mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
49 lines
906 B
Plaintext
49 lines
906 B
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 2909.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 3
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 12:24:52 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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thread func_C9D2();
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}
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//Function Number: 2
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func_C9D2()
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{
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for(;;)
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{
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level.player waittill("luinotifyserver",var_00,var_01);
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if(var_00 == "restartMission")
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{
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func_E2B3();
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}
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}
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}
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//Function Number: 3
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func_E2B3()
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{
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var_00 = getdvar("version");
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if(var_00 != "" && issubstr(var_00,"IW7_PROFILE") || issubstr(var_00,"IW7_DEMO"))
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{
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map_restart();
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return;
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}
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level.player method_80D1();
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var_01 = scripts\sp\_endmission::func_80EB(level.script);
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if(isdefined(var_01))
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{
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function_0039(var_01,0,0);
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return;
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}
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map_restart();
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} |