
|
foreach(var_04 in var_00)
|
|
{
|
|
if(var_04.classname == "script_origin")
|
|
{
|
|
var_01 = var_04;
|
|
continue;
|
|
}
|
|
|
|
if(var_04.classname == "script_model")
|
|
{
|
|
var_02 = var_04;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_01))
|
|
{
|
|
}
|
|
|
|
var_00 = common_scripts\utility::array_remove(var_00,var_01);
|
|
if(isdefined(var_01.target))
|
|
{
|
|
foreach(var_04 in var_00)
|
|
{
|
|
var_04 linkto(var_01);
|
|
}
|
|
}
|
|
|
|
level.var_2BD2 = var_01;
|
|
level.var_2BD2.earth_model = var_02;
|
|
}
|
|
|
|
return level.var_2BD2;
|
|
}
|
|
|
|
//Function Number: 46
|
|
odin_control_player_speed()
|
|
{
|
|
var_00 = 0;
|
|
if(level.start_point != "default")
|
|
{
|
|
var_00 = 1;
|
|
}
|
|
|
|
switch(level.start_point)
|
|
{
|
|
case "default":
|
|
case "odin_intro":
|
|
level.var_773A = 15;
|
|
level.var_7742 = 80;
|
|
level.space_accel = 75;
|
|
level.var_7748 = 65;
|
|
level.var_7747 = 85;
|
|
func_582E();
|
|
common_scripts\utility::flag_wait("open_airlock_door");
|
|
break;
|
|
|
|
case "odin_ally":
|
|
common_scripts\utility::flag_set("prologue_ready_for_thrusters");
|
|
level.var_773A = 15;
|
|
level.var_7742 = 46.66;
|
|
level.space_accel = 75;
|
|
level.var_7748 = 60;
|
|
level.var_7747 = 75;
|
|
func_582E();
|
|
break;
|
|
|
|
case "odin_escape":
|
|
common_scripts\utility::flag_set("prologue_ready_for_thrusters");
|
|
level.var_773A = 15;
|
|
level.var_7742 = 46.66;
|
|
level.space_accel = 75;
|
|
level.var_7748 = 60;
|
|
level.var_7747 = 75;
|
|
func_582E();
|
|
common_scripts\utility::flag_wait("ally_console_scene_done");
|
|
level.var_7742 = 58;
|
|
func_582E();
|
|
common_scripts\utility::flag_wait("player_in_outside_spin");
|
|
break;
|
|
|
|
case "odin_spin":
|
|
common_scripts\utility::flag_set("prologue_ready_for_thrusters");
|
|
level.var_773A = 15;
|
|
level.var_7742 = 70;
|
|
level.space_accel = 75;
|
|
level.var_7748 = 60;
|
|
level.var_7747 = 75;
|
|
func_582E();
|
|
common_scripts\utility::flag_wait("spin_clear");
|
|
break;
|
|
|
|
case "odin_spacejump":
|
|
common_scripts\utility::flag_set("prologue_ready_for_thrusters");
|
|
level.var_773A = 15;
|
|
level.var_7742 = 70;
|
|
level.space_accel = 75;
|
|
level.var_7748 = 60;
|
|
level.var_7747 = 75;
|
|
func_582E();
|
|
common_scripts\utility::flag_wait("spacejump_clear");
|
|
break;
|
|
|
|
case "odin_satellite":
|
|
common_scripts\utility::flag_set("prologue_ready_for_thrusters");
|
|
level.var_773A = 15;
|
|
level.var_7742 = 70;
|
|
level.space_accel = 65;
|
|
level.var_7748 = 55;
|
|
level.var_7747 = 65;
|
|
common_scripts\utility::flag_wait("triggered_finale");
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Function Number: 47
|
|
func_582E()
|
|
{
|
|
function_0168("player_swimFriction",level.var_773A);
|
|
function_0168("player_swimAcceleration",level.space_accel);
|
|
function_0168("player_swimVerticalSpeed",level.var_7748);
|
|
function_0168("player_swimVerticalAcceleration",level.var_7747);
|
|
function_0168("player_swimSpeed",level.var_7742);
|
|
}
|
|
|
|
//Function Number: 48
|
|
push_out_of_doorway(param_00,param_01,param_02,param_03)
|
|
{
|
|
switch(param_00)
|
|
{
|
|
case "X":
|
|
case "x":
|
|
param_00 = 0;
|
|
break;
|
|
|
|
case "Y":
|
|
case "y":
|
|
param_00 = 1;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
switch(param_01)
|
|
{
|
|
case ">":
|
|
while(level.player.origin[param_00] - 32 >= level.ally.origin[param_00])
|
|
{
|
|
function_0168("player_swimSpeed",0);
|
|
level.ally method_8222(0);
|
|
function_0168("player_swimWaterCurrent",(param_02,param_03,0));
|
|
wait(0.01);
|
|
}
|
|
break;
|
|
|
|
case "<":
|
|
while(level.player.origin[param_00] - 32 <= level.ally.origin[param_00])
|
|
{
|
|
function_0168("player_swimSpeed",0);
|
|
level.ally method_8222(0);
|
|
function_0168("player_swimWaterCurrent",(param_02,param_03,0));
|
|
wait(0.01);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
function_0168("player_swimSpeed",level.var_7742);
|
|
level.ally method_8222(1);
|
|
wait(0.5);
|
|
function_0168("player_swimWaterCurrent",(0,0,0));
|
|
}
|
|
|
|
//Function Number: 49
|
|
func_323C(param_00,param_01)
|
|
{
|
|
common_scripts\utility::flag_wait("end_ally_loop_anims");
|
|
if(isdefined(param_00))
|
|
{
|
|
param_00 notify("ender");
|
|
}
|
|
}
|
|
|
|
//Function Number: 50
|
|
entity_counter()
|
|
{
|
|
common_scripts\utility::create_dvar("entity_counter",1);
|
|
for(var_00 = getdvarint("entity_counter");var_00;var_00 = getdvarint("entity_counter"))
|
|
{
|
|
iprintln("ENTS: " + getentarray().size);
|
|
wait(1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 51
|
|
func_5F1A()
|
|
{
|
|
wait(4);
|
|
var_00 = level.player.origin;
|
|
var_01 = level.player.origin;
|
|
var_02 = 0;
|
|
for(;;)
|
|
{
|
|
var_00 = level.player.origin;
|
|
var_03 = distance(var_00,var_01);
|
|
var_03 = var_03 * 3600;
|
|
var_03 = var_03 / 12;
|
|
var_03 = var_03 / 5280;
|
|
if(var_02 < var_03)
|
|
{
|
|
var_02 = var_03;
|
|
}
|
|
|
|
iprintlnbold("MPH: " + var_03 + " Top: " + var_02);
|
|
var_01 = level.player.origin;
|
|
wait(1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 52
|
|
odin_drop_weapon()
|
|
{
|
|
level endon("stop_weapon_drop_scripts");
|
|
if(!isdefined(level.odin_custom_weap_splash))
|
|
{
|
|
level.odin_dropped_weapons = [];
|
|
thread custom_weap_splash();
|
|
}
|
|
|
|
level.odin_custom_weap_splash = 1;
|
|
var_00 = self.a.var_8DB5["right"];
|
|
if(var_00 != "none")
|
|
{
|
|
self.var_565D = 1;
|
|
var_01 = create_world_model_from_ent_weapon(var_00);
|
|
var_01 hide();
|
|
var_01.origin = self gettagorigin("tag_weapon");
|
|
var_01.angles = self gettagangles("tag_weapon");
|
|
var_01 linkto(self,"tag_weapon");
|
|
self waittill("death");
|
|
var_02 = func_2076(var_01);
|
|
var_01 show();
|
|
animscripts/shared::placeweaponon(var_00,"none");
|
|
if(common_scripts\utility::func_1DE9())
|
|
{
|
|
var_03 = randomintrange(-400,-100);
|
|
}
|
|
else
|
|
{
|
|
var_03 = randomintrange(100,400);
|
|
}
|
|
|
|
if(common_scripts\utility::func_1DE9())
|
|
{
|
|
var_04 = randomintrange(-400,-100);
|
|
}
|
|
else
|
|
{
|
|
var_04 = randomintrange(100,400);
|
|
}
|
|
|
|
var_01 physicslaunchserver(var_01.origin + (0,0,10),(var_03,0,0));
|
|
var_01 thread func_5802(var_02);
|
|
}
|
|
}
|
|
|
|
//Function Number: 53
|
|
custom_weap_splash()
|
|
{
|
|
thread display_splash_func();
|
|
level endon("player_has_shroud_now");
|
|
for(;;)
|
|
{
|
|
common_scripts\utility::flag_wait("show_custom_weap_splash");
|
|
create_qte_prompt(&"ODIN_SHROUD_PICKUP","hud_icon_microtar_space",1.25);
|
|
common_scripts\utility::func_33A0("show_custom_weap_splash");
|
|
func_2631();
|
|
}
|
|
}
|
|
|
|
//Function Number: 54
|
|
display_splash_func()
|
|
{
|
|
level endon("player_has_shroud_now");
|
|
for(;;)
|
|
{
|
|
var_00 = 0;
|
|
foreach(var_02 in level.odin_dropped_weapons)
|
|
{
|
|
if(isdefined(var_02))
|
|
{
|
|
var_03 = distance(level.player.origin,var_02.origin);
|
|
if(var_03 <= 60)
|
|
{
|
|
var_00 = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(var_00 == 1)
|
|
{
|
|
common_scripts\utility::flag_set("show_custom_weap_splash");
|
|
}
|
|
else
|
|
{
|
|
common_scripts\utility::func_337C("show_custom_weap_splash");
|
|
}
|
|
|
|
wait(0.1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 55
|
|
func_2076(param_00)
|
|
{
|
|
param_00 makeusable();
|
|
thread wait_for_use_trigger_stop(param_00);
|
|
thread odin_drop_weapon_trigger_use(param_00);
|
|
level.odin_dropped_weapons[level.odin_dropped_weapons.size] = param_00;
|
|
}
|
|
|
|
//Function Number: 56
|
|
wait_for_use_trigger_stop(param_00)
|
|
{
|
|
common_scripts\utility::flag_wait("player_has_shroud");
|
|
level notify("player_has_shroud_now");
|
|
if(!isdefined(param_00))
|
|
{
|
|
}
|
|
|
|
func_2631();
|
|
param_00 makeunusable();
|
|
var_01 = spawn("trigger_radius",param_00.origin,0,20,20);
|
|
var_01 enablelinkto();
|
|
var_01 linkto(param_00);
|
|
var_01 thread func_5803(param_00);
|
|
return var_01;
|
|
}
|
|
|
|
//Function Number: 57
|
|
odin_drop_weapon_trigger_use(param_00)
|
|
{
|
|
level endon("start_transition_to_youngblood");
|
|
level endon("player_has_shroud_now");
|
|
param_00 waittill("trigger");
|
|
level.player takeallweapons();
|
|
if(common_scripts\utility::flag("odin_start_spin_decomp_real"))
|
|
{
|
|
level.player giveweapon("microtar_space+acogsmg_sp+spaceshroud_sp");
|
|
level.player switchtoweapon("microtar_space+acogsmg_sp+spaceshroud_sp");
|
|
}
|
|
else
|
|
{
|
|
level.player giveweapon("microtar_space_interior+acogsmg_sp+spaceshroud_sp");
|
|
level.player switchtoweapon("microtar_space_interior+acogsmg_sp+spaceshroud_sp");
|
|
}
|
|
|
|
level.player.var_8D96 = "microtar_space_interior+acogsmg_sp+spaceshroud_sp";
|
|
level.player.var_8D95 = "microtar_space+acogsmg_sp+spaceshroud_sp";
|
|
var_01 = level.player getcurrentprimaryweapon();
|
|
var_02 = level.player getweaponammostock(var_01);
|
|
level.player playsound("weap_pickup_large_plr");
|
|
level.player setweaponammostock(var_01,var_02 + randomintrange(30,60));
|
|
param_00 hidepart("tag_clip");
|
|
param_00 hidepart("tag_silencer");
|
|
level thread create_pushed_dropped_weapon(param_00.origin,param_00.angles,param_00.model,param_00.attachments,1);
|
|
param_00 delete();
|
|
common_scripts\utility::flag_set("player_has_shroud");
|
|
}
|
|
|
|
//Function Number: 58
|
|
create_pushed_dropped_weapon(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
var_05 = spawn("script_model",param_00);
|
|
var_05.angles = param_01;
|
|
var_05 setmodel(param_02);
|
|
var_05 hidepart("tag_clip");
|
|
var_05.attachments = param_03;
|
|
var_05 create_world_model_from_ent_weapon();
|
|
if(isdefined(param_04))
|
|
{
|
|
var_05 hidepart("tag_silencer");
|
|
}
|
|
|
|
var_05 physicslaunchserver(var_05.origin,anglestoforward(level.player.angles) * 2500,500000,5);
|
|
wait(0.5);
|
|
if(!isdefined(var_05))
|
|
{
|
|
}
|
|
|
|
var_05 thread func_5802(undefined,10);
|
|
}
|
|
|
|
//Function Number: 59
|
|
func_5803(param_00)
|
|
{
|
|
level endon("start_transition_to_youngblood");
|
|
self waittill("trigger");
|
|
var_01 = level.player getcurrentprimaryweapon();
|
|
var_02 = level.player getweaponammostock(var_01);
|
|
level.player playsound("weap_pickup_large_plr");
|
|
level.player setweaponammostock(var_01,var_02 + randomintrange(30,60));
|
|
param_00 hidepart("tag_clip");
|
|
thread func_2631();
|
|
level thread create_pushed_dropped_weapon(param_00.origin,param_00.angles,param_00.model,param_00.attachments);
|
|
param_00 delete();
|
|
self delete();
|
|
}
|
|
|
|
//Function Number: 60
|
|
func_5802(param_00,param_01)
|
|
{
|
|
self endon("death");
|
|
if(!isdefined(param_01))
|
|
{
|
|
param_01 = 45;
|
|
}
|
|
|
|
wait(param_01);
|
|
while(maps\_utility::func_5E89(self.origin,0.4,1))
|
|
{
|
|
common_scripts\utility::func_8AFE();
|
|
}
|
|
|
|
if(isdefined(param_00) && isalive(param_00))
|
|
{
|
|
param_00 delete();
|
|
}
|
|
|
|
self delete();
|
|
}
|
|
|
|
//Function Number: 61
|
|
create_world_model_from_ent_weapon(param_00)
|
|
{
|
|
if(isdefined(param_00))
|
|
{
|
|
var_01 = getweaponmodel(param_00);
|
|
var_02 = spawn("script_model",(0,0,-10000));
|
|
var_02 setmodel(var_01);
|
|
var_02.attachments = getweaponattachments(param_00);
|
|
}
|
|
else
|
|
{
|
|
var_02 = self;
|
|
var_01 = self.model;
|
|
var_02.attachments = self.attachments;
|
|
}
|
|
|
|
var_02 hidepart("tag_sight_on",var_01);
|
|
var_02 attach("weapon_acog_iw6","tag_acog_2",1);
|
|
var_02 attach("weapon_barrel_shroud_iw6","tag_silencer",1);
|
|
return var_02;
|
|
}
|
|
|
|
//Function Number: 62
|
|
func_89A6(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
|
var_07 = maps\_utility::func_777F("player_rig");
|
|
var_07.origin = level.player.origin - (0,0,60);
|
|
var_07.angles = level.player getangles();
|
|
wait(0.05);
|
|
level.player playerlinktodelta(var_07,"tag_player",1,param_00,param_00,param_00,param_00,1);
|
|
if(!isdefined(param_04) || param_04 > param_03)
|
|
{
|
|
param_04 = 0;
|
|
}
|
|
|
|
if(!isdefined(param_05) || param_05 > param_03)
|
|
{
|
|
param_05 = 0;
|
|
}
|
|
|
|
var_07 moveto(param_01,param_03,param_04,param_05);
|
|
var_07 rotateto(param_02,param_03,param_04,param_05);
|
|
wait(param_03);
|
|
level.player playerlinktodelta(param_06,"tag_player",1,param_00,param_00,param_00,param_00,1);
|
|
var_07 delete();
|
|
}
|
|
|
|
//Function Number: 63
|
|
func_2BAB()
|
|
{
|
|
var_00 = [];
|
|
var_00[0] = getent("odin_escape_ally_tp","targetname");
|
|
var_00[1] = getent("player_escape_door_blocker_origin","targetname");
|
|
var_00[2] = getent("final_dyn_push_dest","script_noteworthy");
|
|
var_01 = common_scripts\utility::func_7836();
|
|
var_01.origin = var_00[0].origin;
|
|
thread func_624E(var_01);
|
|
thread dynamic_repulsor(var_00[1]);
|
|
var_01 moveto(var_00[1].origin,3,0,0);
|
|
wait(3);
|
|
var_01 notify("stop_pushing");
|
|
common_scripts\utility::flag_wait("esc_combat_done");
|
|
var_01 moveto(var_00[2].origin,3,0,0);
|
|
wait(2);
|
|
thread func_624E(var_01);
|
|
wait(1);
|
|
var_01 notify("stop_pushing");
|
|
wait(1);
|
|
var_01 delete();
|
|
}
|
|
|
|
//Function Number: 64
|
|
func_624E(param_00)
|
|
{
|
|
param_00 endon("stop_pushing");
|
|
for(;;)
|
|
{
|
|
physicsexplosionsphere(param_00.origin,96,1,0.03);
|
|
wait(0.05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 65
|
|
dynamic_repulsor(param_00)
|
|
{
|
|
var_01 = param_00.origin;
|
|
while(!common_scripts\utility::flag("escape_blocker_door_trig"))
|
|
{
|
|
physicsexplosionsphere(var_01,32,1,0.03);
|
|
wait(0.05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 66
|
|
func_3637()
|
|
{
|
|
function_0168("cg_cinematicFullScreen","0");
|
|
if(maps\_utility::func_47F6())
|
|
{
|
|
function_01C0("prologue_odin_monitor_ng");
|
|
}
|
|
else
|
|
{
|
|
function_01C0("prologue_odin_monitor");
|
|
}
|
|
|
|
thread fx_odin_monitor_bink_shutdown();
|
|
}
|
|
|
|
//Function Number: 67
|
|
fx_odin_monitor_bink_shutdown()
|
|
{
|
|
if(level.start_point == "odin_escape")
|
|
{
|
|
function_01C2();
|
|
}
|
|
else
|
|
{
|
|
common_scripts\utility::flag_wait("player_second_z_turn");
|
|
function_01C2();
|
|
}
|
|
|
|
common_scripts\utility::flag_wait("kyra_push_bag_anim");
|
|
function_0168("cg_cinematicFullScreen","0");
|
|
if(maps\_utility::func_47F6())
|
|
{
|
|
function_01C0("prologue_odin_monitor_ng");
|
|
}
|
|
else
|
|
{
|
|
function_01C0("prologue_odin_monitor");
|
|
}
|
|
|
|
common_scripts\utility::flag_wait("decomp_done");
|
|
function_01C2();
|
|
}
|
|
|
|
//Function Number: 68
|
|
odin_breathing_func(param_00)
|
|
{
|
|
switch(param_00)
|
|
{
|
|
case "breathing_better":
|
|
self playlocalsound("breathing_better_space");
|
|
break;
|
|
|
|
case "breathing_hurt":
|
|
self playlocalsound("breathing_hurt_space");
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Function Number: 69
|
|
create_qte_prompt(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = -3;
|
|
if(!isdefined(param_03))
|
|
{
|
|
param_03 = 100;
|
|
}
|
|
|
|
var_05 = param_02;
|
|
var_06 = 3;
|
|
var_07 = 130;
|
|
var_08 = [];
|
|
var_09 = level.player maps\_hud_util::func_20D1("default",var_05);
|
|
var_09.x = var_04 * -1;
|
|
var_09.y = param_03;
|
|
var_09.horzalign = "right";
|
|
var_09.alignx = "right";
|
|
var_09.alignx = "center";
|
|
var_09.aligny = "middle";
|
|
var_09.horzalign = "center";
|
|
var_09.vertalign = "middle";
|
|
var_09.hidewhendead = 1;
|
|
var_09.hidewheninmenu = 1;
|
|
var_09.sort = 205;
|
|
var_09.foreground = 1;
|
|
var_09.alpha = 1;
|
|
var_09 settext(param_00);
|
|
var_08["text"] = var_09;
|
|
if(isdefined(param_01))
|
|
{
|
|
var_0A = maps\_hud_util::func_20FC(param_01,100,40);
|
|
var_0A.x = var_06;
|
|
var_0A.y = var_07;
|
|
var_0A.alignx = "center";
|
|
var_0A.aligny = "middle";
|
|
var_0A.horzalign = "center";
|
|
var_0A.vertalign = "middle";
|
|
var_0A.hidewhendead = 1;
|
|
var_0A.hidewheninmenu = 1;
|
|
var_0A.sort = 205;
|
|
var_0A.foreground = 1;
|
|
var_0A.alpha = 1;
|
|
var_08["icon"] = var_0A;
|
|
}
|
|
|
|
level.var_6263 = var_08;
|
|
}
|
|
|
|
//Function Number: 70
|
|
func_2631()
|
|
{
|
|
if(!isdefined(level.var_6263))
|
|
{
|
|
}
|
|
|
|
level notify("stop_blink");
|
|
foreach(var_01 in level.var_6263)
|
|
{
|
|
if(isdefined(var_01))
|
|
{
|
|
var_01 destroy();
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 71
|
|
dialogue_facial(param_00,param_01)
|
|
{
|
|
if(!isdefined(self))
|
|
{
|
|
}
|
|
|
|
maps\_utility_code::add_to_radio(param_00);
|
|
self playsound(param_00);
|
|
maps\_utility::bcs_scripted_dialogue_start();
|
|
maps\_anim::anim_single_queue(self,param_01);
|
|
} |