mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
928 lines
18 KiB
Plaintext
928 lines
18 KiB
Plaintext
/*******************************************************************
|
|
* Decompiled By: Bog
|
|
* Decompiled File: 1268.gsc
|
|
* Game: Call of Duty: WWII
|
|
* Platform: PC
|
|
* Function Count: 37
|
|
* Decompile Time: 64 ms
|
|
* Timestamp: 10/27/2023 3:24:12 AM
|
|
*******************************************************************/
|
|
|
|
//Function Number: 1
|
|
func_767F()
|
|
{
|
|
var_00 = getentarray("boundary_trigger","targetname");
|
|
var_01 = getdvarint("trailer_disable_boundaries",0) > 0;
|
|
if(var_01)
|
|
{
|
|
foreach(var_03 in var_00)
|
|
{
|
|
var_03 common_scripts\utility::func_9D9F();
|
|
if(isdefined(var_03.var_1A2))
|
|
{
|
|
var_04 = getentarray(var_03.var_1A2,"targetname");
|
|
foreach(var_06 in var_04)
|
|
{
|
|
if(var_06.var_165 == "visuals" || var_06.var_165 == "visuals_retreat")
|
|
{
|
|
var_06 delete();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 2
|
|
func_00D5()
|
|
{
|
|
level.var_1B69 = [];
|
|
var_00 = getentarray("boundary_trigger","targetname");
|
|
var_01 = getdvarint("trailer_disable_boundaries",0) > 0;
|
|
if(var_01)
|
|
{
|
|
foreach(var_03 in var_00)
|
|
{
|
|
var_03 common_scripts\utility::func_9D9F();
|
|
var_04 = getentarray(var_03.var_1A2,"targetname");
|
|
foreach(var_06 in var_04)
|
|
{
|
|
if(var_06.var_165 == "visuals" || var_06.var_165 == "visuals_retreat")
|
|
{
|
|
var_06 delete();
|
|
}
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
foreach(var_09 in var_07)
|
|
{
|
|
var_0A = var_09.var_165;
|
|
if(isdefined(level.var_1B69[var_0A]))
|
|
{
|
|
}
|
|
|
|
var_0B = "free";
|
|
if(issubstr(var_0A,"allies"))
|
|
{
|
|
var_0B = "allies";
|
|
if(game["switchedsides"])
|
|
{
|
|
var_0B = "axis";
|
|
}
|
|
}
|
|
else if(issubstr(var_0A,"axis"))
|
|
{
|
|
var_0B = "axis";
|
|
if(game["switchedsides"])
|
|
{
|
|
var_0B = "allies";
|
|
}
|
|
}
|
|
|
|
level.var_1B69[var_0A] = spawnstruct();
|
|
level.var_1B69[var_0A].var_9D65 = var_09;
|
|
level.var_1B69[var_0A].var_931A = "inactive";
|
|
level.var_1B69[var_0A].var_1A7 = var_0B;
|
|
level.var_1B69[var_0A].var_A582 = var_09 func_529C();
|
|
level.var_1B69[var_0A].var_A583 = var_09 func_529B();
|
|
level.var_1B69[var_0A].var_A55D = 0;
|
|
level.var_1B69[var_0A].var_A55E = 0;
|
|
func_A192(var_0A);
|
|
var_09 common_scripts\utility::func_9D9F();
|
|
var_09 thread func_1B6A();
|
|
}
|
|
|
|
func_863D("alwaysOn","active",5);
|
|
level thread func_A910();
|
|
level thread func_4AC5();
|
|
}
|
|
|
|
//Function Number: 3
|
|
func_A910()
|
|
{
|
|
level endon("game_ended");
|
|
for(;;)
|
|
{
|
|
level common_scripts\utility::knock_off_battery("player_spawned","joined_team","joined_spectators");
|
|
foreach(var_02, var_01 in level.var_1B69)
|
|
{
|
|
func_A192(var_02);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 4
|
|
deleteboundarytriggers()
|
|
{
|
|
foreach(var_01 in level.var_1B69)
|
|
{
|
|
if(isdefined(var_01.var_9D65))
|
|
{
|
|
var_01.var_9D65 delete();
|
|
}
|
|
|
|
if(isdefined(var_01.var_A582))
|
|
{
|
|
common_scripts\utility::func_F71(var_01.var_A582,::delete);
|
|
var_01.var_A582 = [];
|
|
}
|
|
|
|
if(isdefined(var_01.var_A583))
|
|
{
|
|
common_scripts\utility::func_F71(var_01.var_A583,::delete);
|
|
var_01.var_A583 = [];
|
|
}
|
|
}
|
|
|
|
level.var_1B69 = [];
|
|
foreach(var_04 in level.var_744A)
|
|
{
|
|
var_04.var_1B69 = [];
|
|
}
|
|
}
|
|
|
|
//Function Number: 5
|
|
func_4AC5()
|
|
{
|
|
level waittill("game_ended");
|
|
deleteboundarytriggers();
|
|
}
|
|
|
|
//Function Number: 6
|
|
func_529C()
|
|
{
|
|
var_00 = [];
|
|
if(!isdefined(self.var_1A2))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
var_01 = getentarray(self.var_1A2,"targetname");
|
|
foreach(var_03 in var_01)
|
|
{
|
|
if(var_03.var_165 == "visuals")
|
|
{
|
|
var_00[var_00.size] = var_03;
|
|
}
|
|
}
|
|
|
|
return var_00;
|
|
}
|
|
|
|
//Function Number: 7
|
|
func_529B()
|
|
{
|
|
var_00 = [];
|
|
if(!isdefined(self.var_1A2))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
var_01 = getentarray(self.var_1A2,"targetname");
|
|
foreach(var_03 in var_01)
|
|
{
|
|
if(var_03.var_165 == "visuals_retreat")
|
|
{
|
|
var_00[var_00.size] = var_03;
|
|
}
|
|
}
|
|
|
|
return var_00;
|
|
}
|
|
|
|
//Function Number: 8
|
|
func_8C2A(param_00,param_01)
|
|
{
|
|
if(level.var_1B69[param_00].var_A55D == param_01)
|
|
{
|
|
return;
|
|
}
|
|
|
|
level.var_1B69[param_00].var_A55D = param_01;
|
|
func_A192(param_00);
|
|
}
|
|
|
|
//Function Number: 9
|
|
func_8C13(param_00,param_01)
|
|
{
|
|
if(level.var_1B69[param_00].var_A55E == param_01)
|
|
{
|
|
return;
|
|
}
|
|
|
|
level.var_1B69[param_00].var_A55E = param_01;
|
|
func_A192(param_00);
|
|
}
|
|
|
|
//Function Number: 10
|
|
func_A192(param_00)
|
|
{
|
|
var_01 = level.var_1B69[param_00].var_A55D;
|
|
if(isdefined(level.var_1B69[param_00].var_A582))
|
|
{
|
|
if(var_01)
|
|
{
|
|
foreach(var_03 in level.var_744A)
|
|
{
|
|
var_01 = 0;
|
|
if(isdefined(var_03.var_1A7) && var_03.var_1A7 == "allies" || var_03.var_1A7 == "axis")
|
|
{
|
|
var_01 = level.var_1B69[param_00].var_1A7 != var_03.var_1A7;
|
|
}
|
|
|
|
if(var_01)
|
|
{
|
|
common_scripts\utility::func_F71(level.var_1B69[param_00].var_A582,::showtoclient,var_03);
|
|
continue;
|
|
}
|
|
|
|
common_scripts\utility::func_F71(level.var_1B69[param_00].var_A582,::hidefromclient,var_03);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
common_scripts\utility::func_F71(level.var_1B69[param_00].var_A582,::method_805C);
|
|
}
|
|
}
|
|
|
|
var_05 = level.var_1B69[param_00].var_A55E;
|
|
if(isdefined(level.var_1B69[param_00].var_A583))
|
|
{
|
|
if(var_05)
|
|
{
|
|
foreach(var_03 in level.var_744A)
|
|
{
|
|
var_01 = 0;
|
|
if(isdefined(var_03.var_1A7) && var_03.var_1A7 == "allies" || var_03.var_1A7 == "axis")
|
|
{
|
|
var_01 = level.var_1B69[param_00].var_1A7 != var_03.var_1A7;
|
|
}
|
|
|
|
if(var_01)
|
|
{
|
|
common_scripts\utility::func_F71(level.var_1B69[param_00].var_A583,::showtoclient,var_03);
|
|
continue;
|
|
}
|
|
|
|
common_scripts\utility::func_F71(level.var_1B69[param_00].var_A583,::hidefromclient,var_03);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
common_scripts\utility::func_F71(level.var_1B69[param_00].var_A583,::method_805C);
|
|
}
|
|
}
|
|
|
|
//Function Number: 11
|
|
func_863D(param_00,param_01,param_02)
|
|
{
|
|
if(isdefined(level.var_1B69[param_00]))
|
|
{
|
|
var_03 = level.var_1B69[param_00].var_931A;
|
|
level.var_1B69[param_00].var_931A = param_01;
|
|
if(param_01 == "active")
|
|
{
|
|
level.var_1B69[param_00].var_99DA = int(param_02 * 1000);
|
|
}
|
|
else if(param_01 == "incoming")
|
|
{
|
|
level.var_1B69[param_00].var_99DA = gettime() + int(param_02 * 1000);
|
|
level.var_1B69[param_00].var_9309 = gettime();
|
|
}
|
|
|
|
if(var_03 == "inactive" && param_01 != "inactive")
|
|
{
|
|
level.var_1B69[param_00].var_9D65 common_scripts\utility::func_9DA3();
|
|
}
|
|
else if(var_03 != "inactive" && param_01 == "inactive")
|
|
{
|
|
level.var_1B69[param_00].var_9D65 common_scripts\utility::func_9D9F();
|
|
}
|
|
|
|
if(var_03 != "incoming" && param_01 == "incoming")
|
|
{
|
|
func_8C13(param_00,1);
|
|
}
|
|
else if(var_03 == "incoming" && param_01 != "incoming")
|
|
{
|
|
func_8C13(param_00,0);
|
|
}
|
|
}
|
|
else if(param_00 != "alwaysOn")
|
|
{
|
|
iprintln("setBoundaryTriggerState called with invalid trigger name \'" + param_00 + "\' and state \'" + param_01 + "\'.");
|
|
}
|
|
|
|
level notify("raid_boundaries_changed");
|
|
}
|
|
|
|
//Function Number: 12
|
|
func_8BEF(param_00)
|
|
{
|
|
foreach(var_03, var_02 in level.var_1B69)
|
|
{
|
|
func_8C2A(var_03,common_scripts\utility::func_F79(param_00,var_03));
|
|
}
|
|
}
|
|
|
|
//Function Number: 13
|
|
func_7D4E()
|
|
{
|
|
foreach(var_01 in level.var_744A)
|
|
{
|
|
var_01.var_8D0 = undefined;
|
|
}
|
|
}
|
|
|
|
//Function Number: 14
|
|
func_1B6A()
|
|
{
|
|
self endon("death");
|
|
var_00 = self.var_165;
|
|
for(;;)
|
|
{
|
|
self waittill("trigger",var_01);
|
|
if(!isplayer(var_01))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!maps\mp\_utility::func_57A0(var_01))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_01.var_1A7 == level.var_1B69[var_00].var_1A7 && !isdefined(var_01.var_2016))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_01.var_2016) && common_scripts\utility::func_562E(var_01.var_2016.ignoreboundaries))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_02 = level.var_1B69[var_00].var_931A;
|
|
if(var_02 == "inactive")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_02 == "active")
|
|
{
|
|
var_01 thread func_7400(self);
|
|
if(var_00 != "alwaysOn")
|
|
{
|
|
lib_0502::func_9860(var_01,1,3,0);
|
|
level thread func_79C3(var_01,3);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
if(var_02 == "incoming")
|
|
{
|
|
var_01 thread func_7405(self);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 15
|
|
func_79C3(param_00,param_01)
|
|
{
|
|
if(isplayer(param_00) || function_01EF(param_00))
|
|
{
|
|
if(isdefined(param_01))
|
|
{
|
|
param_00.var_6DEC = 1;
|
|
param_00 setperk("specialty_radararrow",1,0);
|
|
param_00 func_7915(param_01);
|
|
param_00 thread maps\mp\perks\_perkfunctions::func_A930();
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 16
|
|
func_7915(param_00)
|
|
{
|
|
self notify("painted_again");
|
|
self endon("painted_again");
|
|
self endon("disconnect");
|
|
self endon("death");
|
|
level endon("game_ended");
|
|
wait(param_00);
|
|
self.var_6DEC = 0;
|
|
self unsetperk("specialty_radararrow",1);
|
|
self notify("unsetPainted");
|
|
}
|
|
|
|
//Function Number: 17
|
|
func_73AD(param_00)
|
|
{
|
|
if(!isdefined(self.var_1B69))
|
|
{
|
|
self.var_1B69 = [];
|
|
}
|
|
|
|
self.var_1B69 = common_scripts\utility::func_F6F(self.var_1B69,param_00.var_165);
|
|
}
|
|
|
|
//Function Number: 18
|
|
func_7444(param_00)
|
|
{
|
|
self.var_1B69 = common_scripts\utility::func_F93(self.var_1B69,param_00.var_165);
|
|
}
|
|
|
|
//Function Number: 19
|
|
func_7410(param_00)
|
|
{
|
|
if(!isdefined(self.var_1B69))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return common_scripts\utility::func_F79(self.var_1B69,param_00.var_165);
|
|
}
|
|
|
|
//Function Number: 20
|
|
func_7411(param_00)
|
|
{
|
|
if(!isdefined(self.var_1B69))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
foreach(var_02 in self.var_1B69)
|
|
{
|
|
if(level.var_1B69[var_02].var_931A == param_00)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 21
|
|
func_43FE()
|
|
{
|
|
var_00 = [];
|
|
foreach(var_02 in level.var_1B69)
|
|
{
|
|
if(var_02.var_931A == "active")
|
|
{
|
|
var_00[var_00.size] = var_02.var_9D65;
|
|
}
|
|
}
|
|
|
|
return var_00;
|
|
}
|
|
|
|
//Function Number: 22
|
|
func_7415(param_00,param_01)
|
|
{
|
|
if(!isdefined(self.var_1B69))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
foreach(var_03 in self.var_1B69)
|
|
{
|
|
if(level.var_1B69[var_03].var_931A == param_01)
|
|
{
|
|
return param_00 == level.var_1B69[var_03].var_9D65;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_7443(param_00)
|
|
{
|
|
foreach(var_02 in self.var_1B69)
|
|
{
|
|
if(level.var_1B69[var_02].var_931A == param_00)
|
|
{
|
|
self.var_1B69 = common_scripts\utility::func_F93(self.var_1B69,var_02);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_747F()
|
|
{
|
|
var_00 = self.var_8CF;
|
|
var_01 = self.var_50E7;
|
|
var_02 = self.var_2AB1;
|
|
if(isdefined(self.var_2AB1))
|
|
{
|
|
func_7480(1);
|
|
self setclientomnvar("ui_raid_boundary_timer",0);
|
|
self setclientomnvar("ui_raid_boundary_type",2);
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(var_00) && !isdefined(var_01))
|
|
{
|
|
func_7480(0);
|
|
self setclientomnvar("ui_raid_boundary_timer",0);
|
|
self setclientomnvar("ui_raid_boundary_type",-1);
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(var_00))
|
|
{
|
|
func_7480(1);
|
|
self setclientomnvar("ui_raid_boundary_timer",var_01);
|
|
self setclientomnvar("ui_raid_boundary_type",1);
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(var_01))
|
|
{
|
|
func_7480(1);
|
|
self setclientomnvar("ui_raid_boundary_timer",var_00);
|
|
self setclientomnvar("ui_raid_boundary_type",0);
|
|
return;
|
|
}
|
|
|
|
if(var_00 > var_01)
|
|
{
|
|
func_7480(1);
|
|
self setclientomnvar("ui_raid_boundary_timer",var_01);
|
|
self setclientomnvar("ui_raid_boundary_type",1);
|
|
return;
|
|
}
|
|
|
|
func_7480(1);
|
|
self setclientomnvar("ui_raid_boundary_timer",var_00);
|
|
self setclientomnvar("ui_raid_boundary_type",0);
|
|
}
|
|
|
|
//Function Number: 25
|
|
func_7480(param_00)
|
|
{
|
|
if(!isdefined(self.var_1B67))
|
|
{
|
|
self.var_1B67 = 0;
|
|
}
|
|
|
|
if(self.var_1B67 == param_00)
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.var_1B67 = param_00;
|
|
if(param_00)
|
|
{
|
|
thread func_745B();
|
|
return;
|
|
}
|
|
|
|
thread func_73FE();
|
|
}
|
|
|
|
//Function Number: 26
|
|
func_745B()
|
|
{
|
|
var_00 = 0.2;
|
|
if(isdefined(self.var_1B68))
|
|
{
|
|
self notify("cancelBoundaryOverlayHide");
|
|
}
|
|
else
|
|
{
|
|
self.var_1B68 = newclienthudelem(self);
|
|
self.var_1B68.maxsightdistsqrd = 0;
|
|
self.var_1B68.var_1D7 = 0;
|
|
self.var_1B68.ignoreme = -5;
|
|
self.var_1B68.var_C6 = "fullscreen";
|
|
self.var_1B68.var_1CA = "fullscreen";
|
|
self.var_1B68 setshader("overlay_raid_boundary",640,480);
|
|
self.var_1B68.var_C2 = 1;
|
|
self.var_1B68.var_180 = 0;
|
|
self.var_1B68.var_18 = 0;
|
|
}
|
|
|
|
self.var_1B68 fadeovertime(var_00);
|
|
self.var_1B68.var_18 = 1;
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_73FE()
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self endon("cancelBoundaryOverlayHide");
|
|
var_00 = 0.2;
|
|
if(!isdefined(self.var_1B68))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.var_1B68 fadeovertime(var_00);
|
|
self.var_1B68.var_18 = 0;
|
|
wait(var_00);
|
|
self.var_1B68 destroy();
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_73D9()
|
|
{
|
|
var_00 = 6000;
|
|
var_01 = 6;
|
|
if(!isdefined(self.var_1B6B))
|
|
{
|
|
self.var_1B6B = 0;
|
|
self.var_1B6C = 1;
|
|
}
|
|
|
|
if(self.var_1B6B > gettime())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(isdefined(game["music"]["boundary_warning"]) && function_0344(game["music"]["boundary_warning"]))
|
|
{
|
|
playclientsound(game["music"]["boundary_warning"],undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,undefined,self);
|
|
}
|
|
|
|
var_02 = lib_0506::func_A618("out_of_bounds" + self.var_1B6C,0.5,"death",1,self);
|
|
if(common_scripts\utility::func_562E(var_02))
|
|
{
|
|
self.var_1B6B = gettime() + var_00;
|
|
self.var_1B6C++;
|
|
if(self.var_1B6C > var_01)
|
|
{
|
|
self.var_1B6C = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_7400(param_00)
|
|
{
|
|
self endon("deathSentence");
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self.var_5B69 = gettime();
|
|
if(func_7410(param_00))
|
|
{
|
|
return;
|
|
}
|
|
|
|
thread func_73C5();
|
|
var_01 = param_00.var_165;
|
|
if(!isdefined(self.var_8D0))
|
|
{
|
|
self.var_8D0 = level.var_1B69[var_01].var_99DA;
|
|
}
|
|
|
|
var_02 = gettime() + self.var_8D0;
|
|
if(isdefined(self.var_50E7))
|
|
{
|
|
var_02 = min(var_02,self.var_50E7);
|
|
}
|
|
|
|
func_73AD(param_00);
|
|
if(!isdefined(self.var_8CF))
|
|
{
|
|
self.var_8CF = var_02;
|
|
}
|
|
|
|
func_747F();
|
|
func_73D9();
|
|
for(;;)
|
|
{
|
|
wait 0.05;
|
|
if(isdefined(self.var_8CF) && gettime() > self.var_8CF)
|
|
{
|
|
thread func_2AB1("boundaryraid_mp");
|
|
return;
|
|
}
|
|
else if(gettime() - self.var_5B69 > 100)
|
|
{
|
|
func_7443("active");
|
|
self.var_8CF = undefined;
|
|
func_747F();
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(self.var_8D0))
|
|
{
|
|
self.var_8D0 = level.var_1B69[var_01].var_99DA;
|
|
}
|
|
|
|
if(func_7415(param_00,"active"))
|
|
{
|
|
self.var_8D0 = self.var_8D0 - 50;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 30
|
|
func_7405(param_00)
|
|
{
|
|
self endon("deathSentence");
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self.var_5BAC = gettime();
|
|
if(func_7410(param_00))
|
|
{
|
|
return;
|
|
}
|
|
|
|
thread func_73C5();
|
|
var_01 = param_00.var_165;
|
|
var_02 = level.var_1B69[var_01].var_99DA;
|
|
var_03 = 3000;
|
|
if(var_02 - gettime() < var_03)
|
|
{
|
|
if(!func_7411("active"))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
func_73AD(param_00);
|
|
if(!isdefined(self.var_50E7))
|
|
{
|
|
self.var_50E7 = var_02;
|
|
}
|
|
|
|
self.var_781A = 0;
|
|
var_04 = gettime();
|
|
if(gettime() - level.var_1B69[var_01].var_9309 <= 100)
|
|
{
|
|
self.var_781A = 1;
|
|
}
|
|
|
|
func_747F();
|
|
for(;;)
|
|
{
|
|
wait 0.05;
|
|
if(isdefined(self.var_50E7) && gettime() >= self.var_50E7)
|
|
{
|
|
thread func_2AB1("retreatraid_mp");
|
|
return;
|
|
}
|
|
else if(gettime() - self.var_5BAC > 100)
|
|
{
|
|
func_7443("incoming");
|
|
self.var_50E7 = undefined;
|
|
func_747F();
|
|
if(self.var_781A == 1)
|
|
{
|
|
self.var_781A = 0;
|
|
lib_0502::func_7926(self);
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 31
|
|
func_73C5()
|
|
{
|
|
self notify("playerCleanupBoundaryDataOnDeath");
|
|
self endon("playerCleanupBoundaryDataOnDeath");
|
|
self endon("disconnect");
|
|
common_scripts\utility::func_A732("death","deathSentence");
|
|
self.var_8CF = undefined;
|
|
self.var_50E7 = undefined;
|
|
self.var_2AB1 = undefined;
|
|
self.var_1B69 = undefined;
|
|
func_747F();
|
|
}
|
|
|
|
//Function Number: 32
|
|
func_2AB1(param_00)
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
level endon("game_ended");
|
|
self.var_2AB1 = 1;
|
|
func_747F();
|
|
if(isdefined(self method_85E2()))
|
|
{
|
|
self method_80F4();
|
|
self dodamage(self.var_FB * 10,self.var_116,self,undefined,"MOD_EXPLOSIVE");
|
|
return;
|
|
}
|
|
|
|
thread func_2AB2(param_00);
|
|
}
|
|
|
|
//Function Number: 33
|
|
func_2AB2(param_00)
|
|
{
|
|
var_01 = self;
|
|
var_02 = self.var_116;
|
|
var_03 = self.var_1D;
|
|
var_04 = self geteye() + anglestoforward(var_03) * 40;
|
|
var_05 = var_02 + anglestoforward(var_03) * 70;
|
|
var_06 = bullettrace(var_05 + (0,0,32),var_05 + (0,0,-32),0,undefined);
|
|
var_05 = var_06["position"];
|
|
var_07 = spawn("script_model",var_05);
|
|
var_07.var_116 = var_05;
|
|
var_07.var_1D = var_03;
|
|
var_07 setmodel("npc_ger_smi44_bouncing_betty");
|
|
var_07 lib_0378::func_8D74("wpn_bouncingbetty_trigger");
|
|
maps\mp\gametypes\_hostmigration::func_A6F5(0.1);
|
|
var_07 lib_0378::func_8D74("wpn_bouncingbetty_spin");
|
|
var_07 moveto(var_04,0.7,0,0.65);
|
|
var_07 rotatevelocity((0,750,32),0.7,0,0.65);
|
|
var_07 thread func_74DD();
|
|
maps\mp\gametypes\_hostmigration::func_A6F5(0.65);
|
|
var_07 lib_0378::func_8D74("wpn_bouncingbetty_exp");
|
|
var_08 = var_07 gettagorigin("tag_fx");
|
|
playfx(level.var_61C8,var_08);
|
|
maps\mp\gametypes\_hostmigration::func_A6F5(0.05);
|
|
var_07 method_8511();
|
|
if(isdefined(var_01) && isalive(var_01))
|
|
{
|
|
var_01 dodamage(750,var_01.var_116,var_01,undefined,"MOD_EXPLOSIVE",param_00);
|
|
}
|
|
|
|
maps\mp\gametypes\_hostmigration::func_A6F5(1);
|
|
var_07 delete();
|
|
}
|
|
|
|
//Function Number: 34
|
|
func_74DD()
|
|
{
|
|
self endon("death");
|
|
var_00 = gettime() + 1000;
|
|
while(gettime() < var_00)
|
|
{
|
|
wait 0.05;
|
|
playfxontag(level.var_61CF,self,"tag_fx_spin1");
|
|
playfxontag(level.var_61CF,self,"tag_fx_spin3");
|
|
wait 0.05;
|
|
playfxontag(level.var_61CF,self,"tag_fx_spin2");
|
|
playfxontag(level.var_61CF,self,"tag_fx_spin4");
|
|
}
|
|
}
|
|
|
|
//Function Number: 35
|
|
func_8BEA(param_00)
|
|
{
|
|
foreach(var_02 in level.var_1B69)
|
|
{
|
|
if(common_scripts\utility::func_562E(var_02.var_A55D))
|
|
{
|
|
foreach(var_04 in var_02.var_A582)
|
|
{
|
|
var_04 showtoclient(param_00);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 36
|
|
func_7D4F(param_00)
|
|
{
|
|
foreach(var_08, var_02 in level.var_1B69)
|
|
{
|
|
if(common_scripts\utility::func_562E(var_02.var_A55D))
|
|
{
|
|
if(var_02.var_1A7 == param_00.var_1A7)
|
|
{
|
|
foreach(var_04 in var_02.var_A582)
|
|
{
|
|
var_04 hidefromclient(param_00);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
foreach(var_04 in var_08.var_A582)
|
|
{
|
|
var_04 showtoclient(param_00);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 37
|
|
func_9C77(param_00,param_01)
|
|
{
|
|
level notify("transitionBoundary");
|
|
if(common_scripts\utility::func_562E(level.var_79C2.var_6980))
|
|
{
|
|
waittillframeend;
|
|
}
|
|
|
|
func_863D(param_00,"incoming",param_01);
|
|
level.var_79C2.var_6980 = 1;
|
|
level.var_79C2.var_694A = gettime();
|
|
level maps\mp\gametypes\_hostmigration::func_A74C("transitionBoundary",param_01);
|
|
func_863D(param_00,"active",5);
|
|
level.var_79C2.var_6980 = undefined;
|
|
} |