IL-GSC/IW/PC/ALL/3541.gsc
2023-10-27 03:49:01 -04:00

127 lines
2.8 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: 3541.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 9
* Decompile Time: 1 ms
* Timestamp: 10/27/2023 12:30:37 AM
*******************************************************************/
//Function Number: 1
init()
{
}
//Function Number: 2
func_1303C()
{
self endon("disconnect");
self endon("removeAdrenaline");
self notify("adrenaline_used");
self notify("force_regeneration");
self playlocalsound("mp_adrenaline_on");
self playsoundtoteam("mp_adrenaline_on_npc","axis",self);
self playsoundtoteam("mp_adrenaline_on_npc","allies",self);
self playlocalsound("mp_adrenaline_pulse");
if(self.health < self.maxhealth)
{
scripts\mp\_missions::func_D991("ch_tactical_adrenaline");
}
else
{
self.var_13071 = 1;
thread func_40E0();
}
self.var_8BC2 = 1;
scripts\mp\_utility::func_8387("specialty_adrenaline");
thread func_E0C4();
thread func_E0C6();
thread func_E0C3();
thread func_13A85();
var_00 = scripts\mp\_powerloot::func_7FC1("power_adrenaline",5);
scripts\mp\_powers::func_4575(var_00,"power_adrenaline_update","removeAdrenaline");
thread func_E0C2();
}
//Function Number: 3
func_E0C2(param_00)
{
if(!isdefined(param_00))
{
param_00 = "";
}
if(isdefined(self.var_8BC2) && self.var_8BC2)
{
self notify("removeAdrenaline");
self.var_8BC2 = 0;
scripts\mp\_utility::func_E150("specialty_adrenaline");
self setscriptablepartstate("adrenaline","neutral",0);
self setscriptablepartstate("adrenalineHeal","neutral",0);
if(param_00 != "death")
{
self playlocalsound("mp_adrenaline_off");
}
}
}
//Function Number: 4
func_E0C4()
{
self endon("disconnect");
self endon("removeAdrenaline");
self notify("removeAdrenalineOnDeath");
self endon("removeAdrenalineOnDeath");
self waittill("death");
thread func_E0C2("death");
}
//Function Number: 5
func_E0C6()
{
self endon("disconnect");
self endon("removeAdrenaline");
self notify("removeAdrenalineOnGameEnd");
self endon("removeAdrenalineOnGameEnd");
level waittill("game_ended");
thread func_E0C2();
}
//Function Number: 6
func_E0C3()
{
self endon("disconnect");
self endon("removeAdrenaline");
self notify("removeAdrenalineOnCancel");
self endon("removeAdrenalineOnCancel");
self waittill("cancelAdrenaline");
thread func_E0C2();
}
//Function Number: 7
func_40E0()
{
self endon("disconnect");
level endon("game_ended");
self notify("cleanupAdrenalineMissionTracking");
self endon("cleanupAdrenalineMissionTracking");
self waittill("death");
self.var_13071 = undefined;
}
//Function Number: 8
func_7EF5()
{
return 4;
}
//Function Number: 9
func_13A85()
{
self endon("disconnect");
self endon("removeAdrenaline");
self setscriptablepartstate("adrenaline","active",0);
self setscriptablepartstate("adrenalineHeal","active",0);
}