mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-07-10 07:27:55 -05:00
843 lines
16 KiB
Plaintext
843 lines
16 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps\mp\_water.gsc
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* Game: Call of Duty: WWII
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* Platform: PC
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* Function Count: 29
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* Decompile Time: 484 ms
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* Timestamp: 10/27/2023 3:22:16 AM
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*******************************************************************/
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//Function Number: 1
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func_00D5()
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{
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if(isdefined(level.water_wake))
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{
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level.var_611["water_wake"] = loadfx(level.water_wake);
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}
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else
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{
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level.var_611["water_wake"] = loadfx("vfx/treadfx/body_wake_water");
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}
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if(isdefined(level.water_wake_stationary))
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{
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level.var_611["water_wake_stationary"] = loadfx(level.water_wake_stationary);
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}
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else
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{
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level.var_611["water_wake_stationary"] = loadfx("vfx/treadfx/body_wake_water_stationary");
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}
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if(isdefined(level.water_splash_emerge))
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{
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level.var_611["water_splash_emerge"] = loadfx(level.water_splash_emerge);
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}
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else
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{
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level.var_611["water_splash_emerge"] = loadfx("vfx/water/body_splash_exit");
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}
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if(isdefined(level.water_splash_enter))
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{
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level.var_611["water_splash_enter"] = loadfx(level.water_splash_enter);
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}
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else
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{
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level.var_611["water_splash_enter"] = loadfx("vfx/water/body_splash");
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}
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precacheshellshock("underwater");
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if(!isdefined(level.var_A968))
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{
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level.var_A968 = [];
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}
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if(!isdefined(level.var_A969))
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{
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level.var_A969 = 0;
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}
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if(!isdefined(level.var_8ACF))
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{
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if(isdefined(level.var_585D) && level.var_585D)
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{
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func_8720("shovel_zm");
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}
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else
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{
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func_8720("iw5_underwater_mp");
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}
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}
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if(!isdefined(level.var_2B7C))
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{
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func_865D("iw5_underwater_mp");
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}
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if(!isdefined(level.var_C19))
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{
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level.var_C19 = 1;
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}
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if(level.var_2B7C == level.var_8ACF)
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{
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level.var_C19 = 0;
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}
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if(!isdefined(level.var_9545))
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{
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level.var_9545 = 48;
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}
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var_00 = getentarray("trigger_underwater","targetname");
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level.var_A964 = var_00;
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foreach(var_02 in var_00)
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{
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var_02 func_278A();
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var_02 thread func_A935();
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}
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level thread func_2415(var_00);
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level thread func_6B6E();
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setdvar("scr_ball_water_drop_delay",10);
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}
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//Function Number: 2
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func_7320(param_00)
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{
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if(param_00)
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{
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self.var_5525 = 1;
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return;
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}
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self.var_5525 = undefined;
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}
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//Function Number: 3
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func_A90E()
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{
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level endon("game_ended");
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self endon("disconnect");
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self endon("death");
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for(;;)
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{
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self waittill("player_migrated");
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foreach(var_01 in level.var_A968)
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{
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self initwaterclienttrigger(var_01.var_165,var_01);
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}
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}
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}
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//Function Number: 4
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func_6B6E()
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{
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level endon("game_ended");
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for(;;)
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{
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level waittill("connected",var_00);
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var_00 thread func_A90E();
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foreach(var_02 in level.var_A968)
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{
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var_00 initwaterclienttrigger(var_02.var_165,var_02);
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}
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}
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}
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//Function Number: 5
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func_278A()
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{
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var_00 = common_scripts\utility::func_46B5(self.var_1A2,"targetname");
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var_00.var_116 = var_00.var_116 + (0,0,level.var_A969);
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var_01 = var_00 common_scripts\utility::func_8FFC();
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var_01 method_805B();
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if(isdefined(self.var_165))
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{
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var_01.var_165 = self.var_165;
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level.var_A968 = common_scripts\utility::func_F6F(level.var_A968,var_01);
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}
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}
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//Function Number: 6
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func_2415(param_00)
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{
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level endon("game_ended");
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for(;;)
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{
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level waittill("player_spawned",var_01);
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var_02 = 0;
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foreach(var_04 in param_00)
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{
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if(var_01 istouching(var_04))
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{
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var_02 = 1;
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break;
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}
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}
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if(!var_02)
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{
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var_01 func_7320(0);
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var_01.var_A019 = undefined;
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var_01.var_542A = undefined;
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var_01 method_86C7();
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var_01.var_57F2 = undefined;
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var_01.var_5849 = undefined;
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var_01.var_A95F = undefined;
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var_01.watermovespeedscale = 1;
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var_01.var_57C9 = undefined;
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var_01 notify("out_of_water");
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}
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}
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}
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//Function Number: 7
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func_A935()
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{
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level endon("game_ended");
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for(;;)
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{
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self waittill("trigger",var_00);
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if(!isplayer(var_00) && !isai(var_00))
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{
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continue;
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}
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if(!isalive(var_00))
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{
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continue;
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}
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if(var_00 common_scripts\_plant_weapon::func_5855())
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{
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continue;
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}
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if(!isdefined(var_00.var_5525))
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{
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var_00 func_7320(1);
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var_00 thread func_740D(self);
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}
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}
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}
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//Function Number: 8
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func_740D(param_00)
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{
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level endon("game_ended");
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self endon("death");
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self endon("disconnect");
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thread func_5526(param_00);
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thread func_748F();
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self.var_3999 = 0;
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self.var_3997 = 0;
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for(;;)
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{
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if(maps\mp\_utility::func_581D())
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{
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if(isdefined(self.var_A019) && isdefined(self.var_57C9))
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{
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self notify("stop_water_shellshock");
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self stopshellshock();
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self method_812A(1);
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self.var_57C9 = undefined;
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}
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}
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else if(isdefined(self.var_A019) && !isdefined(self.var_57C9))
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{
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thread playerapplyshellshock();
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self method_812A(0);
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}
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if(!self istouching(param_00))
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{
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func_7320(0);
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self.var_A019 = undefined;
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self.var_542A = undefined;
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self method_86C7();
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self.var_57F2 = undefined;
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self.watermovespeedscale = 1;
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maps\mp\gametypes\_weapons::func_A13B();
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self notify("out_of_water");
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self.var_5849 = undefined;
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if(!maps\mp\_utility::func_581D())
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{
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self stopshellshock();
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self method_812A(1);
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self.var_57C9 = undefined;
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}
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func_73D6();
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maps\mp\_utility::func_73AF(1);
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var_01 = distance(self getvelocity(),(0,0,0));
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var_02 = (self.var_116[0],self.var_116[1],func_471B(param_00));
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playfx(level.var_611["water_splash_emerge"],var_02,anglestoforward((0,self.var_1D[1],0) + (270,180,0)));
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break;
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}
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if(isdefined(self.var_542A) && func_53CA(param_00,32))
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{
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self.var_542A = undefined;
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self.watermovespeedscale = 1;
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maps\mp\gametypes\_weapons::func_A13B();
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}
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if(func_53CA(param_00,32))
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{
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self.var_542A = undefined;
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if(isdefined(level.var_A96A))
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{
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self.watermovespeedscale = level.var_A96A;
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}
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else
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{
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self.watermovespeedscale = 1;
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}
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maps\mp\gametypes\_weapons::func_A13B();
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}
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if(!isdefined(self.var_542A) && !func_53CA(param_00,32))
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{
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self.var_542A = 1;
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self.watermovespeedscale = 0.7;
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maps\mp\gametypes\_weapons::func_A13B();
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}
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if(!isdefined(self.var_A019) && !func_565D(param_00,0) || isunderwaterprop())
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{
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if(isdefined(self.var_1561) && self.var_1561 > 0)
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{
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self.var_1561--;
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wait 0.05;
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continue;
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}
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self.var_A019 = 1;
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if(isdefined(level.var_A96B))
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{
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self thread [[ level.var_A96B ]]();
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}
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else if(!level.var_3FDC == "prop" && self.var_1A7 != game["defenders"])
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{
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thread func_73F2();
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}
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maps\mp\_utility::func_73AF(0);
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if(!maps\mp\_utility::func_581D())
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{
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thread playerapplyshellshock();
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self method_812A(0);
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}
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var_03 = self getcurrentweapon();
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if(var_03 != "none")
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{
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var_04 = function_01D4(var_03);
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if(var_04 == "primary" || var_04 == "altmode")
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{
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self.var_A95F = var_03;
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}
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else if(maps\mp\_utility::func_5740(var_03))
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{
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self.var_A95F = maps\mp\killstreaks\_killstreaks::func_73EB();
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}
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else if(isdefined(self.var_5BC5) && self hasweapon(self.var_5BC5))
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{
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self.var_A95F = self.var_5BC5;
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}
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}
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if(isdefined(level.var_3FC9))
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{
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self [[ level.var_3FC9 ]](param_00);
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}
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}
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if(isdefined(self.var_A019) && (isdefined(self.var_57F2) || !isdefined(self.var_5849)) && func_53CA(param_00,level.var_9545) || self getstance() == "prone" || !level.var_C19)
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{
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self.var_5849 = 1;
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self method_86C6();
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self.var_57F2 = undefined;
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func_73D6();
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if(isdefined(self.var_5738) && self.var_5738 == 1)
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{
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func_73DE("none");
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self method_812B(0);
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self method_84CB();
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}
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else if(!isdefined(level.var_585D) || !function_02BF(self))
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{
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func_73DE("shallow");
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}
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}
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if(isdefined(self.var_A019) && (isdefined(self.var_5849) || !isdefined(self.var_57F2)) && !func_53CA(param_00,level.var_9545) && self getstance() != "prone" && level.var_C19)
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{
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self method_86C6();
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self.var_57F2 = 1;
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self.var_5849 = undefined;
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func_73D6();
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if(isdefined(self.var_5738) && self.var_5738 == 1)
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{
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func_73DE("none");
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self method_812B(0);
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self method_84CB();
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}
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else if(!isdefined(level.var_585D) || !function_02BF(self))
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{
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func_73DE("deep");
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}
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}
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if(isdefined(self.var_1561))
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{
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self.var_1561 = getdvarint("scr_ball_water_drop_delay",10);
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}
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if(isdefined(self.var_A019) && func_565D(param_00,0) && !isunderwaterprop())
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{
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self.var_A019 = undefined;
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self method_86C7();
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self.var_57F2 = undefined;
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self.var_5849 = undefined;
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self notify("above_water");
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var_01 = distance(self getvelocity(),(0,0,0));
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var_02 = (self.var_116[0],self.var_116[1],func_471B(param_00));
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playfx(level.var_611["water_splash_emerge"],var_02,anglestoforward((0,self.var_1D[1],0) + (270,180,0)));
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if(!maps\mp\_utility::func_581D())
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{
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self stopshellshock();
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self method_812A(1);
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self.var_57C9 = undefined;
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}
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func_73D6();
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maps\mp\_utility::func_73AF(1);
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}
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wait 0.05;
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}
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}
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//Function Number: 9
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isunderwaterprop()
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{
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var_00 = level.var_3FDC == "prop";
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var_01 = self.var_1A7 == game["defenders"];
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var_02 = maps\mp\_utility::func_4571() != "mp_wolfslair";
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return var_00 && var_01 && var_02;
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}
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//Function Number: 10
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playerapplyshellshock()
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{
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level endon("game_ended");
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self endon("death");
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self endon("disconnect");
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self endon("stop_water_shellshock");
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self endon("out_of_water");
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self endon("above_water");
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self.var_57C9 = 1;
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for(;;)
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{
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self shellshock("underwater",19,undefined,0);
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wait(19);
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}
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}
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//Function Number: 11
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func_5660(param_00)
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{
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if(isdefined(param_00.var_5A69))
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{
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var_01 = self.var_12C["killstreaks"][self.var_5A69].var_944C;
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if(isdefined(var_01))
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{
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if(issubstr(var_01,"turret") || issubstr(var_01,"sentry"))
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{
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return 1;
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}
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}
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}
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return 0;
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}
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//Function Number: 12
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func_748F()
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{
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var_00 = common_scripts\utility::func_A715("death","out_of_water");
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if(isdefined(self))
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{
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self.var_A01A = undefined;
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self.var_3236 = undefined;
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func_7320(0);
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self.var_A019 = undefined;
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self.var_542A = undefined;
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self.var_A95F = undefined;
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self.watermovespeedscale = 1;
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maps\mp\gametypes\_weapons::func_A13B();
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}
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}
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//Function Number: 13
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inwaterwakevfxcleanup()
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{
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self endon("inWaterWakeVFXCleanup");
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if(function_01EF(self))
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{
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maps/mp/agents/_agent_utility::deleteentonagentdeath(self.fxentwake);
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maps/mp/agents/_agent_utility::deleteentonagentdeath(self.fxentstationary);
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}
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if(!isdefined(self.waterwakevfxdeletefunc))
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{
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self.waterwakevfxdeletefunc = ::waterwakevfxdelete;
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}
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common_scripts\utility::func_A70C(self,"death",level,"game_ended",self,"disconnect",self,"out_of_water",self.fxentwake,"entitydeleted",self.fxentstationary,"entitydeleted");
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thread waterwakevfxdelete();
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}
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//Function Number: 14
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waterwakevfxdelete()
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{
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self notify("inWaterWakeVFXCleanup");
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self notify("out_of_water");
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if(!isdefined(self))
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{
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return;
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}
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if(isdefined(self.fxentwake))
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{
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self.fxentwake delete();
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}
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if(isdefined(self.fxentstationary))
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{
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self.fxentstationary delete();
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}
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if(isdefined(self.waterwakevfxdeletefunc))
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{
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self.waterwakevfxdeletefunc = undefined;
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}
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}
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//Function Number: 15
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func_5526(param_00)
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{
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level endon("game_ended");
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self endon("death");
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self endon("disconnect");
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self endon("out_of_water");
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var_01 = distance(self getvelocity(),(0,0,0));
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if(var_01 > 90)
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{
|
|
var_02 = (self.var_116[0],self.var_116[1],func_471B(param_00));
|
|
playfx(level.var_611["water_splash_enter"],var_02,anglestoforward((0,self.var_1D[1],0) + (270,180,0)));
|
|
}
|
|
|
|
var_03 = spawnlinkedfx(common_scripts\utility::func_44F5("water_wake"),self,"tag_origin");
|
|
var_04 = spawnlinkedfx(common_scripts\utility::func_44F5("water_wake_stationary"),self,"tag_origin");
|
|
self.fxentwake = var_03;
|
|
self.fxentstationary = var_04;
|
|
thread inwaterwakevfxcleanup();
|
|
triggerfx(var_03);
|
|
triggerfx(var_04);
|
|
var_05 = 0;
|
|
var_06 = 4000;
|
|
for(;;)
|
|
{
|
|
var_07 = self getvelocity();
|
|
var_01 = distance(var_07,(0,0,0));
|
|
if(var_01 > 0)
|
|
{
|
|
wait(max(1 - var_01 / 120,0.1));
|
|
}
|
|
else
|
|
{
|
|
wait(0.3);
|
|
}
|
|
|
|
var_08 = func_471B(param_00) - self.var_116[2];
|
|
if(self getstance() == "prone" && var_08 > 24 == 0)
|
|
{
|
|
if(var_01 > 5)
|
|
{
|
|
triggerfx(var_03);
|
|
continue;
|
|
}
|
|
|
|
triggerfx(var_04);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 16
|
|
func_73F2()
|
|
{
|
|
level endon("game_ended");
|
|
self endon("death");
|
|
self endon("stopped_using_remote");
|
|
self endon("disconnect");
|
|
self endon("above_water");
|
|
self endon("out_of_water");
|
|
thread func_6B74();
|
|
wait(13);
|
|
for(;;)
|
|
{
|
|
if(!isdefined(self.var_5738) || self.var_5738 == 0)
|
|
{
|
|
self dodamage(20,self.var_116 + anglestoforward(self.var_1D) * 5,undefined,undefined,"MOD_TRIGGER_HURT");
|
|
}
|
|
|
|
wait(1);
|
|
}
|
|
}
|
|
|
|
//Function Number: 17
|
|
func_6B74()
|
|
{
|
|
level endon("game_ended");
|
|
self endon("disconnect");
|
|
self endon("above_water");
|
|
self endon("out_of_water");
|
|
self waittill("death");
|
|
func_7320(0);
|
|
self.var_A019 = undefined;
|
|
self.var_542A = undefined;
|
|
self method_86C7();
|
|
self.var_57F2 = undefined;
|
|
self.var_5849 = undefined;
|
|
self.var_A95F = undefined;
|
|
self.var_A01A = undefined;
|
|
self.var_3997 = 0;
|
|
self.var_3999 = 0;
|
|
}
|
|
|
|
//Function Number: 18
|
|
func_53CA(param_00,param_01)
|
|
{
|
|
if(!isdefined(param_01))
|
|
{
|
|
param_01 = 32;
|
|
}
|
|
|
|
if(level func_471B(param_00) - self.var_116[2] <= param_01)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 19
|
|
func_565D(param_00,param_01)
|
|
{
|
|
if(func_4620() + param_01 >= level func_471B(param_00))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 20
|
|
func_4620()
|
|
{
|
|
var_00 = self geteye();
|
|
self.var_3997 = var_00[2] - self.var_3999;
|
|
self.var_3999 = var_00[2];
|
|
return var_00[2];
|
|
}
|
|
|
|
//Function Number: 21
|
|
func_471B(param_00)
|
|
{
|
|
var_01 = common_scripts\utility::func_46B5(param_00.var_1A2,"targetname");
|
|
var_02 = var_01.var_116[2];
|
|
return var_02;
|
|
}
|
|
|
|
//Function Number: 22
|
|
func_5728()
|
|
{
|
|
return isdefined(self.var_5378) && self.var_5378;
|
|
}
|
|
|
|
//Function Number: 23
|
|
func_73DE(param_00)
|
|
{
|
|
level endon("game_ended");
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
self endon("end_swimming");
|
|
if(!isdefined(param_00))
|
|
{
|
|
param_00 = "shallow";
|
|
}
|
|
|
|
if((param_00 == "shallow" && self hasweapon(level.var_8ACF)) || (param_00 == "deep" && self hasweapon(level.var_2B7C)) || isdefined(level.var_2F6B))
|
|
{
|
|
self.var_3236 = 1;
|
|
}
|
|
|
|
switch(param_00)
|
|
{
|
|
case "deep":
|
|
func_476D(level.var_2B7C);
|
|
if(!func_5728())
|
|
{
|
|
self switchtoweaponimmediate(level.var_2B7C);
|
|
}
|
|
|
|
self.var_A01A = "deep";
|
|
break;
|
|
|
|
case "shallow":
|
|
func_476D(level.var_8ACF);
|
|
if(!func_5728())
|
|
{
|
|
self switchtoweaponimmediate(level.var_8ACF);
|
|
}
|
|
|
|
self.var_A01A = "shallow";
|
|
break;
|
|
|
|
case "none":
|
|
self.var_A01A = "none";
|
|
break;
|
|
|
|
default:
|
|
func_476D(level.var_8ACF);
|
|
if(!func_5728())
|
|
{
|
|
self switchtoweaponimmediate(level.var_8ACF);
|
|
}
|
|
|
|
self.var_A01A = "shallow";
|
|
break;
|
|
}
|
|
|
|
self method_82CD();
|
|
common_scripts\utility::func_603();
|
|
common_scripts\utility::func_600();
|
|
}
|
|
|
|
//Function Number: 24
|
|
func_73D6()
|
|
{
|
|
level endon("game_ended");
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
if(isdefined(self.var_A01A))
|
|
{
|
|
var_00 = self.var_A01A;
|
|
self notify("end_swimming");
|
|
self method_82CE();
|
|
common_scripts\utility::func_617();
|
|
common_scripts\utility::func_614();
|
|
if(isdefined(self.var_5738) && self.var_5738 == 1 && isdefined(self.var_4C26))
|
|
{
|
|
self method_812B(1);
|
|
if(!isdefined(self.var_4C26.var_4B77) || self.var_4C26.var_4B77 == 0)
|
|
{
|
|
self method_8324();
|
|
}
|
|
|
|
if(!isdefined(self.var_4C26.var_4B8E) || self.var_4C26.var_4B8E == 0)
|
|
{
|
|
self method_84CB();
|
|
}
|
|
else
|
|
{
|
|
self method_84CC();
|
|
}
|
|
}
|
|
else if(isdefined(self.var_A95F))
|
|
{
|
|
if(!func_5728())
|
|
{
|
|
maps\mp\_utility::func_955C(self.var_A95F);
|
|
}
|
|
}
|
|
|
|
switch(var_00)
|
|
{
|
|
case "deep":
|
|
func_95CF(level.var_2B7C);
|
|
break;
|
|
|
|
case "shallow":
|
|
func_95CF(level.var_8ACF);
|
|
break;
|
|
|
|
case "none":
|
|
break;
|
|
|
|
default:
|
|
func_95CF(level.var_8ACF);
|
|
break;
|
|
}
|
|
|
|
self.var_A01A = undefined;
|
|
self.var_3236 = undefined;
|
|
}
|
|
}
|
|
|
|
//Function Number: 25
|
|
func_476D(param_00)
|
|
{
|
|
if(!isdefined(self.var_3236) || !self.var_3236)
|
|
{
|
|
self giveweapon(param_00);
|
|
}
|
|
}
|
|
|
|
//Function Number: 26
|
|
func_95CF(param_00)
|
|
{
|
|
if(!isdefined(self.var_3236) || !self.var_3236)
|
|
{
|
|
self takeweapon(param_00);
|
|
}
|
|
}
|
|
|
|
//Function Number: 27
|
|
func_8720(param_00)
|
|
{
|
|
level.var_8ACF = param_00;
|
|
}
|
|
|
|
//Function Number: 28
|
|
func_865D(param_00)
|
|
{
|
|
level.var_2B7C = param_00;
|
|
}
|
|
|
|
//Function Number: 29
|
|
func_5840(param_00)
|
|
{
|
|
switch(param_00)
|
|
{
|
|
case "combatknife_zm":
|
|
case "iw5_underwater_mp":
|
|
case "shovel_zm":
|
|
case "boxing_gloves_mp":
|
|
case "baseballbat_mp":
|
|
case "trenchknife_mp":
|
|
case "combatknife_mp":
|
|
case "icepick_mp":
|
|
case "shovel_mp":
|
|
case "none":
|
|
return 1;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
} |