IL-GSC/IW/PC/ALL/3576.gsc
2023-10-27 03:49:01 -04:00

303 lines
7.4 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: 3576.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 14
* Decompile Time: 9 ms
* Timestamp: 10/27/2023 12:30:46 AM
*******************************************************************/
//Function Number: 1
init()
{
level._effect["vfx_phase_shift_trail_friendly"] = loadfx("vfx/iw7/_requests/mp/vfx_phase_shift_body_fr.vfx");
level._effect["vfx_phase_shift_trail_enemy"] = loadfx("vfx/iw7/_requests/mp/vfx_phase_shift_body_en.vfx");
level._effect["vfx_screen_flash"] = loadfx("vfx/core/mp/core/vfx_screen_flash");
}
//Function Number: 2
func_E154(param_00)
{
if(scripts\mp\_utility::func_9FB3(self.phaseshift_active))
{
if(!scripts\mp\_utility::func_9FB3(param_00))
{
if(scripts\mp\_utility::_hasperk("specialty_ftlslide"))
{
if(scripts\mp\_utility::func_9D46() && level.tactical)
{
self method_845A("assassin_mlgslide_mp_tactical");
}
else if(scripts\mp\_utility::func_9D46())
{
self method_845A("assassin_mlgslide_mp");
}
else if(level.tactical)
{
self method_845A("assassin_slide_mp_tactical");
}
else
{
self method_845A("assassin_slide_mp");
}
}
else
{
self method_845A("assassin_mp");
}
if(scripts\mp\_utility::func_9FB3(self.phaseshift_removedtracker))
{
scripts\mp\_utility::func_8387("specialty_tracker");
}
scripts\mp\_utility::func_E150("specialty_blindeye");
scripts\mp\_utility::func_E150("specialty_radarringresist");
scripts\common\utility::func_1C58(1);
scripts\common\utility::func_1C6E(1);
scripts\mp\_utility::func_1C47(1);
self.var_38ED = 1;
self setscriptablepartstate("compassicon","defaulticon",0);
scripts\mp\_utility::func_8ECC();
self playlocalsound("ftl_phase_in");
self playsound("ftl_phase_in_npc");
self visionsetnakedforplayer("",0.1);
}
else
{
self visionsetnakedforplayer("",0);
}
self method_8070(0.1);
func_F7E3(0);
thread restartweaponvfx();
self.phaseshift_active = undefined;
self.phaseshift_removedtracker = undefined;
}
}
//Function Number: 3
func_E88D()
{
if(!scripts\mp\_utility::func_9FB3(self.phaseshift_active))
{
func_6626(0,4);
return 1;
}
return 0;
}
//Function Number: 4
func_6626(param_00,param_01)
{
if(!isdefined(param_01))
{
param_01 = 4;
}
self method_845A("assassin_mp_phase");
self notify("phase_shift_start");
thread func_4524(3);
func_F7E3(1);
thread restartweaponvfx();
self visionsetnakedforplayer("phase_shift_mp",0.1);
self playlocalsound("ftl_phase_out");
self playsound("ftl_phase_out_npc");
func_2A71(self,param_01);
self method_82C0("phaseshift_mp_shock",0.1);
scripts\common\utility::func_1C58(0);
lib_0DF7::func_CA2A();
self setscriptablepartstate("compassicon","hideIcon",0);
scripts\mp\_utility::func_8ECD();
scripts\mp\_utility::func_8387("specialty_blindeye");
scripts\mp\_utility::func_8387("specialty_radarringresist");
scripts\common\utility::func_1C6E(0);
scripts\mp\_utility::func_1C47(0);
self.var_38ED = 0;
if(scripts\mp\_utility::_hasperk("specialty_tracker"))
{
scripts\mp\_utility::func_E150("specialty_tracker");
self.phaseshift_removedtracker = 1;
}
self.phaseshift_active = 1;
}
//Function Number: 5
restartweaponvfx()
{
self endon("death");
self endon("disconnect");
self notify("startWeaponVFX");
self endon("restartWeaponVFX");
var_00 = self getcurrentprimaryweapon();
scripts\mp\_weapons::clearweaponscriptvfx(var_00,scripts\mp\_utility::func_9FB3(self method_8519(var_00)));
scripts\common\utility::func_136F7();
var_00 = self getcurrentprimaryweapon();
scripts\mp\_weapons::runweaponscriptvfx(var_00,scripts\mp\_utility::func_9FB3(self method_8519(var_00)));
}
//Function Number: 6
func_6978(param_00)
{
}
//Function Number: 7
func_10918(param_00)
{
var_01 = spawn("script_model",self.origin);
var_01 setmodel("tag_origin");
if(getdvarint("bg_thirdPerson") == 0)
{
var_01 method_8429(self);
}
wait(0.1);
function_029A(scripts\common\utility::getfx(param_00 + "_friendly"),var_01,"tag_origin",self.team);
function_029A(scripts\common\utility::getfx(param_00),var_01,"tag_origin",scripts\mp\_utility::getotherteam(self.team));
wait(0.15);
var_01 delete();
}
//Function Number: 8
func_108EE(param_00,param_01,param_02,param_03,param_04)
{
var_05 = spawn("script_model",param_01.origin);
var_05.angles = param_01.angles;
var_05 setmodel("tag_origin");
var_05.var_222 = param_01;
var_05.var_CACB = param_02;
var_05.var_762C = param_00;
wait(0.1);
if(param_01 == param_02)
{
function_029A(param_00,var_05,"tag_origin",param_03);
var_05 method_8429(param_02);
}
else
{
playfxontagforclients(param_00,var_05,"tag_origin",param_02);
}
var_05 thread func_12EEA(param_04);
}
//Function Number: 9
func_2A71(param_00,param_01)
{
var_02 = undefined;
if(param_00.team == "allies")
{
var_02 = "axis";
}
else if(param_00.team == "axis")
{
var_02 = "allies";
}
else
{
}
thread func_108EE(scripts\common\utility::getfx("vfx_phase_shift_trail_enemy"),param_00,param_00,var_02,param_01);
var_03 = scripts\common\utility::func_116D7(level.teambased,scripts\common\utility::getfx("vfx_phase_shift_trail_friendly"),scripts\common\utility::getfx("vfx_phase_shift_trail_enemy"));
thread func_108EE(var_03,param_00,param_00,param_00.team,param_01);
foreach(var_05 in level.players)
{
if(var_05 == param_00)
{
continue;
}
var_06 = scripts\common\utility::func_116D7(level.teambased && var_05.team == param_00.team,scripts\common\utility::getfx("vfx_phase_shift_trail_friendly"),scripts\common\utility::getfx("vfx_phase_shift_trail_enemy"));
thread func_108EE(var_06,var_05,param_00,param_00.team,param_01);
}
}
//Function Number: 10
func_12EEA(param_00)
{
var_01 = 0;
var_02 = 0.15;
for(;;)
{
if(!isdefined(self) || !isdefined(self.var_222) || !scripts\mp\_utility::func_9F19(self.var_222) || !isdefined(self.var_CACB) || !scripts\mp\_utility::func_9F19(self.var_CACB) || !func_9DDF(self.var_CACB) || var_01 > param_00)
{
self.origin = self.origin + (0,0,10000);
wait(0.2);
self delete();
return;
}
var_01 = var_01 + var_02;
if(self.var_CACB == self.var_222)
{
foreach(var_04 in level.players)
{
if(!func_213D(var_04,self.var_222))
{
self showtoplayer(var_04);
continue;
}
self method_8429(var_04);
}
}
else
{
foreach(var_04 in level.players)
{
if(!func_213D(var_04,self.var_222))
{
self showtoplayer(self.var_222);
continue;
}
self method_8429(self.var_222);
}
}
self moveto(self.var_222.origin,var_02);
wait(var_02);
}
}
//Function Number: 11
func_9DDF(param_00)
{
if(!isdefined(param_00))
{
return;
}
var_01 = (isplayer(param_00) || isagent(param_00)) && param_00 method_84D9();
var_02 = isdefined(param_00.var_FF03) && param_00.var_FF03 == 1;
return var_01 || var_02;
}
//Function Number: 12
func_213D(param_00,param_01)
{
var_02 = func_9DDF(param_00);
var_03 = func_9DDF(param_01);
return (var_02 && var_03) || !var_03 && !var_02;
}
//Function Number: 13
func_F7E3(param_00)
{
return self method_84D8(param_00);
}
//Function Number: 14
func_4524(param_00)
{
self endon("death");
self endon("disconnect");
self notify("confuseBotsOnTeleport");
self endon("confuseBotsOnTeleport");
scripts\mp\_utility::_enableignoreme();
wait(param_00);
scripts\mp\_utility::_disableignoreme();
}