mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
116 lines
1.9 KiB
Plaintext
116 lines
1.9 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps/mp/_destructables.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 7
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* Decompile Time: 109 ms
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* Timestamp: 10/27/2023 1:48:35 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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var_00 = getentarray("destructable","targetname");
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if(getdvar("scr_destructables") == "0")
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{
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for(var_01 = 0;var_01 < var_00.size;var_01++)
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{
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var_00[var_01] delete();
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}
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return;
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}
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for(var_01 = 0;var_01 < var_00.size;var_01++)
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{
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var_00[var_01] thread destructable_think();
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}
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}
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//Function Number: 2
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destructable_think()
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{
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var_00 = 40;
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var_01 = 0;
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if(isdefined(self.script_accumulate))
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{
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var_00 = self.script_accumulate;
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}
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if(isdefined(self.script_threshold))
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{
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var_01 = self.script_threshold;
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}
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if(isdefined(self.script_destructable_area))
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{
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var_02 = strtok(self.script_destructable_area," ");
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for(var_03 = 0;var_03 < var_02.size;var_03++)
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{
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blockarea(var_02[var_03]);
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}
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}
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if(isdefined(self.script_fxid))
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{
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self.fx = loadfx(self.script_fxid);
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}
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var_04 = 0;
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self setcandamage(1);
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for(;;)
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{
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self waittill("damage",var_05,var_06);
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if(var_05 >= var_01)
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{
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var_04 = var_04 + var_05;
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if(var_04 >= var_00)
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{
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thread destructable_destruct();
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return;
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}
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}
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}
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}
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//Function Number: 3
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destructable_destruct()
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{
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var_00 = self;
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if(isdefined(self.script_destructable_area))
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{
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var_01 = strtok(self.script_destructable_area," ");
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for(var_02 = 0;var_02 < var_01.size;var_02++)
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{
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unblockarea(var_01[var_02]);
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}
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}
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if(isdefined(var_00.fx))
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{
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playfx(var_00.fx,var_00.origin + (0,0,6));
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}
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var_00 delete();
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}
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//Function Number: 4
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blockarea(param_00)
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{
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}
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//Function Number: 5
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blockentsinarea(param_00,param_01)
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{
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}
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//Function Number: 6
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unblockarea(param_00)
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{
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}
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//Function Number: 7
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unblockentsinarea(param_00,param_01)
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{
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} |