mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-06 13:57:50 -05:00
24 lines
817 B
Plaintext
24 lines
817 B
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: scripts\anim\traverse\jump_up_80.gsc
|
|
* Game: Call of Duty: Infinite Warfare
|
|
* Platform: PC
|
|
* Function Count: 1
|
|
* Decompile Time: 72 ms
|
|
* Timestamp: 10/26/2023 11:59:28 PM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
main()
|
|
{
|
|
self endon("killanimscript");
|
|
self method_83C4("nogravity");
|
|
self method_83C4("noclip");
|
|
var_00 = self method_8148();
|
|
self method_8221("face angle",var_00.angles[1]);
|
|
var_01 = var_00.var_126D4 - var_00.origin[2];
|
|
thread scripts\anim\traverse\shared::func_11661(var_01 - 80);
|
|
self method_806F(%root,0.2);
|
|
self method_82EA("jump_up_80",level.var_58C7["jump_up_80"],1,0.2,1);
|
|
scripts\anim\shared::func_592B("jump_up_80");
|
|
} |