mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
202 lines
4.9 KiB
Plaintext
202 lines
4.9 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: 3394.gsc
|
|
* Game: Call of Duty: Infinite Warfare
|
|
* Platform: PC
|
|
* Function Count: 6
|
|
* Decompile Time: 4 ms
|
|
* Timestamp: 10/27/2023 12:26:55 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
func_DDAE(param_00,param_01)
|
|
{
|
|
scripts\cp\_interaction::remove_from_current_interaction_list(param_00);
|
|
var_02 = 0;
|
|
var_03 = scripts\cp\_utility::func_78B4(param_01.origin);
|
|
var_04 = 5184;
|
|
var_05 = anglestoforward(var_03.angles);
|
|
var_05 = scripts\cp\_utility::func_13192(var_05,-200);
|
|
var_06 = var_03.origin + var_05;
|
|
param_01.var_DDB0 = param_00;
|
|
while(!level.var_7669 && isdefined(param_01) && scripts\cp\_utility::func_9F19(param_01) && param_01 usebuttonpressed() && !isdefined(param_01.var_1B3) || !param_01.var_1B3)
|
|
{
|
|
if(distancesquared(param_01.origin,param_00.origin) > var_04)
|
|
{
|
|
break;
|
|
}
|
|
|
|
var_07 = 10;
|
|
var_08 = var_07;
|
|
var_09 = var_03.var_284D.var_C1DE < 6;
|
|
if(isdefined(level.var_3B0F))
|
|
{
|
|
var_07 = 10 * level.var_3B0F;
|
|
if(level.var_3B0F > 1)
|
|
{
|
|
var_08 = int(var_08 / 2);
|
|
}
|
|
}
|
|
|
|
var_0A = lib_0D4D::func_7B13(var_03);
|
|
if(!isdefined(var_0A))
|
|
{
|
|
wait(0.5);
|
|
break;
|
|
}
|
|
|
|
if(param_01 scripts\cp\_utility::func_9BA0("faster_window_reboard"))
|
|
{
|
|
var_07 = 50 * var_0A * level.var_3B0F;
|
|
var_08 = var_08 * var_0A;
|
|
level func_DDB8(var_03);
|
|
level notify("reboard",1,param_01);
|
|
for(var_0B = 0;var_0B < var_0A;var_0B++)
|
|
{
|
|
param_01 scripts\cp\_merits::func_D9AD("mt_rebuild_barriers");
|
|
}
|
|
|
|
param_01 notify("window_reboard_notify");
|
|
param_01 scripts\cp\_utility::func_C151("faster_window_reboard");
|
|
}
|
|
else
|
|
{
|
|
lib_0D4D::func_F2E3(var_03,var_0A - 1,"repairing");
|
|
func_DDB6(var_03,var_0A,var_06,param_00,param_01);
|
|
level notify("reboard",1,param_01);
|
|
param_01 scripts\cp\_merits::func_D9AD("mt_rebuild_barriers");
|
|
param_01 notify("window_reboard_notify");
|
|
lib_0D4D::func_F2E3(var_03,var_0A - 1,"boarded");
|
|
}
|
|
|
|
param_01.var_DDAF = param_01.var_DDAF + var_08;
|
|
if(isdefined(param_01.var_DDAF) && param_01.var_DDAF <= level.var_B41F && var_09)
|
|
{
|
|
param_01 playlocalsound("purchase_generic");
|
|
param_01 thread scripts\cp\_vo::try_to_play_vo("reinforce_window","zmb_comment_vo","low",10,0,0,0,10);
|
|
var_02 = 1;
|
|
param_01 scripts\cp\_persistence::func_82F9(var_07);
|
|
}
|
|
|
|
var_03.var_284D.var_C1DE++;
|
|
if(var_03.var_284D.var_C1DE > 6)
|
|
{
|
|
var_03.var_284D.var_C1DE = 6;
|
|
}
|
|
|
|
if(!isdefined(lib_0D4D::func_7B13(var_03)))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
param_01.var_DDB0 = undefined;
|
|
if(var_03.var_284D.var_C1DE == 6)
|
|
{
|
|
param_01 thread scripts\cp\_vo::try_to_play_vo("reinforce_window","zmb_comment_vo","low",10,0,0,1,25);
|
|
}
|
|
|
|
scripts\cp\_interaction::add_to_current_interaction_list(param_00);
|
|
}
|
|
|
|
//Function Number: 2
|
|
func_DDB4(param_00)
|
|
{
|
|
var_01 = sortbydistance(level.var_13D59,param_00.origin);
|
|
foreach(var_03 in var_01)
|
|
{
|
|
if(scripts\cp\_utility::func_664F(var_03))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
level thread func_DDB8(var_03);
|
|
wait(0.5);
|
|
}
|
|
|
|
var_05 = 200;
|
|
if(isdefined(level.var_3B0F))
|
|
{
|
|
var_05 = 200 * level.var_3B0F;
|
|
}
|
|
|
|
foreach(var_07 in level.players)
|
|
{
|
|
if(scripts\common\utility::istrue(var_07.inlaststand))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_07 scripts\cp\_persistence::func_82F9(var_05,undefined,undefined,1,"carpenter");
|
|
}
|
|
}
|
|
|
|
//Function Number: 3
|
|
func_DDB8(param_00)
|
|
{
|
|
var_01 = anglestoforward(param_00.angles);
|
|
var_01 = scripts\cp\_utility::func_13192(var_01,-200);
|
|
var_02 = param_00.origin + var_01;
|
|
var_03 = scripts\common\utility::getclosest(param_00.origin,level.current_interaction_structs);
|
|
var_04 = 0;
|
|
while(!scripts\cp\_utility::func_664F(param_00))
|
|
{
|
|
if(scripts\cp\_utility::func_664F(param_00))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_05 = lib_0D4D::func_7B13(param_00);
|
|
if(!isdefined(var_05))
|
|
{
|
|
return;
|
|
}
|
|
|
|
func_DDB7(param_00,var_05,var_02,var_03);
|
|
}
|
|
}
|
|
|
|
//Function Number: 4
|
|
func_DDB7(param_00,param_01,param_02,param_03)
|
|
{
|
|
lib_0D4D::func_F2E3(param_00,param_01 - 1,"boarded");
|
|
param_00.var_284D lib_0D4D::func_F2D7("board_" + param_01,"instant_repair");
|
|
wait(0.25);
|
|
param_00.var_284D.var_C1DE++;
|
|
if(param_00.var_284D.var_C1DE > 6)
|
|
{
|
|
param_00.var_284D.var_C1DE = 6;
|
|
}
|
|
}
|
|
|
|
//Function Number: 5
|
|
func_DDB6(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
if(param_04 scripts\cp\_utility::has_zombie_perk("perk_machine_flash"))
|
|
{
|
|
var_05 = 0.5;
|
|
param_00.var_284D lib_0D4D::func_F2D7("board_" + param_01,"fast_repair");
|
|
}
|
|
else
|
|
{
|
|
var_05 = 1;
|
|
param_00.var_284D lib_0D4D::func_F2D7("board_" + param_01,"repair");
|
|
}
|
|
|
|
wait(var_05);
|
|
}
|
|
|
|
//Function Number: 6
|
|
register_interactions()
|
|
{
|
|
if(isdefined(level.reboard_barriers_hint))
|
|
{
|
|
level.interaction_hintstrings["secure_window"] = level.reboard_barriers_hint;
|
|
}
|
|
else
|
|
{
|
|
level.interaction_hintstrings["secure_window"] = &"CP_ZMB_INTERACTIONS_SECURE_WINDOW";
|
|
}
|
|
|
|
scripts\cp\_interaction::func_DEBB("secure_window","window_board",1,undefined,::func_DDAE,0);
|
|
} |