mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
780 lines
15 KiB
Plaintext
780 lines
15 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3178.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 30
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* Decompile Time: 11 ms
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* Timestamp: 10/27/2023 12:26:28 AM
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*******************************************************************/
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//Function Number: 1
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func_100AD(param_00,param_01,param_02,param_03)
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{
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if(!lib_0A1B::func_298A())
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{
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return 0;
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}
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var_04 = lib_0A1B::func_2930();
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if(!isdefined(var_04) || !isdefined(self.var_10C) || var_04 != self.var_10C)
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{
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lib_0A1A::func_232F("throwgrenade","end");
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return 0;
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}
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if(lib_0A18::func_85B5(var_04))
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{
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var_05 = self [[ self.var_7191 ]](param_00,param_02);
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if(isdefined(var_05))
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{
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var_06 = func_7EE8(param_02,var_05);
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var_07 = self.var_DCAF;
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var_08 = distance(var_04.origin,self.origin);
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if(var_08 < 800)
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{
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if(var_08 < 256)
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{
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var_07 = 0;
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}
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else
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{
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var_07 = var_07 * var_08 - 256 / 544;
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}
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}
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var_09 = self method_806B(var_06,var_07,"min energy","min time","max time");
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self.var_1491.var_BF84 = gettime() + randomintrange(1000,2000);
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if(isdefined(var_09))
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{
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var_0A = spawnstruct();
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var_0A.var_13E0D = var_05;
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var_0A.var_1326C = var_09;
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var_0A.target = var_04;
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var_0A.var_8A09 = var_06;
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var_0A.var_6BA0 = 0;
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var_0A.var_13D8F = func_FFCE(self.var_166);
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var_0A.time = gettime();
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self.var_1198.var_1180C = var_0A;
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return 1;
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}
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}
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}
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lib_0A1A::func_232F("throwgrenade","end");
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return 0;
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}
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//Function Number: 2
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func_3EA8(param_00,param_01,param_02)
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{
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var_03 = undefined;
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var_04 = lib_0A1E::func_2356(param_01,"exposed_grenade");
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if(isarray(var_04))
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{
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var_05 = [];
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foreach(var_07 in var_04)
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{
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var_08 = getnotetracktimes(var_07,"grenade_throw");
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if(var_08.size > 0)
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{
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var_09 = getmovedelta(var_07,0,var_08[0]);
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}
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else
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{
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var_09 = getmovedelta(var_07);
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}
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var_09 = self method_81E7(var_09);
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if(self method_81FF(self.origin,var_09))
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{
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var_05[var_05.size] = var_07;
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}
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}
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if(var_05.size > 0)
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{
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var_03 = var_05[randomint(var_05.size)];
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}
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else
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{
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return undefined;
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}
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}
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else
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{
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var_03 = var_04;
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}
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return var_03;
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}
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//Function Number: 3
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func_3EA9(param_00,param_01,param_02)
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{
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var_03 = undefined;
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var_04 = lib_0A1E::func_2356(param_01,"exposed_seeker_throw");
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if(isarray(var_04))
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{
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var_05 = [];
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foreach(var_07 in var_04)
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{
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var_08 = getnotetracktimes(var_07,"grenade_throw");
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if(var_08.size > 0)
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{
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var_09 = getmovedelta(var_07,0,var_08[0]);
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}
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else
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{
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var_09 = getmovedelta(var_07);
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}
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var_09 = self method_81E7(var_09);
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if(self method_81FF(self.origin,var_09))
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{
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var_05[var_05.size] = var_07;
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}
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}
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if(var_05.size > 0)
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{
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var_03 = var_05[randomint(var_05.size)];
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}
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else
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{
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return undefined;
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}
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}
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else
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{
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var_03 = var_04;
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}
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return var_03;
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}
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//Function Number: 4
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func_CEC6(param_00,param_01,param_02,param_03)
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{
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var_04 = self.var_1198.var_1180C;
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var_05 = func_128A2(param_00,param_01,var_04,param_02);
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if(!var_05)
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{
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self endon(param_01 + "_finished");
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wait(0.2);
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lib_0A1A::func_2330(param_01,"end");
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}
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}
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//Function Number: 5
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func_CEFE(param_00,param_01,param_02,param_03)
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{
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if(isdefined(self.var_205))
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{
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self.var_1A4 = 1;
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}
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func_CEC6(param_00,param_01,param_02,param_03);
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}
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//Function Number: 6
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func_CEFF(param_00,param_01,param_02)
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{
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lib_0C5E::func_41A2(param_00,param_01,param_02);
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func_CEC7(param_00,param_01,param_02);
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}
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//Function Number: 7
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func_CEC7(param_00,param_01,param_02)
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{
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self.var_1198.var_1180C = undefined;
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lib_0A1A::func_232F("throwgrenade","end");
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}
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//Function Number: 8
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func_FFCE(param_00)
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{
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return param_00 != "antigrav" && param_00 != "emp" && param_00 != "c8_grenade";
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}
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//Function Number: 9
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func_CEC8(param_00,param_01,param_02,param_03)
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{
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var_04 = level.player;
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if(isdefined(self.var_10C))
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{
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var_04 = self.var_10C;
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}
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lib_0A18::func_F62B(var_04);
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var_05 = func_7E6D();
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func_F72C(self.var_1652,min(gettime() + 3000,var_05));
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var_06 = archetypegetaliases("soldier",param_01)[0];
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var_07 = lib_0A1E::func_2336(param_00,param_01);
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self endon("killanimscript");
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self endon(param_01 + "_finished");
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lib_0A1A::func_232F("throwSeeker","start");
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self.var_C3F3 = self.var_163;
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var_08 = lib_0A1E::func_2339();
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scripts\anim\battlechatter_ai::func_67CF(self.var_166);
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lib_0A1E::func_2369(param_00,param_01,var_07);
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self method_806F(var_08,param_02);
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self method_82EA(param_01,var_07,1,param_02,func_6B9A());
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thread lib_0A1E::func_231F(param_00,param_01);
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var_09 = "seeker_grenade_folded";
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var_0A = undefined;
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var_0B = 0;
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var_0C = func_810E(var_06);
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while(!var_0B)
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{
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self waittill(param_01,var_0D);
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if(!isarray(var_0D))
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{
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var_0D = [var_0D];
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}
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foreach(var_16, var_0F in var_0D)
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{
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if(var_0F == "attach_seeker")
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{
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if(isdefined(var_0C))
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{
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thread func_57E0("tag_accessory_left",var_0C);
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}
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else
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{
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func_2481(param_01,var_09,"tag_accessory_left");
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}
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self.var_9E33 = 1;
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}
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if(var_0F == "grenade_throw" || var_0F == "grenade throw")
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{
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var_10 = self gettagorigin("tag_accessory_left");
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var_11 = 400;
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var_12 = anglestoforward(self.angles);
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var_13 = anglestoup(self.angles);
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var_13 = var_13 * 0.6;
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var_14 = vectornormalize(var_12 + var_13);
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var_15 = var_14 * var_11;
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var_0A = function_0136(self.var_166,var_10,var_15,2);
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if(isdefined(var_0A))
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{
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if(self.var_162 > 0)
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{
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self.var_162--;
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}
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self notify("grenade_fire",var_0A,self.var_166);
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}
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if(isdefined(self.var_F174))
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{
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self.var_F174 delete();
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}
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var_0B = 1;
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continue;
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}
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if(var_0F == "end")
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{
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self.var_1652.player.var_C231--;
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self notify("dont_reduce_giptp_on_killanimscript");
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return 0;
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}
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}
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}
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self notify("dont_reduce_giptp_on_killanimscript");
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self notify("stop grenade check");
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if(!isdefined(var_0C))
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{
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self detach(var_09,"tag_accessory_left");
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}
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self.var_9E33 = undefined;
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self.var_163 = self.var_C3F3;
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self.var_C3F3 = undefined;
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if(isdefined(var_0A) && self.team == "axis")
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{
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level notify("enemy_grenade_fire",var_0A);
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}
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func_F72C(self.var_1652,gettime() + 10000);
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self waittillmatch("end",param_01);
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self notify("done_grenade_throw");
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self notify("weapon_switch_done");
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lib_0A1A::func_232F("throwSeeker","end");
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}
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//Function Number: 10
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func_810E(param_00)
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{
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if(param_00 == "exposed_seeker_throw")
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{
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return %equip_seeker_throw01;
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}
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return undefined;
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}
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//Function Number: 11
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func_57E0(param_00,param_01)
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{
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self.var_F174 = spawn("script_model",self gettagorigin(param_00));
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thread scripts\common\utility::func_5179(self.var_F174);
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self.var_F174 endon("death");
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self.var_F174.angles = self gettagangles(param_00);
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self.var_F174 linkto(self,param_00,(0,0,0),(0,0,0));
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self.var_F174 setmodel("seeker_grenade_wm");
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self.var_F174 method_83D0(#animtree);
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self.var_F174 method_82EA("thrown",param_01,1,0.2);
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}
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//Function Number: 12
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func_128A2(param_00,param_01,param_02,param_03,param_04)
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{
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var_05 = param_02.var_5293;
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var_06 = param_02.target;
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var_07 = param_02.var_13D8F;
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if(!isdefined(var_07))
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{
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var_07 = 1;
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}
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if(isdefined(var_05))
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{
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var_08 = func_7EE8(param_01,param_02.var_13E0D);
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if(!isdefined(param_02.var_6BA0))
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{
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var_09 = self method_806C(var_08,var_05,var_07,"min energy","min time","max time");
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}
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else
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{
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var_09 = self method_806C(var_08,var_05,var_07,"min time","min energy");
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}
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}
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else
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{
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var_09 = param_03.var_1326C;
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}
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var_06 = param_02.target;
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if(isdefined(var_09))
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{
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if(!isdefined(self.var_C3F3))
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{
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self.var_C3F3 = self.var_163;
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}
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self.var_163 = 0;
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var_0A = func_7E6D();
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func_F72C(self.var_1652,min(gettime() + 3000,var_0A));
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var_0B = 0;
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if(func_13116())
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{
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var_06.var_C231++;
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thread func_DE37(param_01,var_06);
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if(var_06.var_C231 > 1)
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{
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var_0B = 1;
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}
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if(self.var_1652.var_1191A == "fraggrenade")
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{
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if(var_06.var_C231 <= 1)
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{
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var_06.var_A98C = gettime();
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}
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}
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}
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if(isdefined(param_04))
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{
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thread func_58BA(param_00,param_01,param_02.var_13E0D,var_09,param_03,var_0A,var_0B);
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}
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else
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{
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func_58BA(param_00,param_01,param_02.var_13E0D,var_09,param_03,var_0A,var_0B);
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}
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return 1;
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}
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else
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{
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}
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return 0;
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}
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//Function Number: 13
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func_7EE8(param_00,param_01)
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{
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var_02 = (0,0,64);
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var_03 = self.var_2303.var_2123;
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var_04 = 0;
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if(isdefined(level.var_85DF))
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{
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if(!isdefined(level.var_85DF[var_03]))
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{
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var_03 = "soldier";
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}
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if(isdefined(level.var_85DF[var_03]))
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{
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if(isdefined(level.var_85DF[var_03][param_00]))
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{
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foreach(var_08, var_06 in level.var_85DF[var_03][param_00])
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{
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for(var_07 = 0;var_07 < var_06.size;var_07++)
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{
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if(var_06[var_07] == param_01)
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{
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var_02 = level.var_85E1[var_03][param_00][var_08][var_07];
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var_04 = 1;
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break;
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}
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}
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if(var_04)
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{
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break;
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}
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}
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}
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}
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}
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return var_02;
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}
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//Function Number: 14
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func_7E6D()
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{
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var_00 = undefined;
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if(func_13116())
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{
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var_01 = self.var_1652.player;
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var_00 = gettime() + var_01.var_86A9.var_D396 + randomint(var_01.var_86A9.var_D397);
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}
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else
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{
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var_00 = gettime() + 30000 + randomint(30000);
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}
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return var_00;
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}
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//Function Number: 15
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func_13116()
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{
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return self.var_1652.var_9EFB;
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}
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//Function Number: 16
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func_DE37(param_00,param_01)
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{
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self endon("dont_reduce_giptp_on_killanimscript");
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self waittill(param_00 + "_finished");
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param_01.var_C231--;
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}
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//Function Number: 17
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func_58BA(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
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{
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self endon("killanimscript");
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self endon(param_01 + "_finished");
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lib_0A1A::func_232F("throwgrenade","start");
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var_07 = lib_0A1B::func_2920();
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if(!isdefined(var_07) || var_07.type == "Exposed" || var_07.type == "Path")
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{
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self method_8221("face direction",param_03);
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}
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var_08 = lib_0A1E::func_2339();
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scripts\anim\battlechatter_ai::func_67CF(self.var_166);
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lib_0A1E::func_2369(param_00,param_01,param_02);
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self method_806F(var_08,param_04);
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self method_82EA(param_01,param_02,1,param_04,func_6B9A());
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thread lib_0A1E::func_231F(param_00,param_01);
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var_09 = scripts\anim\utility_common::func_7EE7();
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var_0A = "none";
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var_0B = 0;
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while(!var_0B)
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{
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self waittill(param_01,var_0C);
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if(!isarray(var_0C))
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{
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var_0C = [var_0C];
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}
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foreach(var_0E in var_0C)
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{
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if(var_0E == "grenade_left" || var_0E == "grenade_right")
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{
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var_0A = func_2481(param_01,var_09,"tag_accessory_right");
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self.var_9E33 = 1;
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}
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if(var_0E == "grenade_throw" || var_0E == "grenade throw")
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{
|
|
if(isdefined(self.var_1FEC) && self.var_1FEC == "c6")
|
|
{
|
|
self playsound("c6_grenade_launch");
|
|
}
|
|
|
|
var_0B = 1;
|
|
continue;
|
|
}
|
|
|
|
if(var_0E == "end")
|
|
{
|
|
self.var_1652.player.var_C231--;
|
|
self notify("dont_reduce_giptp_on_killanimscript");
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
self notify("dont_reduce_giptp_on_killanimscript");
|
|
if(func_13116())
|
|
{
|
|
thread func_13A98(param_01,self.var_1652.player,param_05);
|
|
}
|
|
|
|
var_16 = self method_83C2();
|
|
if(!func_13116())
|
|
{
|
|
func_F72C(self.var_1652,param_05);
|
|
}
|
|
|
|
if(param_06)
|
|
{
|
|
var_17 = self.var_1652.player;
|
|
if(var_17.var_C231 > 1 || gettime() - var_17.var_A990 < 2000)
|
|
{
|
|
var_17.var_85E4["double_grenade"] = gettime() + min(5000,var_17.var_86A9.var_D382);
|
|
}
|
|
}
|
|
|
|
self notify("stop grenade check");
|
|
if(var_0A != "none")
|
|
{
|
|
self detach(var_09,var_0A);
|
|
}
|
|
|
|
self.var_9E33 = undefined;
|
|
self.var_163 = self.var_C3F3;
|
|
self.var_C3F3 = undefined;
|
|
if(isdefined(var_16) && self.team == "axis")
|
|
{
|
|
level notify("enemy_grenade_fire",var_16);
|
|
}
|
|
|
|
self waittillmatch("end",param_01);
|
|
self notify("done_grenade_throw");
|
|
self notify("weapon_switch_done");
|
|
}
|
|
|
|
//Function Number: 18
|
|
func_11810(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(!lib_0A1B::func_298A())
|
|
{
|
|
if(lib_0A1A::func_232B(param_01,"grenade_throw") || lib_0A1A::func_232B(param_01,"grenade throw"))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(lib_0A1A::func_232B(param_01,"grenade_right") || lib_0A1A::func_232B(param_01,"grenade_left"))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 19
|
|
func_6B9A()
|
|
{
|
|
return 1.5;
|
|
}
|
|
|
|
//Function Number: 20
|
|
func_2481(param_00,param_01,param_02)
|
|
{
|
|
self attach(param_01,param_02);
|
|
thread func_5392(param_00,param_01,param_02);
|
|
return param_02;
|
|
}
|
|
|
|
//Function Number: 21
|
|
func_13841(param_00)
|
|
{
|
|
self endon(param_00 + "_finished");
|
|
self waittill("killanimscript");
|
|
}
|
|
|
|
//Function Number: 22
|
|
func_5392(param_00,param_01,param_02)
|
|
{
|
|
self endon("stop grenade check");
|
|
func_13841(param_00);
|
|
if(!isdefined(self))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(isdefined(self.var_C3F3))
|
|
{
|
|
self.var_163 = self.var_C3F3;
|
|
self.var_C3F3 = undefined;
|
|
}
|
|
|
|
self detach(param_01,param_02);
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_13A98(param_00,param_01,param_02)
|
|
{
|
|
param_01 endon("death");
|
|
func_13A99(param_00,param_02);
|
|
param_01.var_C231--;
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_13A99(param_00,param_01)
|
|
{
|
|
var_02 = self.var_1652;
|
|
var_03 = spawnstruct();
|
|
var_03 thread func_13A9A(5);
|
|
var_03 endon("watchGrenadeTowardsPlayerTimeout");
|
|
var_04 = self.var_166;
|
|
var_05 = func_7EE6(param_00);
|
|
if(!isdefined(var_05))
|
|
{
|
|
return;
|
|
}
|
|
|
|
func_F72C(var_02,min(gettime() + 5000,param_01));
|
|
var_06 = -3036;
|
|
var_07 = 160000;
|
|
if(var_04 == "flash_grenade")
|
|
{
|
|
var_06 = 810000;
|
|
var_07 = 1690000;
|
|
}
|
|
|
|
var_08 = level.players;
|
|
var_09 = var_05.origin;
|
|
for(;;)
|
|
{
|
|
wait(0.1);
|
|
if(!isdefined(var_05))
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(distancesquared(var_05.origin,var_09) < 400)
|
|
{
|
|
var_0A = [];
|
|
for(var_0B = 0;var_0B < var_08.size;var_0B++)
|
|
{
|
|
var_0C = var_08[var_0B];
|
|
var_0D = distancesquared(var_05.origin,var_0C.origin);
|
|
if(var_0D < var_06)
|
|
{
|
|
var_0C func_85C8(var_02,param_01);
|
|
continue;
|
|
}
|
|
|
|
if(var_0D < var_07)
|
|
{
|
|
var_0A[var_0A.size] = var_0C;
|
|
}
|
|
}
|
|
|
|
var_08 = var_0A;
|
|
if(var_08.size == 0)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
var_09 = var_05.origin;
|
|
}
|
|
}
|
|
|
|
//Function Number: 25
|
|
func_85C8(param_00,param_01)
|
|
{
|
|
var_02 = self;
|
|
anim.var_11813 = undefined;
|
|
if(gettime() - var_02.var_A990 < 3000)
|
|
{
|
|
var_02.var_85E4["double_grenade"] = gettime() + var_02.var_86A9.var_D382;
|
|
}
|
|
|
|
var_02.var_A990 = gettime();
|
|
var_03 = var_02.var_85E4[param_00.var_1191A];
|
|
var_02.var_85E4[param_00.var_1191A] = max(param_01,var_03);
|
|
}
|
|
|
|
//Function Number: 26
|
|
func_F72C(param_00,param_01)
|
|
{
|
|
if(param_00.var_9EFB)
|
|
{
|
|
var_02 = param_00.player;
|
|
var_03 = var_02.var_85E4[param_00.var_1191A];
|
|
var_02.var_85E4[param_00.var_1191A] = max(param_01,var_03);
|
|
return;
|
|
}
|
|
|
|
var_03 = level.var_85E4[param_01.var_1191A];
|
|
level.var_85E4[param_00.var_1191A] = max(param_01,var_03);
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_7EE6(param_00)
|
|
{
|
|
self endon("killanimscript");
|
|
self endon(param_00 + "_finished");
|
|
self waittill("grenade_fire",var_01);
|
|
return var_01;
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_13A9A(param_00)
|
|
{
|
|
wait(param_00);
|
|
self notify("watchGrenadeTowardsPlayerTimeout");
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_7EE9(param_00)
|
|
{
|
|
if(param_00.var_9EFB)
|
|
{
|
|
return param_00.player.var_85E4[param_00.var_1191A];
|
|
}
|
|
|
|
return level.var_85E4[param_00.var_1191A];
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_C371(param_00)
|
|
{
|
|
var_01 = anglestoforward(self.angles);
|
|
var_02 = anglestoright(self.angles);
|
|
var_03 = anglestoup(self.angles);
|
|
var_01 = var_01 * param_00[0];
|
|
var_02 = var_02 * param_00[1];
|
|
var_03 = var_03 * param_00[2];
|
|
return var_01 + var_02 + var_03;
|
|
} |