mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
310 lines
6.1 KiB
Plaintext
310 lines
6.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3431.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 17
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* Decompile Time: 4 ms
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* Timestamp: 10/27/2023 12:27:26 AM
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*******************************************************************/
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//Function Number: 1
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func_20BB()
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{
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}
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//Function Number: 2
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func_97D0()
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{
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level._effect["atomize_body"] = loadfx("vfx/iw7/_requests/mp/vfx_atomize_body.vfx");
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}
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//Function Number: 3
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func_E0D0()
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{
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self notify("removeArchetype");
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self setclientomnvar("ui_dodge_charges",0);
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if(isdefined(self.var_1166A))
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{
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self.var_1166A delete();
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}
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}
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//Function Number: 4
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func_CAAF()
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{
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self endon("death");
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self endon("removeArchetype");
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for(;;)
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{
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self setclientomnvar("ui_dodge_charges",4);
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self waittill("sprint_slide_begin");
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if(lib_0DF8::func_9DDF(self))
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{
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continue;
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}
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wait(0.1);
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self setclientomnvar("ui_dodge_charges",0);
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lib_0DF8::func_6626(0);
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func_CAAE();
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wait(4);
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self setclientomnvar("ui_dodge_charges",4);
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}
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}
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//Function Number: 5
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func_CAAE()
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{
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self endon("death");
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self endon("removeArchetype");
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self endon("phase_shift_power_activated");
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scripts\common\utility::waittill_notify_or_timeout("sprint_slide_end",1);
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lib_0DF8::func_6978(0);
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}
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//Function Number: 6
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func_1166B()
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{
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self endon("death");
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self endon("removeArchetype");
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var_00 = spawn("script_model",self.origin);
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var_00 setmodel("ks_marker_mp");
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var_00 rotatepitch(-90,0.05);
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self.var_1166A = var_00;
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for(;;)
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{
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self setclientomnvar("ui_dodge_charges",4);
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self waittill("sprint_slide_begin");
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var_01 = scripts\common\utility::waittill_any_timeout_1(0.1,"sprint_slide_end");
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if(var_01 != "timeout")
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{
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continue;
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}
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if(lib_0DF8::func_9DDF(self))
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{
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continue;
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}
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var_02 = func_81C1(320);
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var_03 = getdvarint("teleport_minDrawDistanceForFX",16);
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if(distance2dsquared(var_02,self.origin) <= var_03 * var_03)
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{
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continue;
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}
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self setclientomnvar("ui_dodge_charges",0);
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var_04 = var_02 - self.origin;
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wait(0.1);
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var_05 = scripts\common\trace::func_48BC(1,1,1,1,0,1,1);
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var_06 = scripts\common\trace::func_D305(var_02,var_02 - (0,0,100),self.angles,self,var_05);
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var_07 = var_06["position"] + (0,0,6);
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var_08 = scripts\common\trace::func_D095(var_07,self.angles,0,self,var_05,0);
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var_09 = var_08["position"];
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var_09 = var_09 + (0,0,12);
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thread func_10148(var_09);
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wait(0.2);
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wait(4);
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self setclientomnvar("ui_dodge_charges",4);
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}
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}
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//Function Number: 7
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func_10148(param_00)
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{
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self.var_1166A.origin = param_00;
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self.var_1166A show();
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wait(0.45);
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self.var_1166A hide();
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}
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//Function Number: 8
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func_81C1(param_00)
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{
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var_01 = self.origin + (0,0,0);
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var_02 = anglestoforward(self.angles);
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var_03 = var_01 + var_02 * param_00;
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var_04 = scripts\common\trace::func_48BC(1,1,1,1,0,1,1);
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var_05 = scripts\common\trace::func_D305(var_01,var_03,self.angles,self,var_04,0,35);
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var_06 = var_05["fraction"];
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var_07 = var_05["position"];
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if(var_06 != 1)
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{
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var_08 = param_00 * var_06;
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var_08 = var_08 - 32;
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var_07 = var_01 + var_02 * var_08;
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}
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var_09 = getclosestpointonnavmesh3d(var_07);
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if(isdefined(var_09))
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{
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return var_09;
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}
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return var_07;
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}
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//Function Number: 9
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func_CAA7()
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{
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self endon("death");
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self endon("removeArchetype");
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for(;;)
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{
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self waittill("doubleJumpBegin");
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if(lib_0DF8::func_9DDF(self))
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{
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continue;
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}
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lib_0DF8::func_6626(0);
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func_CAA6();
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}
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}
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//Function Number: 10
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func_CAA6()
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{
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self endon("death");
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self endon("removeArchetype");
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self endon("phase_shift_power_activated");
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var_00 = 0;
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for(;;)
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{
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if(var_00 >= 0.5)
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{
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lib_0DF8::func_6978(0);
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return;
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}
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wait(0.05);
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var_00 = var_00 + 0.05;
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}
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}
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//Function Number: 11
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func_E88E()
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{
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self endon("death");
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self endon("disconnect");
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self endon("removeArchetype");
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for(;;)
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{
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self waittill("got_a_kill",var_00,var_01,var_02);
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if(var_02 != "MOD_MELEE")
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{
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continue;
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}
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self notify("phase_slash_entered");
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wait(0.5);
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wait(0.1);
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}
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}
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//Function Number: 12
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func_20D9(param_00,param_01)
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{
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self endon("death");
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self endon("disconnect");
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self endon("removeArchetype");
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level endon("game_ended");
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playfx(scripts\common\utility::getfx("phase_slash_spool"),param_01 + (0,0,36));
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playsoundatpos(param_01,"blackhole_grenade_explode_default");
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scripts\mp\_utility::func_1302("phaseSlash_grenade_mp",param_01 + (0,0,36),(0,0,0),1.5);
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wait(1.5);
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playfx(scripts\common\utility::getfx("phase_blast"),param_01);
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playsoundatpos(param_01,"kinetic_pulse_npc");
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}
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//Function Number: 13
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func_CAAD()
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{
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self endon("death");
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self endon("removeArchetype");
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self endon("phase_shift_power_activated");
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wait(2.5);
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lib_0DF8::func_6978(0);
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}
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//Function Number: 14
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func_1091C()
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{
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self endon("death");
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self endon("disconnect");
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self endon("removeArchetype");
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var_00 = level.players.size - 1;
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for(;;)
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{
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if(level.players.size != var_00)
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{
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foreach(var_02 in level.players)
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{
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if(var_02 == self)
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{
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continue;
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}
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if(var_02.team == self.team)
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{
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continue;
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}
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if(var_02 scripts\mp\_utility::_hasperk("specialty_coldblooded"))
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{
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continue;
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}
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var_02 thread func_BA1A(self);
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}
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var_00 = level.players.size;
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}
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scripts\common\utility::func_136F7();
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}
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}
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//Function Number: 15
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func_BA1A(param_00)
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{
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param_00 endon("death");
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param_00 endon("disconnect");
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param_00 endon("removearchetype");
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self endon("end_spawnview");
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for(;;)
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{
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self waittill("spawned_player");
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wait(0.1);
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func_C7A6(param_00);
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}
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}
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//Function Number: 16
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func_C7A6(param_00)
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{
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var_01 = scripts\mp\_utility::func_C794(self,"red",param_00,0,1,"level_script");
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if(!isai(param_00))
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{
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param_00 scripts\mp\_utility::func_12E5(5);
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}
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param_00 func_13AA0(var_01,self,6);
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}
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//Function Number: 17
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func_13AA0(param_00,param_01,param_02)
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{
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self endon("disconnect");
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level endon("game_ended");
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scripts\common\utility::waittill_any_timeout_no_endon_death_2(param_02,"leave","end_spawnview");
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if(isdefined(param_01))
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{
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scripts\mp\_utility::func_C78F(param_00,param_01);
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if(!isai(param_01))
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{
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param_01 scripts\mp\_utility::func_12E4();
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}
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}
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} |