IL-GSC/WW2/PC/ALL/1206.gsc
2023-10-27 03:49:01 -04:00

58 lines
4.4 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: 1206.gsc
* Game: Call of Duty: WWII
* Platform: PC
* Function Count: 1
* Decompile Time: 0 ms
* Timestamp: 10/27/2023 3:22:27 AM
*******************************************************************/
//Function Number: 1
func_00F9()
{
level.var_611["raid_cobra_fire_smoke_stack_l"] = loadfx("vfx/map/mp_raid_cobra/raid_cobra_fire_smoke_stack_l");
level.var_611["krem_vista_smk_stack_dark"] = loadfx("vfx/map/mp_kremlin/krem_vista_smk_stack_dark");
level.var_611["ambient_smoke_directional_drift_wispy"] = loadfx("vfx/smoke/ambient_smoke_directional_drift_wispy");
level.var_611["vista_fog_oriented"] = loadfx("vfx/fog/vista_fog_oriented");
level.var_611["fx_sunflare_mp_raid_cobra"] = loadfx("vfx/lensflare/fx_sunflare_mp_raid_cobra");
level.var_611["veh_opel_blitz_explo_1_rnr"] = loadfx("vfx/destructible/veh_opel_blitz_explo_1_rnr");
level.var_611["us_tank_sherman_player_muzzle"] = loadfx("vfx/muzzleflash/us_tank_sherman_player_muzzle");
level.var_611["raid_cobra_camonet_embers"] = loadfx("vfx/map/mp_raid_cobra/raid_cobra_camonet_embers");
level.var_611["tank_tread_dust_mp_vin"] = loadfx("vfx/treadfx/tank_tread_dust_mp_vin");
level.var_611["raid_cobra_smolder_crater"] = loadfx("vfx/map/mp_raid_cobra/raid_cobra_smolder_crater");
level.var_611["fire_ceiling_fast"] = loadfx("vfx/fire/fire_ceiling_fast");
level.var_611["paper_burst_flat"] = loadfx("vfx/destructible/paper_burst_flat");
level.var_611["b17_crash_wing_effect"] = loadfx("vfx/map/mp_raid_cobra/b17_crash_wing_effect");
level.var_611["raid_fire_torch_small"] = loadfx("vfx/map/mp_raid_cobra/raid_fire_torch_small");
level.var_611["b17_shot_down_runner"] = loadfx("vfx/map/mp_raid_cobra/b17_shot_down_runner");
level.var_611["godray_small_inside_mp"] = loadfx("vfx/lights/godray_small_inside_mp");
level.var_611["b17_vin_flak"] = loadfx("vfx/map/mp_raid_cobra/b17_vin_flak");
level.var_611["raid_fireplace_fire"] = loadfx("vfx/map/mp_raid_cobra/raid_fireplace_fire");
level.var_611["us_tank_sherman_muzzle"] = loadfx("vfx/muzzleflash/us_tank_sherman_muzzle");
level.var_611["aa_flash_tracer_rnr"] = loadfx("vfx/map/remagen/aa_flash_tracer_rnr");
level.var_611["raid_steeple_destruction"] = loadfx("vfx/map/mp_raid_cobra/raid_steeple_destruction");
level.var_611["raid_fire_small_mp"] = loadfx("vfx/map/mp_raid_cobra/raid_fire_small_mp");
level.var_611["rem_dripping_fire"] = loadfx("vfx/map/remagen/rem_dripping_fire");
level.var_611["large_fire_smoke_mp"] = loadfx("vfx/smoke/large_fire_smoke_mp");
level.var_611["raid_plane_vista_rnr"] = loadfx("vfx/map/mp_raid_cobra/raid_plane_vista_rnr");
level.var_611["concrete_impact_large_chunks"] = loadfx("vfx/explosion/concrete_impact_large_chunks");
level.var_611["mp_falling_leaves_runner"] = loadfx("vfx/map/mp_raid_cobra/mp_falling_leaves_runner");
level.var_611["godray_ambient_day_mp"] = loadfx("vfx/lights/godray_ambient_day_mp");
level.var_611["dripping_ceiling_bunker_mp"] = loadfx("vfx/rain/dripping_ceiling_bunker_mp");
level.var_611["falling_dust_subtle_runner_norocks"] = loadfx("vfx/dust/falling_dust_subtle_runner_norocks");
level.var_611["dirt_explosion_runner"] = loadfx("vfx/map/mp_raid_cobra/dirt_explosion_runner");
level.var_611["arty_explosion_runner"] = loadfx("vfx/map/mp_raid_cobra/arty_explosion_runner");
level.var_611["mp_battlefield_smoke_light_m"] = loadfx("vfx/map/mp_raid_cobra/mp_battlefield_smoke_light_m");
level.var_611["fire_wreckage_tank"] = loadfx("vfx/map/remagen/fire_wreckage_tank");
level.var_611["artillery_impact_debris_smoke"] = loadfx("vfx/map/mp_raid_cobra/artillery_impact_debris_smoke");
level.var_611["artillery_clearing_explosion_01"] = loadfx("vfx/map/mp_raid_cobra/artillery_clearing_explosion_01");
level.var_611["raid_aa_flak_runner"] = loadfx("vfx/map/mp_raid_cobra/raid_aa_flak_runner");
level.var_611["flak88_fire"] = loadfx("vfx/map/mp_flak/mp_flak88_flash");
level.var_611["ammo_depot_bomb"] = loadfx("vfx/map/mp_raid_cobra/ammo_depot_bomb");
level.var_611["ammo_depot_bomb_02"] = loadfx("vfx/map/mp_raid_cobra/ammo_depot_bomb_02");
level.var_611["raid_b17_plane_impact_expl"] = loadfx("vfx/map/mp_raid_cobra/raid_b17_plane_impact_expl");
level.var_611["footstep_dirt"] = loadfx("vfx/treadfx/footstep_dirt_mp_soft");
level.var_611["tank_tread_dust"] = loadfx("vfx/treadfx/tank_tread_dust_mp_bolted");
level.var_611["raid_fire_ceiling"] = loadfx("vfx/map/mp_raid_cobra/raid_fire_ceiling");
}