IL-GSC/IW/PC/ALL/3027.gsc
2023-10-27 03:49:01 -04:00

60 lines
1.1 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: 3027.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 6
* Decompile Time: 0 ms
* Timestamp: 10/27/2023 12:26:04 AM
*******************************************************************/
//Function Number: 1
main(param_00,param_01,param_02)
{
var_03 = spawnstruct();
var_03.var_B8F9 = "mp";
var_03.var_5F6C = ::func_5F6C;
var_03.init = ::func_963C;
lib_0BCE::main(var_03);
}
//Function Number: 2
func_963C()
{
playfxontag(level.var_A3B9.var_11888,self,"tag_engine_left");
playfxontag(level.var_A3B9.var_11888,self,"tag_engine_right");
}
//Function Number: 3
func_966B()
{
}
//Function Number: 4
func_5F6C(param_00,param_01)
{
setdvar(param_00,param_01);
}
//Function Number: 5
func_D31A(param_00,param_01,param_02)
{
self method_8232();
if(isdefined(param_02) && param_02)
{
var_03 = "hover";
}
else
{
var_03 = "fly";
}
lib_0BCE::func_A2B2(param_00,param_01,var_03);
}
//Function Number: 6
func_D05B()
{
lib_0BCE::func_A2B1();
self method_8447();
}