mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-08 14:47:51 -05:00
411 lines
8.3 KiB
Plaintext
411 lines
8.3 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\_adrenalinemist.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 23
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* Decompile Time: 1121 ms
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* Timestamp: 10/27/2023 12:14:22 AM
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*******************************************************************/
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//Function Number: 1
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func_18A0()
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{
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level._effect["adrenaline_mist_friendly"] = loadfx("vfx/core/mp/equipment/vfx_adrenaline_device_mist_friend");
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level._effect["adrenaline_mist_enemy"] = loadfx("vfx/core/mp/equipment/vfx_adrenaline_device_mist_enemy");
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level._effect["adrenaline_mist_screen"] = loadfx("vfx/iw7/_requests/mp/vfx_adreno_fp_scrn");
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}
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//Function Number: 2
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func_18A5(param_00)
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{
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if(!isalive(self))
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{
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param_00 delete();
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return;
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}
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if(self method_81B5() || !self isonground() || self method_8446())
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{
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param_00 delete();
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return;
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}
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param_00 hide();
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var_01 = self canplayerplacesentry(1,12);
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if(var_01["result"])
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{
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param_00.origin = var_01["origin"];
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param_00.angles = var_01["angles"];
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}
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else
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{
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param_00.origin = self.origin;
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param_00.angles = self.angles;
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}
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param_00 show();
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self playlocalsound("trophy_turret_plant_plr");
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self playsoundtoteam("trophy_turret_plant_npc","allies",self);
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self playsoundtoteam("trophy_turret_plant_npc","axis",self);
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var_02 = spawn("script_model",param_00.origin);
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var_02.angles = param_00.angles;
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var_02.team = self.team;
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var_02.var_222 = self;
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var_02 setmodel("mp_trophy_system_iw6");
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var_02 thread func_189C(self);
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var_02 thread func_18A7();
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var_02 thread func_189D(self);
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var_02 thread func_18A3(self);
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var_02 thread scripts\mp\_weapons::func_66B4();
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if(isdefined(param_00))
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{
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param_00 delete();
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}
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var_02 thread scripts\mp\_weapons::func_4988("mp_trophy_system_iw6_bombsquad","tag_origin",self);
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var_02 thread func_189B(self);
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var_02 thread func_18A1(45);
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if(level.teambased)
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{
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var_02 scripts\mp\_entityheadicons::func_F877(self.team,(0,0,65));
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}
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else
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{
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var_02 scripts\mp\_entityheadicons::func_F7F2(self,(0,0,65));
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}
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scripts\mp\_weapons::func_C5AC(var_02,"power_adrenalineMist");
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var_02 thread func_CEA3();
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}
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//Function Number: 3
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func_189C(param_00)
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{
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scripts\mp\_damage::func_B9C6(100,"trophy",::func_189F,::func_18A2,0);
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}
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//Function Number: 4
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func_189F(param_00,param_01,param_02,param_03)
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{
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if(isdefined(self.var_222) && param_00 != self.var_222)
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{
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param_00 scripts\mp\killstreaks\_killstreaks::func_83A0();
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param_00 notify("destroyed_equipment");
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}
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self notify("detonateExplosive");
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}
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//Function Number: 5
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func_18A2(param_00,param_01,param_02,param_03,param_04)
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{
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var_05 = param_03;
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var_05 = scripts\mp\_damage::func_89C3(param_01,param_02,var_05);
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var_05 = scripts\mp\_damage::func_8999(param_01,param_02,var_05);
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var_05 = scripts\mp\_damage::func_8975(param_01,param_02,var_05);
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return var_05;
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}
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//Function Number: 6
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func_18A7()
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{
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level endon("game_ended");
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self waittill("detonateExplosive");
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self method_8292();
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self stoploopsound();
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scripts\mp\_weapons::func_66A6();
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self notify("death");
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var_00 = self.origin;
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wait(3);
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if(isdefined(self))
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{
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if(isdefined(self.var_A63A))
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{
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self.var_A63A delete();
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}
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scripts\mp\_weapons::func_66A8();
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scripts\mp\_weapons::func_51B5();
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}
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}
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//Function Number: 7
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func_189D(param_00)
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{
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self endon("death");
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param_00 waittill("disconnect");
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self notify("detonateExplosive");
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}
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//Function Number: 8
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func_18A3(param_00)
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{
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self endon("disconnect");
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self endon("death");
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param_00 waittill("spawned_player");
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self notify("detonateExplosive");
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}
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//Function Number: 9
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func_18A6(param_00)
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{
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self endon("death");
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level endon("game_ended");
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param_00 endon("disconnect");
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param_00 endon("death");
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self.trigger setcursorhint("HINT_NOICON");
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self.trigger sethintstring(&"MP_PICKUP_ADRENALINE_MIST");
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self.trigger scripts\mp\_utility::func_F838(param_00);
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self.trigger thread scripts\mp\_utility::notusableforjoiningplayers(param_00);
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for(;;)
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{
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self.trigger waittill("trigger",param_00);
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self stoploopsound();
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self method_8292();
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param_00 setweaponammoclip("adrenaline_mist_mp",1);
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scripts\mp\_weapons::func_51B5();
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self notify("death");
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}
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}
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//Function Number: 10
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func_18A1(param_00)
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{
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self endon("death");
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wait(param_00);
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self notify("detonateExplosive");
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}
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//Function Number: 11
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func_189B(param_00)
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{
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var_01 = spawn("trigger_radius",self.origin,0,150,100);
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var_01 thread func_13992(param_00,self);
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var_01 thread func_1398E(self);
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var_01 thread func_13990(self);
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self.var_72FE = ::func_18A4;
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self.var_72F5 = ::func_189E;
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self.var_FCA3 = 40;
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foreach(var_03 in level.players)
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{
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if(!isdefined(var_03) || !scripts\mp\_utility::func_9F19(var_03))
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{
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continue;
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}
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var_03 thread func_CEA4(self,self.origin);
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}
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}
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//Function Number: 12
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func_13992(param_00,param_01)
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{
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self endon("death");
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var_02 = 0;
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for(;;)
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{
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self waittill("trigger",var_03);
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if(var_03.team != param_00.team)
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{
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continue;
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}
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if(!isdefined(var_03.var_189A) || var_02 != param_01.var_FCA3)
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{
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if(var_02 != param_01.var_FCA3)
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{
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var_03 func_4193();
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var_03 notify("exit_adrenaline_mist");
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}
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var_03.var_189A = 1;
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var_03 scripts\mp\_utility::func_F741(param_01.var_FCA3);
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var_02 = param_01.var_FCA3;
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if(isplayer(var_03))
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{
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var_03.var_1894 = function_01E1(scripts\common\utility::getfx("adrenaline_mist_screen"),var_03 geteye(),var_03);
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triggerfx(var_03.var_1894);
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scripts\mp\_gamescore::func_11AC9(param_00,var_03,"adrenaline_mist_mp");
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}
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var_03 notify("enter_adrenaline_mist");
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var_03 setclientomnvar("ui_adrenaline_mist",1);
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var_03 thread func_13B83(self,param_00);
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var_03 thread func_1398F(self);
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var_03 thread func_13A09(self);
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}
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}
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}
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//Function Number: 13
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func_13B83(param_00,param_01)
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{
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self endon("death");
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param_00 endon("death");
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for(;;)
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{
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if(isdefined(self))
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{
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if(!self istouching(param_00))
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{
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func_4193();
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self notify("exit_adrenaline_mist");
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scripts\mp\_gamescore::func_12D6E(param_01,self,"adrenaline_mist_mp");
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break;
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}
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}
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scripts\common\utility::func_136F7();
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}
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}
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//Function Number: 14
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func_1398F(param_00)
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{
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self endon("exit_adrenaline_mist");
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param_00 waittill("death");
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if(isdefined(self))
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{
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func_4193();
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}
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}
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//Function Number: 15
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func_13A09(param_00)
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{
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self endon("exit_adrenaline_mist");
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param_00 endon("death");
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self waittill("death");
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if(isdefined(self))
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{
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func_4193();
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}
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}
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//Function Number: 16
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func_4193()
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{
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if(isdefined(self.var_189A))
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{
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self.var_189A = undefined;
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scripts\mp\_utility::func_41B4();
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if(isdefined(self.var_1894))
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{
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self.var_1894 delete();
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}
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self setclientomnvar("ui_adrenaline_mist",0);
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}
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}
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//Function Number: 17
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func_1398E(param_00)
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{
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level endon("game_ended");
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param_00 waittill("death");
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if(isdefined(self))
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{
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self delete();
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}
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}
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//Function Number: 18
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func_13990(param_00)
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{
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self endon("death");
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for(;;)
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{
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if(self.origin != param_00.origin)
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{
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self.origin = param_00.origin;
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}
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wait(0.5);
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}
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}
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//Function Number: 19
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func_CEA4(param_00,param_01)
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{
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param_00 endon("death");
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var_02 = undefined;
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var_03 = param_01;
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var_04 = 1;
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for(;;)
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{
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if(isdefined(param_00) && var_04)
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{
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if(self.team == param_00.team)
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{
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var_02 = function_01E1(scripts\common\utility::getfx("adrenaline_mist_friendly"),var_03,self);
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}
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else
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{
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var_02 = function_01E1(scripts\common\utility::getfx("adrenaline_mist_enemy"),var_03,self);
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}
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if(isdefined(var_02))
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{
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triggerfx(var_02);
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var_02 thread func_1398E(param_00);
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thread func_13991(param_00,var_03,var_02,"disconnect","spawned_player",1);
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thread func_13991(param_00,var_03,var_02,undefined,"disconnect",0);
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}
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var_04 = 0;
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}
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wait(0.5);
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if(var_03 != param_00.origin)
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{
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if(isdefined(var_02))
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{
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var_02 delete();
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}
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var_03 = param_00.origin;
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self notify("adrenaline_mist_moved");
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var_04 = 1;
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}
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}
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}
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//Function Number: 20
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func_13991(param_00,param_01,param_02,param_03,param_04,param_05)
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{
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param_00 endon("death");
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self endon("adrenaline_mist_moved");
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if(isdefined(param_03))
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{
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self endon(param_03);
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}
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self waittill(param_04);
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if(isdefined(param_02))
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{
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param_02 delete();
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}
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if(isdefined(param_05) && param_05)
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{
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thread func_CEA4(param_00,param_01);
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}
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}
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//Function Number: 21
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func_CEA3()
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{
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}
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//Function Number: 22
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func_18A4()
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{
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self.var_FCA3 = 60;
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}
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//Function Number: 23
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func_189E()
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{
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self.var_FCA3 = 40;
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} |