mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
277 lines
6.5 KiB
Plaintext
277 lines
6.5 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3408.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 13
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* Decompile Time: 3 ms
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* Timestamp: 10/27/2023 12:27:06 AM
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*******************************************************************/
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//Function Number: 1
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func_12850(param_00,param_01)
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{
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if(scripts\common\utility::istrue(param_01.var_8C46) && func_3804(param_01) && isdefined(param_01.var_B0A2) && param_01.var_B0A2 == param_00)
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{
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func_E2CD(param_01);
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}
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level.var_1192B++;
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}
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//Function Number: 2
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func_EB61(param_00)
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{
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func_4174(param_00);
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var_01 = undefined;
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var_02 = scripts\common\utility::getstructarray("lost_and_found","script_noteworthy");
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var_02 = scripts\common\utility::func_22A8(var_02);
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foreach(var_04 in var_02)
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{
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if(scripts\common\utility::func_2286(level.current_interaction_structs,var_04))
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{
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var_01 = var_04;
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}
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}
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if(!isdefined(var_01))
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{
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var_01 = scripts\common\utility::random(var_02);
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}
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var_06 = spawn("script_model",var_01.origin + (0,0,45));
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var_06 func_110A6(var_06,param_00);
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var_06 thread func_B09F(var_06,param_00);
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param_00 thread func_50CC(param_00,var_06);
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param_00.var_B0A2 = var_01;
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param_00.var_B0A0 = var_06;
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}
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//Function Number: 3
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func_50CC(param_00,param_01)
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{
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param_00 endon("disconnect");
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scripts\common\utility::func_136F7();
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if(isdefined(param_00.var_B0A0))
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{
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param_00 setclientomnvar("zm_lostandfound_target",param_01);
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param_00 setclientomnvar("zm_lostandfound_timer",1);
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}
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}
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//Function Number: 4
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func_110A6(param_00,param_01)
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{
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param_00.var_4643 = param_01.var_4643;
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param_00.var_464B = param_01.var_464B;
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param_00.var_4648 = param_01.var_4648;
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param_00.var_464A = param_01.var_464A;
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if(isdefined(param_01.saved_last_stand_pistol))
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{
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param_00.var_A913 = param_01.saved_last_stand_pistol;
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param_01.saved_last_stand_pistol = undefined;
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}
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else
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{
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param_00.var_A913 = param_01.var_A913;
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}
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param_00.var_13C24 = param_01.var_464C;
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if(isdefined(param_01.var_4B5E))
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{
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param_00.var_4640 = param_01.var_4B5E;
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param_01 scripts\cp\_utility::func_DFE1();
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}
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else if(isdefined(param_01.puzzle_piece))
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{
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param_01 scripts\cp\_utility::func_DFE1();
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}
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if(isdefined(param_01.var_4B5C))
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{
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param_00.var_4B5C = param_01.var_4B5C;
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param_01.var_4B5C = undefined;
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param_01 setclientomnvar("zom_crafted_weapon",0);
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}
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param_00.var_4639 = param_01 lib_0D5D::func_7924();
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param_00.var_463A = param_01.var_D7CD;
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param_00.var_4647 = param_01.var_10932;
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if(param_01.var_4643.size > 2)
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{
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param_01.var_B0A0 = param_00;
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param_01.var_8C46 = 1;
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}
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}
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//Function Number: 5
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func_E2CD(param_00)
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{
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param_00 notify("weapon_purchased");
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var_01 = param_00.var_B0A0;
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param_00 method_83B7();
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param_00.var_4643 = var_01.var_4643;
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param_00.var_464B = var_01.var_464B;
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param_00.var_4648 = var_01.var_4648;
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param_00.var_464A = var_01.var_464A;
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param_00.var_463A = var_01.var_463A;
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param_00.var_464C = var_01.var_13C24;
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param_00 scripts\cp\_utility::func_E2D2();
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param_00 scripts\cp\_utility::func_E2D4();
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param_00 scripts\cp\powers\coop_powers::func_E2D1(param_00,param_00.var_463A);
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if(isdefined(var_01.var_4640))
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{
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param_00.var_4B5E = var_01.var_4640;
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param_00 [[ level.crafting_icon_create_func ]](param_00.var_4B5E);
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}
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if(isdefined(var_01.var_4B5C))
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{
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level thread [[ var_01.var_4B5C.var_E2C3 ]](undefined,param_00);
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}
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param_00.var_10932 = var_01.var_4647;
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param_00.var_8C46 = 0;
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param_00 thread scripts\cp\_utility::func_1308C(param_00,"iw7_pickup_zm");
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param_00.var_A913 = var_01.var_A913;
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param_00 notify("lost_and_found_collected");
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param_00.var_B0A1 = undefined;
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}
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//Function Number: 6
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func_3804(param_00)
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{
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if(scripts\cp\_laststand::player_in_laststand(param_00))
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{
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return 0;
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}
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if(!param_00 scripts\common\utility::func_A009())
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{
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return 0;
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}
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if(scripts\common\utility::istrue(param_00.kung_fu_mode))
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 7
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func_B09F(param_00,param_01)
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{
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level endon("game_ended");
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param_01 thread func_B0A3(param_00,param_01);
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param_01 scripts\common\utility::waittill_any_3("disconnect","clear_previous_tombstone","lost_and_found_collected","lost_and_found_time_out");
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if(isdefined(param_01))
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{
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param_01 setclientomnvar("zm_lostandfound_timer",0);
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param_01 setclientomnvar("zm_lostandfound_target",undefined);
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scripts\cp\zombies\zombie_analytics::func_AF78(level.var_1192B,level.var_1192C,level.var_1192D);
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}
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param_00 delete();
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}
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//Function Number: 8
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func_B0A3(param_00,param_01)
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{
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level endon("game_ended");
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param_00 endon("death");
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param_01 endon("disconnect");
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param_01 endon("death");
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param_01 endon("clear_previous_tombstone");
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param_01 endon("lost_and_found_collected");
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param_01 endon("lost_and_found_time_out");
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var_02 = 0;
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while(var_02 <= 90)
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{
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wait(0.5);
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var_02 = var_02 + 0.5;
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var_03 = 90 - var_02 / 90;
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param_01 setclientomnvar("zm_lostandfound_timer",var_03);
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}
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level.var_1192C++;
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param_01.var_8C46 = 0;
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param_01.var_B0A1 = undefined;
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param_01 notify("lost_and_found_time_out");
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}
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//Function Number: 9
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func_4174(param_00)
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{
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param_00 notify("clear_previous_tombstone");
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}
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//Function Number: 10
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func_DE48(param_00)
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{
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var_01 = param_00 getweaponslistprimaries();
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foreach(var_03 in var_01)
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{
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if(scripts\cp\_weapon::func_9E02(var_03) || scripts\cp\_weapon::func_9F79(var_03))
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{
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param_00 setweaponammoclip(var_03,weaponclipsize(var_03));
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}
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}
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}
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//Function Number: 11
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func_9671()
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{
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if(isdefined(level.lost_and_found_func))
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{
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[[ level.lost_and_found_func ]]();
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}
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}
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//Function Number: 12
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func_7ABB(param_00,param_01)
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{
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if(scripts\common\utility::istrue(param_01.kung_fu_mode))
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{
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return "";
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}
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if(scripts\common\utility::istrue(param_01.var_8C46))
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{
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if(func_3804(param_01))
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{
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var_02 = scripts\cp\_utility::isplayingsolo() || scripts\common\utility::istrue(level.only_one_player);
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if(isdefined(param_01.var_B0A2) && param_01.var_B0A2 == param_00)
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{
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if(isdefined(param_01.var_B0A1) && param_01.var_B0A1.size > 2)
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{
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if(var_02)
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{
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return &"ZOMBIE_LOST_AND_FOUND_COLLECT_2_SOLO";
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}
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return &"ZOMBIE_LOST_AND_FOUND_COLLECT_2";
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}
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if(var_02)
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{
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return &"ZOMBIE_LOST_AND_FOUND_COLLECT_1_SOLO";
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}
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return &"ZOMBIE_LOST_AND_FOUND_COLLECT_1";
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}
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return &"ZOMBIE_LOST_AND_FOUND_ITEM_AT_NEXT_WINDOW";
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}
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return &"ZOMBIE_LOST_AND_FOUND_CANNOT_COLLECT";
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}
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return &"ZOMBIE_LOST_AND_FOUND_NO_ITEM";
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}
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//Function Number: 13
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register_interactions()
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{
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scripts\cp\_interaction::func_DEBB("lost_and_found","lost_and_found",1,::func_7ABB,::func_12850,2000,0,::func_9671);
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} |