IL-GSC/AW/PC/MP/maps/mp/_areas.gsc
2023-10-27 03:49:01 -04:00

72 lines
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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps/mp/_areas.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 5
* Decompile Time: 74 ms
* Timestamp: 10/27/2023 1:48:24 AM
*******************************************************************/
//Function Number: 1
init()
{
level.softlandingtriggers = getentarray("trigger_multiple_softlanding","classname");
var_00 = getentarray("destructible_vehicle","targetname");
foreach(var_02 in level.softlandingtriggers)
{
if(var_02.script_type != "car")
{
continue;
}
foreach(var_04 in var_00)
{
if(distance(var_02.origin,var_04.origin) > 64)
{
continue;
}
var_02.destructible = var_04;
}
}
thread onplayerconnect();
}
//Function Number: 2
onplayerconnect()
{
for(;;)
{
level waittill("connected",var_00);
var_00.softlanding = undefined;
var_00 thread softlandingwaiter();
}
}
//Function Number: 3
playerentersoftlanding(param_00)
{
self.softlanding = param_00;
}
//Function Number: 4
playerleavesoftlanding(param_00)
{
self.softlanding = undefined;
}
//Function Number: 5
softlandingwaiter()
{
self endon("disconnect");
for(;;)
{
self waittill("soft_landing",var_00,var_01);
if(!isdefined(var_00.destructible))
{
continue;
}
}
}