mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
200 lines
14 KiB
Plaintext
200 lines
14 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3147.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 20
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* Decompile Time: 8 ms
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* Timestamp: 10/27/2023 12:26:17 AM
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*******************************************************************/
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//Function Number: 1
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func_2371()
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{
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if(lib_0A1A::func_232E("corner_cover_lean_shoot"))
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{
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return;
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}
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lib_0A1A::func_230B("corner_cover_lean_shoot","shoot_start");
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lib_0A1A::func_2374("cover_left_shoot_single",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::lib_0F3D::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_left_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_left_lean_fire",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_left_lean_shoot_updateparams",undefined,::lib_0C56::func_FE89,undefined);
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lib_0A1A::func_2374("cover_left_lean_idle",::lib_0C56::func_FE75,undefined,undefined,::lib_0F3D::func_CEC1,undefined,::lib_0F3D::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_left_lean_fire",undefined,::func_11D85,undefined);
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lib_0A1A::func_2374("cover_left_shoot_full",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::scripts\asm\shared_utility::func_3E9A,"burst",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_left_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_left_shoot_semi",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::scripts\asm\shared_utility::func_3E9A,"semi",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_left_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_right_lean_idle",::lib_0C56::func_FE75,undefined,undefined,::lib_0F3D::func_CEC1,undefined,::lib_0F3D::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_right_lean_fire",undefined,::func_11ED3,undefined);
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lib_0A1A::func_2374("cover_right_shoot_full",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::scripts\asm\shared_utility::func_3E9A,"burst",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_right_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_right_shoot_semi",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::scripts\asm\shared_utility::func_3E9A,"semi",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_right_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_right_lean_fire",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_right_lean_shoot_updateparams",undefined,::lib_0C56::func_FE89,undefined);
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lib_0A1A::func_2374("cover_right_shoot_single",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::lib_0F3D::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_right_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("shoot_start",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_left_lean_shoot",undefined,::func_124B8,undefined);
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lib_0A1A::func_2375("cover_right_lean_shoot",undefined,::scripts\asm\shared_utility::func_12668,undefined);
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lib_0A1A::func_2374("cover_left_lean_shoot",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_left_crouch_lean_idle",undefined,::func_11D87,undefined);
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lib_0A1A::func_2375("cover_left_lean_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
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lib_0A1A::func_2374("cover_left_crouch_lean_fire",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_left_crouch_shoot_updateparams",undefined,::lib_0C56::func_FE89,undefined);
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lib_0A1A::func_2374("cover_left_crouch_lean_idle",::lib_0C56::func_FE75,undefined,undefined,::lib_0F3D::func_CEC1,undefined,::lib_0F3D::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_left_crouch_lean_fire",undefined,::func_11CFC,undefined);
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lib_0A1A::func_2374("cover_left_crouch_shoot_full",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::scripts\asm\shared_utility::func_3E9A,"burst",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_left_crouch_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_left_crouch_shoot_semi",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::scripts\asm\shared_utility::func_3E9A,"semi",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_left_crouch_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_left_crouch_shoot_single",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::lib_0F3D::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_left_crouch_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_right_lean_shoot",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_right_crouch_lean_idle",undefined,::func_11ED5,undefined);
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lib_0A1A::func_2375("cover_right_lean_idle",undefined,::scripts\asm\shared_utility::func_12668,undefined);
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lib_0A1A::func_2374("cover_right_crouch_lean_idle",::lib_0C56::func_FE75,undefined,undefined,::lib_0F3D::func_CEC1,undefined,::lib_0F3D::func_3E96,"shoot_idle",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_right_crouch_lean_fire",undefined,::func_11E2D,undefined);
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lib_0A1A::func_2374("cover_right_crouch_shoot_full",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::scripts\asm\shared_utility::func_3E9A,"burst",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_right_crouch_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_right_crouch_shoot_semi",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::scripts\asm\shared_utility::func_3E9A,"semi",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_right_crouch_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_right_crouch_shoot_single",::lib_0C56::func_FE61,undefined,undefined,::lib_0F3D::func_CEC0,undefined,::lib_0F3D::func_3E96,"single",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2375("cover_right_crouch_lean_idle",undefined,::lib_0A1A::func_68B0,"shoot_finished");
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lib_0A1A::func_2374("cover_right_crouch_lean_fire",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_right_crouch_shoot_updateparams",undefined,::lib_0C56::func_FE89,undefined);
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lib_0A1A::func_2374("cover_left_lean_shoot_updateparams",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_left_shoot_single",undefined,::func_11D8B,undefined);
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lib_0A1A::func_2375("cover_left_shoot_full",undefined,::func_11D89,undefined);
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lib_0A1A::func_2375("cover_left_shoot_semi",undefined,::func_11D8A,undefined);
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lib_0A1A::func_2374("cover_right_lean_shoot_updateparams",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_right_shoot_single",undefined,::func_11ED9,undefined);
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lib_0A1A::func_2375("cover_right_shoot_full",undefined,::func_11ED7,undefined);
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lib_0A1A::func_2375("cover_right_shoot_semi",undefined,::func_11ED8,undefined);
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lib_0A1A::func_2374("cover_right_crouch_shoot_updateparams",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_right_crouch_shoot_single",undefined,::func_11E3E,undefined);
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lib_0A1A::func_2375("cover_right_crouch_shoot_full",undefined,::func_11E3C,undefined);
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lib_0A1A::func_2375("cover_right_crouch_shoot_semi",undefined,::func_11E3D,undefined);
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lib_0A1A::func_2374("cover_left_crouch_shoot_updateparams",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3D::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2375("cover_left_crouch_shoot_single",undefined,::func_11D0C,undefined);
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lib_0A1A::func_2375("cover_left_crouch_shoot_full",undefined,::func_11D0A,undefined);
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lib_0A1A::func_2375("cover_left_crouch_shoot_semi",undefined,::func_11D0B,undefined);
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lib_0A1A::func_2327();
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}
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//Function Number: 2
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func_11D85(param_00,param_01,param_02,param_03)
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{
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return lib_0A1B::func_291C();
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}
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//Function Number: 3
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func_11ED3(param_00,param_01,param_02,param_03)
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{
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return lib_0A1B::func_291C();
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}
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//Function Number: 4
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func_124B8(param_00,param_01,param_02,param_03)
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{
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return isdefined(self.var_205) && self.var_205.type == "Cover Left";
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}
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//Function Number: 5
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func_11D87(param_00,param_01,param_02,param_03)
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{
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return self.var_1491.var_D6A5 == "crouch";
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}
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//Function Number: 6
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func_11CFC(param_00,param_01,param_02,param_03)
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{
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return lib_0A1B::func_291C();
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}
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//Function Number: 7
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func_11ED5(param_00,param_01,param_02,param_03)
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{
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return self.var_1491.var_D6A5 == "crouch";
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}
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//Function Number: 8
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func_11E2D(param_00,param_01,param_02,param_03)
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{
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return lib_0A1B::func_291C();
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}
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//Function Number: 9
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func_11D8B(param_00,param_01,param_02,param_03)
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{
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return self.var_1198.var_FECD.var_FF0B == 1;
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}
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//Function Number: 10
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func_11D89(param_00,param_01,param_02,param_03)
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{
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return self.var_1198.var_FECD.var_1119D == "full" || self.var_1198.var_FECD.var_1119D == "burst";
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}
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//Function Number: 11
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func_11D8A(param_00,param_01,param_02,param_03)
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{
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return 1;
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}
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//Function Number: 12
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func_11ED9(param_00,param_01,param_02,param_03)
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{
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return self.var_1198.var_FECD.var_FF0B == 1;
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}
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//Function Number: 13
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func_11ED7(param_00,param_01,param_02,param_03)
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{
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return self.var_1198.var_FECD.var_1119D == "fire" || self.var_1198.var_FECD.var_1119D == "burst";
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}
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//Function Number: 14
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func_11ED8(param_00,param_01,param_02,param_03)
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{
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return 1;
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}
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//Function Number: 15
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func_11E3E(param_00,param_01,param_02,param_03)
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{
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return self.var_1198.var_FECD.var_FF0B == 1;
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}
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//Function Number: 16
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func_11E3C(param_00,param_01,param_02,param_03)
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{
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return self.var_1198.var_FECD.var_1119D == "full" || self.var_1198.var_FECD.var_1119D == "burst";
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}
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//Function Number: 17
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func_11E3D(param_00,param_01,param_02,param_03)
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{
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return 1;
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}
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//Function Number: 18
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func_11D0C(param_00,param_01,param_02,param_03)
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{
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return self.var_1198.var_FECD.var_FF0B == 1;
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}
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//Function Number: 19
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func_11D0A(param_00,param_01,param_02,param_03)
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{
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return self.var_1198.var_FECD.var_1119D == "full" || self.var_1198.var_FECD.var_1119D == "burst";
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}
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//Function Number: 20
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func_11D0B(param_00,param_01,param_02,param_03)
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{
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return 1;
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} |