mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
368 lines
8.1 KiB
Plaintext
368 lines
8.1 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 1335.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 12
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* Decompile Time: 15 ms
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* Timestamp: 10/27/2023 3:25:25 AM
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*******************************************************************/
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//Function Number: 1
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func_00D5()
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{
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self.var_569F = 0;
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level.var_611["zmb_moon_zmb_blind"] = loadfx("vfx/zombie/abilities_perks/zmb_moon_zmb_blind");
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level.var_611["zmb_moon_player_camo_cam"] = loadfx("vfx/zombie/abilities_perks/zmb_moon_player_camo_cam");
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level.var_611["zmb_moon_player_camo_wv"] = loadfx("vfx/zombie/abilities_perks/zmb_moon_player_camo_wv");
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level.var_611["zmb_moon_speed_up"] = loadfx("vfx/zombie/abilities_perks/zmb_moon_speed_up");
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}
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//Function Number: 2
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func_3662()
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{
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maps\mp\zombies\_zombies_roles::func_6AB2("role_ability_camo_zm");
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self.var_569F = 1;
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lib_0547::func_8A6D(1);
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if(!isdefined(level.custom_camo_func_on))
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{
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self visionsetnakedforplayer("zm_camo",0.25);
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}
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else
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{
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self [[ level.custom_camo_func_on ]]();
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}
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playfxontagforclients(level.var_611["zmb_moon_player_camo_cam"],self,"Tag_Origin",self);
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lib_0378::func_8D74("aud_camo_use");
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thread func_17BB();
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thread camoplayerfx();
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lib_0547::func_7ACD();
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if(lib_0547::func_4BA7("specialty_class_survivalist_zm"))
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{
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var_00 = lib_0547::func_73E9() + 1;
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lib_0547::func_7454(int(min(var_00,3)));
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}
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thread powerlosswhenfiring();
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}
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//Function Number: 3
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camoplayerfx()
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{
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if(lib_0547::func_4BA7("specialty_class_mobilization_zm"))
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{
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var_00 = spawnlinkedfx(level.var_611["zmb_moon_speed_up"],self,"J_Knee_LE");
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var_01 = spawnlinkedfx(level.var_611["zmb_moon_speed_up"],self,"J_Knee_RI");
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triggerfx(var_00);
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triggerfx(var_01);
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common_scripts\utility::knock_off_battery("camo_ended","disconnect");
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var_00 delete();
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var_01 delete();
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}
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}
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//Function Number: 4
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func_17BB()
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{
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self endon("camo_ended");
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while(self.var_569F)
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{
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foreach(var_01 in lib_0547::func_408F())
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{
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if(!isdefined(var_01.var_5689) || var_01.var_5689 == 0)
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{
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playfxontagforclients(level.var_611["zmb_moon_zmb_blind"],var_01,"J_Head",self);
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var_01.var_5689 = 1;
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}
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}
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wait(0.4);
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}
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}
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//Function Number: 5
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func_2F9E()
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{
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if(common_scripts\utility::func_562E(self.var_569F))
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{
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self.var_569F = 0;
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self notify("camo_ended");
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foreach(var_01 in lib_0547::func_408F())
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{
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var_01.var_5689 = 0;
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}
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foreach(var_01 in lib_0547::func_408F())
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{
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stopfxontag(level.var_611["zmb_moon_zmb_blind"],var_01,"J_Head");
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}
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lib_0547::func_8A6D(0);
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if(!isdefined(level.custom_camo_func_off))
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{
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self visionsetnakedforplayer("",0.25);
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}
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else
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{
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self [[ level.custom_camo_func_off ]]();
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}
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lib_0547::func_7ACD();
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}
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}
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//Function Number: 6
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func_62A6(param_00,param_01,param_02,param_03,param_04)
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{
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var_05 = 0;
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if(isdefined(param_01))
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{
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var_05 = common_scripts\utility::func_562E(param_01.var_3BE1);
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}
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else
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{
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var_05 = common_scripts\utility::func_562E(param_02.var_569F);
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}
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if(var_05)
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{
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if(lib_0547::func_5863(param_04) && param_02 lib_0547::func_4BA7("specialty_class_saboteur_zm"))
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{
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var_06 = maps\mp\zombies\_zombies_perks::func_466B(param_04);
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param_00 = param_00 * var_06;
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param_02 luinotifyeventextraplayer(&"trigger_mod_proc",1,"specialty_class_saboteur_zm");
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}
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}
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return param_00;
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}
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//Function Number: 7
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func_6ADC(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09)
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{
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if(isdefined(param_01))
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{
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var_0A = 0;
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if(isdefined(param_00) && param_00 != param_01)
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{
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var_0A = common_scripts\utility::func_562E(param_00.var_3BE1);
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}
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else
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{
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var_0A = common_scripts\utility::func_562E(param_01.var_569F);
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}
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if(var_0A)
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{
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if(maps\mp\_utility::func_5755(param_04) && isplayer(param_01) && param_01 lib_0547::func_4BA7("specialty_class_serrated_edge_zm"))
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{
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param_01 thread func_83F1(self);
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param_01 luinotifyeventextraplayer(&"trigger_mod_proc",1,"specialty_class_serrated_edge_zm");
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}
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if(isplayer(param_01))
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{
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if(!0 || maps\mp\_utility::func_4571() == "mp_zombie_island")
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{
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if(!0 || isdefined(self.var_A4B) && self.var_A4B == "zombie_assassin")
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{
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var_0B = 0 - param_02 * 0 - 0;
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param_01 lib_0533::func_F37(var_0B,0,1);
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return;
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}
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return;
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}
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return;
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}
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}
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}
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}
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//Function Number: 8
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func_6B7E(param_00)
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{
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if(!isplayer(self))
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{
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return;
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}
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if(isplayer(param_00) && common_scripts\utility::func_562E(param_00.var_569F) && param_00 lib_0547::func_4BA7("specialty_class_covert_exfiltration_zm"))
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{
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thread func_3F91(param_00);
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}
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}
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//Function Number: 9
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func_3F91(param_00)
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{
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self endon("disconnect");
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lib_0547::func_8A6D(1);
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self luinotifyeventextraplayer(&"add_teammate_mod_buffs",3,"specialty_class_covert_exfiltration_zm",0,param_00);
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param_00 luinotifyeventextraplayer(&"trigger_mod_proc",1,"specialty_class_covert_exfiltration_zm");
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common_scripts\utility::func_A71A(5,"death","enter_last_stand");
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self luinotifyeventextraplayer(&"remove_teammate_mod_buffs",1,"specialty_class_covert_exfiltration_zm");
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lib_0547::func_8A6D(0);
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}
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//Function Number: 10
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func_83F1(param_00)
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{
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var_01 = "serratedEdgeApplied" + self getentitynumber();
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var_02 = "serratedEdgeExpired" + self getentitynumber();
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param_00 notify(var_01);
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param_00 endon(var_02);
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param_00 endon(var_01);
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var_03 = param_00.var_83F1;
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if(!isdefined(var_03))
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{
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var_03 = spawnlinkedfx(common_scripts\utility::func_44F5("serrated_edge_bleed"),param_00,"J_Spine4");
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triggerfx(var_03);
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param_00.var_83F1 = var_03;
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param_00.var_83F2 = [];
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}
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if(!common_scripts\utility::func_F79(param_00.var_83F2,self))
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{
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param_00.var_83F2[param_00.var_83F2.size] = self;
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}
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var_04 = maps/mp/gametypes/zombies::func_1E59(lib_0547::func_A51("zombie_generic"),level.var_A980);
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var_05 = var_04 * 0.03;
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param_00 childthread lib_0547::func_AC38(param_00,var_05,self,1.5,30,"dot_generic_zm");
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param_00 common_scripts\utility::func_A74B("death",30);
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var_06 = 0;
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if(isdefined(param_00.var_83F2))
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{
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param_00.var_83F2 = common_scripts\utility::func_F93(param_00.var_83F2,self);
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var_06 = param_00.var_83F2.size == 0;
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}
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else if(isdefined(var_03) && !function_0279(var_03))
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{
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var_06 = 1;
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}
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if(var_06)
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{
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var_03 delete();
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}
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param_00 notify(var_02);
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}
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//Function Number: 11
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powerlosswhenfiring()
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{
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if(!0 || maps\mp\_utility::func_4571() == "mp_zombie_island")
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{
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self endon("death");
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self endon("disconnect");
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self endon("camo_ended");
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for(;;)
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{
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self waittill("weapon_fired",var_00);
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var_01 = lib_0547::func_9475(var_00);
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if(!issubstr(var_01,"pap"))
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{
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var_01 = var_01 + "_mp";
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}
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var_02 = getzombieweaponclass(var_01);
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var_03 = -0.1;
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switch(var_02)
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{
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case "weapon_assault":
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if(issubstr(var_00,"m1a1_zm") || issubstr(var_00,"svt40_zm") || issubstr(var_00,"garand") || issubstr(var_00,"g43") || issubstr(var_00,"type5"))
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{
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var_03 = -0.1;
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}
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else
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{
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var_03 = -0.06;
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}
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break;
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case "weapon_lmg":
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var_03 = -0.06;
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break;
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case "weapon_smg":
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var_03 = -0.04;
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break;
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case "weapon_shotgun":
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if(issubstr(var_00,"walther"))
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{
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var_03 = -0.1;
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}
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else
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{
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var_03 = -0.2;
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}
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break;
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case "weapon_sniper":
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if(issubstr(var_00,"karabin"))
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{
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var_03 = -0.1;
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}
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else
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{
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var_03 = -0.2;
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}
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break;
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case "weapon_heavy":
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var_03 = -0.06;
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break;
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case "weapon_pistol":
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var_03 = -0.1;
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break;
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case "other":
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var_03 = -0.1;
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break;
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}
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if(!lib_0547::func_5565(self.rentingability,"role_ability_camo_zm"))
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{
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lib_0533::func_F37(var_03,0,1);
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}
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}
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}
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}
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//Function Number: 12
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getzombieweaponclass(param_00)
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{
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var_01 = maps\mp\_utility::func_4431(param_00);
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var_02 = level.zombieweaponclass[var_01];
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if(isdefined(var_02))
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{
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return var_02;
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}
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var_02 = tablelookup("mp/statstable.csv",2,var_01,0);
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if(var_02 == "")
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{
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var_02 = tablelookup("mp/statstable.csv",2,param_00,0);
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}
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else if(param_00 == "none")
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{
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var_02 = "other";
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}
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else if(var_02 == "")
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{
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var_02 = "other";
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}
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if(isdefined(var_02))
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{
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level.zombieweaponclass[var_01] = var_02;
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}
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return var_02;
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} |