Files
IL-GSC/IW/PC/ALL/scripts/cp/powers/coop_holywater.gsc
2023-10-27 03:49:01 -04:00

114 lines
2.9 KiB
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\cp\powers\coop_holywater.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 6
* Decompile Time: 358 ms
* Timestamp: 10/27/2023 12:08:35 AM
*******************************************************************/
//Function Number: 1
init()
{
level._effect["holyWater_ring_idle"] = loadfx("vfx/iw7/levels/cp_disco/vfx_holywater_ring_idle");
level._effect["holyWater_explode"] = loadfx("vfx/core/expl/grenade_flash");
scripts\common\utility::flag_init("power_holyWater_enabled");
scripts\common\utility::flag_init("flag_player_holding_holyWater");
level.var_D782["power_holyWater"].var_AD4E = [];
}
//Function Number: 2
giveholywater()
{
self.holywater = spawnstruct();
self.holywater.hold_time = 0;
thread holywater_projectile_watcher();
scripts\common\utility::flag_set("power_holyWater_enabled");
}
//Function Number: 3
takeholywater()
{
level notify("cleanup_holyWater_weapon");
scripts\common\utility::func_6E2A("power_holyWater_enabled");
self.holywater = undefined;
}
//Function Number: 4
holywater_projectile_watcher()
{
level endon("cleanup_holyWater_weapon");
for(;;)
{
self waittill("grenade_fire",var_00);
if(!isdefined(var_00.var_13C2E))
{
continue;
}
if(var_00.var_13C2E != "holywater_cp")
{
continue;
}
scripts\common\utility::func_6E2A("flag_player_holding_holyWater");
level notify("holyWater_thrown");
var_00.var_222 = self;
var_00 thread holywater_projectile_instance();
}
}
//Function Number: 5
holywater_projectile_instance()
{
self endon("death");
level.var_D782["power_holyWater"].var_AD4E = scripts\common\utility::array_add(level.var_D782["power_holyWater"].var_AD4E,self);
var_00 = gettime();
level.zbg_active = 1;
self waittill("missile_stuck");
self hide();
var_01 = 10 - gettime() - var_00 / 1000;
var_02 = undefined;
if(var_01 > 0)
{
level notify("holyWater_landed",self);
var_02 = spawn("script_model",self.origin);
var_02 setmodel("cp_holywater_trap");
var_02 linkto(self);
wait(1);
var_02 setscriptablepartstate("fx","start");
var_02 thread create_aod(var_00);
wait(var_01);
}
self notify("aod_removed");
level.var_D782["power_holyWater"].var_AD4E = scripts\common\utility::func_22A9(level.var_D782["power_holyWater"].var_AD4E,self);
if(isdefined(var_02))
{
var_02 delete();
}
level.zbg_active = undefined;
self delete();
}
//Function Number: 6
create_aod(param_00)
{
var_01 = scripts\cp\_agent_utils::func_7DB0("axis");
var_02 = scripts\common\utility::func_782F(self.origin,var_01,undefined,undefined,64,0);
foreach(var_04 in var_02)
{
var_04.dontmutilate = 1;
var_04 dodamage(var_04.health + 100,self.origin,self,self,"MOD_UNKNOWN","iw7_electrictrap_zm");
}
var_06 = function_027A(self.origin,(72,72,12),(0,0,0),"axis");
while(isdefined(self))
{
wait(0.05);
}
destroynavobstacle(var_06);
}