mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
47 lines
945 B
Plaintext
47 lines
945 B
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 2583.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 2
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 12:23:24 AM
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*******************************************************************/
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//Function Number: 1
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func_9308(param_00)
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{
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if(!isdefined(self.var_10E6D))
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{
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return level.var_6AD5;
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}
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if(self.team == "allies")
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{
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return level.var_6AD5;
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}
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if(lib_0F18::func_10E8A("is_in_stealth"))
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{
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return level.var_111AE;
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}
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return level.var_6AD5;
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}
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//Function Number: 2
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func_12F2D(param_00)
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{
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if(!isdefined(self.var_10E6D.var_C9A8))
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{
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lib_0F18::func_10E8A("set_patrol_style","unaware");
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}
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if(self.var_10E6D.var_10E19 == 3 && isdefined(self.var_10C))
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{
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lib_0F18::func_10E8A("set_patrol_style","combat",1,self.var_10C.origin);
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self.var_10E6D.var_10E19 = 4;
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}
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return level.var_111AE;
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} |