Files
IL-GSC/IW/PC/ALL/scripts/mp/_clientmatchdata.gsc
2023-10-27 03:49:01 -04:00

57 lines
1.1 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: scripts\mp\_clientmatchdata.gsc
* Game: Call of Duty: Infinite Warfare
* Platform: PC
* Function Count: 4
* Decompile Time: 247 ms
* Timestamp: 10/27/2023 12:14:52 AM
*******************************************************************/
//Function Number: 1
init()
{
if(!isdefined(game["clientMatchDataDef"]))
{
game["clientMatchDataDef"] = "mp/clientmatchdata.ddl";
function_01A9(game["clientMatchDataDef"]);
setclientmatchdata("map",level.script);
}
level.var_B48C = 200;
}
//Function Number: 2
func_38C6(param_00)
{
if(isagent(param_00))
{
return 0;
}
return param_00.var_41F0 < level.var_B4B0;
}
//Function Number: 3
func_38C7(param_00)
{
return param_00 < level.var_B48C;
}
//Function Number: 4
func_AFD5(param_00)
{
var_01 = function_0080("deathCount");
if(!func_38C6(self) || !func_38C7(var_01))
{
return;
}
if(isplayer(param_00) && func_38C6(param_00))
{
self method_81E9(var_01,self.var_41F0,param_00,param_00.var_41F0);
return;
}
self method_81E9(var_01,self.var_41F0,undefined,undefined);
}