2023-10-27 03:49:01 -04:00

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/*******************************************************************
* Decompiled By: Bog
* Decompiled File: maps/mp/killstreaks/_nuke.gsc
* Game: Call of Duty: Advanced Warfare
* Platform: PC
* Function Count: 21
* Decompile Time: 340 ms
* Timestamp: 10/27/2023 1:52:01 AM
*******************************************************************/
//Function Number: 1
init()
{
level._effect["nuke_flash"] = loadfx("vfx/explosion/dna_bomb_flash_mp");
level._effect["nuke_aftermath"] = loadfx("vfx/dust/nuke_aftermath_mp");
level._effect["dna_bomb_body_gas"] = loadfx("vfx/explosion/dna_bomb_body_gas");
game["strings"]["nuclear_strike"] = &"KILLSTREAKS_TACTICAL_NUKE";
level.killstreakfuncs["nuke"] = ::tryusenuke;
level.killstreakwieldweapons["nuke_mp"] = "nuke";
setdvarifuninitialized("scr_nukeTimer",10);
setdvarifuninitialized("scr_nukeCancelMode",0);
level.nuketimer = getdvarint("scr_nukeTimer");
level.cancelmode = getdvarint("scr_nukeCancelMode");
level.nukeemptimeout = 60;
level.nukeemptimeremaining = int(level.nukeemptimeout);
level.nukeinfo = spawnstruct();
level.nukeinfo.xpscalar = 2;
level.nukedetonated = undefined;
level thread onplayerconnect();
}
//Function Number: 2
tryusenuke(param_00,param_01,param_02)
{
if(isdefined(level.nukeincoming))
{
self iprintlnbold(&"KILLSTREAKS_NUKE_ALREADY_INBOUND");
return 0;
}
if(maps\mp\_utility::isusingremote())
{
return 0;
}
if(!isdefined(param_02))
{
param_02 = 1;
}
thread donuke(param_02);
maps\mp\_matchdata::logkillstreakevent("nuke",self.origin);
return 1;
}
//Function Number: 3
delaythread_nuke(param_00,param_01)
{
level endon("nuke_cancelled");
maps\mp\gametypes\_hostmigration::waitlongdurationwithhostmigrationpause(param_00);
thread [[ param_01 ]]();
}
//Function Number: 4
donuke(param_00)
{
level endon("nuke_cancelled");
level.nukeinfo.player = self;
level.nukeinfo.team = self.pers["team"];
level.nukeincoming = 1;
setomnvar("ui_bomb_timer",4);
if(level.teambased)
{
thread maps\mp\_utility::teamplayercardsplash("used_nuke",self,self.team);
}
else if(!level.hardcoremode)
{
self iprintlnbold(&"MP_FRIENDLY_TACTICAL_NUKE");
}
level thread delaythread_nuke(level.nuketimer - 3.3,::nukesoundincoming);
level thread delaythread_nuke(level.nuketimer,::nukesoundexplosion);
level thread delaythread_nuke(level.nuketimer,::nukeslowmo);
level thread delaythread_nuke(level.nuketimer - 0.32,::nukeeffects);
level thread delaythread_nuke(level.nuketimer - 0.1,::nukevision);
level thread delaythread_nuke(level.nuketimer + 0.5,::nukedeath);
level thread delaythread_nuke(level.nuketimer + 1.5,::nukeearthquake);
level thread nukeaftermatheffect();
level thread update_ui_timers();
if(level.cancelmode && param_00)
{
level thread cancelnukeondeath(self);
}
if(!isdefined(level.nuke_clockobject))
{
level.nuke_clockobject = spawn("script_origin",(0,0,0));
level.nuke_clockobject hide();
}
if(!isdefined(level.nuke_soundobject))
{
level.nuke_soundobject = spawn("script_origin",(0,0,1));
level.nuke_soundobject hide();
}
for(var_01 = level.nuketimer;var_01 > 0;var_01--)
{
level.nuke_clockobject playsound("ks_dna_warn_timer");
wait(1);
}
}
//Function Number: 5
cancelnukeondeath(param_00)
{
param_00 common_scripts\utility::waittill_any("death","disconnect");
setomnvar("ui_bomb_timer",0);
level.nukeincoming = undefined;
level notify("nuke_cancelled");
}
//Function Number: 6
nukesoundincoming()
{
level endon("nuke_cancelled");
if(isdefined(level.nuke_soundobject))
{
level.nuke_soundobject playsound("ks_dna_incoming");
}
}
//Function Number: 7
nukesoundexplosion()
{
level endon("nuke_cancelled");
if(isdefined(level.nuke_soundobject))
{
level.nuke_soundobject playsound("ks_dna_explosion");
level.nuke_soundobject playsound("ks_dna_wave");
}
}
//Function Number: 8
nukeeffects()
{
level endon("nuke_cancelled");
foreach(var_01 in level.players)
{
var_02 = anglestoforward(var_01.angles);
var_02 = (var_02[0],var_02[1],0);
var_02 = vectornormalize(var_02);
var_03 = 300;
var_04 = spawn("script_model",var_01.origin + var_02 * var_03);
var_04 setmodel("tag_origin");
var_04.angles = (0,var_01.angles[1] + 180,90);
var_04 thread nukeeffect(var_01);
}
}
//Function Number: 9
nukeeffect(param_00)
{
level endon("nuke_cancelled");
param_00 endon("disconnect");
wait 0.05;
playfxontagforclients(level._effect["nuke_flash"],self,"tag_origin",param_00);
}
//Function Number: 10
nukeaftermatheffect()
{
level endon("nuke_cancelled");
level waittill("spawning_intermission");
var_00 = getentarray("mp_global_intermission","classname");
var_00 = var_00[0];
var_01 = anglestoup(var_00.angles);
var_02 = anglestoright(var_00.angles);
playfx(level._effect["nuke_aftermath"],var_00.origin,var_01,var_02);
}
//Function Number: 11
nukeslowmo()
{
level endon("nuke_cancelled");
setomnvar("ui_bomb_timer",0);
setslowmotion(1,0.25,0.5);
level waittill("nuke_death");
setslowmotion(0.25,1,2);
}
//Function Number: 12
nukevision()
{
level endon("nuke_cancelled");
var_00 = "dna_bomb";
if(isdefined(level.dnavisionset))
{
var_00 = level.dnavisionset;
}
level.nukevisioninprogress = 1;
foreach(var_02 in level.players)
{
var_02 setclienttriggervisionset(var_00,0.5);
var_02 thread maps\mp\_flashgrenades::applyflash(1.6,0.35);
}
level waittill("nuke_death");
wait(3);
foreach(var_02 in level.players)
{
var_02 setclienttriggervisionset("",10);
}
level.nukevisioninprogress = undefined;
}
//Function Number: 13
nukedeath()
{
level endon("nuke_cancelled");
level notify("nuke_death");
maps\mp\gametypes\_hostmigration::waittillhostmigrationdone();
ambientstop(1);
var_00 = 0;
foreach(var_02 in level.players)
{
if(level.teambased)
{
if(isdefined(level.nukeinfo.team) && var_02.team == level.nukeinfo.team)
{
continue;
}
}
else if(isdefined(level.nukeinfo.player) && var_02 == level.nukeinfo.player)
{
continue;
}
var_02.nuked = 1;
if(isalive(var_02))
{
var_02 thread maps\mp\gametypes\_damage::finishplayerdamagewrapper(level.nukeinfo.player,level.nukeinfo.player,999999,0,"MOD_EXPLOSIVE","nuke_mp",var_02.origin,var_02.origin,"none",0,0);
if(isdefined(var_02.isjuggernaut) && var_02.isjuggernaut == 1)
{
var_02 dodamage(1,var_02.origin,level.nukeinfo.player,level.nukeinfo.player,"MOD_EXPLOSIVE","nuke_mp");
}
maps\mp\_utility::delaythread(var_00 + 1,::bodygasfx,var_02.body);
var_00 = var_00 + 0.05;
}
}
level thread nuke_empjam();
level.nukeincoming = undefined;
}
//Function Number: 14
bodygasfx(param_00)
{
if(isdefined(param_00))
{
playfxontag(common_scripts\utility::getfx("dna_bomb_body_gas"),param_00,"J_SPINELOWER");
}
}
//Function Number: 15
nukeearthquake()
{
level endon("nuke_cancelled");
level waittill("nuke_death");
}
//Function Number: 16
nuke_empjam()
{
level endon("game_ended");
level notify("nuke_EMPJam");
level endon("nuke_EMPJam");
if(level.multiteambased)
{
for(var_00 = 0;var_00 < level.teamnamelist.size;var_00++)
{
if(level.nukeinfo.team != level.teamnamelist[var_00])
{
level maps\mp\killstreaks\_emp::destroyactivevehicles(level.nukeinfo.player,level.teamnamelist[var_00]);
}
}
}
else if(level.teambased)
{
level maps\mp\killstreaks\_emp::destroyactivevehicles(level.nukeinfo.player,maps\mp\_utility::getotherteam(level.nukeinfo.team));
}
else
{
level maps\mp\killstreaks\_emp::destroyactivevehicles(level.nukeinfo.player,maps\mp\_utility::getotherteam(level.nukeinfo.team));
}
level notify("nuke_emp_update");
level notify("nuke_emp_update");
level notify("nuke_emp_ended");
}
//Function Number: 17
keepnukeemptimeremaining()
{
level notify("keepNukeEMPTimeRemaining");
level endon("keepNukeEMPTimeRemaining");
level endon("nuke_emp_ended");
level.nukeemptimeremaining = int(level.nukeemptimeout);
while(level.nukeemptimeremaining)
{
wait(1);
level.nukeemptimeremaining--;
}
}
//Function Number: 18
nuke_empteamtracker()
{
level endon("game_ended");
for(;;)
{
level common_scripts\utility::waittill_either("joined_team","nuke_emp_update");
foreach(var_01 in level.players)
{
if(var_01.team == "spectator")
{
continue;
}
if(level.teambased)
{
if(isdefined(level.nukeinfo.team) && var_01.team == level.nukeinfo.team)
{
continue;
}
}
else if(isdefined(level.nukeinfo.player) && var_01 == level.nukeinfo.player)
{
continue;
}
if(!level.teamnukeemped[var_01.team] && !var_01 maps\mp\_utility::isemped())
{
var_01 setempjammed(0);
continue;
}
var_01 setempjammed(1);
}
}
}
//Function Number: 19
onplayerconnect()
{
for(;;)
{
level waittill("connected",var_00);
var_00 thread onplayerspawned();
}
}
//Function Number: 20
onplayerspawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
if(isdefined(level.nukevisioninprogress))
{
self setclienttriggervisionset("dna_bomb");
wait 0.05;
self setclienttriggervisionset("",10);
}
}
}
//Function Number: 21
update_ui_timers()
{
level endon("game_ended");
level endon("disconnect");
level endon("nuke_cancelled");
level endon("nuke_death");
var_00 = level.nuketimer * 1000 + gettime();
setomnvar("ui_nuke_end_milliseconds",var_00);
level waittill("host_migration_begin");
var_01 = maps\mp\gametypes\_hostmigration::waittillhostmigrationdone();
if(var_01 > 0)
{
setomnvar("ui_nuke_end_milliseconds",var_00 + var_01);
}
}