mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-10 07:27:55 -05:00
255 lines
4.5 KiB
Plaintext
255 lines
4.5 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\_dynamic_events.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 9
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* Decompile Time: 145 ms
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* Timestamp: 10/27/2023 3:21:10 AM
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*******************************************************************/
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//Function Number: 1
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func_352E(param_00,param_01,param_02)
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{
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if(getdvarint("233"))
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{
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return;
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}
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if(isdefined(level.var_352F))
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{
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if(level.var_352F == 1)
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{
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return;
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}
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if(level.var_352F == 2)
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{
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if(isdefined(param_02))
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{
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level [[ param_02 ]]();
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}
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return;
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}
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}
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setdvarifuninitialized("scr_dynamic_event_state","on");
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if(getdvar("scr_dynamic_event_state","on") == "off")
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{
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return;
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}
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else if(getdvar("scr_dynamic_event_state","on") == "endstate")
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{
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if(isdefined(param_02))
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{
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level [[ param_02 ]]();
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}
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return;
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}
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if(!isdefined(level.var_352E))
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{
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level.var_352E = [];
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}
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if(level.var_3FDC == "sd" || level.var_3FDC == "sr")
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{
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level thread func_4A59(param_00,param_02);
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}
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else
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{
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level thread func_49DC(param_00,param_01,0);
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}
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level thread func_5E8F();
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}
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//Function Number: 2
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func_5E8F()
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{
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}
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//Function Number: 3
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func_4A59(param_00,param_01)
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{
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game["dynamicEvent_switchedsides"] = game["switchedsides"];
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if(level.var_3FDC == "sd")
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{
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game["dynamicEvent_scorelimit"] = getdvarint("scr_sd_winlimit",6);
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}
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else if(level.var_3FDC == "sr")
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{
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game["dynamicEvent_scorelimit"] = getdvarint("scr_sr_winlimit",6);
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}
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if(!isdefined(game["dynamicEvent_switchedsides"]))
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{
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game["dynamicEvent_switchedsides"] = 0;
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}
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if(!isdefined(game["dynamicEvent_teamA_RoundTally"]))
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{
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game["dynamicEvent_teamA_RoundTally"] = 0;
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}
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if(!isdefined(game["dynamicEvent_teamB_RoundTally"]))
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{
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game["dynamicEvent_teamB_RoundTally"] = 0;
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}
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if(game["dynamicEvent_switchedsides"] == 0)
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{
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game["dynamicEvent_teamA_RoundTally"]++;
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func_2151(param_00,param_01,game["dynamicEvent_teamA_RoundTally"]);
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return;
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}
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if(game["dynamicEvent_switchedsides"] == 1)
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{
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game["dynamicEvent_teamB_RoundTally"]++;
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func_2151(param_00,param_01,game["dynamicEvent_teamB_RoundTally"]);
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}
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}
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//Function Number: 4
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func_2151(param_00,param_01,param_02)
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{
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var_03 = int(game["dynamicEvent_scorelimit"] / 2);
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if(var_03 == 0)
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{
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var_03 = 3;
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}
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if(param_02 == var_03)
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{
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wait(10);
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level notify("dynamic_event_starting");
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if(isdefined(param_00) && isdefined(param_01))
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{
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level [[ param_00 ]]();
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return;
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}
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return;
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}
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if(param_02 > var_03)
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{
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if(isdefined(param_00) && isdefined(param_01))
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{
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level [[ param_01 ]]();
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return;
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}
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}
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}
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//Function Number: 5
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func_49DC(param_00,param_01,param_02)
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{
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var_03 = func_44AE();
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var_04 = func_44AD();
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var_05 = undefined;
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var_06 = maps\mp\_utility::func_4672();
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if(!isdefined(param_02))
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{
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param_02 = 1;
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}
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while(var_03 > var_04 && !param_02 || !isdefined(var_05) || var_05 <= var_06 * level.var_352E["start_percent"])
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{
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wait(1);
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maps\mp\gametypes\_hostmigration::func_A782();
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var_03 = var_03 - 1;
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var_05 = func_44AC();
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}
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level notify("dynamic_event_starting");
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if(isdefined(param_00))
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{
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level [[ param_00 ]]();
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}
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}
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//Function Number: 6
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func_8672(param_00)
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{
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if(!isdefined(param_00))
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{
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param_00 = 0.5;
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}
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if(param_00 < 0 || param_00 > 1)
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{
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}
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level.var_352E["start_percent"] = param_00;
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}
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//Function Number: 7
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func_44AD()
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{
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if(!isdefined(level.var_352E["start_percent"]))
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{
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func_8672();
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}
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var_00 = func_44AE();
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var_01 = var_00 - var_00 * level.var_352E["start_percent"];
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return var_01;
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}
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//Function Number: 8
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func_44AC()
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{
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var_00 = undefined;
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if(level.var_984D)
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{
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var_01 = maps\mp\gametypes\_gamescore::func_473F();
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if(isdefined(var_01) && var_01 == "none" && isdefined(level.var_985B))
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{
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var_00 = maps\mp\gametypes\_gamescore::func_63E(level.var_985B[0]);
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}
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else if(isdefined(var_01))
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{
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var_00 = maps\mp\gametypes\_gamescore::func_63E(var_01);
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}
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}
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else
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{
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var_02 = maps\mp\gametypes\_gamescore::func_450A();
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if(!isdefined(var_02) && isdefined(level.var_744A) && level.var_744A.size > 0)
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{
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var_00 = maps\mp\gametypes\_gamescore::func_638(level.var_744A[0]);
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}
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else if(isdefined(var_02))
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{
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var_00 = maps\mp\gametypes\_gamescore::func_638(var_02);
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}
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}
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return var_00;
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}
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//Function Number: 9
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func_44AE()
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{
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var_00 = maps\mp\_utility::func_46E2();
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if(var_00 == 0)
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{
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var_00 = 600;
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}
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else
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{
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var_00 = var_00 * 60;
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}
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var_01 = maps\mp\_utility::func_4502();
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if(isdefined(var_01) && var_01)
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{
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var_00 = var_00 / 2;
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}
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return var_00;
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} |