IL-GSC/WW2/PC/ALL/1405.gsc
2023-10-27 03:49:01 -04:00

269 lines
5.7 KiB
Plaintext

/*******************************************************************
* Decompiled By: Bog
* Decompiled File: 1405.gsc
* Game: Call of Duty: WWII
* Platform: PC
* Function Count: 9
* Decompile Time: 4 ms
* Timestamp: 10/27/2023 3:26:03 AM
*******************************************************************/
//Function Number: 1
func_5162()
{
common_scripts\utility::func_92C("jack_detonate","vfx/explosion/zmb_jack_in_the_box_explosion");
common_scripts\utility::func_92C("jack_fuse","vfx/explosion/zmb_jack_in_the_box_fuse");
lib_054D::register_grenadier_immune_zombie_equipment("jack_in_box_decoy_zm");
lib_054D::register_persistent_tactical_zombie_equipment("jack_in_box_decoy_zm");
}
//Function Number: 2
func_4766()
{
if(common_scripts\utility::func_562E(self.var_4B72))
{
return;
}
lib_0555::func_83DD("jitb",self);
self.var_4B72 = 1;
thread func_73F3();
self method_831E("jack_in_box_decoy_zm");
lib_0586::func_78C("jack_in_box_decoy_zm");
self method_82FA("jack_in_box_decoy_zm",3);
}
//Function Number: 3
func_73F3()
{
self notify("starting_jack_watch");
self endon("disconnect");
self endon("starting_jack_watch");
for(;;)
{
var_00 = func_4383();
func_737D(var_00);
wait 0.05;
}
}
//Function Number: 4
func_4383()
{
self endon("disconnect");
self endon("starting_jack_watch");
for(;;)
{
self waittill("grenade_fire",var_00,var_01);
if(isdefined(var_01) && var_01 == "jack_in_box_decoy_zm")
{
var_00.var_1D0 = var_01;
return var_00;
}
wait 0.05;
}
}
//Function Number: 5
func_737D(param_00,param_01,param_02)
{
self endon("disconnect");
self endon("starting_jack_watch");
if(isdefined(param_00))
{
param_00 endon("death");
if(lib_0547::func_577E(self))
{
param_00 delete();
return;
}
param_00 method_805C();
var_03 = spawn("script_model",param_00.var_116);
var_03 setmodel("vm_zom_jack_in_the_box");
var_03 linkto(param_00,"tag_weapon",(0,0,0),(0,90,0));
var_03 scriptmodelplayanim("va_jackinbox_box_close_idle");
var_03 notsolid();
var_03.var_116 = param_00.var_116;
var_03 thread func_2E63(param_00,self,param_01,param_02);
}
}
//Function Number: 6
func_2E63(param_00,param_01,param_02,param_03)
{
var_04 = maps/mp/gametypes/zombies::func_1E59(lib_0547::func_A51("zombie_generic"),15);
var_05 = 0;
var_06 = 0.1;
var_07 = 1;
var_08 = self.var_116 + (0,0,32);
param_00 common_scripts\utility::func_A74B("missile_stuck",15);
lib_0378::func_8D74("aud_jack_in_box_land");
if(!isdefined(self))
{
return;
}
if(isdefined(level.jack_in_box_secret_handler) && self [[ level.jack_in_box_secret_handler ]](param_00))
{
self delete();
return;
}
thread func_11C8();
if(isdefined(param_00))
{
param_00 delete();
}
self.var_1A5 = "jokerGrenade";
if(isdefined(param_03))
{
self thread [[ param_03 ]]("jack_exploded");
}
if(isdefined(param_02))
{
wait(param_02);
}
else
{
wait(7);
}
self scriptmodelclearanim();
playfxontag(common_scripts\utility::func_44F5("jack_fuse"),self,"wick_02");
lib_0378::func_8D74("aud_jack_open");
self scriptmodelplayanim("va_jackinbox_box_open");
wait(1);
playfx(common_scripts\utility::func_44F5("jack_detonate"),self.var_116);
lib_0378::func_8D74("aud_jack_in_box_explode");
foreach(var_0A in maps/mp/agents/_agent_utility::func_43FD("all"))
{
if(isdefined(var_0A) && distance(var_0A.var_116,self.var_116) < 128)
{
var_0A dodamage(var_04,self.var_116,param_01,self,"MOD_GRENADE","jack_in_box_decoy_zm");
if(isplayer(param_01) && isalive(param_01) && !lib_0547::func_577E(param_01))
{
param_01 maps/mp/gametypes/zombies::func_4798(50);
}
}
}
var_0C = self.var_116 + (0,0,96);
self notify("jack_exploded");
level notify("jack_exploded",self.var_116);
if(isdefined(self))
{
self delete();
}
wait 0.05;
if(isdefined(param_01 lib_0586::func_78A("blunderbuss_pap_zm")))
{
param_01 maps/mp/zombies/weapons/_zombie_funderbuss::fire_funderbuss_grenades(var_0C,(80,0,0));
}
}
//Function Number: 7
func_11C8()
{
self endon("jack_exploded");
if(level.var_744A.size > 0)
{
self.var_4883 = getclosestpointonnavmesh(self.var_116,level.var_744A[0]);
}
else
{
self.var_4883 = self.var_116;
}
level notify("jack_in_box_live");
var_00 = 0;
if(isdefined(level.var_AC80) && isdefined(level.var_AC80.var_ACB3) && level.var_AC80.var_ACB3.size > 0)
{
var_00 = lib_055A::func_578A(self.var_4883,1);
}
if(!var_00)
{
return;
}
for(;;)
{
foreach(var_02 in lib_0547::func_408F())
{
if(common_scripts\utility::func_562E(var_02.ignoredistractiondrones))
{
continue;
}
if(var_02.var_A4B == "zombie_boss_village")
{
continue;
}
if(var_02.var_A4B == "zombie_bob")
{
continue;
}
if(isdefined(var_02.var_3045) && var_02.var_3045 == self)
{
continue;
}
if(isdefined(var_02.var_3044) && var_02.var_3044 >= 5)
{
if(distance(var_02.var_116,self.var_116) > 128)
{
var_02.var_3045 = self;
var_02.var_3044 = 0;
var_02.var_3043 = undefined;
continue;
}
}
if(!isdefined(var_02.var_3043) || distancesquared(var_02.var_3043.var_4883,var_02.var_116) > distancesquared(self.var_4883,var_02.var_116))
{
var_03 = var_02 method_857B(var_02.var_116,self.var_4883);
if(var_03.size > 0)
{
var_02.var_3043 = self;
var_02.var_3044 = 0;
var_02.var_3045 = undefined;
}
}
}
wait(0.1);
}
}
//Function Number: 8
func_4769()
{
while(!isdefined(level.var_744A))
{
wait(0.1);
}
level.var_744A[randomint(level.var_744A.size)] thread func_4766();
wait(0.5);
}
//Function Number: 9
func_59DF(param_00)
{
while(isdefined(param_00))
{
wait(0.01);
if(isdefined(param_00) && isdefined(self))
{
self.var_116 = param_00.var_116;
self.var_1D = (0,0,0);
}
}
}