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24 lines
1.4 KiB
Plaintext
24 lines
1.4 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 1200.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 3:22:25 AM
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*******************************************************************/
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//Function Number: 1
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func_00F9()
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{
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level.var_611["zmb_hub_train_headlight_sml"] = loadfx("vfx/lights/mp_zombie_training/zmb_hub_train_headlight_sml");
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level.var_611["zmb_hub_train_headlight_main"] = loadfx("vfx/lights/mp_zombie_training/zmb_hub_train_headlight_main");
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level.var_611["train_headlight_kubelwagen_bright_03_lt_spot"] = loadfx("vfx/lights/train_headlight_kubelwagen_bright_03_lt_spot");
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level.var_611["zmb_rat_flock_runaway_runner"] = loadfx("vfx/map/mp_zombie_nest/zmb_rat_flock_runaway_runner");
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level.var_611["zmb_train_steam_below"] = loadfx("vfx/map/mp_zombie_hub/zmb_train_steam_below");
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level.var_611["zmb_train_steam_background"] = loadfx("vfx/map/mp_zombie_hub/zmb_train_steam_background");
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level.var_611["zmb_train_steam_foreground"] = loadfx("vfx/map/mp_zombie_hub/zmb_train_steam_foreground");
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level.var_611["zmb_train_steam_main"] = loadfx("vfx/map/mp_zombie_hub/zmb_train_steam_main");
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level.var_611["test_effect"] = loadfx("vfx/test/test_fx");
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level.var_611["zmb_hub_canon_env_fx"] = loadfx("vfx/map/mp_zombie_hub/zmb_war_machine_canon_env");
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} |