mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-24 08:27:55 -05:00
167 lines
4.2 KiB
Plaintext
167 lines
4.2 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\killstreaks\_agent_killstreak.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 10
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* Decompile Time: 445 ms
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* Timestamp: 10/27/2023 12:28:00 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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scripts\mp\killstreaks\_killstreaks::func_DEFB("agent",::func_12905);
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scripts\mp\killstreaks\_killstreaks::func_DEFB("recon_agent",::func_128F8);
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}
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//Function Number: 2
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func_F8F4()
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{
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level.agent_funcs["squadmate"] = level.agent_funcs["player"];
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level.agent_funcs["squadmate"]["think"] = ::func_10AEA;
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level.agent_funcs["squadmate"]["on_killed"] = ::func_C4AA;
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level.agent_funcs["squadmate"]["on_damaged"] = ::scripts\mp\agents\_agents::func_C4A8;
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level.agent_funcs["squadmate"]["gametype_update"] = ::func_BFF0;
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}
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//Function Number: 3
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func_BFF0()
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{
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return 0;
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}
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//Function Number: 4
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func_12905(param_00,param_01)
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{
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return func_130DB("agent");
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}
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//Function Number: 5
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func_128F8(param_00,param_01)
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{
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return func_130DB("reconAgent");
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}
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//Function Number: 6
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func_130DB(param_00)
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{
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if(lib_0D65::func_8008("squadmate") >= 5)
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{
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self iprintlnbold(&"KILLSTREAKS_AGENT_MAX");
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return 0;
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}
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if(lib_0D65::func_8010(self) >= 2)
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{
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self iprintlnbold(&"KILLSTREAKS_AGENT_MAX");
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return 0;
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}
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var_01 = lib_0D65::func_81FB(0,1);
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if(!isdefined(var_01))
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{
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return 0;
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}
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if(!scripts\mp\_utility::func_9F19(self))
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{
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return 0;
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}
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var_02 = var_01.origin;
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var_03 = vectortoangles(self.origin - var_01.origin);
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var_04 = scripts\mp\agents\_agents::func_16F2("squadmate",self.team,undefined,var_02,var_03,self,0,0,"veteran");
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if(!isdefined(var_04))
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{
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self iprintlnbold(&"KILLSTREAKS_AGENT_MAX");
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return 0;
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}
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var_04.var_A6BB = param_00;
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if(var_04.var_A6BB == "reconAgent")
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{
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var_04 thread func_F22B("iw6_riotshield_mp");
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var_04 thread func_6CE2();
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var_04 thread scripts\mp\_class::func_8379(self.pers["team"],"reconAgent",0);
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var_04 scripts\mp\agents\_agent_common::func_F28C(250);
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var_04 scripts\mp\perks\_perkfunctions::func_F785();
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var_04 setmodel("mp_fullbody_synaptic_1");
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var_04 detach(var_04.var_8C98);
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var_04.var_8C98 = undefined;
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}
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else
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{
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var_04 scripts\mp\perks\_perkfunctions::func_F785();
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}
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var_04 scripts\mp\_utility::func_13CE("player_name_bg_green_agent","player_name_bg_red_agent");
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return 1;
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}
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//Function Number: 7
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func_6CE2()
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{
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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self waittill("giveLoadout");
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scripts\mp\perks\_perkfunctions::func_F785();
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scripts\mp\_utility::func_8387("specialty_quickswap");
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scripts\mp\_utility::func_8387("specialty_regenfaster");
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self method_804D("minInaccuracy",1.5 * self botgetdifficultysetting("minInaccuracy"));
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self method_804D("maxInaccuracy",1.5 * self botgetdifficultysetting("maxInaccuracy"));
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self method_804D("minFireTime",1.5 * self botgetdifficultysetting("minFireTime"));
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self method_804D("maxFireTime",1.25 * self botgetdifficultysetting("maxFireTime"));
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}
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//Function Number: 8
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func_F22B(param_00)
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{
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self endon("death");
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self endon("disconnect");
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level endon("game_ended");
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self waittill("giveLoadout");
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if(!isdefined(param_00))
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{
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param_00 = "iw6_riotshield_mp";
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}
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self notify("weapon_change",param_00);
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}
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//Function Number: 9
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func_10AEA()
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{
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self endon("death");
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self endon("disconnect");
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self endon("owner_disconnect");
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level endon("game_ended");
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for(;;)
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{
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self botsetflag("prefer_shield_out",1);
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var_00 = self [[ lib_0D65::func_1908("gametype_update") ]]();
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if(!var_00)
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{
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if(!scripts\mp\bots\_bots_util::func_2DDA(self.var_222))
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{
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scripts\mp\bots\_bots_strategy::func_2DC1(self.var_222,350);
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}
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}
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wait(0.05);
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}
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}
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//Function Number: 10
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func_C4AA(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08)
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{
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scripts\mp\agents\_agents::func_C4B3(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,0);
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if(isplayer(param_01) && isdefined(self.var_222) && param_01 != self.var_222)
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{
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self.var_222 scripts\mp\_utility::func_AAEC("squad_killed");
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scripts\mp\_damage::func_C548("squad_mate",param_01,param_04,param_03,param_02,"destroyed_squad_mate");
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}
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lib_0D65::func_4DDB();
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} |