mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
452 lines
40 KiB
Plaintext
452 lines
40 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 3895.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 36
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* Decompile Time: 37 ms
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* Timestamp: 10/27/2023 12:31:09 AM
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*******************************************************************/
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//Function Number: 1
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func_2371()
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{
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if(lib_0A1A::func_232E("c6_mp"))
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{
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return;
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}
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lib_0F40::func_2371();
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lib_0A1A::func_230B("c6_mp","c6_start");
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lib_0A1A::func_2374("enter_combat",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,["shoot_mp"],undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("noncombat_stand_idle",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,"noncombat_stand_idle",undefined,undefined,undefined,undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_exit",undefined,::func_122DB,undefined);
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lib_0A1A::func_2375("move_walk_loop",undefined,::lib_0A1A::func_BCE7,"walk");
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lib_0A1A::func_2375("exposed_idle",undefined,::func_122E1,undefined);
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lib_0A1A::func_2375("exit",undefined,::lib_0C38::func_FFF3,undefined);
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lib_0A1A::func_2375("introloop",undefined,::lib_0C38::func_FFEF,undefined);
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lib_0A1A::func_2375("enter_combat",undefined,::func_122D7,undefined);
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lib_0A1A::func_2374("c6_start",::lib_0C38::func_33FF,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("introloop",undefined,::lib_0C38::func_FFEF,undefined);
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lib_0A1A::func_2375("noncombat_stand_idle",undefined,::func_11B94,undefined);
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lib_0A1A::func_2374("exposed_aimset",undefined,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2374("strafe_aimset",undefined,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,1);
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lib_0A1A::func_2374("melee_charge_to_ready",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
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lib_0A1A::func_2375("melee_attack",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2375("dismember",undefined,::func_12265,undefined);
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lib_0A1A::func_2374("melee_attack",::lib_0C35::func_D4D7,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"melee_attack","face enemy","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2375("dismember",undefined,::func_12260,undefined);
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lib_0A1A::func_2374("melee_stand_to_ready",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
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lib_0A1A::func_2375("melee_attack",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2375("dismember",undefined,::func_12288,undefined);
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lib_0A1A::func_2374("melee_charge",::lib_0F3C::func_B050,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","anim deltas",undefined);
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lib_0A1A::func_2375("melee_charge_to_ready",undefined,::lib_0A1B::func_2953,undefined);
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lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1B::func_294F,undefined);
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lib_0A1A::func_2375("dismember",undefined,::func_12263,undefined);
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lib_0A1A::func_2374("death_generic",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("death_standing",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C34::func_3F00,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("death_crouching",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C34::func_3ECA,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("death_moving",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C34::func_3EE2,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("death_cover",::lib_0C34::func_CF0E,undefined,undefined,undefined,undefined,::lib_0C34::func_3EC6,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_stand",::lib_0C37::func_D4EE,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EEC,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("dismember",undefined,::func_123D9,undefined);
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lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("pain_run",::lib_0C37::func_D4EE,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EEB,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("dismember",undefined,::func_123D0,undefined);
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lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("pain_crouch",::lib_0C37::func_D4EE,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE8,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_prone",::lib_0C37::func_D4EE,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_cover_right",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_right",undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_cover_stand",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE7,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_stand",undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_cover_crouch",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE6,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_crouch",undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_cover_left",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_left",undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_on_back",::lib_0C37::func_D4EE,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_cover_left_suppress",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_left",undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("pain_cover_right_suppress",::lib_0C37::func_CF04,undefined,undefined,::lib_0C37::func_4109,undefined,::lib_0C37::func_3EE5,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_cover","cover_right",undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("exposed_reload",::lib_0C38::func_260,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3EAA,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"reload","face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_throw_grenade",::lib_0C39::func_CEC6,undefined,undefined,undefined,undefined,::lib_0C39::func_3EA8,undefined,undefined,undefined,undefined,undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,"throwgrenade","face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_weaponswitch",::lib_0C38::func_CECB,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3EAC,undefined,undefined,undefined,undefined,undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_stand_turn",::lib_0C38::func_D56A,undefined,undefined,::lib_0C38::func_116FF,undefined,::lib_0C38::func_3F0A,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_idle",0,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"finish early");
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lib_0A1A::func_2374("exposed_idle",::lib_0C38::func_D46D,undefined,undefined,undefined,undefined,::lib_0F3C::func_3EB3,"_aim_5",["aim"],undefined,["shoot_mp"],undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_throw_grenade",undefined,::func_12125,undefined);
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lib_0A1A::func_2375("exposed_weaponswitch",undefined,::lib_0C38::func_100A9,undefined);
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lib_0A1A::func_2375("exposed_stand_turn",undefined,::lib_0C38::func_BEA0,undefined);
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lib_0A1A::func_2375("melee_stand_to_ready",undefined,::lib_0A1B::func_2953,undefined);
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lib_0A1A::func_2375("exposed_crouch_exit",undefined,::func_120FD,undefined);
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lib_0A1A::func_2375("exposed_crouch_exit",undefined,::func_120FE,undefined);
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lib_0A1A::func_2375("noncombat_stand_idle",undefined,::lib_0C38::func_10088,undefined);
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lib_0A1A::func_2375("melee_charge",undefined,::lib_0A1B::func_2950,undefined);
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lib_0A1A::func_2375("exposed_exit",undefined,::lib_0A1A::func_BCE7,"combat");
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lib_0A1A::func_2375("exposed_reload",undefined,::func_12114,undefined);
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lib_0A1A::func_2375("exposed_stand_to_crouch",undefined,::lib_0A1B::func_2949,"crouch");
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lib_0A1A::func_2375("exposed_stand_to_prone",undefined,::lib_0A1B::func_2949,"prone");
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lib_0A1A::func_2374("exposed_stand_to_prone",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_prone",0,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_prone",::lib_0C38::func_D46D,undefined,undefined,undefined,undefined,::lib_0F3C::func_3EAB,"_aim_5",undefined,"prone",undefined,undefined,"pain_prone",undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_prone_to_stand",undefined,::lib_0A1B::func_2949,"stand");
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lib_0A1A::func_2375("exposed_prone_to_stand",undefined,::lib_0A1A::func_BCE7,undefined);
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lib_0A1A::func_2375("exposed_prone_to_crouch",undefined,::lib_0A1B::func_2949,"crouch");
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lib_0A1A::func_2374("exposed_prone_to_stand",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_idle",0,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_stand_to_crouch",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_crouch",0,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_crouch",::lib_0C38::func_D46D,undefined,undefined,undefined,undefined,::lib_0F3C::func_3EAB,"_aim_5",["aim"],"crouch",["shoot_mp"],undefined,"pain_crouch",undefined,"death_crouching",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_crouch_to_stand",undefined,::lib_0A1B::func_2949,"stand");
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lib_0A1A::func_2375("exposed_crouch_to_stand",undefined,::lib_0A1A::func_BCE7,undefined);
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lib_0A1A::func_2375("exposed_crouch_to_prone",undefined,::lib_0A1B::func_2949,"prone");
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lib_0A1A::func_2375("exposed_crouch_turn",undefined,::lib_0C38::func_BEA0,undefined);
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lib_0A1A::func_2375("exposed_reload_crouch",undefined,::func_120ED,undefined);
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lib_0A1A::func_2374("exposed_crouch_to_stand",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_idle",0,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_prone_to_crouch",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_crouch",0,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_crouch_to_prone",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_prone",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("exposed_crouch_turn",::lib_0C38::func_D56A,undefined,undefined,undefined,undefined,::lib_0C38::func_3F0A,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_crouch",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2375("exposed_crouch",undefined,::lib_0A1A::func_68B0,"finish early");
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lib_0A1A::func_2374("exposed_reload_crouch",::lib_0C38::func_260,undefined,undefined,undefined,undefined,::scripts\asm\shared_utility::func_3EAA,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,"reload","face current","anim deltas",undefined);
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lib_0A1A::func_2375("exposed_crouch",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("step_up_24",::lib_0C3A::func_D566,24,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("iw6_jumpdown_40",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("step_down_24",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("combatrun_forward_72",::lib_0F3C::func_CEA8,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("wall_hop",::lib_0C3A::func_D55D,39.875,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("jumpdown_130",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("jumpdown_96",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("double_jump_temp",::lib_0C3A::func_D55E,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("traverse_external",::lib_0C3A::func_D560,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("jump_down_fast",::lib_0C3A::playtraverseanim_gravity,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("wall_over_40",::lib_0C3A::func_D566,undefined,undefined,undefined,"stand_run_loop",::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
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lib_0A1A::func_2374("dismember",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current",undefined,1);
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lib_0A1A::func_2375("dismember_stand_choose_prone",undefined,::func_120AF,undefined);
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lib_0A1A::func_2375("dismember_stand_choose_sit",undefined,::func_120B1,undefined);
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lib_0A1A::func_2374("dismember_stand_l_leg_to_prone",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,"face current",undefined,undefined);
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lib_0A1A::func_2375("dismember_prone_idle",undefined,::lib_0A1A::func_68B0,"end");
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lib_0A1A::func_2374("dismember_stand_r_leg_to_prone",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
|
lib_0A1A::func_2375("dismember_prone_idle",undefined,::lib_0A1A::func_68B0,"end");
|
|
lib_0A1A::func_2374("dismember_prone_crawl",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,["shoot_mp"],undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
|
lib_0A1A::func_2375("dismember_prone_idle",undefined,::func_12091,undefined);
|
|
lib_0A1A::func_2375("dismember_fast_crawl",undefined,::func_1208F,undefined);
|
|
lib_0A1A::func_2374("dismember_prone_idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,["shoot_mp"],undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,"face enemy",undefined,undefined);
|
|
lib_0A1A::func_2375("dismember_prone_crawl",undefined,::func_12095,undefined);
|
|
lib_0A1A::func_2374("dismember_prone_sit_idle",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,["shoot_mp"],undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,"face enemy",undefined,undefined);
|
|
lib_0A1A::func_2375("dismember_prone_sit_to_prone",undefined,::func_12099,undefined);
|
|
lib_0A1A::func_2374("dismember_stand_l_leg_to_sit",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
|
lib_0A1A::func_2375("dismember_prone_sit_idle",undefined,::lib_0A1A::func_68B0,"end");
|
|
lib_0A1A::func_2374("dismember_stand_r_leg_to_sit",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
|
lib_0A1A::func_2375("dismember_prone_sit_idle",undefined,::lib_0A1A::func_68B0,"end");
|
|
lib_0A1A::func_2374("dismember_stand_choose_prone",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current",undefined,1);
|
|
lib_0A1A::func_2375("dismember_stand_r_leg_to_prone",undefined,::lib_0A1B::func_2945,"right_leg");
|
|
lib_0A1A::func_2375("dismember_stand_l_leg_to_prone",undefined,::func_120A3,undefined);
|
|
lib_0A1A::func_2374("dismember_stand_choose_sit",::scripts\asm\shared_utility::func_2B58,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,"face current",undefined,1);
|
|
lib_0A1A::func_2375("dismember_stand_r_leg_to_sit",undefined,::lib_0A1B::func_2945,"right_leg");
|
|
lib_0A1A::func_2375("dismember_stand_l_leg_to_sit",undefined,::func_120A9,undefined);
|
|
lib_0A1A::func_2374("dismember_prone_sit_to_prone",::lib_0F3C::func_CEA8,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,"face current",undefined,undefined);
|
|
lib_0A1A::func_2375("dismember_prone_crawl",undefined,::lib_0A1A::func_68B0,"end");
|
|
lib_0A1A::func_2374("dismember_fast_crawl",::lib_0C36::func_D477,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_crouching",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("dismember_prone_idle",undefined,::func_12088,undefined);
|
|
lib_0A1A::func_2374("cover_right_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Right",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
|
lib_0A1A::func_2374("cover_right_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("exposed_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Exposed",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
|
lib_0A1A::func_2375("exposed_idle",undefined,::lib_0A1A::func_68B0,"end");
|
|
lib_0A1A::func_2375("dismember",undefined,::func_120C6,undefined);
|
|
lib_0A1A::func_2374("exposed_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,"face current","anim deltas",undefined);
|
|
lib_0A1A::func_2375("melee_charge",undefined,::lib_0A1B::func_2950,undefined);
|
|
lib_0A1A::func_2375("dismember",undefined,::func_120F0,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("stand_run_loop",::lib_0F3C::func_D4DD,undefined,undefined,undefined,undefined,::lib_0F3C::func_3EB8,"run",["(none)"],"stand",undefined,undefined,"pain_run",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
|
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
|
lib_0A1A::func_2375("cover_right_arrival",undefined,::lib_0F3A::func_1008A,"Cover Right");
|
|
lib_0A1A::func_2375("cover_left_arrival",undefined,::lib_0F3A::func_1008A,"Cover Left");
|
|
lib_0A1A::func_2375("exposed_arrival",undefined,::lib_0F3A::func_1008A,["Exposed",1]);
|
|
lib_0A1A::func_2375("cover_stand_arrival",undefined,::lib_0F3A::func_1008A,"Cover Stand");
|
|
lib_0A1A::func_2375("cover_crouch_arrival",undefined,::lib_0F3A::func_1008A,["Cover Crouch",1]);
|
|
lib_0A1A::func_2375("cover_left_crouch_arrival",undefined,::lib_0F3A::func_1008A,"Cover Left Crouch");
|
|
lib_0A1A::func_2375("cover_right_crouch_arrival",undefined,::lib_0F3A::func_1008A,"Cover Right Crouch");
|
|
lib_0A1A::func_2375("exposed_crouch_arrival",undefined,::lib_0F3A::func_1008A,["Exposed Crouch",1]);
|
|
lib_0A1A::func_2375("sprint_loop",undefined,::func_1257C,undefined);
|
|
lib_0A1A::func_2375("melee_charge",undefined,::lib_0A1B::func_2950,undefined);
|
|
lib_0A1A::func_2375("melee_charge_to_ready",undefined,::lib_0A1B::func_2953,undefined);
|
|
lib_0A1A::func_2375("dismember",undefined,::func_12555,undefined);
|
|
lib_0A1A::func_2375("exposed_idle",undefined,::func_1255D,undefined);
|
|
lib_0A1A::func_2375("stand_run_strafe_loop",undefined,::lib_0F3C::func_100A3,"stand");
|
|
lib_0A1A::func_2375("stand_run_n_gun_loop",undefined,::lib_0C36::func_10070,undefined);
|
|
lib_0A1A::func_2375("stand_run_n_gun_backwards_loop",undefined,::lib_0C36::func_1006F,undefined);
|
|
lib_0A1A::func_2375("crouch_run_strafe_loop",undefined,::lib_0F3C::func_100A3,"crouch");
|
|
lib_0A1A::func_2374("run_turn",::lib_0F3B::func_D514,undefined,undefined,undefined,undefined,::lib_0F3B::func_3EF5,undefined,undefined,undefined,undefined,undefined,"pain_run",undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("cover_left_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Left",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
|
lib_0A1A::func_2374("cover_left_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("cover_crouch_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("cover_crouch_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Crouch",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
|
lib_0A1A::func_2374("cover_stand_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("cover_stand_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Stand",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
|
lib_0A1A::func_2374("stand_run_strafe_loop",::lib_0F3B::func_D4E5,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,["aim"],"stand",["shoot_mp"],undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","code_move",undefined);
|
|
lib_0A1A::func_2375("exposed_idle",undefined,::func_12594,undefined);
|
|
lib_0A1A::func_2375("exposed_idle",undefined,::func_12595,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0F3C::func_FFB6,"stand");
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1B::func_2950,undefined);
|
|
lib_0A1A::func_2374("stand_run_n_gun_loop",::lib_0C36::func_D50D,undefined,undefined,::lib_0C36::func_11088,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,["shoot_mp"],undefined,"pain_run",undefined,"death_moving",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
|
lib_0A1A::func_2375("stand_run_n_gun_backwards_loop",undefined,::lib_0C36::func_1006F,undefined);
|
|
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
|
lib_0A1A::func_2375("exposed_reload",undefined,::func_12591,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0C36::func_1009F,undefined);
|
|
lib_0A1A::func_2374("stand_run_n_gun_backwards_loop",::lib_0C36::func_D50E,undefined,undefined,::lib_0C36::func_11088,undefined,::lib_0F3C::func_3E96,"move_back",undefined,undefined,["shoot_mp"],undefined,"pain_run",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","code_move",undefined);
|
|
lib_0A1A::func_2375("stand_run_n_gun_loop",undefined,::lib_0C36::func_10070,undefined);
|
|
lib_0A1A::func_2375("run_turn",undefined,::lib_0F3B::func_FFF8,"run_turn");
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0C36::func_1009E,undefined);
|
|
lib_0A1A::func_2374("cover_left_crouch_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("cover_right_crouch_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("cover_left_crouch_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Left Crouch",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
|
lib_0A1A::func_2374("cover_right_crouch_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Cover Right Crouch",undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
|
lib_0A1A::func_2374("exposed_crouch_arrival",::lib_0F3A::func_CEAA,undefined,undefined,undefined,undefined,::lib_0F3A::func_3E97,"Exposed Crouch",undefined,undefined,undefined,undefined,undefined,undefined,"death_moving",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"abort");
|
|
lib_0A1A::func_2375("exposed_crouch",undefined,::lib_0A1A::func_68B0,"end");
|
|
lib_0A1A::func_2374("exposed_crouch_exit",::lib_0F3B::func_CEB5,undefined,undefined,undefined,undefined,::lib_0F3B::func_3E9F,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1A::func_68B0,"code_move");
|
|
lib_0A1A::func_2374("sprint_loop",::lib_0F3C::func_D4DD,undefined,undefined,undefined,undefined,::lib_0C36::func_3EFF,undefined,undefined,undefined,undefined,undefined,"pain_run",undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::func_12511,undefined);
|
|
lib_0A1A::func_2375("dismember",undefined,::func_124F8,undefined);
|
|
lib_0A1A::func_2374("crouch_run_strafe_loop",::lib_0F3B::func_D4E5,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,["aim"],"stand",["shoot_mp"],undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face enemy","code_move",undefined);
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0F3C::func_FFB6,"crouch");
|
|
lib_0A1A::func_2375("stand_run_loop",undefined,::lib_0A1B::func_2950,undefined);
|
|
lib_0A1A::func_2374("move_walk_loop",::lib_0F3C::func_D4DD,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,"pain_stand",undefined,"death_generic",undefined,undefined,undefined,undefined,"face motion","code_move",undefined);
|
|
lib_0A1A::func_2375("noncombat_stand_idle",undefined,::func_122B0,undefined);
|
|
lib_0A1A::func_2374("intro",::lib_0C38::func_D4B2,undefined,undefined,::lib_0C38::func_116EC,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("noncombat_stand_idle",undefined,::lib_0A1A::func_68B0,"end");
|
|
lib_0A1A::func_2374("exit",::lib_0C38::func_D4EC,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2374("introloop",::lib_0C38::func_D4B3,undefined,undefined,undefined,undefined,::lib_0F3C::func_3E96,undefined,undefined,undefined,undefined,undefined,undefined,undefined,"death_generic",undefined,undefined,undefined,undefined,undefined,undefined,undefined);
|
|
lib_0A1A::func_2375("intro",undefined,::lib_0A1A::func_68B0,"introdone");
|
|
lib_0A1A::func_2327();
|
|
}
|
|
|
|
//Function Number: 2
|
|
func_122DB(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2955();
|
|
}
|
|
|
|
//Function Number: 3
|
|
func_122E1(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2941();
|
|
}
|
|
|
|
//Function Number: 4
|
|
func_122D7(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2941();
|
|
}
|
|
|
|
//Function Number: 5
|
|
func_11B94(param_00,param_01,param_02,param_03)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 6
|
|
func_12265(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942();
|
|
}
|
|
|
|
//Function Number: 7
|
|
func_12260(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942();
|
|
}
|
|
|
|
//Function Number: 8
|
|
func_12288(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942();
|
|
}
|
|
|
|
//Function Number: 9
|
|
func_12263(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942();
|
|
}
|
|
|
|
//Function Number: 10
|
|
func_123D9(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942() && self.var_1491.var_D6A5 == "stand";
|
|
}
|
|
|
|
//Function Number: 11
|
|
func_123D0(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942() && self.var_1491.var_D6A5 == "stand";
|
|
}
|
|
|
|
//Function Number: 12
|
|
func_12125(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_298A();
|
|
}
|
|
|
|
//Function Number: 13
|
|
func_120FD(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2955() && self.var_1198.var_BD23 == "combat" && lib_0F3C::func_138E2();
|
|
}
|
|
|
|
//Function Number: 14
|
|
func_120FE(param_00,param_01,param_02,param_03)
|
|
{
|
|
return isdefined(self.var_1198.var_2BDF) && self.var_1198.var_2BDF && lib_0F3C::func_138E2();
|
|
}
|
|
|
|
//Function Number: 15
|
|
func_12114(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2959();
|
|
}
|
|
|
|
//Function Number: 16
|
|
func_120ED(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2959();
|
|
}
|
|
|
|
//Function Number: 17
|
|
func_120AF(param_00,param_01,param_02,param_03)
|
|
{
|
|
return scripts\common\utility::func_4347();
|
|
}
|
|
|
|
//Function Number: 18
|
|
func_120B1(param_00,param_01,param_02,param_03)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 19
|
|
func_12091(param_00,param_01,param_02,param_03)
|
|
{
|
|
return !lib_0A1B::func_2955();
|
|
}
|
|
|
|
//Function Number: 20
|
|
func_1208F(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0C33::func_2921();
|
|
}
|
|
|
|
//Function Number: 21
|
|
func_12095(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2955();
|
|
}
|
|
|
|
//Function Number: 22
|
|
func_12099(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2955();
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_120A3(param_00,param_01,param_02,param_03)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_120A9(param_00,param_01,param_02,param_03)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 25
|
|
func_12088(param_00,param_01,param_02,param_03)
|
|
{
|
|
return !lib_0A1B::func_2955();
|
|
}
|
|
|
|
//Function Number: 26
|
|
func_120C6(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942();
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_120F0(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942();
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_1257C(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2956("sprint");
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_12555(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942();
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_1255D(param_00,param_01,param_02,param_03)
|
|
{
|
|
return !lib_0A1B::func_2955();
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_12594(param_00,param_01,param_02,param_03)
|
|
{
|
|
return !lib_0A1B::func_2955();
|
|
}
|
|
|
|
//Function Number: 32
|
|
func_12595(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2959();
|
|
}
|
|
|
|
//Function Number: 33
|
|
func_12591(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2959();
|
|
}
|
|
|
|
//Function Number: 34
|
|
func_12511(param_00,param_01,param_02,param_03)
|
|
{
|
|
return !lib_0A1B::func_2956("sprint");
|
|
}
|
|
|
|
//Function Number: 35
|
|
func_124F8(param_00,param_01,param_02,param_03)
|
|
{
|
|
return lib_0A1B::func_2942();
|
|
}
|
|
|
|
//Function Number: 36
|
|
func_122B0(param_00,param_01,param_02,param_03)
|
|
{
|
|
return !lib_0A1B::func_2955();
|
|
} |