mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
4397 lines
102 KiB
Plaintext
4397 lines
102 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: common_scripts/_destructible.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 157
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* Decompile Time: 2558 ms
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* Timestamp: 10/27/2023 1:47:14 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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level.destructiblespawnedentslimit = 50;
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level.destructiblespawnedents = [];
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level.currentcaralarms = 0;
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level.commonstarttime = gettime();
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if(isdefined(level.currentgen) && level.currentgen)
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{
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level.destructiblespawnedentslimit = 25;
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}
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if(!isdefined(level.fast_destructible_explode))
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{
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level.fast_destructible_explode = 0;
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}
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if(!isdefined(level.func))
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{
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level.func = [];
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}
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var_00 = 1;
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if(var_00)
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{
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find_destructibles();
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}
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var_01 = getentarray("delete_on_load","targetname");
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foreach(var_03 in var_01)
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{
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var_03 delete();
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}
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init_destroyed_count();
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init_destructible_frame_queue();
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}
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//Function Number: 2
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debgugprintdestructiblelist()
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{
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}
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//Function Number: 3
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find_destructibles()
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{
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if(!isdefined(level.destructible_functions))
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{
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level.destructible_functions = [];
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}
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var_00 = [];
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foreach(var_02 in level.struct)
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{
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if(isdefined(var_02.script_noteworthy) && var_02.script_noteworthy == "destructible_dot")
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{
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var_00[var_00.size] = var_02;
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}
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}
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var_04 = getentarray("destructible_vehicle","targetname");
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foreach(var_06 in var_04)
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{
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var_06 thread setup_destructibles_thread(var_00);
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}
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var_08 = getentarray("destructible_toy","targetname");
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foreach(var_0A in var_08)
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{
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var_0A thread setup_destructibles_thread(var_00);
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}
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debgugprintdestructiblelist();
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}
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//Function Number: 4
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setup_destructibles_thread(param_00)
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{
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setup_destructibles();
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setup_destructible_dots(param_00);
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}
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//Function Number: 5
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setup_destructible_dots(param_00)
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{
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var_01 = self.destructibleinfo;
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var_02 = param_00;
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var_0B = getfirstarraykey(var_02);
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if(isdefined(var_0B))
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{
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var_03 = var_02[var_0B];
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if(isdefined(level.destructible_type[var_01].destructible_dots))
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{
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return;
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}
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if(isdefined(var_03.script_parameters) && issubstr(var_03.script_parameters,"destructible_type") && issubstr(var_03.script_parameters,self.destructible_type))
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{
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if(distancesquared(self.origin,var_03.origin) < 1)
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{
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var_04 = getentarray(var_03.target,"targetname");
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level.destructible_type[var_01].destructible_dots = [];
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var_05 = var_04;
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var_0A = getfirstarraykey(var_05);
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if(isdefined(var_0A))
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{
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var_06 = var_05[var_0A];
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var_07 = var_06.script_index;
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if(!isdefined(level.destructible_type[var_01].destructible_dots[var_07]))
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{
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level.destructible_type[var_01].destructible_dots[var_07] = [];
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}
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var_08 = level.destructible_type[var_01].destructible_dots[var_07].size;
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level.destructible_type[var_01].destructible_dots[var_07][var_08]["classname"] = var_06.classname;
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level.destructible_type[var_01].destructible_dots[var_07][var_08]["origin"] = var_06.origin;
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var_09 = common_scripts\utility::ter_op(isdefined(var_06.spawnflags),var_06.spawnflags,0);
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level.destructible_type[var_01].destructible_dots[var_07][var_08]["spawnflags"] = var_09;
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switch(var_06.classname)
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{
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case "trigger_radius":
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break;
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default:
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break;
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}
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}
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}
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}
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}
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}
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//Function Number: 6
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destructible_getinfoindex(param_00)
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{
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if(!isdefined(level.destructible_type))
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{
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return -1;
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}
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if(level.destructible_type.size == 0)
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{
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return -1;
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}
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for(var_01 = 0;var_01 < level.destructible_type.size;var_01++)
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{
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if(param_00 == level.destructible_type[var_01].v["type"])
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{
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return var_01;
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}
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}
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return -1;
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}
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//Function Number: 7
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dest_cover(param_00,param_01,param_02,param_03,param_04,param_05)
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{
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if(!isdefined(param_01))
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{
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param_01 = 0;
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}
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if(!isdefined(param_02))
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{
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param_02 = "test/concrete_cover_dest_test";
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}
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if(!isdefined(param_03))
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{
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param_03 = 150;
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}
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destructible_create(param_00,"tag_origin",1,undefined,32,"no_melee");
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if(isdefined(param_04))
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{
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destructible_state(undefined,param_04,undefined,undefined,32,"no_melee");
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}
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for(var_06 = 0;var_06 < param_01;var_06++)
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{
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var_07 = "fx_joint_" + var_06;
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destructible_part(var_07,undefined,param_03,undefined,undefined,"no_melee",1);
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destructible_fx(var_07,param_02);
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if(isdefined(param_05))
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{
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destructible_sound(param_05);
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}
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destructible_state(undefined);
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}
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}
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//Function Number: 8
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destructible_gettype(param_00)
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{
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var_01 = destructible_getinfoindex(param_00);
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if(var_01 >= 0)
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{
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return var_01;
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}
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if(issubstr(param_00,"dest_cover"))
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{
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dest_cover(self.destructible_type,self.script_dest_cover_numchunks,self.script_dest_cover_chunkfx,self.script_dest_cover_chunkhealth,self.script_dest_cover_dmg_model,self.script_dest_cover_chunksnd);
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var_01 = destructible_getinfoindex(param_00);
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return var_01;
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}
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if(!isdefined(level.destructible_functions[param_00]))
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{
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return -1;
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}
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[[ level.destructible_functions[param_00] ]]();
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var_01 = destructible_getinfoindex(param_00);
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return var_01;
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}
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//Function Number: 9
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setup_destructibles()
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{
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var_00 = undefined;
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self.modeldummyon = 0;
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add_damage_owner_recorder();
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self.destructibleinfo = destructible_gettype(self.destructible_type);
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if(self.destructibleinfo < 0)
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{
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return;
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}
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precache_destructibles();
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add_destructible_fx();
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if(isdefined(level.destructible_transient) && isdefined(level.destructible_transient[self.destructible_type]))
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{
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common_scripts\utility::flag_wait(level.destructible_transient[self.destructible_type] + "_loaded");
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}
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if(isdefined(level.destructible_type[self.destructibleinfo].attachedmodels))
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{
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foreach(var_03 in level.destructible_type[self.destructibleinfo].attachedmodels)
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{
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if(isdefined(var_03.tag))
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{
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self attach(var_03.model,var_03.tag);
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}
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else
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{
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self attach(var_03.model);
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}
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if(self.modeldummyon)
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{
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if(isdefined(var_03.tag))
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{
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self.modeldummy attach(var_03.model,var_03.tag);
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continue;
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}
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self.modeldummy attach(var_03.model);
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}
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}
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}
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if(isdefined(level.destructible_type[self.destructibleinfo].parts))
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{
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self.destructible_parts = [];
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for(var_05 = 0;var_05 < level.destructible_type[self.destructibleinfo].parts.size;var_05++)
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{
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self.destructible_parts[var_05] = spawnstruct();
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self.destructible_parts[var_05].v["currentState"] = 0;
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if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_05][0].v["health"]))
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{
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self.destructible_parts[var_05].v["health"] = level.destructible_type[self.destructibleinfo].parts[var_05][0].v["health"];
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}
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if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_05][0].v["random_dynamic_attachment_1"]))
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{
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var_06 = randomint(level.destructible_type[self.destructibleinfo].parts[var_05][0].v["random_dynamic_attachment_1"].size);
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var_07 = level.destructible_type[self.destructibleinfo].parts[var_05][0].v["random_dynamic_attachment_tag"][var_06];
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var_08 = level.destructible_type[self.destructibleinfo].parts[var_05][0].v["random_dynamic_attachment_1"][var_06];
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var_09 = level.destructible_type[self.destructibleinfo].parts[var_05][0].v["random_dynamic_attachment_2"][var_06];
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var_0A = level.destructible_type[self.destructibleinfo].parts[var_05][0].v["clipToRemove"][var_06];
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thread do_random_dynamic_attachment(var_07,var_08,var_09,var_0A);
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}
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if(var_05 == 0)
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{
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continue;
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}
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var_0B = level.destructible_type[self.destructibleinfo].parts[var_05][0].v["modelName"];
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var_0C = level.destructible_type[self.destructibleinfo].parts[var_05][0].v["tagName"];
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for(var_0D = 1;isdefined(level.destructible_type[self.destructibleinfo].parts[var_05][var_0D]);var_0D++)
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{
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var_0E = level.destructible_type[self.destructibleinfo].parts[var_05][var_0D].v["tagName"];
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var_0F = level.destructible_type[self.destructibleinfo].parts[var_05][var_0D].v["modelName"];
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if(isdefined(var_0E) && var_0E != var_0C)
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{
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hideapart(var_0E);
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if(self.modeldummyon)
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{
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self.modeldummy hideapart(var_0E);
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}
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}
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}
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}
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}
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if(isdefined(self.target))
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{
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thread destructible_handles_collision_brushes();
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}
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if(self.code_classname != "script_vehicle")
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{
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self setcandamage(1);
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}
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if(common_scripts\utility::issp())
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{
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thread connecttraverses();
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}
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thread destructible_think();
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if(issubstr(self.destructible_type,"dest_cover"))
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{
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thread destructiblecoverwatcher();
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}
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thread destructible_fx_spawnimmediate();
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}
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//Function Number: 10
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destructible_create(param_00,param_01,param_02,param_03,param_04,param_05)
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{
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if(!isdefined(level.destructible_type))
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{
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level.destructible_type = [];
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}
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var_06 = level.destructible_type.size;
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level.destructible_type[var_06] = spawnstruct();
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level.destructible_type[var_06].v["type"] = param_00;
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level.destructible_type[var_06].parts = [];
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level.destructible_type[var_06].parts[0][0] = spawnstruct();
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level.destructible_type[var_06].parts[0][0].v["modelName"] = self.model;
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level.destructible_type[var_06].parts[0][0].v["tagName"] = param_01;
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level.destructible_type[var_06].parts[0][0].v["health"] = param_02;
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level.destructible_type[var_06].parts[0][0].v["validAttackers"] = param_03;
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level.destructible_type[var_06].parts[0][0].v["validDamageZone"] = param_04;
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level.destructible_type[var_06].parts[0][0].v["validDamageCause"] = param_05;
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level.destructible_type[var_06].parts[0][0].v["godModeAllowed"] = 1;
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level.destructible_type[var_06].parts[0][0].v["rotateTo"] = self.angles;
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level.destructible_type[var_06].parts[0][0].v["vehicle_exclude_anim"] = 0;
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}
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//Function Number: 11
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destructible_part(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09)
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{
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var_0A = level.destructible_type.size - 1;
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var_0B = level.destructible_type[var_0A].parts.size;
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var_0C = 0;
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destructible_info(var_0B,var_0C,param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,undefined,param_09);
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}
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//Function Number: 12
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destructible_state(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07)
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{
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var_08 = level.destructible_type.size - 1;
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var_09 = level.destructible_type[var_08].parts.size - 1;
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var_0A = level.destructible_type[var_08].parts[var_09].size;
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if(!isdefined(param_00) && var_09 == 0)
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{
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param_00 = level.destructible_type[var_08].parts[var_09][0].v["tagName"];
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}
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destructible_info(var_09,var_0A,param_00,param_01,param_02,param_03,param_04,param_05,undefined,undefined,param_06,param_07);
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}
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//Function Number: 13
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destructible_fx_spawn_immediate(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
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{
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destructible_fx(param_00,param_01,param_02,param_03,param_04,param_05,1,param_06);
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}
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//Function Number: 14
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destructible_fx(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07)
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{
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if(!isdefined(param_02))
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{
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param_02 = 1;
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}
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if(!isdefined(param_04))
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{
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param_04 = 0;
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}
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if(!isdefined(param_05))
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{
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param_05 = 0;
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}
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if(!isdefined(param_06))
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{
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param_06 = 0;
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}
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if(!isdefined(param_07))
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{
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param_07 = 0;
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}
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var_08 = level.destructible_type.size - 1;
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var_09 = level.destructible_type[var_08].parts.size - 1;
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var_0A = level.destructible_type[var_08].parts[var_09].size - 1;
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var_0B = 0;
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if(isdefined(level.destructible_type[var_08].parts[var_09][var_0A].v["fx_filename"]))
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{
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if(isdefined(level.destructible_type[var_08].parts[var_09][var_0A].v["fx_filename"][param_04]))
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{
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var_0B = level.destructible_type[var_08].parts[var_09][var_0A].v["fx_filename"][param_04].size;
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}
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}
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|
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if(isdefined(param_03))
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{
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level.destructible_type[var_08].parts[var_09][var_0A].v["fx_valid_damagetype"][param_04][var_0B] = param_03;
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}
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level.destructible_type[var_08].parts[var_09][var_0A].v["fx_filename"][param_04][var_0B] = param_01;
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level.destructible_type[var_08].parts[var_09][var_0A].v["fx_tag"][param_04][var_0B] = param_00;
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level.destructible_type[var_08].parts[var_09][var_0A].v["fx_useTagAngles"][param_04][var_0B] = param_02;
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level.destructible_type[var_08].parts[var_09][var_0A].v["fx_cost"][param_04][var_0B] = param_05;
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level.destructible_type[var_08].parts[var_09][var_0A].v["spawn_immediate"][param_04][var_0B] = param_06;
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level.destructible_type[var_08].parts[var_09][var_0A].v["state_change_kill"][param_04][var_0B] = param_07;
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}
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//Function Number: 15
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destructible_createdot_predefined(param_00)
|
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{
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var_01 = level.destructible_type.size - 1;
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var_02 = level.destructible_type[var_01].parts.size - 1;
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var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
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if(!isdefined(level.destructible_type[var_01].parts[var_02][var_03].v["dot"]))
|
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{
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level.destructible_type[var_01].parts[var_02][var_03].v["dot"] = [];
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}
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|
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var_04 = level.destructible_type[var_01].parts[var_02][var_03].v["dot"].size;
|
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var_05 = createdot();
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var_05.type = "predefined";
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var_05.index = param_00;
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level.destructible_type[var_01].parts[var_02][var_03].v["dot"][var_04] = var_05;
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}
|
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|
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//Function Number: 16
|
|
destructible_createdot_radius(param_00,param_01,param_02,param_03)
|
|
{
|
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var_04 = level.destructible_type.size - 1;
|
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var_05 = level.destructible_type[var_04].parts.size - 1;
|
|
var_06 = level.destructible_type[var_04].parts[var_05].size - 1;
|
|
if(!isdefined(level.destructible_type[var_04].parts[var_05][var_06].v["dot"]))
|
|
{
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["dot"] = [];
|
|
}
|
|
|
|
var_07 = level.destructible_type[var_04].parts[var_05][var_06].v["dot"].size;
|
|
var_08 = createdot_radius((0,0,0),param_01,param_02,param_03);
|
|
var_08.tag = param_00;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["dot"][var_07] = var_08;
|
|
}
|
|
|
|
//Function Number: 17
|
|
destructible_setdot_ontick(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07)
|
|
{
|
|
var_08 = level.destructible_type.size - 1;
|
|
var_09 = level.destructible_type[var_08].parts.size - 1;
|
|
var_0A = level.destructible_type[var_08].parts[var_09].size - 1;
|
|
var_0B = level.destructible_type[var_08].parts[var_09][var_0A].v["dot"].size - 1;
|
|
var_0C = level.destructible_type[var_08].parts[var_09][var_0A].v["dot"][var_0B];
|
|
var_0C setdot_ontick(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07);
|
|
initdot(param_06);
|
|
}
|
|
|
|
//Function Number: 18
|
|
destructible_setdot_ontickfunc(param_00,param_01,param_02)
|
|
{
|
|
var_03 = level.destructible_type.size - 1;
|
|
var_04 = level.destructible_type[var_03].parts.size - 1;
|
|
var_05 = level.destructible_type[var_03].parts[var_04].size - 1;
|
|
var_06 = level.destructible_type[var_03].parts[var_04][var_05].v["dot"].size - 1;
|
|
var_07 = level.destructible_type[var_03].parts[var_04][var_05].v["dot"][var_06];
|
|
var_08 = var_07.ticks.size;
|
|
var_07.ticks[var_08].onenterfunc = param_00;
|
|
var_07.ticks[var_08].onexitfunc = param_01;
|
|
var_07.ticks[var_08].ondeathfunc = param_02;
|
|
}
|
|
|
|
//Function Number: 19
|
|
destructible_builddot_ontick(param_00,param_01)
|
|
{
|
|
var_02 = level.destructible_type.size - 1;
|
|
var_03 = level.destructible_type[var_02].parts.size - 1;
|
|
var_04 = level.destructible_type[var_02].parts[var_03].size - 1;
|
|
var_05 = level.destructible_type[var_02].parts[var_03][var_04].v["dot"].size - 1;
|
|
var_06 = level.destructible_type[var_02].parts[var_03][var_04].v["dot"][var_05];
|
|
var_06 builddot_ontick(param_00,param_01);
|
|
}
|
|
|
|
//Function Number: 20
|
|
destructible_builddot_startloop(param_00)
|
|
{
|
|
var_01 = level.destructible_type.size - 1;
|
|
var_02 = level.destructible_type[var_01].parts.size - 1;
|
|
var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
|
var_04 = level.destructible_type[var_01].parts[var_02][var_03].v["dot"].size - 1;
|
|
var_05 = level.destructible_type[var_01].parts[var_02][var_03].v["dot"][var_04];
|
|
var_05 builddot_startloop(param_00);
|
|
}
|
|
|
|
//Function Number: 21
|
|
destructible_builddot_damage(param_00,param_01,param_02,param_03,param_04,param_05)
|
|
{
|
|
var_06 = level.destructible_type.size - 1;
|
|
var_07 = level.destructible_type[var_06].parts.size - 1;
|
|
var_08 = level.destructible_type[var_06].parts[var_07].size - 1;
|
|
var_09 = level.destructible_type[var_06].parts[var_07][var_08].v["dot"].size - 1;
|
|
var_0A = level.destructible_type[var_06].parts[var_07][var_08].v["dot"][var_09];
|
|
var_0A builddot_damage(param_00,param_01,param_02,param_03,param_04,param_05);
|
|
}
|
|
|
|
//Function Number: 22
|
|
destructible_builddot_wait(param_00)
|
|
{
|
|
var_01 = level.destructible_type.size - 1;
|
|
var_02 = level.destructible_type[var_01].parts.size - 1;
|
|
var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
|
var_04 = level.destructible_type[var_01].parts[var_02][var_03].v["dot"].size - 1;
|
|
var_05 = level.destructible_type[var_01].parts[var_02][var_03].v["dot"][var_04];
|
|
var_05 builddot_wait(param_00);
|
|
}
|
|
|
|
//Function Number: 23
|
|
destructible_loopfx(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(!isdefined(param_03))
|
|
{
|
|
param_03 = 0;
|
|
}
|
|
|
|
var_04 = level.destructible_type.size - 1;
|
|
var_05 = level.destructible_type[var_04].parts.size - 1;
|
|
var_06 = level.destructible_type[var_04].parts[var_05].size - 1;
|
|
var_07 = 0;
|
|
if(isdefined(level.destructible_type[var_04].parts[var_05][var_06].v["loopfx_filename"]))
|
|
{
|
|
var_07 = level.destructible_type[var_04].parts[var_05][var_06].v["loopfx_filename"].size;
|
|
}
|
|
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["loopfx_filename"][var_07] = param_01;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["loopfx_tag"][var_07] = param_00;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["loopfx_rate"][var_07] = param_02;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["loopfx_cost"][var_07] = param_03;
|
|
}
|
|
|
|
//Function Number: 24
|
|
destructible_healthdrain(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = level.destructible_type.size - 1;
|
|
var_05 = level.destructible_type[var_04].parts.size - 1;
|
|
var_06 = level.destructible_type[var_04].parts[var_05].size - 1;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["healthdrain_amount"] = param_00;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["healthdrain_interval"] = param_01;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["badplace_radius"] = param_02;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["badplace_team"] = param_03;
|
|
}
|
|
|
|
//Function Number: 25
|
|
destructible_sound(param_00,param_01,param_02)
|
|
{
|
|
var_03 = level.destructible_type.size - 1;
|
|
var_04 = level.destructible_type[var_03].parts.size - 1;
|
|
var_05 = level.destructible_type[var_03].parts[var_04].size - 1;
|
|
if(!isdefined(param_02))
|
|
{
|
|
param_02 = 0;
|
|
}
|
|
|
|
if(!isdefined(level.destructible_type[var_03].parts[var_04][var_05].v["sound"]))
|
|
{
|
|
level.destructible_type[var_03].parts[var_04][var_05].v["sound"] = [];
|
|
level.destructible_type[var_03].parts[var_04][var_05].v["soundCause"] = [];
|
|
}
|
|
|
|
if(!isdefined(level.destructible_type[var_03].parts[var_04][var_05].v["sound"][param_02]))
|
|
{
|
|
level.destructible_type[var_03].parts[var_04][var_05].v["sound"][param_02] = [];
|
|
level.destructible_type[var_03].parts[var_04][var_05].v["soundCause"][param_02] = [];
|
|
}
|
|
|
|
var_06 = level.destructible_type[var_03].parts[var_04][var_05].v["sound"][param_02].size;
|
|
level.destructible_type[var_03].parts[var_04][var_05].v["sound"][param_02][var_06] = param_00;
|
|
level.destructible_type[var_03].parts[var_04][var_05].v["soundCause"][param_02][var_06] = param_01;
|
|
}
|
|
|
|
//Function Number: 26
|
|
destructible_loopsound(param_00,param_01)
|
|
{
|
|
var_02 = level.destructible_type.size - 1;
|
|
var_03 = level.destructible_type[var_02].parts.size - 1;
|
|
var_04 = level.destructible_type[var_02].parts[var_03].size - 1;
|
|
if(!isdefined(level.destructible_type[var_02].parts[var_03][var_04].v["loopsound"]))
|
|
{
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["loopsound"] = [];
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["loopsoundCause"] = [];
|
|
}
|
|
|
|
var_05 = level.destructible_type[var_02].parts[var_03][var_04].v["loopsound"].size;
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["loopsound"][var_05] = param_00;
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["loopsoundCause"][var_05] = param_01;
|
|
}
|
|
|
|
//Function Number: 27
|
|
destructible_anim(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08)
|
|
{
|
|
if(!isdefined(param_03))
|
|
{
|
|
param_03 = 0;
|
|
}
|
|
|
|
if(!isdefined(param_04))
|
|
{
|
|
param_04 = 0;
|
|
}
|
|
|
|
var_09 = [];
|
|
var_09["anim"] = param_00;
|
|
var_09["animTree"] = param_01;
|
|
var_09["animType"] = param_02;
|
|
var_09["vehicle_exclude_anim"] = param_03;
|
|
var_09["groupNum"] = param_04;
|
|
var_09["mpAnim"] = param_05;
|
|
var_09["maxStartDelay"] = param_06;
|
|
var_09["animRateMin"] = param_07;
|
|
var_09["animRateMax"] = param_08;
|
|
add_array_to_destructible("animation",var_09);
|
|
}
|
|
|
|
//Function Number: 28
|
|
destructible_spotlight(param_00)
|
|
{
|
|
var_01 = [];
|
|
var_01["spotlight_tag"] = param_00;
|
|
var_01["spotlight_fx"] = "spotlight_fx";
|
|
var_01["spotlight_brightness"] = 0.85;
|
|
var_01["randomly_flip"] = 1;
|
|
add_keypairs_to_destructible(var_01);
|
|
}
|
|
|
|
//Function Number: 29
|
|
add_key_to_destructible(param_00,param_01)
|
|
{
|
|
var_02 = [];
|
|
var_02[param_00] = param_01;
|
|
add_keypairs_to_destructible(var_02);
|
|
}
|
|
|
|
//Function Number: 30
|
|
add_keypairs_to_destructible(param_00)
|
|
{
|
|
var_01 = level.destructible_type.size - 1;
|
|
var_02 = level.destructible_type[var_01].parts.size - 1;
|
|
var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
|
foreach(var_06, var_05 in param_00)
|
|
{
|
|
level.destructible_type[var_01].parts[var_02][var_03].v[var_06] = var_05;
|
|
}
|
|
}
|
|
|
|
//Function Number: 31
|
|
add_array_to_destructible(param_00,param_01)
|
|
{
|
|
var_02 = level.destructible_type.size - 1;
|
|
var_03 = level.destructible_type[var_02].parts.size - 1;
|
|
var_04 = level.destructible_type[var_02].parts[var_03].size - 1;
|
|
var_05 = level.destructible_type[var_02].parts[var_03][var_04].v;
|
|
if(!isdefined(var_05[param_00]))
|
|
{
|
|
var_05[param_00] = [];
|
|
}
|
|
|
|
var_05[param_00][var_05[param_00].size] = param_01;
|
|
level.destructible_type[var_02].parts[var_03][var_04].v = var_05;
|
|
}
|
|
|
|
//Function Number: 32
|
|
destructible_car_alarm()
|
|
{
|
|
var_00 = level.destructible_type.size - 1;
|
|
var_01 = level.destructible_type[var_00].parts.size - 1;
|
|
var_02 = level.destructible_type[var_00].parts[var_01].size - 1;
|
|
level.destructible_type[var_00].parts[var_01][var_02].v["triggerCarAlarm"] = 1;
|
|
}
|
|
|
|
//Function Number: 33
|
|
destructible_lights_out(param_00)
|
|
{
|
|
if(!isdefined(param_00))
|
|
{
|
|
param_00 = 256;
|
|
}
|
|
|
|
var_01 = level.destructible_type.size - 1;
|
|
var_02 = level.destructible_type[var_01].parts.size - 1;
|
|
var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
|
level.destructible_type[var_01].parts[var_02][var_03].v["break_nearby_lights"] = param_00;
|
|
}
|
|
|
|
//Function Number: 34
|
|
random_dynamic_attachment(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(!isdefined(param_02))
|
|
{
|
|
param_02 = "";
|
|
}
|
|
|
|
var_04 = level.destructible_type.size - 1;
|
|
var_05 = level.destructible_type[var_04].parts.size - 1;
|
|
var_06 = 0;
|
|
if(!isdefined(level.destructible_type[var_04].parts[var_05][var_06].v["random_dynamic_attachment_1"]))
|
|
{
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["random_dynamic_attachment_1"] = [];
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["random_dynamic_attachment_2"] = [];
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["random_dynamic_attachment_tag"] = [];
|
|
}
|
|
|
|
var_07 = level.destructible_type[var_04].parts[var_05][var_06].v["random_dynamic_attachment_1"].size;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["random_dynamic_attachment_1"][var_07] = param_01;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["random_dynamic_attachment_2"][var_07] = param_02;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["random_dynamic_attachment_tag"][var_07] = param_00;
|
|
level.destructible_type[var_04].parts[var_05][var_06].v["clipToRemove"][var_07] = param_03;
|
|
}
|
|
|
|
//Function Number: 35
|
|
destructible_physics(param_00,param_01)
|
|
{
|
|
var_02 = level.destructible_type.size - 1;
|
|
var_03 = level.destructible_type[var_02].parts.size - 1;
|
|
var_04 = level.destructible_type[var_02].parts[var_03].size - 1;
|
|
if(!isdefined(level.destructible_type[var_02].parts[var_03][var_04].v["physics"]))
|
|
{
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["physics"] = [];
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["physics_tagName"] = [];
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["physics_velocity"] = [];
|
|
}
|
|
|
|
var_05 = level.destructible_type[var_02].parts[var_03][var_04].v["physics"].size;
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["physics"][var_05] = 1;
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["physics_tagName"][var_05] = param_00;
|
|
level.destructible_type[var_02].parts[var_03][var_04].v["physics_velocity"][var_05] = param_01;
|
|
}
|
|
|
|
//Function Number: 36
|
|
destructible_splash_damage_scaler(param_00)
|
|
{
|
|
var_01 = level.destructible_type.size - 1;
|
|
var_02 = level.destructible_type[var_01].parts.size - 1;
|
|
var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
|
level.destructible_type[var_01].parts[var_02][var_03].v["splash_damage_scaler"] = param_00;
|
|
}
|
|
|
|
//Function Number: 37
|
|
destructible_explode(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09,param_0A,param_0B,param_0C,param_0D)
|
|
{
|
|
var_0E = level.destructible_type.size - 1;
|
|
var_0F = level.destructible_type[var_0E].parts.size - 1;
|
|
var_10 = level.destructible_type[var_0E].parts[var_0F].size - 1;
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode_range"] = param_02;
|
|
}
|
|
else
|
|
{
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode_range"] = param_03;
|
|
}
|
|
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode"] = 1;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode_force_min"] = param_00;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode_force_max"] = param_01;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode_mindamage"] = param_04;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode_maxdamage"] = param_05;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["continueDamage"] = param_06;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["originOffset"] = param_07;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["earthQuakeScale"] = param_08;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["earthQuakeRadius"] = param_09;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["originOffset3d"] = param_0A;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["delaytime"] = param_0B;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode_angularImpulse_min"] = param_0C;
|
|
level.destructible_type[var_0E].parts[var_0F][var_10].v["explode_angularImpulse_max"] = param_0D;
|
|
}
|
|
|
|
//Function Number: 38
|
|
destructible_function(param_00)
|
|
{
|
|
var_01 = level.destructible_type.size - 1;
|
|
var_02 = level.destructible_type[var_01].parts.size - 1;
|
|
var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
|
level.destructible_type[var_01].parts[var_02][var_03].v["function"] = param_00;
|
|
}
|
|
|
|
//Function Number: 39
|
|
destructible_notify(param_00)
|
|
{
|
|
var_01 = level.destructible_type.size - 1;
|
|
var_02 = level.destructible_type[var_01].parts.size - 1;
|
|
var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
|
level.destructible_type[var_01].parts[var_02][var_03].v["functionNotify"] = param_00;
|
|
}
|
|
|
|
//Function Number: 40
|
|
destructible_damage_threshold(param_00)
|
|
{
|
|
var_01 = level.destructible_type.size - 1;
|
|
var_02 = level.destructible_type[var_01].parts.size - 1;
|
|
var_03 = level.destructible_type[var_01].parts[var_02].size - 1;
|
|
level.destructible_type[var_01].parts[var_02][var_03].v["damage_threshold"] = param_00;
|
|
}
|
|
|
|
//Function Number: 41
|
|
destructible_attachmodel(param_00,param_01)
|
|
{
|
|
param_01 = tolower(param_01);
|
|
var_02 = level.destructible_type.size - 1;
|
|
if(!isdefined(level.destructible_type[var_02].attachedmodels))
|
|
{
|
|
level.destructible_type[var_02].attachedmodels = [];
|
|
}
|
|
|
|
var_03 = spawnstruct();
|
|
var_03.model = param_01;
|
|
var_03.tag = param_00;
|
|
level.destructible_type[var_02].attachedmodels[level.destructible_type[var_02].attachedmodels.size] = var_03;
|
|
}
|
|
|
|
//Function Number: 42
|
|
destructible_info(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09,param_0A,param_0B,param_0C)
|
|
{
|
|
if(isdefined(param_03))
|
|
{
|
|
param_03 = tolower(param_03);
|
|
}
|
|
|
|
var_0D = level.destructible_type.size - 1;
|
|
level.destructible_type[var_0D].parts[param_00][param_01] = spawnstruct();
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["modelName"] = param_03;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["tagName"] = param_02;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["health"] = param_04;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["validAttackers"] = param_05;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["validDamageZone"] = param_06;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["validDamageCause"] = param_07;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["alsoDamageParent"] = param_08;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["physicsOnExplosion"] = param_09;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["grenadeImpactDeath"] = param_0A;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["godModeAllowed"] = 0;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["splashRotation"] = param_0B;
|
|
level.destructible_type[var_0D].parts[param_00][param_01].v["receiveDamageFromParent"] = param_0C;
|
|
}
|
|
|
|
//Function Number: 43
|
|
precache_destructibles()
|
|
{
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].attachedmodels))
|
|
{
|
|
foreach(var_01 in level.destructible_type[self.destructibleinfo].attachedmodels)
|
|
{
|
|
precachemodel(var_01.model);
|
|
}
|
|
}
|
|
|
|
for(var_03 = 0;var_03 < level.destructible_type[self.destructibleinfo].parts.size;var_03++)
|
|
{
|
|
for(var_04 = 0;var_04 < level.destructible_type[self.destructibleinfo].parts[var_03].size;var_04++)
|
|
{
|
|
if(level.destructible_type[self.destructibleinfo].parts[var_03].size <= var_04)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["modelName"]))
|
|
{
|
|
precachemodel(level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["modelName"]);
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["animation"]))
|
|
{
|
|
var_05 = level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["animation"];
|
|
foreach(var_07 in var_05)
|
|
{
|
|
if(isdefined(var_07["mpAnim"]))
|
|
{
|
|
common_scripts\utility::noself_func("precacheMpAnim",var_07["mpAnim"]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["random_dynamic_attachment_1"]))
|
|
{
|
|
foreach(var_0A in level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["random_dynamic_attachment_1"])
|
|
{
|
|
if(isdefined(var_0A) && var_0A != "")
|
|
{
|
|
precachemodel(var_0A);
|
|
precachemodel(var_0A + "_destroy");
|
|
}
|
|
}
|
|
|
|
foreach(var_0A in level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["random_dynamic_attachment_2"])
|
|
{
|
|
if(isdefined(var_0A) && var_0A != "")
|
|
{
|
|
precachemodel(var_0A);
|
|
precachemodel(var_0A + "_destroy");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 44
|
|
add_destructible_fx()
|
|
{
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for(var_00 = 0;var_00 < level.destructible_type[self.destructibleinfo].parts.size;var_00++)
|
|
{
|
|
for(var_01 = 0;var_01 < level.destructible_type[self.destructibleinfo].parts[var_00].size;var_01++)
|
|
{
|
|
if(level.destructible_type[self.destructibleinfo].parts[var_00].size <= var_01)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_02 = level.destructible_type[self.destructibleinfo].parts[var_00][var_01];
|
|
if(isdefined(var_02.v["fx_filename"]))
|
|
{
|
|
for(var_03 = 0;var_03 < var_02.v["fx_filename"].size;var_03++)
|
|
{
|
|
var_04 = var_02.v["fx_filename"][var_03];
|
|
var_05 = var_02.v["fx_tag"][var_03];
|
|
if(isdefined(var_04))
|
|
{
|
|
if(isdefined(var_02.v["fx"]) && isdefined(var_02.v["fx"][var_03]) && var_02.v["fx"][var_03].size == var_04.size)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
for(var_06 = 0;var_06 < var_04.size;var_06++)
|
|
{
|
|
var_07 = var_04[var_06];
|
|
var_08 = var_05[var_06];
|
|
level.destructible_type[self.destructibleinfo].parts[var_00][var_01].v["fx"][var_03][var_06] = loadfx(var_07,var_08);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
var_09 = level.destructible_type[self.destructibleinfo].parts[var_00][var_01].v["loopfx_filename"];
|
|
var_0A = level.destructible_type[self.destructibleinfo].parts[var_00][var_01].v["loopfx_tag"];
|
|
if(isdefined(var_09))
|
|
{
|
|
if(isdefined(var_02.v["loopfx"]) && var_02.v["loopfx"].size == var_09.size)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
for(var_06 = 0;var_06 < var_09.size;var_06++)
|
|
{
|
|
var_0B = var_09[var_06];
|
|
var_0C = var_0A[var_06];
|
|
level.destructible_type[self.destructibleinfo].parts[var_00][var_01].v["loopfx"][var_06] = loadfx(var_0B,var_0C);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 45
|
|
candamagedestructible(param_00)
|
|
{
|
|
foreach(var_02 in self.destructibles)
|
|
{
|
|
if(var_02 == param_00)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 46
|
|
destructible_think()
|
|
{
|
|
var_00 = 0;
|
|
var_01 = self.model;
|
|
var_02 = undefined;
|
|
var_03 = self.origin;
|
|
var_04 = undefined;
|
|
var_05 = undefined;
|
|
var_06 = undefined;
|
|
var_07 = self.model;
|
|
destructible_update_part(var_00,var_01,var_02,var_03,var_04,var_05,var_06);
|
|
self endon("stop_taking_damage");
|
|
for(;;)
|
|
{
|
|
var_00 = undefined;
|
|
var_05 = undefined;
|
|
var_04 = undefined;
|
|
var_03 = undefined;
|
|
var_08 = undefined;
|
|
var_01 = undefined;
|
|
var_02 = undefined;
|
|
var_09 = undefined;
|
|
var_0A = undefined;
|
|
self waittill("damage",var_00,var_05,var_04,var_03,var_08,var_01,var_02,var_09,var_0A);
|
|
if(!isdefined(var_00))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_05) && isdefined(var_05.type) && var_05.type == "soft_landing" && !var_05 candamagedestructible(self))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
var_00 = var_00 * 0.5;
|
|
}
|
|
else
|
|
{
|
|
var_00 = var_00 * 1;
|
|
}
|
|
|
|
if(var_00 <= 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
if(isdefined(var_05) && isplayer(var_05))
|
|
{
|
|
self.damageowner = var_05;
|
|
}
|
|
}
|
|
else if(isdefined(var_05) && isplayer(var_05))
|
|
{
|
|
self.damageowner = var_05;
|
|
}
|
|
else if(isdefined(var_05) && isdefined(var_05.gunner) && isplayer(var_05.gunner))
|
|
{
|
|
self.damageowner = var_05.gunner;
|
|
}
|
|
|
|
var_08 = getdamagetype(var_08);
|
|
if(is_shotgun_damage(var_05,var_08))
|
|
{
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
var_00 = var_00 * 8;
|
|
}
|
|
else
|
|
{
|
|
var_00 = var_00 * 4;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_01) || var_01 == "")
|
|
{
|
|
var_01 = self.model;
|
|
}
|
|
|
|
if(isdefined(var_02) && var_02 == "")
|
|
{
|
|
if(isdefined(var_09) && var_09 != "" && var_09 != "tag_body" && var_09 != "body_animate_jnt")
|
|
{
|
|
var_02 = var_09;
|
|
}
|
|
else
|
|
{
|
|
var_02 = undefined;
|
|
}
|
|
|
|
var_0B = level.destructible_type[self.destructibleinfo].parts[0][0].v["tagName"];
|
|
if(isdefined(var_0B) && isdefined(var_09) && var_0B == var_09)
|
|
{
|
|
var_02 = undefined;
|
|
}
|
|
}
|
|
|
|
if(var_08 == "splash" || var_08 == "energy")
|
|
{
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[0][0].v["splash_damage_scaler"]))
|
|
{
|
|
var_00 = var_00 * level.destructible_type[self.destructibleinfo].parts[0][0].v["splash_damage_scaler"];
|
|
}
|
|
else if(common_scripts\utility::issp())
|
|
{
|
|
var_00 = var_00 * 9;
|
|
}
|
|
else
|
|
{
|
|
var_00 = var_00 * 13;
|
|
}
|
|
|
|
if(var_07 == self.model && isdefined(self.script_dest_cover_dmg_model))
|
|
{
|
|
self setmodel(self.script_dest_cover_dmg_model);
|
|
}
|
|
|
|
destructible_splash_damage(int(var_00),var_03,var_04,var_05,var_08);
|
|
continue;
|
|
}
|
|
|
|
thread destructible_update_part(int(var_00),var_01,var_02,var_03,var_04,var_05,var_08);
|
|
}
|
|
}
|
|
|
|
//Function Number: 47
|
|
is_shotgun_damage(param_00,param_01)
|
|
{
|
|
if(param_01 != "bullet")
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(!isdefined(param_00))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_02 = undefined;
|
|
if(isplayer(param_00))
|
|
{
|
|
var_02 = param_00 getcurrentweapon();
|
|
}
|
|
else if(isdefined(level.enable_ai_shotgun_destructible_damage) && level.enable_ai_shotgun_destructible_damage)
|
|
{
|
|
if(isdefined(param_00.weapon))
|
|
{
|
|
var_02 = param_00.weapon;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_02))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_03 = weaponclass(var_02);
|
|
if(isdefined(var_03) && var_03 == "spread")
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 48
|
|
getpartandstateindex(param_00,param_01)
|
|
{
|
|
var_02 = spawnstruct();
|
|
var_02.v = [];
|
|
var_03 = -1;
|
|
var_04 = -1;
|
|
if(tolower(param_00) == tolower(self.model) && !isdefined(param_01))
|
|
{
|
|
param_00 = self.model;
|
|
param_01 = undefined;
|
|
var_03 = 0;
|
|
var_04 = 0;
|
|
}
|
|
|
|
for(var_05 = 0;var_05 < level.destructible_type[self.destructibleinfo].parts.size;var_05++)
|
|
{
|
|
var_04 = self.destructible_parts[var_05].v["currentState"];
|
|
if(level.destructible_type[self.destructibleinfo].parts[var_05].size <= var_04)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(param_01))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_05][var_04].v["tagName"]))
|
|
{
|
|
var_06 = level.destructible_type[self.destructibleinfo].parts[var_05][var_04].v["tagName"];
|
|
if(tolower(var_06) == tolower(param_01))
|
|
{
|
|
var_03 = var_05;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
var_02.v["stateIndex"] = var_04;
|
|
var_02.v["partIndex"] = var_03;
|
|
return var_02;
|
|
}
|
|
|
|
//Function Number: 49
|
|
destructible_update_part(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07)
|
|
{
|
|
if(!isdefined(self.destructible_parts))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(self.destructible_parts.size == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(level.fast_destructible_explode)
|
|
{
|
|
self endon("destroyed");
|
|
}
|
|
|
|
var_08 = getpartandstateindex(param_01,param_02);
|
|
var_09 = var_08.v["stateIndex"];
|
|
var_0A = var_08.v["partIndex"];
|
|
if(var_0A < 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_0B = var_09;
|
|
var_0C = 0;
|
|
var_0D = 0;
|
|
var_09 = self.destructible_parts[var_0A].v["currentState"];
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_09]))
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][0].v["alsoDamageParent"]))
|
|
{
|
|
if(getdamagetype(param_06) != "splash")
|
|
{
|
|
var_0E = level.destructible_type[self.destructibleinfo].parts[var_0A][0].v["alsoDamageParent"];
|
|
var_0F = int(param_00 * var_0E);
|
|
thread notifydamageafterframe(var_0F,param_05,param_04,param_03,param_06,"","");
|
|
}
|
|
}
|
|
|
|
if(var_0A == 0 && getdamagetype(param_06) != "splash")
|
|
{
|
|
for(var_10 = 0;var_10 < level.destructible_type[self.destructibleinfo].parts.size;var_10++)
|
|
{
|
|
var_11 = level.destructible_type[self.destructibleinfo].parts[var_10];
|
|
if(!isdefined(var_11[0].v["receiveDamageFromParent"]))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_12 = 0;
|
|
if(isdefined(self.destructible_parts[var_10].v["currentState"]))
|
|
{
|
|
var_12 = self.destructible_parts[var_10].v["currentState"];
|
|
}
|
|
|
|
if(!isdefined(var_11[var_12]))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(var_11[var_12].v["tagName"]))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_13 = var_11[var_12].v["tagName"];
|
|
var_0E = var_11[0].v["receiveDamageFromParent"];
|
|
var_14 = int(param_00 * var_0E);
|
|
thread notifydamageafterframe(var_14,param_05,param_04,param_03,param_06,"",var_13);
|
|
}
|
|
}
|
|
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_09].v["health"]))
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(!isdefined(self.destructible_parts[var_0A].v["health"]))
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(var_0C)
|
|
{
|
|
self.destructible_parts[var_0A].v["health"] = level.destructible_type[self.destructibleinfo].parts[var_0A][var_09].v["health"];
|
|
}
|
|
|
|
var_0C = 0;
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_09].v["grenadeImpactDeath"]) && param_06 == "impact")
|
|
{
|
|
param_00 = 100000000;
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_09].v["damage_threshold"]) && level.destructible_type[self.destructibleinfo].parts[var_0A][var_09].v["damage_threshold"] > param_00)
|
|
{
|
|
param_00 = 0;
|
|
}
|
|
|
|
var_15 = self.destructible_parts[var_0A].v["health"];
|
|
var_16 = isattackervalid(var_0A,var_09,param_05);
|
|
if(var_16)
|
|
{
|
|
var_17 = isvaliddamagecause(var_0A,var_09,param_06);
|
|
if(var_17)
|
|
{
|
|
if(isdefined(param_05))
|
|
{
|
|
if(isplayer(param_05))
|
|
{
|
|
self.player_damage = self.player_damage + param_00;
|
|
}
|
|
else if(param_05 != self)
|
|
{
|
|
self.non_player_damage = self.non_player_damage + param_00;
|
|
}
|
|
}
|
|
|
|
if(isdefined(param_06))
|
|
{
|
|
if(param_06 == "melee" || param_06 == "impact")
|
|
{
|
|
param_00 = 100000;
|
|
}
|
|
}
|
|
|
|
self.destructible_parts[var_0A].v["health"] = self.destructible_parts[var_0A].v["health"] - param_00;
|
|
}
|
|
}
|
|
|
|
if(self.destructible_parts[var_0A].v["health"] > 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(isdefined(param_07))
|
|
{
|
|
param_07.v["fxcost"] = get_part_fx_cost_for_action_state(var_0A,self.destructible_parts[var_0A].v["currentState"]);
|
|
add_destructible_to_frame_queue(self,param_07,param_00);
|
|
if(!isdefined(self.waiting_for_queue))
|
|
{
|
|
self.waiting_for_queue = 1;
|
|
}
|
|
else
|
|
{
|
|
self.waiting_for_queue++;
|
|
}
|
|
|
|
self waittill("queue_processed",var_18);
|
|
self.waiting_for_queue--;
|
|
if(self.waiting_for_queue == 0)
|
|
{
|
|
self.waiting_for_queue = undefined;
|
|
}
|
|
|
|
if(!var_18)
|
|
{
|
|
self.destructible_parts[var_0A].v["health"] = var_15;
|
|
return;
|
|
}
|
|
}
|
|
|
|
param_00 = int(abs(self.destructible_parts[var_0A].v["health"]));
|
|
if(param_00 < 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.destructible_parts[var_0A].v["currentState"]++;
|
|
var_09 = self.destructible_parts[var_0A].v["currentState"];
|
|
var_19 = var_09 - 1;
|
|
var_1A = undefined;
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_19]))
|
|
{
|
|
var_1A = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v;
|
|
}
|
|
|
|
var_1B = undefined;
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_09]))
|
|
{
|
|
var_1B = level.destructible_type[self.destructibleinfo].parts[var_0A][var_09].v;
|
|
}
|
|
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_19]))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["explode"]))
|
|
{
|
|
self.exploding = 1;
|
|
}
|
|
|
|
if(isdefined(self.loopingsoundstopnotifies) && isdefined(self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)]))
|
|
{
|
|
for(var_10 = 0;var_10 < self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)].size;var_10++)
|
|
{
|
|
self notify(self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)][var_10]);
|
|
if(common_scripts\utility::issp() && self.modeldummyon)
|
|
{
|
|
self.modeldummy notify(self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)][var_10]);
|
|
}
|
|
}
|
|
|
|
self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)] = undefined;
|
|
}
|
|
|
|
if(isdefined(var_1A["break_nearby_lights"]))
|
|
{
|
|
destructible_get_my_breakable_light(var_1A["break_nearby_lights"]);
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_09]))
|
|
{
|
|
if(var_0A == 0)
|
|
{
|
|
var_1C = var_1B["modelName"];
|
|
if(isdefined(var_1C) && var_1C != self.model)
|
|
{
|
|
self setmodel(var_1C);
|
|
if(common_scripts\utility::issp() && self.modeldummyon)
|
|
{
|
|
self.modeldummy setmodel(var_1C);
|
|
}
|
|
|
|
destructible_splash_rotatation(var_1B);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
hideapart(param_02);
|
|
if(common_scripts\utility::issp() && self.modeldummyon)
|
|
{
|
|
self.modeldummy hideapart(param_02);
|
|
}
|
|
|
|
param_02 = var_1B["tagName"];
|
|
if(isdefined(param_02))
|
|
{
|
|
showapart(param_02);
|
|
if(common_scripts\utility::issp() && self.modeldummyon)
|
|
{
|
|
self.modeldummy showapart(param_02);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
var_1D = get_dummy();
|
|
if(isdefined(self.exploding))
|
|
{
|
|
clear_anims(var_1D);
|
|
}
|
|
|
|
var_1E = destructible_animation_think(var_1A,var_1D,param_06,var_0A);
|
|
var_1E = destructible_fx_think(var_1A,var_1D,param_06,var_0A,var_1E);
|
|
self notify("FX_State_Change_Kill" + var_0A);
|
|
var_1E = destructible_sound_think(var_1A,var_1D,param_06,var_1E);
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["loopfx"]))
|
|
{
|
|
var_1F = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["loopfx_filename"].size;
|
|
if(var_1F > 0)
|
|
{
|
|
self notify("FX_State_Change" + var_0A);
|
|
}
|
|
|
|
for(var_20 = 0;var_20 < var_1F;var_20++)
|
|
{
|
|
var_21 = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["loopfx"][var_20];
|
|
var_22 = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["loopfx_tag"][var_20];
|
|
var_23 = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["loopfx_rate"][var_20];
|
|
thread loopfx_ontag(var_21,var_22,var_23,var_0A);
|
|
}
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["loopsound"]))
|
|
{
|
|
for(var_10 = 0;var_10 < level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["loopsound"].size;var_10++)
|
|
{
|
|
var_24 = isvalidsoundcause("loopsoundCause",var_1A,var_10,param_06);
|
|
if(var_24)
|
|
{
|
|
var_25 = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["loopsound"][var_10];
|
|
var_26 = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["tagName"];
|
|
thread play_loop_sound_on_destructible(var_25,var_26);
|
|
if(!isdefined(self.loopingsoundstopnotifies))
|
|
{
|
|
self.loopingsoundstopnotifies = [];
|
|
}
|
|
|
|
if(!isdefined(self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)]))
|
|
{
|
|
self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)] = [];
|
|
}
|
|
|
|
var_27 = self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)].size;
|
|
self.loopingsoundstopnotifies[common_scripts\utility::tostring(var_0A)][var_27] = "stop sound" + var_25;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["triggerCarAlarm"]))
|
|
{
|
|
thread do_car_alarm();
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["break_nearby_lights"]))
|
|
{
|
|
thread break_nearest_light();
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["healthdrain_amount"]))
|
|
{
|
|
self notify("Health_Drain_State_Change" + var_0A);
|
|
var_28 = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["healthdrain_amount"];
|
|
var_29 = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["healthdrain_interval"];
|
|
var_2A = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["modelName"];
|
|
var_2B = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["tagName"];
|
|
var_2C = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["badplace_radius"];
|
|
var_2D = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["badplace_team"];
|
|
if(var_28 > 0)
|
|
{
|
|
thread health_drain(var_28,var_29,var_0A,var_2A,var_2B,var_2C,var_2D);
|
|
}
|
|
}
|
|
|
|
var_2E = level.destructible_type[self.destructibleinfo].parts[var_0A][var_19].v["dot"];
|
|
if(isdefined(var_2E))
|
|
{
|
|
var_2F = var_2E;
|
|
var_3C = getfirstarraykey(var_2F);
|
|
if(isdefined(var_3C))
|
|
{
|
|
var_30 = var_2F[var_3C];
|
|
var_31 = var_30.index;
|
|
if(var_30.type == "predefined" && isdefined(var_31))
|
|
{
|
|
var_32 = [];
|
|
var_33 = level.destructible_type[self.destructibleinfo].destructible_dots[var_31];
|
|
var_3B = getfirstarraykey(var_33);
|
|
if(isdefined(var_3B))
|
|
{
|
|
var_34 = var_33[var_3B];
|
|
var_35 = var_34["classname"];
|
|
var_36 = undefined;
|
|
switch(var_35)
|
|
{
|
|
case "trigger_radius":
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 50
|
|
destructible_splash_rotatation(param_00)
|
|
{
|
|
var_01 = param_00["splashRotation"];
|
|
var_02 = param_00["rotateTo"];
|
|
if(!isdefined(var_02))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(var_01))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!var_01)
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.angles = (self.angles[0],var_02[1],self.angles[2]);
|
|
}
|
|
|
|
//Function Number: 51
|
|
damage_not(param_00)
|
|
{
|
|
var_01 = strtok(param_00," ");
|
|
var_02 = strtok("splash melee bullet splash impact unknown"," ");
|
|
var_03 = "";
|
|
foreach(var_05 in var_01)
|
|
{
|
|
var_02 = common_scripts\utility::array_remove(var_02,var_05);
|
|
}
|
|
|
|
foreach(var_08 in var_02)
|
|
{
|
|
var_03 = var_03 + var_08 + " ";
|
|
}
|
|
|
|
return var_03;
|
|
}
|
|
|
|
//Function Number: 52
|
|
destructible_splash_damage(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
if(param_00 <= 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(isdefined(self.exploded))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_05 = getallactiveparts(param_02);
|
|
if(var_05.size <= 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_05 = setdistanceonparts(var_05,param_01);
|
|
var_06 = getlowestpartdistance(var_05);
|
|
foreach(var_08 in var_05)
|
|
{
|
|
var_09 = var_08.v["distance"] * 1.4;
|
|
var_0A = param_00 - var_09 - var_06;
|
|
if(var_0A <= 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(self.exploded))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
thread destructible_update_part(var_0A,var_08.v["modelName"],var_08.v["tagName"],param_01,param_02,param_03,param_04,var_08);
|
|
}
|
|
}
|
|
|
|
//Function Number: 53
|
|
getallactiveparts(param_00)
|
|
{
|
|
var_01 = [];
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts))
|
|
{
|
|
return var_01;
|
|
}
|
|
|
|
for(var_02 = 0;var_02 < level.destructible_type[self.destructibleinfo].parts.size;var_02++)
|
|
{
|
|
var_03 = var_02;
|
|
var_04 = self.destructible_parts[var_03].v["currentState"];
|
|
for(var_05 = 0;var_05 < level.destructible_type[self.destructibleinfo].parts[var_03].size;var_05++)
|
|
{
|
|
var_06 = level.destructible_type[self.destructibleinfo].parts[var_03][var_05].v["splashRotation"];
|
|
if(isdefined(var_06) && var_06)
|
|
{
|
|
var_07 = vectortoangles(param_00);
|
|
var_08 = var_07[1] - 90;
|
|
level.destructible_type[self.destructibleinfo].parts[var_03][var_05].v["rotateTo"] = (0,var_08,0);
|
|
}
|
|
}
|
|
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts[var_03][var_04]))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_09 = level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["tagName"];
|
|
if(!isdefined(var_09))
|
|
{
|
|
var_09 = "";
|
|
}
|
|
|
|
if(var_09 == "")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_0A = level.destructible_type[self.destructibleinfo].parts[var_03][var_04].v["modelName"];
|
|
if(!isdefined(var_0A))
|
|
{
|
|
var_0A = "";
|
|
}
|
|
|
|
var_0B = var_01.size;
|
|
var_01[var_0B] = spawnstruct();
|
|
var_01[var_0B].v["modelName"] = var_0A;
|
|
var_01[var_0B].v["tagName"] = var_09;
|
|
}
|
|
|
|
return var_01;
|
|
}
|
|
|
|
//Function Number: 54
|
|
setdistanceonparts(param_00,param_01)
|
|
{
|
|
for(var_02 = 0;var_02 < param_00.size;var_02++)
|
|
{
|
|
var_03 = distance(param_01,self gettagorigin(param_00[var_02].v["tagName"]));
|
|
param_00[var_02].v["distance"] = var_03;
|
|
}
|
|
|
|
return param_00;
|
|
}
|
|
|
|
//Function Number: 55
|
|
getlowestpartdistance(param_00)
|
|
{
|
|
var_01 = undefined;
|
|
foreach(var_03 in param_00)
|
|
{
|
|
var_04 = var_03.v["distance"];
|
|
if(!isdefined(var_01))
|
|
{
|
|
var_01 = var_04;
|
|
}
|
|
|
|
if(var_04 < var_01)
|
|
{
|
|
var_01 = var_04;
|
|
}
|
|
}
|
|
|
|
return var_01;
|
|
}
|
|
|
|
//Function Number: 56
|
|
isvalidsoundcause(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
if(isdefined(param_04))
|
|
{
|
|
var_05 = param_01[param_00][param_04][param_02];
|
|
}
|
|
else
|
|
{
|
|
var_05 = param_02[param_01][param_03];
|
|
}
|
|
|
|
if(!isdefined(var_05))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(var_05 == param_03)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 57
|
|
isattackervalid(param_00,param_01,param_02)
|
|
{
|
|
if(isdefined(self.forceexploding))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[param_00][param_01].v["explode"]))
|
|
{
|
|
if(isdefined(self.dontallowexplode))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(param_02))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(param_02 == self)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
var_03 = level.destructible_type[self.destructibleinfo].parts[param_00][param_01].v["validAttackers"];
|
|
if(!isdefined(var_03))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(var_03 == "no_player")
|
|
{
|
|
if(!isplayer(param_02))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(!isdefined(param_02.damageisfromplayer))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(param_02.damageisfromplayer == 0)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
else if(var_03 == "player_only")
|
|
{
|
|
if(isplayer(param_02))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(isdefined(param_02.damageisfromplayer) && param_02.damageisfromplayer)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
else if(var_03 == "no_ai" && isdefined(level.isaifunc))
|
|
{
|
|
if(![[ level.isaifunc ]](param_02))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
else if(var_03 == "ai_only" && isdefined(level.isaifunc))
|
|
{
|
|
if([[ level.isaifunc ]](param_02))
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 58
|
|
isvaliddamagecause(param_00,param_01,param_02)
|
|
{
|
|
if(!isdefined(param_02))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
var_03 = level.destructible_type[self.destructibleinfo].parts[param_00][param_01].v["godModeAllowed"];
|
|
if(var_03 && (isdefined(self.godmode) && self.godmode) || isdefined(self.script_bulletshield) && self.script_bulletshield && param_02 == "bullet")
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_04 = level.destructible_type[self.destructibleinfo].parts[param_00][param_01].v["validDamageCause"];
|
|
if(!isdefined(var_04))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(var_04 == "splash" && param_02 != "splash")
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(var_04 == "no_splash" && param_02 == "splash")
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if((var_04 == "no_melee" && param_02 == "melee") || param_02 == "impact")
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(var_04 == "bullet" && param_02 != "bullet")
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
//Function Number: 59
|
|
getdamagetype(param_00)
|
|
{
|
|
if(!isdefined(param_00))
|
|
{
|
|
return "unknown";
|
|
}
|
|
|
|
param_00 = tolower(param_00);
|
|
switch(param_00)
|
|
{
|
|
case "mod_crush":
|
|
case "mod_melee_alt":
|
|
case "mod_melee":
|
|
case "melee":
|
|
break;
|
|
|
|
case "mod_rifle_bullet":
|
|
case "mod_pistol_bullet":
|
|
case "bullet":
|
|
break;
|
|
|
|
case "mod_explosive":
|
|
case "mod_projectile_splash":
|
|
case "mod_projectile":
|
|
case "mod_grenade_splash":
|
|
case "mod_grenade":
|
|
case "splash":
|
|
break;
|
|
|
|
case "mod_impact":
|
|
break;
|
|
|
|
case "mod_energy":
|
|
break;
|
|
|
|
case "unknown":
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Function Number: 60
|
|
damage_mirror(param_00,param_01,param_02)
|
|
{
|
|
self notify("stop_damage_mirror");
|
|
self endon("stop_damage_mirror");
|
|
param_00 endon("stop_taking_damage");
|
|
self setcandamage(1);
|
|
for(;;)
|
|
{
|
|
self waittill("damage",var_03,var_04,var_05,var_06,var_07);
|
|
param_00 notify("damage",var_03,var_04,var_05,var_06,var_07,param_01,param_02);
|
|
var_03 = undefined;
|
|
var_04 = undefined;
|
|
var_05 = undefined;
|
|
var_06 = undefined;
|
|
var_07 = undefined;
|
|
}
|
|
}
|
|
|
|
//Function Number: 61
|
|
add_damage_owner_recorder()
|
|
{
|
|
self.player_damage = 0;
|
|
self.non_player_damage = 0;
|
|
self.car_damage_owner_recorder = 1;
|
|
}
|
|
|
|
//Function Number: 62
|
|
loopfx_ontag(param_00,param_01,param_02,param_03)
|
|
{
|
|
self endon("FX_State_Change" + param_03);
|
|
self endon("delete_destructible");
|
|
level endon("putout_fires");
|
|
while(isdefined(self))
|
|
{
|
|
var_04 = get_dummy();
|
|
playfxontag(param_00,var_04,param_01);
|
|
wait(param_02);
|
|
}
|
|
}
|
|
|
|
//Function Number: 63
|
|
health_drain(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
|
self endon("Health_Drain_State_Change" + param_02);
|
|
level endon("putout_fires");
|
|
self endon("destroyed");
|
|
if(isdefined(param_05) && isdefined(level.destructible_badplace_radius_multiplier))
|
|
{
|
|
param_05 = param_05 * level.destructible_badplace_radius_multiplier;
|
|
}
|
|
|
|
if(isdefined(param_00) && isdefined(level.destructible_health_drain_amount_multiplier))
|
|
{
|
|
param_00 = param_00 * level.destructible_health_drain_amount_multiplier;
|
|
}
|
|
|
|
wait(param_01);
|
|
self.healthdrain = 1;
|
|
var_07 = undefined;
|
|
if(isdefined(level.disable_destructible_bad_places) && level.disable_destructible_bad_places)
|
|
{
|
|
param_05 = undefined;
|
|
}
|
|
|
|
if(isdefined(param_05) && isdefined(level.badplace_cylinder_func))
|
|
{
|
|
var_07 = "" + gettime();
|
|
if(!isdefined(self.disablebadplace))
|
|
{
|
|
if(isdefined(self.script_radius))
|
|
{
|
|
param_05 = self.script_radius;
|
|
}
|
|
|
|
if(common_scripts\utility::issp() && isdefined(param_06))
|
|
{
|
|
if(param_06 == "both")
|
|
{
|
|
[[ level.badplace_cylinder_func ]](var_07,0,self.origin,param_05,128,"allies","bad_guys");
|
|
}
|
|
else
|
|
{
|
|
[[ level.badplace_cylinder_func ]](var_07,0,self.origin,param_05,128,param_06);
|
|
}
|
|
|
|
thread badplace_remove(var_07);
|
|
}
|
|
else
|
|
{
|
|
[[ level.badplace_cylinder_func ]](var_07,0,self.origin,param_05,128);
|
|
thread badplace_remove(var_07);
|
|
}
|
|
}
|
|
}
|
|
|
|
while(isdefined(self) && self.destructible_parts[param_02].v["health"] > 0)
|
|
{
|
|
self notify("damage",param_00,self,(0,0,0),(0,0,0),"MOD_UNKNOWN",param_03,param_04);
|
|
wait(param_01);
|
|
}
|
|
|
|
self notify("remove_badplace");
|
|
}
|
|
|
|
//Function Number: 64
|
|
badplace_remove(param_00)
|
|
{
|
|
common_scripts\utility::waittill_any("destroyed","remove_badplace");
|
|
[[ level.badplace_delete_func ]](param_00);
|
|
}
|
|
|
|
//Function Number: 65
|
|
physics_launch(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = physics_object_create(param_00,param_01);
|
|
var_04 physicslaunchclient(param_02,param_03);
|
|
}
|
|
|
|
//Function Number: 66
|
|
physics_launch_with_impulse(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = physics_object_create(param_00,param_01);
|
|
var_04 physicslaunchclientwithimpulse(param_02,param_03);
|
|
}
|
|
|
|
//Function Number: 67
|
|
physics_object_create(param_00,param_01)
|
|
{
|
|
var_02 = level.destructible_type[self.destructibleinfo].parts[param_00][param_01].v["modelName"];
|
|
var_03 = level.destructible_type[self.destructibleinfo].parts[param_00][param_01].v["tagName"];
|
|
hideapart(var_03);
|
|
if(level.destructiblespawnedents.size >= level.destructiblespawnedentslimit)
|
|
{
|
|
physics_object_remove(level.destructiblespawnedents[0]);
|
|
}
|
|
|
|
var_04 = spawn("script_model",self gettagorigin(var_03));
|
|
var_04.angles = self gettagangles(var_03);
|
|
var_04 setmodel(var_02);
|
|
level.destructiblespawnedents[level.destructiblespawnedents.size] = var_04;
|
|
return var_04;
|
|
}
|
|
|
|
//Function Number: 68
|
|
physics_object_remove(param_00)
|
|
{
|
|
var_01 = [];
|
|
for(var_02 = 0;var_02 < level.destructiblespawnedents.size;var_02++)
|
|
{
|
|
if(level.destructiblespawnedents[var_02] == param_00)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_01[var_01.size] = level.destructiblespawnedents[var_02];
|
|
}
|
|
|
|
level.destructiblespawnedents = var_01;
|
|
if(isdefined(param_00))
|
|
{
|
|
param_00 delete();
|
|
}
|
|
}
|
|
|
|
//Function Number: 69
|
|
explode(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09,param_0A,param_0B,param_0C,param_0D,param_0E)
|
|
{
|
|
if(isdefined(param_03) && isdefined(level.destructible_explosion_radius_multiplier))
|
|
{
|
|
param_03 = param_03 * level.destructible_explosion_radius_multiplier;
|
|
}
|
|
|
|
if(!isdefined(param_07))
|
|
{
|
|
param_07 = 80;
|
|
}
|
|
|
|
if(!isdefined(param_0B))
|
|
{
|
|
param_0B = (0,0,0);
|
|
}
|
|
|
|
if(!isdefined(param_06) || isdefined(param_06) && !param_06)
|
|
{
|
|
if(isdefined(self.exploded))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.exploded = 1;
|
|
}
|
|
|
|
if(!isdefined(param_0C))
|
|
{
|
|
param_0C = 0;
|
|
}
|
|
|
|
self notify("exploded",param_0A);
|
|
level notify("destructible_exploded",self,param_0A);
|
|
if(self.code_classname == "script_vehicle")
|
|
{
|
|
self notify("death",param_0A,self.damage_type);
|
|
}
|
|
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
thread disconnecttraverses();
|
|
}
|
|
|
|
if(!level.fast_destructible_explode)
|
|
{
|
|
wait(0.05);
|
|
}
|
|
|
|
if(!isdefined(self))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_0F = self.destructible_parts[param_00].v["currentState"];
|
|
var_10 = undefined;
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[param_00][var_0F]))
|
|
{
|
|
var_10 = level.destructible_type[self.destructibleinfo].parts[param_00][var_0F].v["tagName"];
|
|
}
|
|
|
|
if(isdefined(var_10))
|
|
{
|
|
var_11 = self gettagorigin(var_10);
|
|
}
|
|
else
|
|
{
|
|
var_11 = self.origin;
|
|
}
|
|
|
|
self notify("damage",param_05,self,(0,0,0),var_11,"MOD_EXPLOSIVE","","");
|
|
self notify("stop_car_alarm");
|
|
waittillframeend;
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts))
|
|
{
|
|
for(var_12 = level.destructible_type[self.destructibleinfo].parts.size - 1;var_12 >= 0;var_12--)
|
|
{
|
|
if(var_12 == param_00)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_13 = self.destructible_parts[var_12].v["currentState"];
|
|
if(var_13 >= level.destructible_type[self.destructibleinfo].parts[var_12].size)
|
|
{
|
|
var_13 = level.destructible_type[self.destructibleinfo].parts[var_12].size - 1;
|
|
}
|
|
|
|
var_14 = level.destructible_type[self.destructibleinfo].parts[var_12][var_13].v["modelName"];
|
|
var_10 = level.destructible_type[self.destructibleinfo].parts[var_12][var_13].v["tagName"];
|
|
if(!isdefined(var_14))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(var_10))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_15 = 0;
|
|
if(isdefined(self.destructible_parts[var_12].v["health"]))
|
|
{
|
|
var_15 = self.destructible_parts[var_12].v["health"];
|
|
}
|
|
|
|
var_16 = 0;
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_12][var_13].v["health"]))
|
|
{
|
|
var_16 = level.destructible_type[self.destructibleinfo].parts[var_12][var_13].v["health"];
|
|
}
|
|
|
|
if(var_16 > 0 && var_15 <= 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(level.destructible_type[self.destructibleinfo].parts[var_12][0].v["physicsOnExplosion"]))
|
|
{
|
|
if(level.destructible_type[self.destructibleinfo].parts[var_12][0].v["physicsOnExplosion"] > 0)
|
|
{
|
|
var_17 = level.destructible_type[self.destructibleinfo].parts[var_12][0].v["physicsOnExplosion"];
|
|
var_18 = self gettagorigin(var_10);
|
|
var_19 = vectornormalize(var_18 - var_11);
|
|
var_19 = var_19 * randomfloatrange(param_01,param_02) * var_17;
|
|
if(isdefined(param_0D) && isdefined(param_0E))
|
|
{
|
|
var_1A = common_scripts\utility::randomvectorrange(param_0D,param_0E);
|
|
thread physics_launch_with_impulse(var_12,var_13,var_19,var_1A);
|
|
}
|
|
else
|
|
{
|
|
thread physics_launch(var_12,var_13,var_18,var_19);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
var_1B = !isdefined(param_06) || isdefined(param_06) && !param_06;
|
|
if(var_1B)
|
|
{
|
|
self notify("stop_taking_damage");
|
|
}
|
|
|
|
if(!level.fast_destructible_explode)
|
|
{
|
|
wait(0.05);
|
|
}
|
|
|
|
if(!isdefined(self))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_1C = var_11 + (0,0,param_07) + param_0B;
|
|
var_1D = getsubstr(level.destructible_type[self.destructibleinfo].v["type"],0,7) == "vehicle";
|
|
if(var_1D)
|
|
{
|
|
anim.lastcarexplosiontime = gettime();
|
|
anim.lastcarexplosiondamagelocation = var_1C;
|
|
anim.lastcarexplosionlocation = var_11;
|
|
anim.lastcarexplosionrange = param_03;
|
|
}
|
|
|
|
level thread set_disable_friendlyfire_value_delayed(1);
|
|
if(param_0C > 0)
|
|
{
|
|
wait(param_0C);
|
|
}
|
|
|
|
if(isdefined(level.destructible_protection_func))
|
|
{
|
|
thread [[ level.destructible_protection_func ]]();
|
|
}
|
|
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
if(level.gameskill == 0 && !player_touching_post_clip())
|
|
{
|
|
self radiusdamage(var_1C,param_03,param_05,param_04,self,"MOD_RIFLE_BULLET");
|
|
}
|
|
else
|
|
{
|
|
self radiusdamage(var_1C,param_03,param_05,param_04,self);
|
|
}
|
|
|
|
if(isdefined(self.damageowner) && var_1D)
|
|
{
|
|
self.damageowner notify("destroyed_car");
|
|
level notify("player_destroyed_car",self.damageowner,var_1C);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var_1E = "destructible_toy";
|
|
if(var_1D)
|
|
{
|
|
var_1E = "destructible_car";
|
|
}
|
|
|
|
if(!isdefined(self.damageowner))
|
|
{
|
|
self radiusdamage(var_1C,param_03,param_05,param_04,self,"MOD_EXPLOSIVE",var_1E);
|
|
}
|
|
else
|
|
{
|
|
self radiusdamage(var_1C,param_03,param_05,param_04,self.damageowner,"MOD_EXPLOSIVE",var_1E);
|
|
if(var_1D)
|
|
{
|
|
self.damageowner notify("destroyed_car");
|
|
level notify("player_destroyed_car",self.damageowner,var_1C);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(isdefined(param_08) && isdefined(param_09))
|
|
{
|
|
earthquake(param_08,2,var_1C,param_09);
|
|
}
|
|
|
|
level thread set_disable_friendlyfire_value_delayed(0,0.05);
|
|
var_1F = 0.01;
|
|
var_20 = param_03 * var_1F;
|
|
param_03 = param_03 * 0.99;
|
|
physicsexplosionsphere(var_11,param_03,0,var_20);
|
|
if(var_1B)
|
|
{
|
|
self setcandamage(0);
|
|
thread cleanupvars();
|
|
}
|
|
|
|
self notify("destroyed");
|
|
}
|
|
|
|
//Function Number: 70
|
|
cleanupvars()
|
|
{
|
|
wait(0.05);
|
|
while(isdefined(self) && isdefined(self.waiting_for_queue))
|
|
{
|
|
self waittill("queue_processed");
|
|
wait(0.05);
|
|
}
|
|
|
|
if(!isdefined(self))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.animsapplied = undefined;
|
|
self.attacker = undefined;
|
|
self.car_damage_owner_recorder = undefined;
|
|
self.caralarm = undefined;
|
|
self.damageowner = undefined;
|
|
self.destructible_parts = undefined;
|
|
self.destructible_type = undefined;
|
|
self.destructibleinfo = undefined;
|
|
self.healthdrain = undefined;
|
|
self.non_player_damage = undefined;
|
|
self.player_damage = undefined;
|
|
if(!isdefined(level.destructible_cleans_up_more))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.script_noflip = undefined;
|
|
self.exploding = undefined;
|
|
self.loopingsoundstopnotifies = undefined;
|
|
self.car_alarm_org = undefined;
|
|
}
|
|
|
|
//Function Number: 71
|
|
set_disable_friendlyfire_value_delayed(param_00,param_01)
|
|
{
|
|
level notify("set_disable_friendlyfire_value_delayed");
|
|
level endon("set_disable_friendlyfire_value_delayed");
|
|
if(isdefined(param_01))
|
|
{
|
|
wait(param_01);
|
|
}
|
|
|
|
level.friendlyfiredisabledfordestructible = param_00;
|
|
}
|
|
|
|
//Function Number: 72
|
|
connecttraverses()
|
|
{
|
|
var_00 = get_traverse_disconnect_brush();
|
|
if(!isdefined(var_00))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_00 [[ level.connectpathsfunction ]]();
|
|
var_00.origin = var_00.origin - (0,0,10000);
|
|
}
|
|
|
|
//Function Number: 73
|
|
disconnecttraverses()
|
|
{
|
|
var_00 = get_traverse_disconnect_brush();
|
|
if(!isdefined(var_00))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_00.origin = var_00.origin + (0,0,10000);
|
|
var_00 [[ level.disconnectpathsfunction ]]();
|
|
var_00.origin = var_00.origin - (0,0,10000);
|
|
}
|
|
|
|
//Function Number: 74
|
|
get_traverse_disconnect_brush()
|
|
{
|
|
if(!isdefined(self.target))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
var_00 = getentarray(self.target,"targetname");
|
|
foreach(var_02 in var_00)
|
|
{
|
|
if(isspawner(var_02))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(isdefined(var_02.script_destruct_collision))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(var_02.code_classname == "light")
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!var_02.spawnflags & 1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
return var_02;
|
|
}
|
|
}
|
|
|
|
//Function Number: 75
|
|
hideapart(param_00)
|
|
{
|
|
self hidepart(param_00);
|
|
}
|
|
|
|
//Function Number: 76
|
|
showapart(param_00)
|
|
{
|
|
self showpart(param_00);
|
|
}
|
|
|
|
//Function Number: 77
|
|
disable_explosion()
|
|
{
|
|
self.dontallowexplode = 1;
|
|
}
|
|
|
|
//Function Number: 78
|
|
force_explosion()
|
|
{
|
|
self.dontallowexplode = undefined;
|
|
self.forceexploding = 1;
|
|
self notify("damage",100000,self,self.origin,self.origin,"MOD_EXPLOSIVE","","");
|
|
}
|
|
|
|
//Function Number: 79
|
|
get_dummy()
|
|
{
|
|
if(!common_scripts\utility::issp())
|
|
{
|
|
return self;
|
|
}
|
|
|
|
if(self.modeldummyon)
|
|
{
|
|
var_00 = self.modeldummy;
|
|
}
|
|
else
|
|
{
|
|
var_00 = self;
|
|
}
|
|
|
|
return var_00;
|
|
}
|
|
|
|
//Function Number: 80
|
|
play_loop_sound_on_destructible(param_00,param_01)
|
|
{
|
|
var_02 = get_dummy();
|
|
var_03 = spawn("script_origin",(0,0,0));
|
|
if(isdefined(param_01))
|
|
{
|
|
var_03.origin = var_02 gettagorigin(param_01);
|
|
}
|
|
else
|
|
{
|
|
var_03.origin = var_02.origin;
|
|
}
|
|
|
|
var_03 playloopsound(param_00);
|
|
var_02 thread force_stop_sound(param_00);
|
|
var_02 waittill("stop sound" + param_00);
|
|
if(!isdefined(var_03))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_03 stoploopsound(param_00);
|
|
var_03 delete();
|
|
}
|
|
|
|
//Function Number: 81
|
|
force_stop_sound(param_00)
|
|
{
|
|
self endon("stop sound" + param_00);
|
|
level waittill("putout_fires");
|
|
self notify("stop sound" + param_00);
|
|
}
|
|
|
|
//Function Number: 82
|
|
notifydamageafterframe(param_00,param_01,param_02,param_03,param_04,param_05,param_06)
|
|
{
|
|
waittillframeend;
|
|
if(isdefined(self.exploded))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
param_00 = param_00 / 0.5;
|
|
}
|
|
else
|
|
{
|
|
param_00 = param_00 / 1;
|
|
}
|
|
|
|
self notify("damage",param_00,param_01,param_02,param_03,param_04,param_05,param_06);
|
|
}
|
|
|
|
//Function Number: 83
|
|
play_sound(param_00,param_01)
|
|
{
|
|
if(isdefined(param_01))
|
|
{
|
|
var_02 = spawn("script_origin",self gettagorigin(param_01));
|
|
var_02 hide();
|
|
var_02 linkto(self,param_01,(0,0,0),(0,0,0));
|
|
}
|
|
else
|
|
{
|
|
var_02 = spawn("script_origin",(0,0,0));
|
|
var_02 hide();
|
|
var_02.origin = self.origin;
|
|
var_02.angles = self.angles;
|
|
var_02 linkto(self);
|
|
}
|
|
|
|
var_02 playsound(param_00);
|
|
wait(5);
|
|
if(isdefined(var_02))
|
|
{
|
|
var_02 delete();
|
|
}
|
|
}
|
|
|
|
//Function Number: 84
|
|
do_car_alarm()
|
|
{
|
|
if(isdefined(self.caralarm))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.caralarm = 1;
|
|
if(!should_do_car_alarm())
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.car_alarm_org = spawn("script_model",self.origin);
|
|
self.car_alarm_org hide();
|
|
self.car_alarm_org playloopsound("car_alarm");
|
|
level.currentcaralarms++;
|
|
thread car_alarm_timeout();
|
|
self waittill("stop_car_alarm");
|
|
level.lastcaralarmtime = gettime();
|
|
level.currentcaralarms--;
|
|
self.car_alarm_org stoploopsound("car_alarm");
|
|
self.car_alarm_org delete();
|
|
}
|
|
|
|
//Function Number: 85
|
|
car_alarm_timeout()
|
|
{
|
|
self endon("stop_car_alarm");
|
|
wait(25);
|
|
if(!isdefined(self))
|
|
{
|
|
return;
|
|
}
|
|
|
|
thread play_sound("car_alarm_off");
|
|
self notify("stop_car_alarm");
|
|
}
|
|
|
|
//Function Number: 86
|
|
should_do_car_alarm()
|
|
{
|
|
if(level.currentcaralarms >= 2)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_00 = undefined;
|
|
if(!isdefined(level.lastcaralarmtime))
|
|
{
|
|
if(common_scripts\utility::cointoss())
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
var_00 = gettime() - level.commonstarttime;
|
|
}
|
|
else
|
|
{
|
|
var_00 = gettime() - level.lastcaralarmtime;
|
|
}
|
|
|
|
if(level.currentcaralarms == 0 && var_00 >= 120)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if(randomint(100) <= 33)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 87
|
|
do_random_dynamic_attachment(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = [];
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
self attach(param_01,param_00,0);
|
|
if(isdefined(param_02) && param_02 != "")
|
|
{
|
|
self attach(param_02,param_00,0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var_04[0] = spawn("script_model",self gettagorigin(param_00));
|
|
var_04[0].angles = self gettagangles(param_00);
|
|
var_04[0] setmodel(param_01);
|
|
var_04[0] linkto(self,param_00);
|
|
if(isdefined(param_02) && param_02 != "")
|
|
{
|
|
var_04[1] = spawn("script_model",self gettagorigin(param_00));
|
|
var_04[1].angles = self gettagangles(param_00);
|
|
var_04[1] setmodel(param_02);
|
|
var_04[1] linkto(self,param_00);
|
|
}
|
|
}
|
|
|
|
if(isdefined(param_03))
|
|
{
|
|
var_05 = self gettagorigin(param_00);
|
|
var_06 = get_closest_with_targetname(var_05,param_03);
|
|
if(isdefined(var_06))
|
|
{
|
|
var_06 delete();
|
|
}
|
|
}
|
|
|
|
self waittill("exploded");
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
self detach(param_01,param_00);
|
|
self attach(param_01 + "_destroy",param_00,0);
|
|
if(isdefined(param_02) && param_02 != "")
|
|
{
|
|
self detach(param_02,param_00);
|
|
self attach(param_02 + "_destroy",param_00,0);
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
var_04[0] setmodel(param_01 + "_destroy");
|
|
if(isdefined(param_02) && param_02 != "")
|
|
{
|
|
var_04[1] setmodel(param_02 + "_destroy");
|
|
}
|
|
}
|
|
|
|
//Function Number: 88
|
|
get_closest_with_targetname(param_00,param_01)
|
|
{
|
|
var_02 = undefined;
|
|
var_03 = undefined;
|
|
var_04 = getentarray(param_01,"targetname");
|
|
foreach(var_06 in var_04)
|
|
{
|
|
var_07 = distancesquared(param_00,var_06.origin);
|
|
if(!isdefined(var_02) || var_07 < var_02)
|
|
{
|
|
var_02 = var_07;
|
|
var_03 = var_06;
|
|
}
|
|
}
|
|
|
|
return var_03;
|
|
}
|
|
|
|
//Function Number: 89
|
|
player_touching_post_clip()
|
|
{
|
|
var_00 = undefined;
|
|
if(!isdefined(self.target))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_01 = getentarray(self.target,"targetname");
|
|
foreach(var_03 in var_01)
|
|
{
|
|
if(isdefined(var_03.script_destruct_collision) && var_03.script_destruct_collision == "post")
|
|
{
|
|
var_00 = var_03;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_00))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
var_05 = get_player_touching(var_00);
|
|
if(isdefined(var_05))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//Function Number: 90
|
|
get_player_touching(param_00)
|
|
{
|
|
foreach(var_02 in level.players)
|
|
{
|
|
if(!isalive(var_02))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(param_00 istouching(var_02))
|
|
{
|
|
return var_02;
|
|
}
|
|
}
|
|
|
|
return undefined;
|
|
}
|
|
|
|
//Function Number: 91
|
|
is_so()
|
|
{
|
|
return getdvar("specialops") == "1";
|
|
}
|
|
|
|
//Function Number: 92
|
|
destructible_handles_collision_brushes()
|
|
{
|
|
var_00 = getentarray(self.target,"targetname");
|
|
var_01 = [];
|
|
var_01["pre"] = ::collision_brush_pre_explosion;
|
|
var_01["post"] = ::collision_brush_post_explosion;
|
|
foreach(var_03 in var_00)
|
|
{
|
|
if(!isdefined(var_03.script_destruct_collision))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
self thread [[ var_01[var_03.script_destruct_collision] ]](var_03);
|
|
}
|
|
}
|
|
|
|
//Function Number: 93
|
|
collision_brush_pre_explosion(param_00)
|
|
{
|
|
waittillframeend;
|
|
if(common_scripts\utility::issp() && param_00.spawnflags & 1)
|
|
{
|
|
param_00 [[ level.disconnectpathsfunction ]]();
|
|
}
|
|
|
|
self waittill("exploded");
|
|
if(common_scripts\utility::issp() && param_00.spawnflags & 1)
|
|
{
|
|
param_00 [[ level.connectpathsfunction ]]();
|
|
}
|
|
|
|
param_00 delete();
|
|
}
|
|
|
|
//Function Number: 94
|
|
collision_brush_post_explosion(param_00)
|
|
{
|
|
param_00 notsolid();
|
|
if(common_scripts\utility::issp() && param_00.spawnflags & 1)
|
|
{
|
|
param_00 [[ level.connectpathsfunction ]]();
|
|
}
|
|
|
|
self waittill("exploded");
|
|
waittillframeend;
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
if(param_00.spawnflags & 1)
|
|
{
|
|
param_00 [[ level.disconnectpathsfunction ]]();
|
|
}
|
|
|
|
if(is_so())
|
|
{
|
|
var_01 = get_player_touching(param_00);
|
|
if(isdefined(var_01))
|
|
{
|
|
self thread [[ level.func_destructible_crush_player ]](var_01);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
|
|
param_00 solid();
|
|
}
|
|
|
|
//Function Number: 95
|
|
debug_player_in_post_clip(param_00)
|
|
{
|
|
}
|
|
|
|
//Function Number: 96
|
|
destructible_get_my_breakable_light(param_00)
|
|
{
|
|
var_01 = getentarray("light_destructible","targetname");
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
var_02 = getentarray("light_destructible","script_noteworthy");
|
|
var_01 = common_scripts\utility::array_combine(var_01,var_02);
|
|
}
|
|
|
|
if(!var_01.size)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_03 = param_00 * param_00;
|
|
var_04 = undefined;
|
|
foreach(var_06 in var_01)
|
|
{
|
|
var_07 = distancesquared(self.origin,var_06.origin);
|
|
if(var_07 < var_03)
|
|
{
|
|
var_04 = var_06;
|
|
var_03 = var_07;
|
|
}
|
|
}
|
|
|
|
if(!isdefined(var_04))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.breakable_light = var_04;
|
|
}
|
|
|
|
//Function Number: 97
|
|
break_nearest_light(param_00)
|
|
{
|
|
if(!isdefined(self.breakable_light))
|
|
{
|
|
return;
|
|
}
|
|
|
|
self.breakable_light setlightintensity(0);
|
|
}
|
|
|
|
//Function Number: 98
|
|
debug_radiusdamage_circle(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = 16;
|
|
var_05 = 360 / var_04;
|
|
var_06 = [];
|
|
for(var_07 = 0;var_07 < var_04;var_07++)
|
|
{
|
|
var_08 = var_05 * var_07;
|
|
var_09 = cos(var_08) * param_01;
|
|
var_0A = sin(var_08) * param_01;
|
|
var_0B = param_00[0] + var_09;
|
|
var_0C = param_00[1] + var_0A;
|
|
var_0D = param_00[2];
|
|
var_06[var_06.size] = (var_0B,var_0C,var_0D);
|
|
}
|
|
|
|
thread debug_circle_drawlines(var_06,5,(1,0,0),param_00);
|
|
var_06 = [];
|
|
for(var_07 = 0;var_07 < var_04;var_07++)
|
|
{
|
|
var_08 = var_05 * var_07;
|
|
var_09 = cos(var_08) * param_01;
|
|
var_0A = sin(var_08) * param_01;
|
|
var_0B = param_00[0];
|
|
var_0C = param_00[1] + var_09;
|
|
var_0D = param_00[2] + var_0A;
|
|
var_06[var_06.size] = (var_0B,var_0C,var_0D);
|
|
}
|
|
|
|
thread debug_circle_drawlines(var_06,5,(1,0,0),param_00);
|
|
var_06 = [];
|
|
for(var_07 = 0;var_07 < var_04;var_07++)
|
|
{
|
|
var_08 = var_05 * var_07;
|
|
var_09 = cos(var_08) * param_01;
|
|
var_0A = sin(var_08) * param_01;
|
|
var_0B = param_00[0] + var_0A;
|
|
var_0C = param_00[1];
|
|
var_0D = param_00[2] + var_09;
|
|
var_06[var_06.size] = (var_0B,var_0C,var_0D);
|
|
}
|
|
|
|
thread debug_circle_drawlines(var_06,5,(1,0,0),param_00);
|
|
}
|
|
|
|
//Function Number: 99
|
|
debug_circle_drawlines(param_00,param_01,param_02,param_03)
|
|
{
|
|
for(var_04 = 0;var_04 < param_00.size;var_04++)
|
|
{
|
|
var_05 = param_00[var_04];
|
|
if(var_04 + 1 >= param_00.size)
|
|
{
|
|
var_06 = param_00[0];
|
|
}
|
|
else
|
|
{
|
|
var_06 = param_00[var_04 + 1];
|
|
}
|
|
|
|
thread debug_line(var_05,var_06,param_01,param_02);
|
|
thread debug_line(param_03,var_05,param_01,param_02);
|
|
}
|
|
}
|
|
|
|
//Function Number: 100
|
|
debug_line(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(!isdefined(param_03))
|
|
{
|
|
param_03 = (1,1,1);
|
|
}
|
|
|
|
for(var_04 = 0;var_04 < param_02 * 20;var_04++)
|
|
{
|
|
wait(0.05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 101
|
|
spotlight_tag_origin_cleanup(param_00)
|
|
{
|
|
param_00 endon("death");
|
|
level waittill("new_destructible_spotlight");
|
|
param_00 delete();
|
|
}
|
|
|
|
//Function Number: 102
|
|
spotlight_fizzles_out(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
level endon("new_destructible_spotlight");
|
|
thread spotlight_tag_origin_cleanup(param_04);
|
|
var_05 = param_00["spotlight_brightness"];
|
|
wait(randomfloatrange(2,5));
|
|
destructible_fx_think(param_00,param_01,param_02,param_03);
|
|
level.destructible_spotlight delete();
|
|
param_04 delete();
|
|
}
|
|
|
|
//Function Number: 103
|
|
destructible_spotlight_think(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(!common_scripts\utility::issp())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(self.breakable_light))
|
|
{
|
|
return;
|
|
}
|
|
|
|
param_01 common_scripts\utility::self_func("startignoringspotLight");
|
|
if(!isdefined(level.destructible_spotlight))
|
|
{
|
|
level.destructible_spotlight = common_scripts\utility::spawn_tag_origin();
|
|
var_04 = common_scripts\utility::getfx(param_00["spotlight_fx"]);
|
|
playfxontag(var_04,level.destructible_spotlight,"tag_origin");
|
|
}
|
|
|
|
level notify("new_destructible_spotlight");
|
|
level.destructible_spotlight unlink();
|
|
var_05 = common_scripts\utility::spawn_tag_origin();
|
|
var_05 linkto(self,param_00["spotlight_tag"],(0,0,0),(0,0,0));
|
|
level.destructible_spotlight.origin = self.breakable_light.origin;
|
|
level.destructible_spotlight.angles = self.breakable_light.angles;
|
|
level.destructible_spotlight thread spotlight_fizzles_out(param_00,param_01,param_02,param_03,var_05);
|
|
wait(0.05);
|
|
if(isdefined(var_05))
|
|
{
|
|
level.destructible_spotlight linkto(var_05);
|
|
}
|
|
}
|
|
|
|
//Function Number: 104
|
|
is_valid_damagetype(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = undefined;
|
|
if(isdefined(param_01["fx_valid_damagetype"]))
|
|
{
|
|
var_04 = param_01["fx_valid_damagetype"][param_03][param_02];
|
|
}
|
|
|
|
if(!isdefined(var_04))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
return issubstr(var_04,param_00);
|
|
}
|
|
|
|
//Function Number: 105
|
|
destructible_sound_think(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(isdefined(self.exploded))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
if(!isdefined(param_00["sound"]))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
if(!isdefined(param_03))
|
|
{
|
|
param_03 = 0;
|
|
}
|
|
|
|
if(!isdefined(param_00["sound"][param_03]))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
for(var_04 = 0;var_04 < param_00["sound"][param_03].size;var_04++)
|
|
{
|
|
var_05 = isvalidsoundcause("soundCause",param_00,var_04,param_02,param_03);
|
|
if(!var_05)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_06 = param_00["sound"][param_03][var_04];
|
|
var_07 = param_00["tagName"];
|
|
param_01 thread play_sound(var_06,var_07);
|
|
}
|
|
|
|
return param_03;
|
|
}
|
|
|
|
//Function Number: 106
|
|
destructible_fx_kill_state_wait(param_00)
|
|
{
|
|
var_01 = level.destructible_type[self.destructibleinfo].parts[0].size - 1;
|
|
self endon("FX_State_Change_Kill" + param_00);
|
|
for(;;)
|
|
{
|
|
var_02 = -1;
|
|
if(isdefined(self.destructible_parts[0].v["currentState"]))
|
|
{
|
|
var_02 = self.destructible_parts[0].v["currentState"];
|
|
}
|
|
|
|
if(var_02 == var_01)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
//Function Number: 107
|
|
destructible_fx_spawn_think(param_00,param_01,param_02,param_03,param_04,param_05)
|
|
{
|
|
waittillframeend;
|
|
if(!isdefined(param_05))
|
|
{
|
|
param_05 = 0;
|
|
}
|
|
|
|
var_06 = undefined;
|
|
var_07 = undefined;
|
|
if(isdefined(param_02))
|
|
{
|
|
if(param_04)
|
|
{
|
|
playfxontag(param_01,param_00,param_02);
|
|
wait(0.05);
|
|
if(param_05 == 1 || param_05 == 2)
|
|
{
|
|
destructible_fx_kill_state_wait(param_03);
|
|
if(param_05 == 1)
|
|
{
|
|
stopfxontag(param_01,param_00,param_02);
|
|
return;
|
|
}
|
|
|
|
killfxontag(param_01,param_00,param_02);
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
var_08 = param_00 gettagorigin(param_02);
|
|
var_09 = (0,0,100);
|
|
if(param_05 == 1 || param_05 == 2)
|
|
{
|
|
var_07 = spawnfx(param_01,var_08,var_09);
|
|
var_06 = triggerfx(var_07,0.01);
|
|
}
|
|
else
|
|
{
|
|
var_06 = playfx(param_01,var_08,var_09);
|
|
}
|
|
|
|
wait(0.05);
|
|
if(param_05 == 1 || param_05 == 2)
|
|
{
|
|
destructible_fx_kill_state_wait(param_03);
|
|
if(param_05 == 1)
|
|
{
|
|
var_07 delete();
|
|
return;
|
|
}
|
|
|
|
if(param_05 == 2)
|
|
{
|
|
setfxkillondelete(var_07,1);
|
|
wait(0.05);
|
|
var_07 delete();
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
var_08 = param_02.origin;
|
|
var_09 = (0,0,100);
|
|
if(param_05 == 1 || param_05 == 2)
|
|
{
|
|
var_07 = spawnfx(param_01,var_08,var_09);
|
|
var_06 = triggerfx(var_07,0.01);
|
|
}
|
|
else
|
|
{
|
|
var_06 = playfx(param_01,var_08,var_09);
|
|
}
|
|
|
|
wait(0.05);
|
|
if(param_05 == 1 || param_05 == 2)
|
|
{
|
|
destructible_fx_kill_state_wait(param_03);
|
|
if(param_05 == 1)
|
|
{
|
|
var_07 delete();
|
|
return;
|
|
}
|
|
|
|
if(param_05 == 2)
|
|
{
|
|
setfxkillondelete(var_07,1);
|
|
wait(0.05);
|
|
var_07 delete();
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
//Function Number: 108
|
|
destructible_fx_spawnimmediate()
|
|
{
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_00 = get_dummy();
|
|
for(var_01 = 0;var_01 < level.destructible_type[self.destructibleinfo].parts.size;var_01++)
|
|
{
|
|
for(var_02 = 0;var_02 < level.destructible_type[self.destructibleinfo].parts[var_01].size;var_02++)
|
|
{
|
|
var_03 = level.destructible_type[self.destructibleinfo].parts[var_01][var_02];
|
|
if(isdefined(var_03.v["fx_filename"]))
|
|
{
|
|
for(var_04 = 0;var_04 < var_03.v["fx_filename"].size;var_04++)
|
|
{
|
|
var_05 = var_03.v["fx_filename"][var_04];
|
|
var_06 = var_03.v["fx_tag"][var_04];
|
|
var_07 = var_03.v["spawn_immediate"][var_04];
|
|
if(isdefined(var_05) && isdefined(var_07))
|
|
{
|
|
for(var_08 = 0;var_08 < var_05.size;var_08++)
|
|
{
|
|
if(var_07[var_08] == 1)
|
|
{
|
|
var_09 = var_03.v["state_change_kill"][var_04][var_08];
|
|
var_0A = level.destructible_type[self.destructibleinfo].parts[var_01][var_02].v["fx"][var_04][var_08];
|
|
var_0B = var_06[var_08];
|
|
var_0C = var_05[var_08];
|
|
var_0D = level.destructible_type[self.destructibleinfo].parts[var_01][var_02].v["fx_useTagAngles"][var_04][var_08];
|
|
thread destructible_fx_spawn_think(var_00,var_0A,var_0B,var_01,var_0D,var_09);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 109
|
|
destructible_fx_think(param_00,param_01,param_02,param_03,param_04)
|
|
{
|
|
if(!isdefined(param_00["fx"]))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
if(!isdefined(param_04))
|
|
{
|
|
param_04 = randomint(param_00["fx_filename"].size);
|
|
}
|
|
|
|
if(!isdefined(param_00["fx"][param_04]))
|
|
{
|
|
param_04 = randomint(param_00["fx_filename"].size);
|
|
}
|
|
|
|
var_05 = param_00["fx_filename"][param_04].size;
|
|
for(var_06 = 0;var_06 < var_05;var_06++)
|
|
{
|
|
if(!is_valid_damagetype(param_02,param_00,var_06,param_04))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(param_00["spawn_immediate"][param_04][var_06] == 1)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var_07 = param_00["fx"][param_04][var_06];
|
|
var_08 = param_00["state_change_kill"][param_04][var_06];
|
|
if(isdefined(param_00["fx_tag"][param_04][var_06]))
|
|
{
|
|
var_09 = param_00["fx_tag"][param_04][var_06];
|
|
self notify("FX_State_Change" + param_03);
|
|
if(param_00["fx_useTagAngles"][param_04][var_06])
|
|
{
|
|
thread destructible_fx_spawn_think(param_01,var_07,var_09,param_03,1,var_08);
|
|
}
|
|
else
|
|
{
|
|
thread destructible_fx_spawn_think(param_01,var_07,var_09,param_03,0,var_08);
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
thread destructible_fx_spawn_think(param_01,var_07,undefined,param_03,0,var_08);
|
|
}
|
|
|
|
return param_04;
|
|
}
|
|
|
|
//Function Number: 110
|
|
destructible_animation_think(param_00,param_01,param_02,param_03)
|
|
{
|
|
if(isdefined(self.exploded))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
if(!isdefined(param_00["animation"]))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
if(isdefined(self.no_destructible_animation))
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
if(isdefined(param_00["randomly_flip"]) && !isdefined(self.script_noflip))
|
|
{
|
|
if(common_scripts\utility::cointoss())
|
|
{
|
|
self.angles = self.angles + (0,180,0);
|
|
}
|
|
}
|
|
|
|
if(isdefined(param_00["spotlight_tag"]))
|
|
{
|
|
thread destructible_spotlight_think(param_00,param_01,param_02,param_03);
|
|
wait(0.05);
|
|
}
|
|
|
|
var_04 = common_scripts\utility::random(param_00["animation"]);
|
|
var_05 = var_04["anim"];
|
|
var_06 = var_04["animTree"];
|
|
var_07 = var_04["groupNum"];
|
|
var_08 = var_04["mpAnim"];
|
|
var_09 = var_04["maxStartDelay"];
|
|
var_0A = var_04["animRateMin"];
|
|
var_0B = var_04["animRateMax"];
|
|
if(!isdefined(var_0A))
|
|
{
|
|
var_0A = 1;
|
|
}
|
|
|
|
if(!isdefined(var_0B))
|
|
{
|
|
var_0B = 1;
|
|
}
|
|
|
|
if(var_0A == var_0B)
|
|
{
|
|
var_0C = var_0A;
|
|
}
|
|
else
|
|
{
|
|
var_0C = randomfloatrange(var_0B,var_0C);
|
|
}
|
|
|
|
var_0D = var_04["vehicle_exclude_anim"];
|
|
if(self.code_classname == "script_vehicle" && var_0D)
|
|
{
|
|
return undefined;
|
|
}
|
|
|
|
param_01 common_scripts\utility::self_func("useanimtree",var_06);
|
|
var_0E = var_04["animType"];
|
|
if(!isdefined(self.animsapplied))
|
|
{
|
|
self.animsapplied = [];
|
|
}
|
|
|
|
self.animsapplied[self.animsapplied.size] = var_05;
|
|
if(isdefined(self.exploding))
|
|
{
|
|
clear_anims(param_01);
|
|
}
|
|
|
|
if(isdefined(var_09) && var_09 > 0)
|
|
{
|
|
wait(randomfloat(var_09));
|
|
}
|
|
|
|
if(!common_scripts\utility::issp())
|
|
{
|
|
if(isdefined(var_08))
|
|
{
|
|
common_scripts\utility::self_func("scriptModelPlayAnim",var_08);
|
|
}
|
|
|
|
return var_07;
|
|
}
|
|
|
|
if(var_0E == "setanim")
|
|
{
|
|
param_01 common_scripts\utility::self_func("setanim",var_05,1,1,var_0C);
|
|
return var_07;
|
|
}
|
|
|
|
if(var_0E == "setanimknob")
|
|
{
|
|
param_01 common_scripts\utility::self_func("setanimknob",var_05,1,0,var_0C);
|
|
return var_07;
|
|
}
|
|
|
|
return undefined;
|
|
}
|
|
|
|
//Function Number: 111
|
|
clear_anims(param_00)
|
|
{
|
|
if(isdefined(self.animsapplied))
|
|
{
|
|
foreach(var_02 in self.animsapplied)
|
|
{
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
param_00 common_scripts\utility::self_func("clearanim",var_02,0);
|
|
continue;
|
|
}
|
|
|
|
param_00 common_scripts\utility::self_func("scriptModelClearAnim");
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 112
|
|
init_destroyed_count()
|
|
{
|
|
level.destroyedcount = 0;
|
|
level.destroyedcounttimeout = 0.5;
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
level.maxdestructions = 20;
|
|
return;
|
|
}
|
|
|
|
level.maxdestructions = 2;
|
|
}
|
|
|
|
//Function Number: 113
|
|
add_to_destroyed_count()
|
|
{
|
|
level.destroyedcount++;
|
|
wait(level.destroyedcounttimeout);
|
|
level.destroyedcount--;
|
|
}
|
|
|
|
//Function Number: 114
|
|
get_destroyed_count()
|
|
{
|
|
return level.destroyedcount;
|
|
}
|
|
|
|
//Function Number: 115
|
|
get_max_destroyed_count()
|
|
{
|
|
return level.maxdestructions;
|
|
}
|
|
|
|
//Function Number: 116
|
|
init_destructible_frame_queue()
|
|
{
|
|
level.destructibleframequeue = [];
|
|
}
|
|
|
|
//Function Number: 117
|
|
add_destructible_to_frame_queue(param_00,param_01,param_02)
|
|
{
|
|
var_03 = self getentitynumber();
|
|
if(!isdefined(level.destructibleframequeue[var_03]))
|
|
{
|
|
level.destructibleframequeue[var_03] = spawnstruct();
|
|
level.destructibleframequeue[var_03].entnum = var_03;
|
|
level.destructibleframequeue[var_03].destructible = param_00;
|
|
level.destructibleframequeue[var_03].totaldamage = 0;
|
|
level.destructibleframequeue[var_03].neardistance = 9999999;
|
|
level.destructibleframequeue[var_03].fxcost = 0;
|
|
}
|
|
|
|
level.destructibleframequeue[var_03].fxcost = level.destructibleframequeue[var_03].fxcost + param_01.v["fxcost"];
|
|
level.destructibleframequeue[var_03].totaldamage = level.destructibleframequeue[var_03].totaldamage + param_02;
|
|
if(param_01.v["distance"] < level.destructibleframequeue[var_03].neardistance)
|
|
{
|
|
level.destructibleframequeue[var_03].neardistance = param_01.v["distance"];
|
|
}
|
|
|
|
thread handle_destructible_frame_queue();
|
|
}
|
|
|
|
//Function Number: 118
|
|
handle_destructible_frame_queue()
|
|
{
|
|
level notify("handle_destructible_frame_queue");
|
|
level endon("handle_destructible_frame_queue");
|
|
wait(0.05);
|
|
var_00 = level.destructibleframequeue;
|
|
level.destructibleframequeue = [];
|
|
var_01 = sort_destructible_frame_queue(var_00);
|
|
for(var_02 = 0;var_02 < var_01.size;var_02++)
|
|
{
|
|
if(get_destroyed_count() < get_max_destroyed_count())
|
|
{
|
|
if(var_01[var_02].fxcost)
|
|
{
|
|
thread add_to_destroyed_count();
|
|
}
|
|
|
|
var_01[var_02].destructible notify("queue_processed",1);
|
|
continue;
|
|
}
|
|
|
|
var_01[var_02].destructible notify("queue_processed",0);
|
|
}
|
|
}
|
|
|
|
//Function Number: 119
|
|
sort_destructible_frame_queue(param_00)
|
|
{
|
|
var_01 = [];
|
|
foreach(var_03 in param_00)
|
|
{
|
|
var_01[var_01.size] = var_03;
|
|
}
|
|
|
|
for(var_05 = 1;var_05 < var_01.size;var_05++)
|
|
{
|
|
var_06 = var_01[var_05];
|
|
for(var_07 = var_05 - 1;var_07 >= 0 && get_better_destructible(var_06,var_01[var_07]) == var_06;var_07--)
|
|
{
|
|
var_01[var_07 + 1] = var_01[var_07];
|
|
}
|
|
|
|
var_01[var_07 + 1] = var_06;
|
|
}
|
|
|
|
return var_01;
|
|
}
|
|
|
|
//Function Number: 120
|
|
get_better_destructible(param_00,param_01)
|
|
{
|
|
if(param_00.totaldamage > param_01.totaldamage)
|
|
{
|
|
return param_00;
|
|
}
|
|
|
|
return param_01;
|
|
}
|
|
|
|
//Function Number: 121
|
|
get_part_fx_cost_for_action_state(param_00,param_01)
|
|
{
|
|
var_02 = 0;
|
|
if(!isdefined(level.destructible_type[self.destructibleinfo].parts[param_00][param_01]))
|
|
{
|
|
return var_02;
|
|
}
|
|
|
|
var_03 = level.destructible_type[self.destructibleinfo].parts[param_00][param_01].v;
|
|
if(isdefined(var_03["fx"]))
|
|
{
|
|
foreach(var_05 in var_03["fx_cost"])
|
|
{
|
|
foreach(var_07 in var_05)
|
|
{
|
|
var_02 = var_02 + var_07;
|
|
}
|
|
}
|
|
}
|
|
|
|
return var_02;
|
|
}
|
|
|
|
//Function Number: 122
|
|
initdot(param_00)
|
|
{
|
|
if(!common_scripts\utility::flag_exist("FLAG_DOT_init"))
|
|
{
|
|
common_scripts\utility::flag_init("FLAG_DOT_init");
|
|
common_scripts\utility::flag_set("FLAG_DOT_init");
|
|
}
|
|
|
|
param_00 = tolower(param_00);
|
|
switch(param_00)
|
|
{
|
|
case "poison":
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Function Number: 123
|
|
createdot()
|
|
{
|
|
var_00 = spawnstruct();
|
|
var_00.ticks = [];
|
|
return var_00;
|
|
}
|
|
|
|
//Function Number: 124
|
|
createdot_radius(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = spawnstruct();
|
|
var_04.type = "trigger_radius";
|
|
var_04.origin = param_00;
|
|
var_04.spawnflags = param_01;
|
|
var_04.radius = param_02;
|
|
var_04.minradius = param_02;
|
|
var_04.maxradius = param_02;
|
|
var_04.height = param_03;
|
|
var_04.ticks = [];
|
|
return var_04;
|
|
}
|
|
|
|
//Function Number: 125
|
|
setdot_origin(param_00)
|
|
{
|
|
self.origin = param_00;
|
|
}
|
|
|
|
//Function Number: 126
|
|
setdot_radius(param_00,param_01)
|
|
{
|
|
if(isdefined(self.classname) && self.classname != "trigger_radius")
|
|
{
|
|
}
|
|
|
|
if(!isdefined(param_01))
|
|
{
|
|
param_01 = param_00;
|
|
}
|
|
|
|
self.minradius = param_00;
|
|
self.maxradius = param_01;
|
|
}
|
|
|
|
//Function Number: 127
|
|
setdot_height(param_00,param_01)
|
|
{
|
|
if(isdefined(self.classname) && issubstr(self.classname,"trigger"))
|
|
{
|
|
}
|
|
}
|
|
|
|
//Function Number: 128
|
|
setdot_ontick(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07)
|
|
{
|
|
if(isdefined(param_00))
|
|
{
|
|
}
|
|
else
|
|
{
|
|
param_00 = 0;
|
|
}
|
|
|
|
param_06 = tolower(param_06);
|
|
param_07 = tolower(param_07);
|
|
var_08 = self.ticks.size;
|
|
self.ticks[var_08] = spawnstruct();
|
|
self.ticks[var_08].enable = 0;
|
|
self.ticks[var_08].delay = param_00;
|
|
self.ticks[var_08].interval = param_01;
|
|
self.ticks[var_08].duration = param_02;
|
|
self.ticks[var_08].mindamage = param_03;
|
|
self.ticks[var_08].maxdamage = param_04;
|
|
switch(param_05)
|
|
{
|
|
case 1:
|
|
case 0:
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Function Number: 129
|
|
builddot_ontick(param_00,param_01)
|
|
{
|
|
param_01 = tolower(param_01);
|
|
var_02 = self.ticks.size;
|
|
self.ticks[var_02] = spawnstruct();
|
|
self.ticks[var_02].duration = param_00;
|
|
self.ticks[var_02].delay = 0;
|
|
self.ticks[var_02].onenterfunc = ::onenterdot_buildfunc;
|
|
self.ticks[var_02].onexitfunc = ::onexitdot_buildfunc;
|
|
self.ticks[var_02].ondeathfunc = ::ondeathdot_buildfunc;
|
|
switch(param_01)
|
|
{
|
|
case "player":
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Function Number: 130
|
|
builddot_startloop(param_00)
|
|
{
|
|
var_01 = self.ticks.size - 1;
|
|
if(!isdefined(self.ticks[var_01].statements))
|
|
{
|
|
self.ticks[var_01].statements = [];
|
|
}
|
|
|
|
var_02 = self.ticks[var_01].statements.size;
|
|
self.ticks[var_01].statements = [];
|
|
self.ticks[var_01].statements["vars"] = [];
|
|
self.ticks[var_01].statements["vars"]["count"] = param_00;
|
|
}
|
|
|
|
//Function Number: 131
|
|
builddot_damage(param_00,param_01,param_02,param_03,param_04,param_05)
|
|
{
|
|
var_06 = self.ticks.size - 1;
|
|
if(!isdefined(self.ticks[var_06].statements["actions"]))
|
|
{
|
|
self.ticks[var_06].statements["actions"] = [];
|
|
}
|
|
|
|
var_07 = self.ticks[var_06].statements["actions"].size;
|
|
self.ticks[var_06].statements["actions"][var_07] = [];
|
|
self.ticks[var_06].statements["actions"][var_07]["vars"] = [param_00,param_01,param_02,param_03,param_04,param_05];
|
|
self.ticks[var_06].statements["actions"][var_07]["func"] = ::dobuilddot_damage;
|
|
}
|
|
|
|
//Function Number: 132
|
|
builddot_wait(param_00)
|
|
{
|
|
var_01 = self.ticks.size - 1;
|
|
if(!isdefined(self.ticks[var_01].statements["actions"]))
|
|
{
|
|
self.ticks[var_01].statements["actions"] = [];
|
|
}
|
|
|
|
var_02 = self.ticks[var_01].statements["actions"].size;
|
|
self.ticks[var_01].statements["actions"][var_02] = [];
|
|
self.ticks[var_01].statements["actions"][var_02]["vars"] = [param_00];
|
|
self.ticks[var_01].statements["actions"][var_02]["func"] = ::dobuilddot_wait;
|
|
}
|
|
|
|
//Function Number: 133
|
|
onenterdot_buildfunc(param_00,param_01)
|
|
{
|
|
var_02 = param_01 getentitynumber();
|
|
param_01 endon("death");
|
|
param_01 endon("LISTEN_kill_tick_" + param_00 + "_" + var_02);
|
|
self endon("disconnect");
|
|
self endon("game_ended");
|
|
self endon("death");
|
|
self endon("LISTEN_exit_dot_" + var_02);
|
|
var_02 = undefined;
|
|
var_03 = param_01.ticks[param_00].statements;
|
|
if(!isdefined(var_03) || !isdefined(var_03["vars"]) || !isdefined(var_03["vars"]["count"]) || !isdefined(var_03["actions"]))
|
|
{
|
|
return;
|
|
}
|
|
|
|
var_04 = var_03["vars"]["count"];
|
|
var_05 = var_03["actions"];
|
|
var_03 = undefined;
|
|
for(var_06 = 1;var_06 <= var_04 || var_04 == 0;var_06--)
|
|
{
|
|
foreach(var_08 in var_05)
|
|
{
|
|
var_09 = var_08["vars"];
|
|
var_0A = var_08["func"];
|
|
self [[ var_0A ]](param_00,param_01,var_09);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 134
|
|
onexitdot_buildfunc(param_00,param_01)
|
|
{
|
|
var_02 = param_01 getentitynumber();
|
|
var_03 = self getentitynumber();
|
|
param_01 notify("LISTEN_kill_tick_" + param_00 + "_" + var_02 + "_" + var_03);
|
|
}
|
|
|
|
//Function Number: 135
|
|
ondeathdot_buildfunc(param_00,param_01)
|
|
{
|
|
}
|
|
|
|
//Function Number: 136
|
|
dobuilddot_damage(param_00,param_01,param_02)
|
|
{
|
|
var_03 = param_02[0];
|
|
var_04 = param_02[1];
|
|
var_05 = param_02[2];
|
|
var_06 = param_02[3];
|
|
var_07 = param_02[4];
|
|
var_08 = param_02[5];
|
|
self thread [[ level.callbackplayerdamage ]](param_01,param_01,var_04,var_06,var_07,var_08,param_01.origin,(0,0,0) - param_01.origin,"none",0);
|
|
}
|
|
|
|
//Function Number: 137
|
|
dobuilddot_wait(param_00,param_01,param_02)
|
|
{
|
|
var_03 = param_01 getentitynumber();
|
|
var_04 = self getentitynumber();
|
|
param_01 endon("death");
|
|
param_01 endon("LISTEN_kill_tick_" + param_00 + "_" + var_03);
|
|
param_01 notify("LISTEN_kill_tick_" + param_00 + "_" + var_03 + "_" + var_04);
|
|
self endon("disconnect");
|
|
self endon("game_ended");
|
|
self endon("death");
|
|
self endon("LISTEN_exit_dot_" + var_03);
|
|
var_03 = undefined;
|
|
var_04 = undefined;
|
|
wait(param_02[0]);
|
|
}
|
|
|
|
//Function Number: 138
|
|
startdot_group(param_00)
|
|
{
|
|
var_01 = [];
|
|
var_02 = param_00;
|
|
var_0D = getfirstarraykey(var_02);
|
|
if(isdefined(var_0D))
|
|
{
|
|
var_03 = var_02[var_0D];
|
|
var_04 = undefined;
|
|
switch(var_03.type)
|
|
{
|
|
case "trigger_radius":
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 139
|
|
startdot_player()
|
|
{
|
|
thread triggertouchthink(::onenterdot_player,::onexitdot_player);
|
|
}
|
|
|
|
//Function Number: 140
|
|
monitordot()
|
|
{
|
|
var_00 = gettime();
|
|
while(isdefined(self))
|
|
{
|
|
foreach(var_04, var_02 in self.ticks)
|
|
{
|
|
if(isdefined(var_02) && gettime() - var_00 >= var_02.duration * 1000)
|
|
{
|
|
var_03 = self getentitynumber();
|
|
self notify("LISTEN_kill_tick_" + var_04 + "_" + var_03);
|
|
self.ticks[var_04] = undefined;
|
|
}
|
|
}
|
|
|
|
if(!self.ticks.size)
|
|
{
|
|
break;
|
|
}
|
|
|
|
wait(0.05);
|
|
}
|
|
|
|
if(isdefined(self))
|
|
{
|
|
foreach(var_02 in self.ticks)
|
|
{
|
|
self [[ var_02.ondeathfunc ]]();
|
|
}
|
|
|
|
self notify("death");
|
|
self delete();
|
|
}
|
|
}
|
|
|
|
//Function Number: 141
|
|
onenterdot_player(param_00)
|
|
{
|
|
var_01 = param_00 getentitynumber();
|
|
self notify("LISTEN_enter_dot_" + var_01);
|
|
foreach(var_04, var_03 in param_00.ticks)
|
|
{
|
|
if(!var_03.enable)
|
|
{
|
|
thread dodot_delayfunc(var_04,param_00,var_03.delay,var_03.onenterfunc);
|
|
}
|
|
}
|
|
|
|
foreach(var_04, var_03 in param_00.ticks)
|
|
{
|
|
if(var_03.enable && var_03.affected == "player")
|
|
{
|
|
self thread [[ var_03.onenterfunc ]](var_04,param_00);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 142
|
|
onexitdot_player(param_00)
|
|
{
|
|
var_01 = param_00 getentitynumber();
|
|
self notify("LISTEN_exit_dot_" + var_01);
|
|
foreach(var_04, var_03 in param_00.ticks)
|
|
{
|
|
if(var_03.enable && var_03.affected == "player")
|
|
{
|
|
self thread [[ var_03.onexitfunc ]](var_04,param_00);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 143
|
|
dodot_delayfunc(param_00,param_01,param_02,param_03)
|
|
{
|
|
var_04 = param_01 getentitynumber();
|
|
var_05 = self getentitynumber();
|
|
param_01 endon("LISTEN_kill_tick_" + param_00 + "_" + var_04 + "_" + var_05);
|
|
self endon("disconnect");
|
|
self endon("game_ended");
|
|
self endon("death");
|
|
self notify("LISTEN_exit_dot_" + var_04);
|
|
var_04 = undefined;
|
|
var_05 = undefined;
|
|
wait(param_02);
|
|
self thread [[ param_03 ]](param_00,param_01);
|
|
}
|
|
|
|
//Function Number: 144
|
|
onenterdot_poisondamageplayer(param_00,param_01)
|
|
{
|
|
var_02 = param_01 getentitynumber();
|
|
var_03 = self getentitynumber();
|
|
param_01 endon("death");
|
|
param_01 endon("LISTEN_kill_tick_" + param_00 + "_" + var_02);
|
|
param_01 endon("LISTEN_kill_tick_" + param_00 + "_" + var_02 + "_" + var_03);
|
|
self endon("disconnect");
|
|
self endon("game_ended");
|
|
self endon("death");
|
|
self endon("LISTEN_exit_dot_" + var_02);
|
|
if(!isdefined(self.onenterdot_poisondamagecount))
|
|
{
|
|
self.onenterdot_poisondamagecount = [];
|
|
}
|
|
|
|
if(!isdefined(self.onenterdot_poisondamagecount[param_00]))
|
|
{
|
|
self.onenterdot_poisondamagecount[param_00] = [];
|
|
}
|
|
|
|
self.onenterdot_poisondamagecount[param_00][var_02] = 0;
|
|
var_04 = common_scripts\utility::ter_op(common_scripts\utility::issp(),1.5,1);
|
|
if(isdefined(param_01) && isdefined(param_01.ticks[param_00]))
|
|
{
|
|
self.onenterdot_poisondamagecount[param_00][var_02]++;
|
|
switch(self.onenterdot_poisondamagecount[param_00][var_02])
|
|
{
|
|
case 1:
|
|
break;
|
|
|
|
case 3:
|
|
break;
|
|
|
|
case 4:
|
|
break;
|
|
|
|
case 6:
|
|
break;
|
|
|
|
case 8:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 145
|
|
onexitdot_poisondamageplayer(param_00,param_01)
|
|
{
|
|
var_02 = param_01 getentitynumber();
|
|
var_03 = self getentitynumber();
|
|
var_04 = self.onenterdot_poisondamageoverlay;
|
|
if(isdefined(var_04))
|
|
{
|
|
foreach(var_07, var_06 in var_04)
|
|
{
|
|
if(isdefined(var_04[var_07]) && isdefined(var_04[var_07][var_02]))
|
|
{
|
|
var_04[var_07][var_02] thread dodot_fadeoutblackout(0.1,0);
|
|
}
|
|
}
|
|
}
|
|
|
|
param_01 notify("LISTEN_kill_tick_" + param_00 + "_" + var_02 + "_" + var_03);
|
|
}
|
|
|
|
//Function Number: 146
|
|
ondeathdot_poisondamageplayer()
|
|
{
|
|
var_00 = self getentitynumber();
|
|
foreach(var_02 in level.players)
|
|
{
|
|
var_03 = var_02.onenterdot_poisondamageoverlay;
|
|
if(isdefined(var_03))
|
|
{
|
|
foreach(var_06, var_05 in var_03)
|
|
{
|
|
if(isdefined(var_03[var_06]) && isdefined(var_03[var_06][var_00]))
|
|
{
|
|
var_03[var_06][var_00] thread dodot_fadeoutblackoutanddestroy();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 147
|
|
dodot_poisondamage(param_00,param_01)
|
|
{
|
|
if(common_scripts\utility::issp())
|
|
{
|
|
return;
|
|
}
|
|
|
|
self thread [[ level.callbackplayerdamage ]](param_00,param_00,param_01,0,"MOD_SUICIDE","claymore_mp",param_00.origin,(0,0,0) - param_00.origin,"none",0);
|
|
}
|
|
|
|
//Function Number: 148
|
|
dodot_poisonblackout(param_00,param_01)
|
|
{
|
|
var_02 = param_01 getentitynumber();
|
|
var_03 = self getentitynumber();
|
|
param_01 endon("death");
|
|
param_01 endon("LISTEN_kill_tick_" + param_00 + "_" + var_02);
|
|
param_01 endon("LISTEN_kill_tick_" + param_00 + "_" + var_02 + "_" + var_03);
|
|
self endon("disconnect");
|
|
self endon("game_ended");
|
|
self endon("death");
|
|
self endon("LISTEN_exit_dot_" + var_02);
|
|
if(!isdefined(self.onenterdot_poisondamageoverlay))
|
|
{
|
|
self.onenterdot_poisondamageoverlay = [];
|
|
}
|
|
|
|
if(!isdefined(self.onenterdot_poisondamageoverlay[param_00]))
|
|
{
|
|
self.onenterdot_poisondamageoverlay[param_00] = [];
|
|
}
|
|
|
|
if(!isdefined(self.onenterdot_poisondamageoverlay[param_00][var_02]))
|
|
{
|
|
var_04 = newclienthudelem(self);
|
|
var_04.x = 0;
|
|
var_04.y = 0;
|
|
var_04.alignx = "left";
|
|
var_04.aligny = "top";
|
|
var_04.horzalign = "fullscreen";
|
|
var_04.vertalign = "fullscreen";
|
|
var_04.alpha = 0;
|
|
var_04 setshader("black",640,480);
|
|
self.onenterdot_poisondamageoverlay[param_00][var_02] = var_04;
|
|
}
|
|
|
|
var_04 = self.onenterdot_poisondamageoverlay[param_00][var_02];
|
|
var_05 = 1;
|
|
var_06 = 2;
|
|
var_07 = 0.25;
|
|
var_08 = 1;
|
|
var_09 = 5;
|
|
var_0A = 100;
|
|
var_0B = 0;
|
|
for(;;)
|
|
{
|
|
while(self.onenterdot_poisondamagecount[param_00][var_02] > 1)
|
|
{
|
|
var_0C = var_0A - var_09;
|
|
var_0B = self.onenterdot_poisondamagecount[param_00][var_02] - var_09 / var_0C;
|
|
if(var_0B < 0)
|
|
{
|
|
var_0B = 0;
|
|
}
|
|
else if(var_0B > 1)
|
|
{
|
|
var_0B = 1;
|
|
}
|
|
|
|
var_0D = var_06 - var_05;
|
|
var_0E = var_05 + var_0D * 1 - var_0B;
|
|
var_0F = var_08 - var_07;
|
|
var_10 = var_07 + var_0F * var_0B;
|
|
var_11 = var_0B * 0.5;
|
|
if(var_0B == 1)
|
|
{
|
|
break;
|
|
}
|
|
|
|
var_12 = var_0E / 2;
|
|
var_04 dodot_fadeinblackout(var_12,var_10);
|
|
var_04 dodot_fadeoutblackout(var_12,var_11);
|
|
wait(var_0B * 0.5);
|
|
}
|
|
|
|
if(var_0B == 1)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(var_04.alpha != 0)
|
|
{
|
|
var_04 dodot_fadeoutblackout(1,0);
|
|
}
|
|
|
|
wait(0.05);
|
|
}
|
|
|
|
var_04 dodot_fadeinblackout(2,0);
|
|
}
|
|
|
|
//Function Number: 149
|
|
dodot_fadeinblackout(param_00,param_01)
|
|
{
|
|
self fadeovertime(param_00);
|
|
self.alpha = param_01;
|
|
param_01 = undefined;
|
|
wait(param_00);
|
|
}
|
|
|
|
//Function Number: 150
|
|
dodot_fadeoutblackout(param_00,param_01)
|
|
{
|
|
self fadeovertime(param_00);
|
|
self.alpha = param_01;
|
|
param_01 = undefined;
|
|
wait(param_00);
|
|
}
|
|
|
|
//Function Number: 151
|
|
dodot_fadeoutblackoutanddestroy(param_00,param_01)
|
|
{
|
|
self fadeovertime(param_00);
|
|
self.alpha = param_01;
|
|
param_01 = undefined;
|
|
wait(param_00);
|
|
self destroy();
|
|
}
|
|
|
|
//Function Number: 152
|
|
triggertouchthink(param_00,param_01)
|
|
{
|
|
level endon("game_ended");
|
|
self endon("death");
|
|
self.entnum = self getentitynumber();
|
|
for(;;)
|
|
{
|
|
self waittill("trigger",var_02);
|
|
if(!isplayer(var_02) && !isdefined(var_02.finished_spawning))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isalive(var_02))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(!isdefined(var_02.touchtriggers[self.entnum]))
|
|
{
|
|
var_02 thread playertouchtriggerthink(self,param_00,param_01);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Function Number: 153
|
|
playertouchtriggerthink(param_00,param_01,param_02)
|
|
{
|
|
param_00 endon("death");
|
|
if(!isplayer(self))
|
|
{
|
|
self endon("death");
|
|
}
|
|
|
|
if(!common_scripts\utility::issp())
|
|
{
|
|
var_03 = self.guid;
|
|
}
|
|
else
|
|
{
|
|
var_03 = "player" + gettime();
|
|
}
|
|
|
|
param_00.touchlist[var_03] = self;
|
|
if(isdefined(param_00.movetracker))
|
|
{
|
|
self.movetrackers++;
|
|
}
|
|
|
|
param_00 notify("trigger_enter",self);
|
|
self notify("trigger_enter",param_00);
|
|
var_04 = 1;
|
|
foreach(var_06 in param_00.dot_group)
|
|
{
|
|
foreach(var_08 in self.touchtriggers)
|
|
{
|
|
if(var_06 == var_08)
|
|
{
|
|
var_04 = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(var_04 && isdefined(param_01))
|
|
{
|
|
self thread [[ param_01 ]](param_00);
|
|
}
|
|
|
|
self.touchtriggers[param_00.entnum] = param_00;
|
|
while(isalive(self) && common_scripts\utility::issp() || !level.gameended)
|
|
{
|
|
var_0B = 1;
|
|
if(self istouching(param_00))
|
|
{
|
|
wait(0.05);
|
|
continue;
|
|
}
|
|
|
|
if(!param_00.dot_group.size)
|
|
{
|
|
var_0B = 0;
|
|
}
|
|
|
|
foreach(var_06 in param_00.dot_group)
|
|
{
|
|
if(self istouching(var_06))
|
|
{
|
|
wait(0.05);
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
var_0B = 0;
|
|
}
|
|
}
|
|
|
|
if(!var_0B)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(isdefined(self))
|
|
{
|
|
self.touchtriggers[param_00.entnum] = undefined;
|
|
if(isdefined(param_00.movetracker))
|
|
{
|
|
self.movetrackers--;
|
|
}
|
|
|
|
self notify("trigger_leave",param_00);
|
|
if(var_04 && isdefined(param_02))
|
|
{
|
|
self thread [[ param_02 ]](param_00);
|
|
}
|
|
}
|
|
|
|
if(!common_scripts\utility::issp() && level.gameended)
|
|
{
|
|
return;
|
|
}
|
|
|
|
param_00.touchlist[var_03] = undefined;
|
|
param_00 notify("trigger_leave",self);
|
|
if(!anythingtouchingtrigger(param_00))
|
|
{
|
|
param_00 notify("trigger_empty");
|
|
}
|
|
}
|
|
|
|
//Function Number: 154
|
|
anythingtouchingtrigger(param_00)
|
|
{
|
|
return param_00.touchlist.size;
|
|
}
|
|
|
|
//Function Number: 155
|
|
get_precached_anim(param_00)
|
|
{
|
|
return level._destructible_preanims[param_00];
|
|
}
|
|
|
|
//Function Number: 156
|
|
get_precached_animtree(param_00)
|
|
{
|
|
return level._destructible_preanimtree[param_00];
|
|
}
|
|
|
|
//Function Number: 157
|
|
destructiblecoverwatcher()
|
|
{
|
|
if(!isdefined(level.player))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!isdefined(self.script_dest_cover_dmg_dist))
|
|
{
|
|
self.script_dest_cover_dmg_dist = 20000;
|
|
}
|
|
|
|
while(isdefined(self))
|
|
{
|
|
if(isdefined(self.destructible_parts))
|
|
{
|
|
var_00 = 0;
|
|
for(var_01 = 1;var_01 < self.destructible_parts.size;var_01++)
|
|
{
|
|
if(self.destructible_parts[var_01].v["currentState"] == 1)
|
|
{
|
|
var_00++;
|
|
}
|
|
}
|
|
|
|
if(var_00 == self.destructible_parts.size - 1)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
var_02 = distancesquared(level.player.origin,self.origin);
|
|
if(var_02 > self.script_dest_cover_dmg_dist * self.script_dest_cover_dmg_dist)
|
|
{
|
|
self setcandamage(0);
|
|
continue;
|
|
}
|
|
|
|
self setcandamage(1);
|
|
wait(0.05);
|
|
}
|
|
} |