mirror of
https://github.com/InfinityLoader/IL-GSC.git
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21 lines
1.1 KiB
Plaintext
21 lines
1.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 4009.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 12:31:55 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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level._effect["vfx_front_end_amb_motes"] = loadfx("vfx/iw7/levels/mp_frontend/vfx_front_end_amb_motes.vfx");
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level._effect["vfx_front_end_steam_flyby"] = loadfx("vfx/iw7/_requests/mp/vfx_front_end_steam_flyby.vfx");
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level._effect["vfx_taunt_steel_dragon"] = loadfx("vfx/iw7/_requests/mp/frontend/vfx_mp_steel_dragon_01.vfx");
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level._effect["vfx_bombard_antigrav_pre_expl"] = loadfx("vfx/iw7/_requests/mp/vfx_bombard_antigrav_pre_expl.vfx");
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level._effect["vfx_bombard_projectile_trail"] = loadfx("vfx/iw7/_requests/mp/vfx_bombard_projectile_trail.vfx");
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level._effect["vfx_bombardment_strike_explosion"] = loadfx("vfx/iw7/_requests/mp/vfx_bombardment_strike_explosion.vfx");
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level._effect["vfx_tnt_crate_smk"] = loadfx("vfx/iw7/levels/mp_frontend/vfx_tnt_crate_smk.vfx");
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} |