mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-11 02:37:56 -05:00
57 lines
1.1 KiB
Plaintext
57 lines
1.1 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: scripts\mp\_clientmatchdata.gsc
|
|
* Game: Call of Duty: Infinite Warfare
|
|
* Platform: PC
|
|
* Function Count: 4
|
|
* Decompile Time: 247 ms
|
|
* Timestamp: 10/27/2023 12:14:52 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
init()
|
|
{
|
|
if(!isdefined(game["clientMatchDataDef"]))
|
|
{
|
|
game["clientMatchDataDef"] = "mp/clientmatchdata.ddl";
|
|
function_01A9(game["clientMatchDataDef"]);
|
|
setclientmatchdata("map",level.script);
|
|
}
|
|
|
|
level.var_B48C = 200;
|
|
}
|
|
|
|
//Function Number: 2
|
|
func_38C6(param_00)
|
|
{
|
|
if(isagent(param_00))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return param_00.var_41F0 < level.var_B4B0;
|
|
}
|
|
|
|
//Function Number: 3
|
|
func_38C7(param_00)
|
|
{
|
|
return param_00 < level.var_B48C;
|
|
}
|
|
|
|
//Function Number: 4
|
|
func_AFD5(param_00)
|
|
{
|
|
var_01 = function_0080("deathCount");
|
|
if(!func_38C6(self) || !func_38C7(var_01))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(isplayer(param_00) && func_38C6(param_00))
|
|
{
|
|
self method_81E9(var_01,self.var_41F0,param_00,param_00.var_41F0);
|
|
return;
|
|
}
|
|
|
|
self method_81E9(var_01,self.var_41F0,undefined,undefined);
|
|
} |