mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-28 18:37:53 -05:00
257 lines
5.3 KiB
Plaintext
257 lines
5.3 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: scripts\mp\killstreaks\_teamstreak.gsc
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* Game: Call of Duty: Infinite Warfare
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* Platform: PC
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* Function Count: 14
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* Decompile Time: 666 ms
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* Timestamp: 10/27/2023 12:29:47 AM
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*******************************************************************/
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//Function Number: 1
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func_98D7()
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{
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level.var_115ED["ammo_regen"] = spawnstruct();
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level.var_115ED["ammo_regen"].var_118A3 = 1;
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level.var_115ED["ammo_regen"].var_5F36 = 60;
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level.var_115ED["ammo_regen"].var_6369 = "ammo_regen_complete";
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level.var_115ED["super_speed"] = spawnstruct();
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level.var_115ED["super_speed"].var_118A3 = 2;
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level.var_115ED["super_speed"].var_5F36 = 30;
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level.var_115ED["super_speed"].var_6369 = "super_speed_complete";
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level.var_115ED["jugg_squad"] = spawnstruct();
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level.var_115ED["jugg_squad"].var_118A3 = 3;
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level.var_115ED["jugg_squad"].var_5F36 = 15;
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level.var_115ED["jugg_squad"].var_6369 = "jugg_squad_complete";
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var_00 = scripts\mp\_utility::func_8105();
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level.var_D410 = [];
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level.var_D410["axis"] = 0;
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level.var_D410["allies"] = 0;
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level.var_115EC = [];
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level.var_115EC["axis"] = 0;
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level.var_115EC["allies"] = 0;
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level thread func_13AF9();
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level thread func_11B02();
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setomnvar("ui_teamstreak_threshold",4500);
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game["dialog"]["enemy_jugg"] = "enemy_juggernaut";
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game["dialog"]["friendly_jugg"] = "friendly_juggernaut";
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}
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//Function Number: 2
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func_13AF9()
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{
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level endon("game_ended");
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level endon("stop_teamstreaks");
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for(;;)
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{
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level waittill("connected",var_00);
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var_00 thread func_13AFC();
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var_00 thread func_13B0C();
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}
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}
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//Function Number: 3
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func_13AFC()
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{
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level endon("game_ended");
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self endon("disconnect");
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for(;;)
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{
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self waittill("death");
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if(self.team != "spectator")
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{
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if(!level.var_115EC[self.team])
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{
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var_00 = level.var_D410[self.team] - 30;
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if(var_00 <= 0)
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{
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level.var_D410[self.team] = 0;
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}
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else
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{
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level.var_D410[self.team] = level.var_D410[self.team] - 30;
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}
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func_12F3D(self.team,level.var_D410[self.team]);
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}
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}
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}
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}
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//Function Number: 4
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func_13B0C()
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{
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level endon("game_ended");
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self endon("disconnect");
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for(;;)
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{
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self waittill("spawned_player");
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wait(1);
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if(self.team != "spectator")
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{
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self setclientomnvar("ui_teamstreak_score",level.var_D410[self.team]);
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}
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}
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}
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//Function Number: 5
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func_11B02()
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{
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level endon("game_ended");
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level endon("stop_teamstreaks");
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for(;;)
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{
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level waittill("update_player_score",var_00,var_01);
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if(!isdefined(var_00))
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{
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continue;
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}
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if(!level.var_115EC[var_00.team])
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{
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level.var_D410[var_00.team] = level.var_D410[var_00.team] + var_01;
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func_12F3D(var_00.team,level.var_D410[var_00.team]);
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if(level.var_D410[var_00.team] >= 4500)
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{
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var_02 = func_81BB(3);
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var_03 = level.var_115ED[var_02].var_5F36;
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var_04 = level.var_115ED[var_02].var_6369;
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foreach(var_06 in level.players)
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{
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if(var_06.team != var_00.team)
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{
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var_06 scripts\mp\_utility::func_AAEC("enemy_jugg");
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continue;
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}
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var_06 func_10DF9(var_02,var_03,var_04);
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var_06 scripts\mp\_utility::func_AAEC("friendly_jugg");
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}
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level.var_115EC[var_00.team] = 1;
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}
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}
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}
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}
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//Function Number: 6
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func_81BB(param_00)
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{
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var_01 = undefined;
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foreach(var_04, var_03 in level.var_115ED)
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{
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if(var_03.var_118A3 != param_00)
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{
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continue;
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}
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var_01 = var_04;
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break;
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}
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return var_01;
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}
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//Function Number: 7
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func_12F3D(param_00,param_01)
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{
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foreach(var_03 in level.players)
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{
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if(var_03.team != param_00)
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{
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continue;
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}
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var_03 setclientomnvar("ui_teamstreak_score",param_01);
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}
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}
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//Function Number: 8
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func_10DF9(param_00,param_01,param_02)
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{
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thread func_13B7D(param_01,param_02);
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switch(param_00)
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{
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case "ammo_regen":
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thread func_1E4A(param_02);
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break;
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case "super_speed":
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func_11266(param_02);
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break;
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case "jugg_squad":
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func_A4AE(param_02);
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break;
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default:
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break;
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}
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}
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//Function Number: 9
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func_13B7D(param_00,param_01)
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{
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self endon("disconnect");
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wait(param_00);
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self notify(param_01);
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}
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//Function Number: 10
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func_1E4A(param_00)
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{
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self endon("disconnect");
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self endon(param_00);
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for(;;)
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{
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var_01 = self getcurrentprimaryweapon();
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var_02 = self getweaponammoclip(var_01);
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if(var_02 != weaponclipsize(var_01))
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{
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self setweaponammoclip(var_01,var_02 + 1);
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}
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wait(0.5);
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}
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}
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//Function Number: 11
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func_11266(param_00)
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{
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thread func_13B70(param_00);
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scripts\mp\_utility::func_8387("specialty_fastreload");
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scripts\mp\_utility::func_8387("specialty_quickdraw");
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scripts\mp\_utility::func_8387("specialty_fastoffhand");
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scripts\mp\_utility::func_8387("specialty_fastsprintrecovery");
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scripts\mp\_utility::func_8387("specialty_marathon");
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scripts\mp\_utility::func_8387("specialty_quickswap");
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scripts\mp\_utility::func_8387("specialty_stalker");
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self.var_BCF6 = 1.2;
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scripts\mp\_weapons::func_12ED5();
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}
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//Function Number: 12
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func_13B70(param_00)
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{
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self endon(param_00);
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self waittill("spawned_player");
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func_11266(param_00);
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}
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//Function Number: 13
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func_A4AE(param_00)
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{
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var_01 = func_80BE();
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scripts\mp\killstreaks\_juggernaut::func_8371(var_01);
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}
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//Function Number: 14
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func_80BE()
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{
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var_00 = [];
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var_00[0] = "juggernaut";
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var_00[1] = "juggernaut_recon";
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var_00[2] = "juggernaut_maniac";
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var_01 = randomint(3);
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return var_00[var_01];
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} |