mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
169 lines
2.7 KiB
Plaintext
169 lines
2.7 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 2562.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 11
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* Decompile Time: 1 ms
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* Timestamp: 10/27/2023 12:23:20 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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if(isdefined(level.var_119F))
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{
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return;
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}
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level.var_119F = [];
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level.var_119E = [];
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anim.var_6AD5 = 0;
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anim.var_111AE = 1;
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anim.var_E87A = 2;
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anim.var_9B08 = 3;
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anim.var_1527 = 3;
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}
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//Function Number: 2
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func_0077()
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{
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self.var_3135 = spawnstruct();
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if(isdefined(self.var_2A80))
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{
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self method_84B4(self.var_2A80);
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}
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else
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{
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self.var_3135.var_E87F = [];
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self.var_3135.var_D8BE = [];
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self.var_3135.var_BE5D = 0;
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self.var_C9D9 = level.var_119F[self.var_2A7F];
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self [[ self.var_C9D9.var_71AD ]]();
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}
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self.var_3135.var_9928 = [];
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thread func_0071();
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}
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//Function Number: 3
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func_0071()
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{
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self endon("death");
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self endon("terminate_ai_threads");
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for(;;)
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{
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self waittill("ai_notify",var_00,var_01);
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lib_0A1A::func_232F("ai_notify",var_00,var_01);
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}
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}
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//Function Number: 4
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func_008D(param_00,param_01)
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{
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level.var_119F[param_00] = param_01;
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switch(param_00)
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{
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case "human/ally_combatant":
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case "human/enemy_combatant":
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lib_09FD::func_103F2();
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break;
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case "c6/base":
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lib_09FD::func_3353();
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break;
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case "c12/c12":
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lib_09FD::func_3508();
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break;
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case "seeker/seeker":
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lib_09FD::func_F10A();
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break;
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}
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}
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//Function Number: 5
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func_007B(param_00)
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{
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return isdefined(level.var_119F) && isdefined(level.var_119F[param_00]);
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}
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//Function Number: 6
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func_0074(param_00,param_01)
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{
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return self.var_C9D9.var_11591[param_00] + param_01;
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}
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//Function Number: 7
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func_0076(param_00)
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{
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return [[ self.var_C9D9.var_1158E[param_00] ]]();
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}
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//Function Number: 8
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func_008F(param_00,param_01,param_02,param_03)
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{
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var_04 = param_00.var_D8BE[param_02];
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if(!isdefined(var_04))
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{
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return;
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}
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if(var_04 <= param_03)
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{
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return;
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}
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var_05 = spawnstruct();
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var_05.var_71D2 = param_01;
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var_05.var_1158F = param_02;
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for(;;)
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{
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self [[ var_05.var_71D2 ]](param_00,var_05.var_1158F,var_05);
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if(!isdefined(var_05.var_71D2))
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{
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break;
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}
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}
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}
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//Function Number: 9
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func_0087(param_00)
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{
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if(param_00 == level.var_111AE)
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{
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return level.var_6AD5;
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}
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else if(param_00 == level.var_6AD5)
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{
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return level.var_111AE;
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}
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return param_00;
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}
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//Function Number: 10
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func_0090()
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{
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if(isdefined(self.var_2A80))
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{
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self method_84B5();
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}
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}
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//Function Number: 11
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func_0075()
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{
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if(isdefined(self.var_51E3))
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{
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return self.var_51E3;
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}
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if(isdefined(self.var_1198.var_7366))
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{
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return self.var_1198.var_7366;
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}
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return "combat";
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} |