mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-07 17:17:50 -05:00
340 lines
6.7 KiB
Plaintext
340 lines
6.7 KiB
Plaintext
/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: maps/mp/killstreaks/_rippedturret.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 20
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* Decompile Time: 301 ms
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* Timestamp: 10/27/2023 2:10:00 AM
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*******************************************************************/
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//Function Number: 1
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init()
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{
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level.killstreakfuncs["ripped_turret"] = ::tryuserippedturret;
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level.killstreakwieldweapons["turretheadmg_mp"] = "ripped_turret";
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level.killstreakwieldweapons["turretheadenergy_mp"] = "ripped_turret";
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level.killstreakwieldweapons["turretheadrocket_mp"] = "ripped_turret";
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level thread onplayerconnect();
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}
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//Function Number: 2
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onplayerconnect()
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{
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for(;;)
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{
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level waittill("connected",var_00);
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level thread onplayerspawned(var_00);
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}
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}
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//Function Number: 3
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onplayerspawned(param_00)
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{
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for(;;)
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{
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param_00 waittill("killstreakUseWaiter");
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level thread updateammo(param_00);
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}
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}
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//Function Number: 4
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updateammo(param_00)
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{
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param_00 setclientomnvar("ui_energy_ammo",1);
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if(!isdefined(param_00.pers["rippableSentry"]))
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{
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return;
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}
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var_01 = undefined;
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if(param_00 hasweapon("turretheadmg_mp"))
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{
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var_01 = "turretheadmg_mp";
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}
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else if(param_00 hasweapon("turretheadenergy_mp"))
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{
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var_01 = "turretheadenergy_mp";
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}
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else if(param_00 hasweapon("turretheadrocket_mp"))
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{
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var_01 = "turretheadrocket_mp";
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}
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if(!isdefined(var_01))
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{
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return;
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}
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var_02 = param_00 playergetrippableammo();
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if(isturretenergyweapon(var_01))
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{
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var_03 = getammoforturretweapontype(var_01);
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var_04 = var_02 / var_03;
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param_00 setclientomnvar("ui_energy_ammo",var_04);
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return;
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}
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param_00 setweaponammoclip(var_01,var_02);
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}
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//Function Number: 5
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tryuserippedturret(param_00,param_01)
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{
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var_02 = tryuserippedturretinternal(param_01);
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if(var_02)
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{
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maps\mp\_matchdata::logkillstreakevent("ripped_turret",self.origin);
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}
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return var_02;
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}
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//Function Number: 6
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tryuserippedturretinternal(param_00)
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{
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if(maps\mp\_utility::isusingremote())
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{
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return 0;
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}
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var_01 = playersetuprecordedturrethead(param_00);
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return var_01;
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}
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//Function Number: 7
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playergiveturrethead(param_00)
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{
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maps\mp\killstreaks\_killstreaks::givekillstreak("ripped_turret",0,0,self,[param_00]);
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if(!isdefined(self.pers["rippableSentry"]))
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{
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self.pers["rippableSentry"] = spawnstruct();
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}
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var_01 = getammoforturretweapontype(param_00);
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playerrecordrippableammo(var_01);
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if(!common_scripts\utility::is_player_gamepad_enabled())
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{
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self notify("streakUsed1");
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waittillframeend;
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}
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self switchtoweapon(param_00);
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}
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//Function Number: 8
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playermoduleshaverippedturret(param_00)
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{
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foreach(var_02 in param_00)
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{
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if(var_02 == "turretheadenergy_mp" || var_02 == "turretheadrocket_mp" || var_02 == "turretheadmg_mp")
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{
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return 1;
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}
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}
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return 0;
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}
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//Function Number: 9
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playersetuprecordedturrethead(param_00)
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{
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self endon("disconnect");
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level endon("game_ended");
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var_01 = playergetrippableammo();
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var_02 = param_00[0];
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if(!isturretenergyweapon(var_02))
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{
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self setweaponammoclip(var_02,var_01);
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}
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self setweaponammostock(var_02,0);
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thread playermonitorweaponswitch(var_02);
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if(isturretenergyweapon(var_02))
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{
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thread playersetupturretenergybar(var_02,var_01);
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}
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else
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{
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thread playertrackturretammo(var_02);
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}
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common_scripts\utility::waittill_any_return("death","rippable_complete","rippable_switch");
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if(!isdefined(self))
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{
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return 0;
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}
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if(isturretenergyweapon(var_02))
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{
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self notifyonplayercommandremove("fire_turret_weapon","+attack");
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self notifyonplayercommandremove("fire_turret_weapon","+attack_akimbo_accessible");
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}
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var_03 = !playerhasrippableturretinfo();
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return var_03;
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}
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//Function Number: 10
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playermonitorweaponswitch(param_00)
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{
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self endon("death");
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self endon("disconnect");
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self endon("rippable_complete");
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var_01 = self getcurrentweapon();
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while(var_01 == param_00 || maps\mp\_utility::isbombsiteweapon(var_01))
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{
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self waittill("weapon_change",var_01);
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}
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if(maps\mp\_utility::iskillstreakweapon(var_01))
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{
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self.justswitchedtokillstreakweapon = var_01;
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}
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self notify("rippable_switch");
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}
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//Function Number: 11
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playertrackturretammo(param_00)
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{
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self endon("death");
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self endon("disconnect");
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self endon("rippable_switch");
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for(;;)
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{
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var_01 = self getweaponammoclip(param_00);
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playerrecordrippableammo(var_01);
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if(var_01 == 0)
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{
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playerclearrippableturretinfo();
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self notify("rippable_complete");
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return;
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}
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wait 0.05;
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}
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}
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//Function Number: 12
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playerhasturretheadweapon()
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{
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if(playerhasrippableturretinfo())
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{
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return 1;
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}
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var_00 = self getweaponslistprimaries();
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foreach(var_02 in var_00)
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{
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if(var_02 == "turretheadenergy_mp" || var_02 == "turretheadrocket_mp" || var_02 == "turretheadmg_mp")
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{
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return 1;
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}
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}
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return 0;
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}
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//Function Number: 13
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getammoforturretweapontype(param_00)
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{
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if(param_00 == "turretheadmg_mp")
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{
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return 100;
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}
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if(param_00 == "turretheadrocket_mp")
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{
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return 6;
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}
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return getfullenergy();
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}
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//Function Number: 14
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isturretenergyweapon(param_00)
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{
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return param_00 == "turretheadenergy_mp";
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}
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//Function Number: 15
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playersetupturretenergybar(param_00,param_01)
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{
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self endon("death");
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self endon("disconnect");
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self endon("rippable_switch");
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var_02 = getfullenergy();
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self notifyonplayercommand("fire_turret_weapon","+attack");
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self notifyonplayercommand("fire_turret_weapon","+attack_akimbo_accessible");
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param_01 = playergetrippableammo();
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var_03 = param_01 / var_02;
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self setclientomnvar("ui_energy_ammo",var_03);
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for(;;)
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{
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if(!self attackbuttonpressed())
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{
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self waittill("fire_turret_weapon");
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}
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if(self isreloading() || self getcurrentweapon() != "turretheadenergy_mp" || !self isfiring() || self isusingoffhand())
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{
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wait 0.05;
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continue;
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}
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param_01 = playergetrippableammo();
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param_01 = clamp(param_01 - 1,0,getfullenergy());
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var_03 = param_01 / var_02;
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self setclientomnvar("ui_energy_ammo",var_03);
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if(param_01 <= 0)
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{
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var_04 = self getweaponslistprimaries();
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if(var_04.size > 0)
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{
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self switchtoweapon(var_04[0]);
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}
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else
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{
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self takeweapon(param_00);
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}
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playerclearrippableturretinfo();
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self notify("rippable_complete");
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return;
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}
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wait 0.05;
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playerrecordrippableammo(var_02);
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}
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}
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//Function Number: 16
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getfullenergy()
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{
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return 200;
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}
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//Function Number: 17
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playergetrippableammo()
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{
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return self.pers["rippableSentry"].ammo;
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}
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//Function Number: 18
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playerrecordrippableammo(param_00)
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{
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self.pers["rippableSentry"].ammo = param_00;
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}
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//Function Number: 19
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playerhasrippableturretinfo()
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{
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return isdefined(self.pers["rippableSentry"]) && playergetrippableammo() > 0;
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}
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//Function Number: 20
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playerclearrippableturretinfo()
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{
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self.pers["rippableSentry"] = undefined;
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} |