mirror of
https://github.com/InfinityLoader/IL-GSC.git
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36 lines
839 B
Plaintext
36 lines
839 B
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animscripts\traverse\hms_greece_window_dive.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 3
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* Decompile Time: 65 ms
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* Timestamp: 10/27/2023 1:53:39 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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hms_greece_window_dive();
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}
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//Function Number: 2
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hms_greece_window_dive()
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{
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var_00 = [];
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var_00[0] = %hms_greece_alleys_trav_over_40_window_dive;
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var_01 = [];
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var_01["traverseAnim"] = var_00[randomint(var_00.size)];
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thread glass_break();
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animscripts\traverse\shared::dotraverse(var_01);
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}
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//Function Number: 3
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glass_break()
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{
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level waittill("glass_break");
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if(isdefined(self))
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{
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glassradiusdamage(self.origin,48,1000,1000);
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}
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} |