mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
99 lines
1.6 KiB
Plaintext
99 lines
1.6 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: 1401.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 7
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* Decompile Time: 0 ms
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* Timestamp: 10/27/2023 3:26:02 AM
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*******************************************************************/
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//Function Number: 1
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func_52A4()
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{
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lib_0561::initconsumablesfromtable("weap_guarantee",::func_A247,::func_1F8C,::func_4721);
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}
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//Function Number: 2
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func_1F8C(param_00)
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{
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if(!lib_0561::func_1F7B())
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{
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return 0;
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}
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return 1;
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}
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//Function Number: 3
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func_A247(param_00)
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{
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self method_8615("zmb_pickup_general");
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var_01 = self.var_259F[param_00].var_109;
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var_02 = func_398B(var_01);
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self.var_A99B = var_02;
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foreach(var_04 in self getweaponslistprimaries())
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{
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if(lib_0547::func_5565(lib_0547::func_AAF9(var_04),var_02))
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{
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maps\mp\zombies\_zombies_magicbox::func_3AC1(self,var_04);
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self givemaxammo(var_04);
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}
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}
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lib_0561::notifywallbuytriggers();
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}
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//Function Number: 4
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func_4721(param_00)
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{
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if(!isdefined(param_00))
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{
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param_00 = "";
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}
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switch(param_00)
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{
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case "epic":
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return 4;
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case "legendary":
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return 3;
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case "rare":
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return 2;
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case "common":
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return 1;
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default:
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return 0;
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}
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}
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//Function Number: 5
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func_398B(param_00)
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{
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var_01 = function_0337(param_00,"consumable_zm_guarantee_");
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return var_01;
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}
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//Function Number: 6
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func_4BA5()
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{
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if(isdefined(self.var_A99B))
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{
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return 1;
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}
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return 0;
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}
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//Function Number: 7
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func_A246()
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{
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var_00 = self.var_A99B;
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self.var_A99B = undefined;
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lib_0561::notifywallbuytriggers();
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return var_00;
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} |