mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-23 16:27:50 -05:00
114 lines
2.9 KiB
Plaintext
114 lines
2.9 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\cp\powers\coop_holywater.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 6
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* Decompile Time: 358 ms
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* Timestamp: 10/27/2023 12:08:35 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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level._effect["holyWater_ring_idle"] = loadfx("vfx/iw7/levels/cp_disco/vfx_holywater_ring_idle");
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level._effect["holyWater_explode"] = loadfx("vfx/core/expl/grenade_flash");
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scripts\common\utility::flag_init("power_holyWater_enabled");
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scripts\common\utility::flag_init("flag_player_holding_holyWater");
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level.var_D782["power_holyWater"].var_AD4E = [];
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}
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//Function Number: 2
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giveholywater()
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{
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self.holywater = spawnstruct();
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self.holywater.hold_time = 0;
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thread holywater_projectile_watcher();
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scripts\common\utility::flag_set("power_holyWater_enabled");
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}
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//Function Number: 3
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takeholywater()
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{
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level notify("cleanup_holyWater_weapon");
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scripts\common\utility::func_6E2A("power_holyWater_enabled");
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self.holywater = undefined;
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}
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//Function Number: 4
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holywater_projectile_watcher()
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{
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level endon("cleanup_holyWater_weapon");
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for(;;)
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{
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self waittill("grenade_fire",var_00);
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if(!isdefined(var_00.var_13C2E))
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{
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continue;
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}
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if(var_00.var_13C2E != "holywater_cp")
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{
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continue;
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}
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scripts\common\utility::func_6E2A("flag_player_holding_holyWater");
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level notify("holyWater_thrown");
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var_00.var_222 = self;
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var_00 thread holywater_projectile_instance();
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}
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}
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//Function Number: 5
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holywater_projectile_instance()
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{
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self endon("death");
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level.var_D782["power_holyWater"].var_AD4E = scripts\common\utility::array_add(level.var_D782["power_holyWater"].var_AD4E,self);
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var_00 = gettime();
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level.zbg_active = 1;
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self waittill("missile_stuck");
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self hide();
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var_01 = 10 - gettime() - var_00 / 1000;
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var_02 = undefined;
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if(var_01 > 0)
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{
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level notify("holyWater_landed",self);
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var_02 = spawn("script_model",self.origin);
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var_02 setmodel("cp_holywater_trap");
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var_02 linkto(self);
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wait(1);
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var_02 setscriptablepartstate("fx","start");
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var_02 thread create_aod(var_00);
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wait(var_01);
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}
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self notify("aod_removed");
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level.var_D782["power_holyWater"].var_AD4E = scripts\common\utility::func_22A9(level.var_D782["power_holyWater"].var_AD4E,self);
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if(isdefined(var_02))
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{
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var_02 delete();
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}
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level.zbg_active = undefined;
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self delete();
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}
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//Function Number: 6
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create_aod(param_00)
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{
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var_01 = scripts\cp\_agent_utils::func_7DB0("axis");
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var_02 = scripts\common\utility::func_782F(self.origin,var_01,undefined,undefined,64,0);
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foreach(var_04 in var_02)
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{
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var_04.dontmutilate = 1;
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var_04 dodamage(var_04.health + 100,self.origin,self,self,"MOD_UNKNOWN","iw7_electrictrap_zm");
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}
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var_06 = function_027A(self.origin,(72,72,12),(0,0,0),"axis");
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while(isdefined(self))
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{
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wait(0.05);
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}
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destroynavobstacle(var_06);
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} |