mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
45 lines
984 B
Plaintext
45 lines
984 B
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3873.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 2
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 12:31:05 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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lib_0F23::main();
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}
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//Function Number: 2
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func_F5B6(param_00,param_01,param_02)
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{
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if(param_00)
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{
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if(isdefined(param_01) && isdefined(param_02))
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{
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level thread lib_0F27::func_10ED8(param_01,param_02);
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}
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level thread lib_0F26::func_117D3(1);
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foreach(var_04 in level.players)
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{
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var_04 thread lib_0F24::main();
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var_04 thread lib_0F25::func_11408();
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var_04 thread lib_0F24::func_1DD3();
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}
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return;
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}
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level thread lib_0F27::func_10EDA();
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level thread lib_0F26::func_117D3(0);
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foreach(var_04 in level.players)
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{
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var_04 thread lib_0F25::func_11407();
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var_04 thread lib_0F24::func_1DD2();
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}
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} |